VisibleRegion

public final classVisibleRegionextendsObject
implementsParcelable

Contains the four points defining the four-sided polygon that is visible in a map's camera. This polygon can be a trapezoid instead of a rectangle, because a camera can have tilt. If the camera is directly over the center of the camera, the shape is rectangular, but if the camera is tilted, the shape will appear to be a trapezoid whose smallest side is closest to the point of view.

Inherited Constant Summary

Field Summary

public finalLatLng farLeft LatLng object that defines the far left corner of the camera.
public finalLatLng farRight LatLng object that defines the far right corner of the camera.
public finalLatLngBounds latLngBounds The smallest bounding box that includes the visible region defined in this class.
public finalLatLng nearLeft LatLng object that defines the bottom left corner of the camera.
public finalLatLng nearRight LatLng object that defines the bottom right corner of the camera.

Public Constructor Summary

VisibleRegion(LatLng nearLeft,LatLng nearRight,LatLng farLeft,LatLng farRight,LatLngBounds latLngBounds)
Creates a new VisibleRegion given the four corners of the camera.

Public Method Summary

boolean
equals(Objecto)
Compares thisVisibleRegion to another object.
int
String
void
writeToParcel(Parcelout, int flags)

Inherited Method Summary

Fields

public finalLatLng farLeft

LatLng object that defines the far left corner of the camera.

public finalLatLng farRight

LatLng object that defines the far right corner of the camera.

public finalLatLngBounds latLngBounds

The smallest bounding box that includes the visible region defined in this class.

If this box crosses the 180° meridian (the vertical line from north to south), the longitude infarRight will be negative and the longitude infarLeft will be positive. This rule also applies tonearRight andnearLeft.

public finalLatLng nearLeft

LatLng object that defines the bottom left corner of the camera.

public finalLatLng nearRight

LatLng object that defines the bottom right corner of the camera.

Public Constructors

publicVisibleRegion(LatLngnearLeft, LatLng nearRight,LatLngfarLeft, LatLng farRight,LatLngBounds latLngBounds)

Creates a new VisibleRegion given the four corners of the camera. The LatLng parameters must define a convex shape (the edges of the resulting shape mustn't cross). No bounds checking is performed at runtime.

Parameters
nearLeft aLatLng object containing the latitude and longitude of the near left corner of the region.
nearRight aLatLng object containing the latitude and longitude of the near right corner of the region.
farLeft aLatLng object containing the latitude and longitude of the far left corner of the region.
farRight aLatLng object containing the latitude and longitude of the far right corner of the region.
latLngBounds the smallest bounding box that includes the visible region defined in this class. If this box crosses the 180° meridian (the vertical line from north to south), the longitude infarRightwill be negative and the longitude infarLeftwill be positive. Same applies tonearRight andnearLeft.

Public Methods

public booleanequals(Objecto)

Compares thisVisibleRegion to another object. If the other object is actually a pointer to this object, or if all four corners and the bounds of the two objects are the same, this method returns true. Otherwise, this method returns false.

Parameters
o anObject.Return true if both objects are the same object, or if all four corners and the bounds of the two objects are the same. Return false otherwise.

public inthashCode()

publicStringtoString()

public voidwriteToParcel(Parcelout, int flags)