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Ship Locking

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A group of ships locked to the AL missions of theSummer 2014 Event.
A group of ships locked to the MI missions of theSummer 2014 Event.

Ship Locking is anEventonly mechanic, that forces Admirals to use a wider variety of ship girls during said events. It is meant to simulate the feel of a multiple-front operation where ship girls dispatched to one operation area are unavailable to be dispatched to others.

Tagging

At the start of an event, no girl is tagged. Any untagged girls dispatched to an operation area will be tagged with the appropriate lock.

  • The relevant tag will be appliedimmediately after the start sortie button is pressedto all the girls in the fleet.
    • This includes the escort fleet in combined fleets.
  • Tags apply individually to girls. Duplicates may be used under other tags..
  • All tags in effect on a given map are displayed on the minimap next to it, and are further explained in the Ooyodo note.
  • Some tags may be used and so applied on several maps, as well as several tags can be used on a single map.
  • Girls used in the Event'sSupport Expeditionsare not tagged.
    • Girls used in those Support Expeditions are not subjected to any form of tag restriction.

Tags are often references to historical fleets related to map operation.

  • Some tags may be more straightforward, being named after the type of fleet (e.g. Combined Fleet, Transport Fleet,...).
  • On the wiki, tags will be referred to by their color sometimes for convenience.

E5of the Summer 2022 Event used a different locking mechanism, only locking fleets to specific tags after reaching certain points on the map.

  • This locking mechanic can prevent players from accidentally locking ships with the wrong tag.

Tag restrictions

Tags are here to restrict where and when girls can be sorties.

  • Ship locking restrictionsdo not applyto Easy and Casual difficulties in all event maps.
    • When playing in those difficulties:
      • Girls are still tagged to the relevant tags.
      • It is possible to sortie girls with any tag on any map.
      • It is possible to mix girls with different tags within the same fleet on any map.
        • Tag routingmight cause routing issues in those situations when applicable.
  • Ship locking restrictionsapplyto Medium and Hard difficulties.
    • On thelast mapof every event, tags do not apply to Medium, just like in lower difficulties.
    • When playing in those difficulties:
      • Girls will not be able to sortie to maps that do not match their tag for theduration of the event.
      • Tag restrictions apply to both fleets in aCombined Fleet.
      • It is not possible to mix tags in the same fleet, even so both tags are used on the map.
  • Starting fromWinter 2022 Event,after the final event map is clearedtag restrictions stop getting enforced on every map.
    • This makes tag restrictions act the same as in lower difficulties for every previously cleared map, regardless of the difficulty said maps were cleared.
    • Tag routing"may"still apply depending on the map.
    • This allows players to focus on completing the event, before coming back later to farm ship drops or other resources with fewer restrictions.
  • Ship locks do not affect girls in regularSortiemaps, exercises, nor expeditions.

The number of tags and their associated restrictions can vary from event to event. Please refer to the currentEventpage for up-to-date details and trends.

Tag routing

On some maps, tags may affect routing.

  • On some map, the effect can be applicable forevery difficulties.
  • When asingle tagged girlor a certainthreshold of tagged girlsof a specific tag is used in a fleet,the routing will change.
    • This change is only noticeable when using mixed tag fleets.
      • Using an untagged girl in such a fleet will lock her to the said route's tag.
    • This change can be the route the fleet will take, or the starting point where it will start.
    • On certain maps, this mechanic canpermanently locka player to clear the map, and so the event, regardless of the difficulty.
    • A locked player can in theory bypass this issue by using brand-new girls.
  • In harder difficulties, this should not be a significant issue, since tags are almost never mixed, but in lower ones, using mixed tag fleets can cause some trouble when trying to reach a specific routing.
Bug

When the starting point is decided by both thefleet type(single/Striking Force Fleet) and thelock,the game does not check if the fleet is single or striking but just blocks the 3rd fleet from sortieing.

Locks in theFleet menu

SinceSummer 2021 Event,a new button is available in the Fleet menu during events, when selecting a ship. On the top-right corner, it can either display:

  • All the ships,
  • Only tagged ships,
  • Only untagged ships.

Tips

  • It ishighly recommendedto wait until ship locking information for the event has been figured out before starting. This can prevent important girls to be locked on "wrong maps".
  • Having dupes of certain girls can give more leeway with planning ship locks. Please refer tothe help pagefor advice on which girls to dupe (this does not take into account the historical importance of girls).

Past Ship Locks

Ship Locking was introduced during theSummer 2014 Eventand came in almost every event since. The average number of tags per event is increasing each event, making ship locking planning more and more important. The maximum amount of tags in a single event ever seen is11.

  • Tagged ship girls were unable to be dispatched on event support expeditions during theSummer 2014 Event.This restriction has not been implemented since that event.
Summer 2014 Event(2 Tags, 0.33 Tag/Map)
Fall 2014 Event(0 Tag)
No locking
Winter 2015 Event(0 Tag)
No locking
Spring 2015 Event(3 Tags, 0.50 Tag/Map)
E-3 E-4 E-5
Blue Green Orange
Summer 2015 Event(4 Tags, 0.57 Tag/Map)
E-1 & E-2 E-3 & E-6 E-4 E-5
Blue Green Yellow Orange
Fall 2015 Event(2 Tags, 0.40 Tag/Map)
Winter 2016 Event(0 Tag)
No locking
Spring 2016 Event(4 Tags, 0.57 Tag/Map)
E-1 & E-4 E-2 & E-3 E-5 E-6
Blue Green Orange Yellow
Summer 2016 Event(3 Tags, 0.71 Tag/Map)
E-1 E-2 E-3
Blue Green Yellow
Fall 2016 Event(4 Tags, 0.80 Tag/Map)
E-1 E-2 & E-3 E-4 E-5
Blue Green Yellow Orange
Winter 2017 Event(2 Tags, 0.67 Tag/Map)
Spring 2017 Event(4 Tags, 0.80 Tag/Map)
Summer 2017 Event(5 Tags, 0.71 Tag/Map)
Fall 2017 Event(3 Tags, 0.75 Tag/Map)
Winter 2018 Event(5 Tags, 0.71 Tag/Map)
Early Fall 2018 Event(6 Tags, 1.20 Tag/Map)
Winter 2019 Event(4 Tags, 1.33 Tag/Map)
Spring 2019 Event(6 Tags, 1.20 Tag/Map)
Summer 2019 Event(3 Tags, 1.00 Tag/Map)
Fall 2019 Event(6 Tags, 1.00 Tag/Map)
Hinamatsuri 2020 Mini-Event(0 Tag)
No locking
Summer 2020 Event(9 Tags, 1.29 Tag/Maps)
Fall 2020 Event(4 Tags, 1.00 Tag/Map)
Spring 2021 Event(9 Tags, 1.80 Tag/Map)
Summer 2021 Event(7 Tags, 2.33 Tag/Map)
Fall 2021 Event(4 Tags, 1.33 Tag/Map)
Winter 2022 Event(8 Tags, 1.60 Tag/Map)
Spring 2022 Event(10 Tags, 2.00 Tag/Map)
Summer 2022 Event(10 Tags, 1.67 Tag/Map)
Early Spring 2023 Event(8 Tags, 1.33 Tag/Map)
Summer 2023 Event(11 Tags, 1.57 Tag/Map)
Early Spring 2024 Event(11 Tags, 2.75 Tag/Map)
Summer 2024 Event(11 Tags, 1.80 Tag/Map)

See Also

Help:Ship Priority