Batman: Anarkyis a1999trade paperbackpublished byDC Comics.The book collects prominent appearances ofAnarky,a comic book character created byAlan GrantandNorm Breyfogle.Although all of the collected stories were written by Alan Grant, various artists contributed to individual stories. Dual introductions were written by the creators - both of whom introduce the character and give insight into their role in Anarky's creation and development.

Batman: Anarky
Abstract image of a large red hat and gold mask. The red hat has a large circle-a insignia inscribed on it. Stylized male figures fight on the hat brim. One is dressed in dark blue and gray and has a blue cape. He fights with another one in red. The red figure wears the same hat and mask in the background. Above both figures is the title, "Batman: Anarky".
Cover ofBatman: Anarky(1999), trade paperback edition; art byNorm Breyfogleand colors by Sherilyn van Valkenburgh.
PublisherDC Comics
Publication date"Anarky in Gotham City"
November - December1989
"Anarky: Tomorrow Belongs To Us"
Summer1995
"Anarky"
July - August 1995
"Metamorphosis"
May - August1997
Genre
Title(s)"Anarky in Gotham City"
Detective Comics#608-609
"Anarky: Tomorrow Belongs To Us"
The Batman Chronicles#1
"Anarky"
Batman: Shadow of the Bat#40-41
"Metamorphosis"
Anarkyvol. 1, #1-4
ISBNISBN1-56389-437-8
Creative team
Writer(s)Alan Grant
Penciller(s)"Anarky in Gotham City"
Norm Breyfogle
"Anarky: Tomorrow Belongs To Us"
Staz Johnson
"Anarky"
John Paul Leon
"Metamorphosis"
Norm Breyfogle
Inker(s)"Anarky in Gotham City"
Steve Mitchell
"Anarky: Tomorrow Belongs To Us"
Cam Smith
"Anarky"
Ray McCarthy
"Metamorphosis"
Josef Rubinstein
Letterer(s)"Anarky in Gotham City"
Todd Klein
"Anarky: Tomorrow Belongs To Us"
Bill Oakley
"Anarky"
John Costanza
"Metamorphosis"
John Costanza
Colorist(s)"Anarky in Gotham City"
Adrienne Roy
"Anarky: Tomorrow Belongs To Us"
Phil Allen
"Anarky"
Sherilyn van Valkenburgh
"Metamorphosis"
Noelle Giddings

Featured as an antagonist invarious Batman comicsduring the '90s, stories based on the character were highly thematic, political, and philosophical in tone. The majority of the collected stories ( "Anarky in Gotham City","Anarky: Tomorrow Belongs to Us "," Anarky ") are influenced by the philosophy ofanarchism,while the final story ( "Metamorphosis" ) is influenced byFrank R. Wallace.Althoughanti-statismis the overarching theme of the collection, other concepts are explored. Anarky's characterization was expanded throughout the stories to present him first as alibertarian socialistand anarchist, and in the final story as a vehicle for explorations intoatheism,rationalism,andbicameral mentality.Literary references are also utilized throughout the collected stories to stress the philosophical foundations of the character. The collection also tracks the character's evolution from a petty, street-crime fighting vigilante, to a competent freedom fighter in opposition to powerful forces of evil.

Critics have positively received some of the stories within the collection, analyzing Anarky as a unique force for political commentary and discussion within DC Comics' storytelling. However, the expansive growth of the character's unique abilities and characterization has also fueled criticism as having overpowered the character beyondsuspension of disbelief.

Collection history

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Character creation and development

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In the late '80s, writer Alan Grant considered drawing upon his ownanarchistsympathies and utilizing them for a character in theDetective Comics,which he was writing at the time. In a bid to replicate the success ofChopper,a rebellious youth in the "Judge Dredd"comic strip, Grant created Anarky as a twelve-year-old political radical, far more mature, violent, and intelligent than his peers. Influenced byV,the protagonist ofAlan Moore'sV for Vendetta,Grant's only instructions to illustratorNorm Breyfoglewere that Anarky be designed as a cross between V and the black spy fromMadmagazine'sSpy vs. Spy.[1]In his own intro to the collection, Norm Breyfogle explains that, pressured by deadlines, and failing to recognize the character's long-term potential, he "made no preliminary sketches, simply draping [Anarky] in long red sheets". As the character was intended to wear a costume that disguised his youth, Breyfogle designed a crude "head extender" that elongated Anarky's neck, creating a jarring appearance.[2]

The first appearance of Anarky was in "Anarky in Gotham City",Detective Comics#608, in November 1989. Grant's initial script portrayed Anarky as vicious, killing his first victim.Dennis O'Neil,then editor ofDetective Comics,balked at this proposal, believing that the depiction of a twelve-year-old becoming a murderer was morally reprehensible. Grant consented to O'Neil's request that the script be changed, and rewrote it to portray Anarky as violent, but non-lethal. Grant later expressed relief with this early decision, coming to believe that "Anarky would have compromised his own beliefs if he had taken the route of the criminal-killer".[1]

(Anarky is) a philosophical action hero, an Aristotle in tights, rising above mere "crime-fighter" status into the realm of incisive social commentary.

Norm Breyfogle,Batman: Anarkyintroduction, June 1998.[2]

Although Grant had not created Anarky to be used beyond the two-part debut story, the positive reception Anarky received among readers and his editor caused Grant to change his mind. In the following years, Grant developed the character to contrast with typical heroic characters. Based on a theme of philosophy, Anarky was not given a tragic past - a common motivator in comic books - but was instead given motivation by his convictions and beliefs. In his introduction to the trade paperback, Grant compared this with Batman, who fought crime due to personal tragedy. Grant also contrasted Anarky with common teenagesuperheroes.Rejecting the tradition established byStan LeeandJack Kirby,Grant avoided saddling Anarky with personal problems, a girlfriend, or social life. This was intended to convey the idea that Anarky was self-assured in his goals. The singular problem the character did have was tending to his secret activities while escaping from juvenile detention centers, or hiding his actions from his parents, who did not approve of his activism. These aspects of the character were incorporated into "Anarky: Tomorrow Belongs to Us" and "Anarky", each respectively published in 1995, as this period of the character's portrayal came to a conclusion.[1]

Leading into the character's next phase of publication, theAnarkylimited series,"Metamorphosis", was published in 1997. Coinciding with Alan Grant's transition from the philosophy of anarchism to Neo-Tech, Grant chose to re-characterize Anarky accordingly.[3]Norm Breyfogle also took the opportunity to redesign Anarky's costume, excising the head extender with the explanation that the character had grown up and filled out his costume.[2]The golden mask was also redesigned as a reflective but flexible material that wrapped around Anarky's head, allowing for the display of facial movement and emotion which had previously been impossible due to the inflexible metal that the first mask was made of.[4]

With the success of the limited series, Darren Vincenzo, an assistant editor at DC Comics, and the editor of theAnarkymini-series, promoted the continuation of the comic into a regular monthly title.[5]

Collected comics

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It's often difficult to view one's older work, but, like old diary entries of good times, the overall nostalgic pleasure that these stories provide me never diminishes.

Norm Breyfogle,Batman: Anarkyintroduction, June 1998.[2]

Published on February 22, 1999,Batman: Anarkycollected nineBatman-related comic books,comprising four unique stories connected by their featured character: Anarky. The collected material, originally published in 1989, 1995, and 1997, includes Anarky'sfirst appearance;the revelation of Anarky'sorigin story;and Anarky's firstlimited series.

The first story, "Anarky in Gotham City",was published inDetective Comics#608 and #609.[6]Although Anarky was not intended to be used beyond this debut story, the positive reception the character received convinced Alan Grant to continue using the character in future issues. The next collected story, "Anarky: Tomorrow Belongs to Us", was published inThe Batman Chronicles#1.[7]Published quarterly, this comic anthology collected short stories with an emphasis onBatman supporting characters.The eponymous story, "Anarky", was originally published inBatman: Shadow of the Bat#40 and #41.[8]The only storyline in the collection which is not self-contained, it alludes to other story elements taking place within theBatmanmythos at the time, including the temporary resignation ofAlfred Pennyworthand the mid-life crisis ofJames Gordon.The story reveals Anarky'sorigin storyand includes the character's faked death scene—an important plot point in the last collected story.

The last of these four stories, "Metamorphosis", was published as a spin-off limited series between May and August of1997,[9]as a result of a request Norm Breyfogle made to DC Comics for employment following the comic book crash of the mid-1990s. Darren Vincenzo suggested multiple projects which Breyfogle could take part in, among them anAnarkymini-series written by Alan Grant, which was eventually the project decided upon.[5]TheAnarkylimited series was received with positive reviews and sales, and was later declared by Grant to be among his "career highlights".[10]With the continuation of the series as an ongoing monthly in 1999, these four issues were retroactively categorized as the firstAnarkyvolume. Both volumes ofAnarkyare unique as the only comic books ever thematically based on the philosophy of Neo-Tech.[3]

Collection contributors

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Collecting four stories,Batman: Anarkygathers the work of a total of sixteen contributors employed by DC Comics over the course of eight years. While all of the collected stories were written by Alan Grant, contributingpencillersinclude Norm Breyfogle, Staz Johnson, and John Paul Leon, with various artists assisting asinkers,colorists,andletterers.Each of the artists who worked on theAnarkylimited series, "Metamorphosis", would later return to continue their work on theAnarkyongoing series in 1999.

Alan Grant is the singular author of each collected story inBatman: Anarky.

Alan Grant,a writer from Scotland, got his start on2000 ADas an assistant writer forJohn Wagner.Grant rose to prominence as an equal of Wagner's in the creation ofJudge Dreddcomic strips. These stories were noted favorably for their use of socio-political commentary and satire. Together, the duo acquired employment with DC Comics.Dennis O'Neilassigned them toDetective Comicsin 1988, hoping they would bring their gritty, violent take onJudge Dreddto Batman storylines. Soon after, Wagner left the company, leaving Grant to continue the run on his own. Drawing on his work forJudge Dredd,Grant began injecting social commentary into the comic book, and avoided using commonBatman roguesin favor of his own creations. Some of these villains were influenced by characters from theJudge Dredduniverse.[11]Anarky was conceived singularly by Grant as a result of these circumstances, and Grant's own intellectual and philosophical meditations influenced the portrayal of the character over the following years.[3]

Collaborating with Grant during these early years onDetective Comicswas illustratorNorm Breyfogle,who designed and later modified the appearance of Anarky.[2]Frequently noted as the co-creator of the characters Alan Grant conceived of during theirDetective Comicsrun together, Breygole has confessed to personally believing that this credit is unwarranted. Contending that he merely drew the characters Grant conceived, he has nonetheless accepted credit for the development of Anarky, as he eventually took part in frequent correspondence over fax-transmission with Grant during theAnarkylimited series. These faxed letters to each other fueled discussion and debate regarding the character and plot development, and influenced both men in their later work.[12]Of the collected illustrators, he is the only artist to have penciled more than a single story for the character.

Other contributing illustrators includeStaz Johnson,who after penciling "Anarky: Tomorrow Belongs to Us", would go on to work exclusively for DC Comics for several more years. IllustratorJohn Paul Leoncollaborated on "Anarky" in 1995, just a year after he received his Bachelor's in Fine Arts fromSchool of Visual Artsin 1994.[13]Steve Mitchell, the regular inker forDetective Comicsduring Grant and Breyfogle's collaborative run, inked "Anarky in Gotham City".Cam Smith,Ray McCarthy,andJosef Rubinsteincompleted the ink work for "Anarky: Tomorrow Belongs to Us", "Anarky", and "Metamorphosis, respectively.

Todd Klein,an award winning letter and logo designer, mainly worked for DC Comics during the 1980s. A freelancer, Klein designed logos and title headers for various comics, while at other times created lettering for many of the decades most prominent titles.[14]Klein would also create the lettering for Alan Grant's run onDetective Comics,where he would work together with Grant and Breyfogle in the creation of "Anarky in Gotham City".Bill Oakley,a letterer well respected among his peers for his distinctive style,[15]contributed to "Anarky: Tomorrow Belongs To Us".John Costanza,who has won awards on multiple occasions in the field of comic book lettering,[16][17]contributed to both "Anarky" and "Metamorphosis".

Stories

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"Anarky in Gotham City"

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Anarky assaults a security guard in "Anarky in Gotham City",illustration byNorm Breyfogle.

During a late night drug raid,Batman,the vigilante protector ofGotham City,discovers that the drug dealer he was tracking has already been assaulted and left for police to find. Next to his unconscious body is a spray paintedCircle-A,announcing the arrival of a new vigilante, Anarky. Anarky continues his war against crime by targeting a business owner dumping pollutants in a river. Batman recognizes his M.O. and realizes he is attacking people based on the complaints raised in letters to the editor in a local newspaper.[18]He alerts the police, who plan stake-outs at several events based on the letters. When Anarky strikes next, however, it is at a construction site unlisted in the paper. Anarky rallies the homeless to riot in response to the destruction of their "Cardboard City", which has been bulldozed to build a new bank. Batman arrives but is attacked by the homeless mob so that Anarky may flee. The mob includesLegs,a homeless Vietnam veteran who Alan Grant would utilize as a partner for Anarky in future stories. Batman eventually catches Anarky, revealing him to be a disguised, twelve-year-old paperboy named Lonnie Machin. As a child prodigy with extensive knowledge of both radical philosophy and improvised munitions, Lonnie was confident that violent change was necessary to improve social conditions. Batman condemns his actions, but expresses admiration for his idealism.[19]

"Anarky: Tomorrow Belongs to Us"

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While serving time in a juvenile correction facility, Lonnie Machin creates a makeshifthologramprojector and two-way communicator, and uses it to leave the impression that he is still held in detention. He then escapes and sabotages a politician'sad campaignin order to promote anti-electoral propaganda, with the assistance of Legs, who acts as a diversion against a local guard. Anarky uses his communicator during his adventure to carryout a politicaldialoguewith his fellow detainees, narrowly returning before guards notice his absence.[20]

"Anarky"

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Several months after the events of "Anarky: Tomorrow Belongs to Us", Lonnie Machin has been released from juvenile detention on parole, and uses the internet to create a company, "Anarco". Through Anarco, Machin sells anarchist literature online, secretly acquiring millions of dollars. He channels this wealth through a proxy organization, "The Anarkist Foundation", to donate the funds to political groups he supports, including gun protesters, eco-warriors, andclean energylobbies. Meanwhile, he successfully hides this activity from his parents, Mike and Roxanne Machin, who do not approve of his behavior, believing themselves to have failed to raise their son properly. Their relationship with him becomes strained, as they attempt to rehabilitate him into normality, while he wishes they would be proud of his vigilante activism. Continuing his secret philanthropy, he supports Malochia, a self-proclaimed "prophet of doom" who spreads a message that current social conditions are intolerable. Anarky comes to suspect that this "prophet" has an ulterior motive, and hires private detective, Joe Potato, to investigate his actions. Meanwhile, Batman and Robin have also placed Malochia under their watch, and discover his connections to Lonni Machin. Anarky, Joe Potato, and Batman confront Malochia, but are each captured and tied to a blimp.[21]The blimp is loaded with high explosives and set to detonate near the center of the city. Malochia hopes this act will set into effect his own delusional predictions of calamity. Anarky and Joe Potato revive and steer the blimp towards the water front, still set to explode. Anarky releases both Potato and Batman into the water, but is tangled in ropes and presumably caught in the explosion. During the story, Lonnie's parents find a letter he wrote in the event of his death. The letter acts as a literary device to explain his origin as Anarky and the personal reasons behind his decision to become a vigilante. Lonnie Machin's father and mother, Mike and Roxanne raise their son to be a happy child, and encourage his intelligence and thirst for knowledge with trips to bookstores. Through his research, Lonnie eventually grows to become the political radical, Anarky.[22]

"Metamorphosis"

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Anarky stands before his "de-brainwashing" device atop a sky scraper in "Metamorphosis", illustration byNorm Breyfogle.

"Metamorphosis" chronicles Machin's narrow survival of an explosion and use of the confusion in its aftermath to fake his death. Several months later, he is now stated to be fifteen-years old and has begun a new plan to liberate the world of government. As Anarky, he attempts to create a device which will emit beams of light on frequencies which will trigger the human brain of all who see it. The people will then be "de-brainwashed" of all the social constraints which society has placed on the individual. Utilizing a makeshift teleportation device capable of summoning aboom tube,he begins a quest to capture the power sources his invention will need: the madness ofEtrigan,[23]the evil ofDarkseid,[24]and the goodness ofBatman.[25]Desiring to tempt Batman into confronting him, Anarky successfully lures Batman's attention by hiring Legs and other homeless men to monitor Batman's movements. During the confrontation between Anarky and Batman, the device is damaged. Thus, when Machin activates it, it only affects himself. The vision that follows reveals what may have happened if he had succeeded, with nightmarish consequences. In the hallucination, the slightest infraction against a smooth-running society is met with banishment to a prison-city. The effects of his machine eventually wear off, and the most dangerous elements of the prison escape, causing havoc. The conclusion Anarky draws from this is that if society is to change, individuals must accept that change voluntarily.[26]When Batman turns off the machine, Anarky awakens and promptly escapes, vowing to continue his mission, "until they all learn to choose for themselves..."[27]

Reception

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Greg Burga, ofPopCultureShock.com,critiqued Anarky as "one of the more interesting characters of the past fifteen or twenty years... because of what he wants to accomplish". He also analyzed the appeal of the character, considering the philosophy of anarchy "radical and untenable, yet still noble".[28]

In a review of theAnarkymini-series, Anarky was dubbed an "anti-villain", as opposed to "anti-hero",due to his highly principled philosophy, which runs counter to most villains:" In the age of the anti-hero, it only makes sense to have the occasional anti-villain as well. But unlike sociopathic vigilante anti-heroes like thePunisher,an anti-villain like Anarky provides some interesting food for thought. Sure, he breaks the law, but what he really wants is to save the world... and maybe he'sright".[29]

Alan Grant later referred to it as one of his favorite projects, and ranked it among his "career highlights".[30]

Themes

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Literary references

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He's fifteen years old, for pity's sake! Look at these books--! He should be sneaking copies ofPlayboyaround, notBakuninandMarxandAyn Rand!

Mike Machin dialogue byAlan Grant,
"Anarky".[31]

Within the books, the nature of the character's political opinions was often expressed through his rhetoric, and by heavy use of theCircle-Aas a character gimmick. Other themes were often used when Anarky was a featured character in a comic. In early stories, books would often be referenced to express the character's philosophical agenda. The earliest example of this was in the "Anarky in Gotham City"and" Anarky "storylines, in which Anarky makes references toUniversebyScudder Klyce,an extremely rare book, and cites passages within it as having inspired his actions.[32]Various books can be seen in Lonnie Machin's bedroom in the "Anarky" storyline, including tomes named after the ancient Greek philosophers Plato and Aristotle, and the Swedish scientist,Emanuel Swedenborg.[33]Within the same storyline, Anarky's father comments on the political books in the teenager's room, referring to the Russian anarchist,Mikhail Bakunin,German philosopher,Karl Marxand the founder of Objectivism,Ayn Rand.[34]The "Metamorphosis" storyline later continued the theme, displaying an edition ofBuckminster Fuller'sSynergeticsnear the story's climax.[35]When asked if he was concerned readers would be unable to follow some of the more obscure literary references, Grant responded that he didn't expect many to do so, but was "pleased to say several did" and reported carrying on a correspondence with at least one reader over the course of several years.[36]Besides books, fluttering newspapers were also used as a literary element to convey ideas, often included in street settings and bearing headlines alluding to social problems such aswhite-collar crimeand poverty.[37]Several newspapers also include the titles of political books on their pages. One page bears the title ofNoam Chomsky's series of interviews withDavid Barsamian,Keeping the Rabble in Line;another Bill Devall'sClearcut: The Tragedy of Industrial Forestry;[38]while a third refers toUrban Indians: Drums from the citiesby Gregory W. Frazier.[39]

Philosophical shift

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As an antagonist in a limited number ofBatman comicsduring the 90's, Anarky was largely reserved for stories in which Grant wished to press a political point. Early incarnations of Anarky portrayed the character as ananarchist,and were intended to act as a medium for Grant's personal meditations onpolitical philosophy,and specifically for his own anarchist,socialist,andpopulistleanings. However, according to Grant, anarchists with whom he associated were hostile to his creation of the character, seeing it as an act ofrecuperationfor commercial gain.[40]

Anarky conveys anarchist philosophy through adialoguein "Anarky: Tomorrow Belongs to Us", illustration byStaz Johnson.

Over the course of several years, Grant's political opinions shifted from libertarian socialism tofree market-based philosophies. Alan Grant commented on the philosophical pattern the character's transformation took for a 1997 interview: "Although I haven’t read them in chronological order I would think it would be quite easy to see the parallel between Anarky’s thought processes and my own thought processes".[3]By 1997 he had settled on the philosophy of Neo-Tech, a philosophy developed by Frank R. Wallace. At approximately the same time he was when given the opportunity to write anAnarkymini-series, and so decided to revamp the character accordingly. Grant laid out his reasoning in an interview just before the first issue's publication: "I felt he was the perfect character to express Neo-Tech philosophy because he's human, he has no special powers, the only power he's got is the power of his own rational consciousness".[3]This new characterization was later carried on in the 1999Anarkyongoing series.

The "Metamorphosis" storyline led the character away from many of the philosophical concepts previously espoused, but the primary theme of the collection remained anti-statism. New emphasis was placed on previously unexplored themes, including themind,consciousnessandbicameral mentality.[41]Anarky's characterization was also expanded to present him as anatheistandrationalist.A recurring theme in "Metamorphosis" was a scene of Anarky expounding philosophy to his pet dog, and indirectly to the reader, for a single page in each part of the story, for a total of four pages.[3]These monologues included an explanation ofbicameral mentality,[42]a comparative summary of the political philosophy ofPlatoandAristotle,[43]a description of the concept of economic "parasites,"[44]and a final description of how the elimination of irrationality would allow society to progress.[45]Another important theme to the final storyline is a discourse on the nature of evil, as a subplot of the story. Anarky's pursuit, as Grant put it, "...is to find out why anyone would make the decision to be evil". To that end, Grant pitted Anarky against Etrigan and Darkseid with the intention of providing a setting for a series of dialogues on the topic.[3]

Heroic evolution

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Batman'smisguided.He fights theresultsof crime, but not thecauses.He takes on individual cases... but hefailsto see thewider picture!

Anarky dialogue byAlan Grant,
"Anarky: Tomorrow Belongs to Us".[46]

Aside from the philosophical themes present throughout the collection, the steady progression of Anarky's abilities and enemies is also highlighted. In the earliest stories, Anarky's targets are minor criminals, contrasting with the last story, "Metamorphosis". This final story portrays Anarky facing more dangerous opponents - those who, as Grant wrote, are "virtual embodiments of evil".[1]Anarky's steady growth in fighting ability, technological innovation, and wealth is also documented within the collection. In "Anarky in Gotham City",Lonnie Machin is described as being highly intelligent, but lacking in any other skill.[47]This changed in "Anarky", where he begins developing his skills in hand to hand combat, begins experimenting on his brain to increase his intelligence, and creates a front company to begin amassing money.[48]By the final storyline, Anarky is capable of creating advanced, high tech gadgets and devices, such as a teleportation device;[49]has fused his brain and magnified his intelligence to genius levels;[50]has studied multiple styles ofmartial arts,and created his ownhybrid martial art;[51]and has millions of dollars with which to fund his plans.[52]

The progression of Anarky's abilities was also mirrored by the change in the character's costume. The design shift from an early suit intended to disguise Lonnie's age, to one that fit him more fully, was commented on by Norm Breyfogle, who wrote, "…during his existence he's gained quite a few inches and pounds, filling out his costume! The change from black eyes to white may also be seen as indicating that Lonnie'srealeyes now peer out of the mask. He's literallygrown intothe role! "[2]

Media information

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Editions

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TheDC Comicsedition, distributed throughoutNorth America,contained an error on page 130, in which the lettering was removed from aspeech balloon.The publication was shipped with a sticker of the missing text, which readers could place over the wordless balloon to complete the page.

TheTitan Books Ltdedition, published several months after the North American release, is distributed throughout the United Kingdom.

Collected issues

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The issues collected in thetrade paperbackare:

  • Grant, Alan (w), Breyfogle, Norm (p), Mitchell, Steve (i). "Anarky in Gotham City, Part One: Letters to the Editor"Detective Comics,no. 608 (November 1989). New York City, NY: DC Comics.
  • Grant, Alan (w), Breyfogle, Norm (p), Mitchell, Steve (i). "Anarky in Gotham City, Part Two: Facts About Bats"Detective Comics,no. 609 (December 1989). New York City, NY: DC Comics.
  • Grant, Alan (w), Johnson, Staz (p), Smith, Cam (i). "Anarky: Tomorrow Belongs to Us"The Batman Chronicles,no. 1 (Summer 1995). New York City, NY: DC Comics.
  • Grant, Alan (w), Paul Leon, John (p), McCarthy, Ray (i). "Anarky, Part One: Prophet of Doom"Batman: Shadow of the Bat,no. 40 (July 1995). New York City, NY: DC Comics.
  • Grant, Alan (w), Paul Leon, John (p), McCarthy, Ray (i). "Anarky, Part One: The Anarkist Manifesto"Batman: Shadow of the Bat,no. 41 (August 1995). New York City, NY: DC Comics.
  • Grant, Alan (w), Breyfogle, Norm (p), Rubinstein, Josef (i). "Metamorphosis, Part One: Does a Dog Have a Buddha Nature?"Anarky,vol. 1, no. 1 (May 1, 1997). New York City, NY: DC Comics.
  • Grant, Alan (w), Breyfogle, Norm (p), Rubinstein, Josef (i). "Metamorphosis, Part Two: Revolution Number 9"Anarky,vol. 1, no. 2 (June 1, 1997). New York City, NY: DC Comics.
  • Grant, Alan (w), Breyfogle, Norm (p), Rubinstein, Josef (i). "Metamorphosis Part Three: The Economics of The Madhouse"Anarky,vol. 1, no. 3 (July 1, 1997). New York City, NY: DC Comics.
  • Grant, Alan (w), Breyfogle, Norm (p), Rubinstein, Josef (i). "Metamorphosis Part Four: Fanfare for the Common Man"Anarky,vol. 1, no. 4 (August 1, 1997). New York City, NY: DC Comics.

See also

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  • Anarchism and the arts,the tradition of anarchist influence on art mediums, including comics.
  • Anarchy Comics,an underground comic anthology created by anarchist cartoonists.
  • The Invisibles,a comic book series featuring characters and philosophy partially influenced by anarchist thought.
  • Trashman (comics),1960s underground comix character influenced by anarchist and Marxist philosophy.

References

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Citations
  1. ^abcdGrant,Batman: Anarky,p. 3, 4.
  2. ^abcdefGrant,Batman: Anarky,p. 5, 6.
  3. ^abcdefgKraft, Gary S. (1997-04-08)."Holy Penis Collapsor Batman! DC Publishes The First Zonpower Comic Book!?!?!".GoComics.com.Archived fromthe originalon 1998-02-18.
  4. ^Grant, Batman: Anarky, p. 117.
  5. ^abCarey, Edward (2006-10-10)."Catching Up With Norm Breyfogle and Chuck Satterlee".Comic Book Resources.Retrieved2007-01-24.
  6. ^Grant, Alan (w), Breyfogle, Norm (p), Mitchell, Steve (i). "Anarky in Gotham City, Part One: Letters to the Editor"Detective Comics,no. 608 (November 1989). New York City, NY: DC Comics.
    Grant, Alan (w), Breyfogle, Norm (p), Mitchell, Steve (i). "Anarky in Gotham City, Part Two: Facts About Bats"Detective Comics,no. 609 (December 1989). New York City, NY: DC Comics.
  7. ^Grant, Alan (w), Johnson, Staz (p), Smith, Cam (i). "Anarky: Tomorrow Belongs to Us"The Batman Chronicles,no. 1 (Summer 1995). New York City, NY: DC Comics.
  8. ^Grant, Alan (w), Paul Leon, John (p), McCarthy, Ray (i). "Anarky, Part One: Prophet of Doom"Batman: Shadow of the Bat,no. 40 (July 1995). New York City, NY: DC Comics.
    Grant, Alan (w), Paul Leon, John (p), McCarthy, Ray (i). "Anarky, Part One: The Anarkist Manifesto"Batman: Shadow of the Bat,no. 41 (August 1995). New York City, NY: DC Comics.
  9. ^Grant, Alan (w), Breyfogle, Norm (p), Rubinstein, Josef (i). "Metamorphosis, Part One: Does a Dog Have a Buddha Nature?"Anarky,vol. 1, no. 1 (May 1, 1997). New York City, NY: DC Comics.
    Grant, Alan (w), Breyfogle, Norm (p), Rubinstein, Josef (i). "Metamorphosis, Part Two: Revolution Number 9"Anarky,vol. 1, no. 2 (June 1, 1997). New York City, NY: DC Comics.
    Grant, Alan (w), Breyfogle, Norm (p), Rubinstein, Josef (i). "Metamorphosis Part Three: The Economics of The Madhouse"Anarky,vol. 1, no. 3 (July 1, 1997). New York City, NY: DC Comics.
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  23. ^Grant,Batman: Anarky,p. 117 – 138.
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Bibliography
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