Beamrideris afixed shooterwritten for theIntellivisionby David Rolfe and published byActivisionin 1983.[2]The game was ported to theAtari 2600(with a slightly reduced feature set),Atari 5200,Atari 8-bit computers,ColecoVision,Commodore 64,ZX Spectrum,andMSX.
Beamrider | |
---|---|
Developer(s) | Action Graphics[1] Cheshire Engineering (2600)[1] |
Publisher(s) | Activision |
Designer(s) | David Rolfe[2] |
Platform(s) | Intellivision,Atari 2600,Atari 5200,Atari 8-bit,ColecoVision,Commodore 64,MSX,ZX Spectrum |
Release | Intellivision
|
Genre(s) | Fixed shooter |
Mode(s) | Single-player |
Gameplay
editBeamridertakes place aboveEarth'satmosphere,where a large alien shield called theRestrictor Shieldsurrounds the Earth. The player's objective is to clear the Shield's 99 sectors of alien craft while piloting the Beamrider ship. The Beamrider is equipped with a short-rangelaserlariatand a limited supply oftorpedoes.The player is given three at the start of each sector.
To clear a sector, fifteen enemy ships must be destroyed. A "Sentinel ship" will then appear, which can be destroyed using a torpedo (if any remain) for bonus points. Some enemy ships can only be destroyed with torpedoes, and some must simply be dodged. Occasionally during a sector, "Yellow Rejuvenators" (extra lives) appear. They can be picked up for an extra ship, but if they are shot they will transform into ship-damaging debris.
Activision offered aBeamriderpatch to players who could get to Sector 14 with 40,000 points and sent in a screenshot of their accomplishment.[1]
Reception
editTheDeseret Newsin 1984 gave the ColecoVision version ofBeamriderthree stars, describing it as "basically a slide-and-shoot space game."[3]
A reviewer forYour Commodoredescribed the Commodore 64 version of the game as "a really good, wholesome arcade zapping game."[4]
See also
edit- List of Activision games: 1980–1999
- Radar Scope(1979)
- Juno First(1983)
References
edit- ^abc"Beamrider Atari 2600 manual".archive.org.Activision. 1983.
- ^abHague, James."The Giant List of Classic Game Programmers".
- ^Holyoak, Craig (1984-05-30)."Here are ColecoVision's jewels".Deseret News.pp. 4 WV.Retrieved10 January2015.
- ^"Your Commodore Magazine Issue 02".November 1984.
External links
edit- Beamriderat Atari Mania
- Beamriderat Atari Mania
- Beamriderat SpectrumComputing.co.uk
- Several versions of Beamrideremulated on the browser at theInternet Archive