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Powerful Pro Baseball,[a]previously known asJikkyō Powerful Pro Baseball,[b]andeBASEBALL Powerful Pro Baseball[c]and marketed internationally asPower Pros,is a Japanesebaseball video gameseries created byKonami.It is known for itssuper deformedcharacters and fast-paced, yet deep, gameplay.[2]Most games in the series are developed under license fromNippon Professional Baseball(NPB) and the Japan Professional Baseball Players Association (JPBPA), allowing the use of team names, stadiums, colors, and players' names and likenesses. Six games in the series also feature licenses fromMajor League Baseball(MLB) and theMajor League Baseball Players Association(MLBPA), two from theKorea Baseball Organization(KBO) and Korea Professional Baseball Players Association (KPBPA), and one from theWorld Baseball Classic.
Power Pros | |
---|---|
Genre(s) | Sports(specificallybaseball) |
Developer(s) |
|
Publisher(s) | |
Creator(s) |
|
Artist(s) | Fujioka Kenji |
Platform(s) | |
First release | Jikkyō Powerful Pro Yakyū '94 March 11, 1994 |
Latest release | Powerful Pro Baseball 2024 - 2025 July 18, 2024 |
Spin-offs |
|
The series began in 1994 on theSuper Famicomand has since appeared on many platforms:Sega Saturn(1995–1997),PlayStation(1994–2003),Nintendo 64(1997–2001),PlayStation 2(2000–2009),Dreamcast(2000),GameCube(2002–2006),Wii(2007–2009),PlayStation 3(2010–2016),PlayStation 4(since 2016),PlayStation Portable(2007–2013), andVita(2012–2018).
The game has two spin-off series:Professional Baseball Spirits,which features more realistic graphics and physics, andPower Pro Kun Pocket,released on handheld systems from 1999 to 2011, including theGame Boy Color,Game Boy Advance,andNintendo DS.Although originally part of the main series, Konami retroactively declaredPower Pro Kun Pocketa separate series.
A version ofPower Profeaturing Major League Baseball players was released under the titleJikkyō Powerful Major Leaguein May 2006. ThePower Proseries has included online play since its tenth installment on the PlayStation 2 and the first handheld version on the PlayStation Portable. A version for thePlayStation 3was shown at theTokyo Game Showin 2005, but it took five years to release the game on the PS3. During that time, theProfessional Baseball Spiritsseries filled the gap. Another title,MLB Power Pros,was published by2Kfor the PlayStation 2 and Wii in October 2007, and featured a Success Mode set within Major League Baseball.[3]
The most distinctive feature of thePower Proseries is its depiction of characters.Power Probaseball players are short with large,gashapon capsule-shaped heads, lacking a mouth, nose, and ears. Their expressions come mainly from their eyebrows. Similar toRayman,they have no legs, and their feet are not connected to their bodies. Their hands are spherical and fingerless.
In Japan, the series has been critically acclaimed and commercially successful, while in North America, it received mixed to generally favorable reviews[4][5]but sold poorly.[6]As of March 2023, the series has sold over 24.7 million copies, with 48 millionmobile gamedownloads as of October 2022.[7]
Games in the series
editThis is the major system development in the main series (as well as information about the season series and MLB Power Pros series). Some minor developments, such as player abilities, are not included.
Pawapuro '94
editReleased on February 24, 1994, for the Super Famicom, the game is licensed by Nippon Professional Baseball and the Japanese Professional Baseball Players Association, thoughMeiji Jingu StadiumandHanshin Koshien Stadiumare listed under fictional names. Success mode is not included in the first two installments. Commentary is provided by Asahi Broadcasting Corporation radio commentator Abe Noriyuki.
Pawapuro 2
editReleased on February 24, 1995, for the Super Famicom, this is the first game in the series to feature a full Pennant mode and save game functionality.[8]Hanshin Koshien Stadium is fully licensed, but Meiji Jingu Stadium remains under a fictional name. Commentary is provided by Asahi Broadcasting Corporation radio commentator Motoharu Ōta.
Pawapuro 3
editReleased on February 29, 1996, for the Super Famicom. Success mode, which later becomes a core feature of thePower Prosseries, is introduced in this game.[9]Commentary is again provided by Abe Noriyuki, who remained in this role untilPower Pros 8.
Pawapuro 4
editReleased on March 14, 1997, for theNintendo 64.With the hardware upgrade, the game's graphics (polygon-based stadiums) and controls saw significant improvements. Success mode introduces original characters, some of whom continue to appear in later installments.
Pawapuro 5
editReleased on March 26, 1998, for the Nintendo 64, it became the best-selling game for the Nintendo 64 in Japan during that month.[10]
Pawapuro 6
editAlso known asJikkyō Powerful Pro Yakyū 6,it was released on March 25, 1999, for the Nintendo 64.
Pawapuro 7
editThe first game in the series released on thePlayStation 2,and the first with fully polygon-based graphics.IGNfound the game fun but criticized its "horrible" graphics and lack of power on the new console.[11]Initially scheduled for release on March 4, 2000,[12]it was later delayed to July 6.
Pawapuro 8
editThis installment features the first vocalized opening in the series, "Little Soldier" byChihiro Yonekura.The opening animations were produced byKyoto Animation,which primarily worked on animation post-production at that time. Kyoto Animation continued to produce the openings for the series untilPawapuro 11,after which they shifted focus to projects like the anime adaptation ofAirbyVisual Arts/Key.The production of game openings was then passed toProduction I.GfromPawapuro 12onward.
Pawapuro 9
editReleased on bothPlayStation 2andGameCube,this was the first game in the series available on multiple platforms.[13][14]This title also introducedcel shadinggraphics, a significant visual change.[15]
Pawapuro 10
editThis installment was the first to allow players to create entire teams rather than just individual players in Success Mode. Online multiplayer was introduced for the first time in the main series, and was also the only title that enabled cross-platform play. Additionally,MyLife Modemade its debut, allowing players to control an actual Japan League player rather than an original character, although created players from Success Mode were still playable.
Pawapuro 11
editCreated to celebrate the 10th anniversary of thePower Prosseries, this game introduced audio endings in Success Mode, produced by Kyoto Animation. Other new features included the ability to break bats and perform safety bunts.[16]
Pawapuro 12
editThis installment introduced a modified player password system, making passwords incompatible with previous Nintendo-based games, but passwords fromPawapuro 12to14could still be used on the Portable 1 and Portable 2 versions on Sony platforms. The game also introduced a Cheering Songs Editor, which allowed players to create and transfer cheering songs using passwords between Sony platform games.
Jikkyō Powerful Major League
editThis game marked the first time the series featuredMLBinstead ofNPB.It also included the license for the2009 World Baseball Classic.
Pawapuro 13
editWith Nintendo'sGameCubeproduction discontinued by this point, this installment was released only on thePlayStation 2.It introduced significant system changes, such as an online mode, where players could now control only one player on the team, rather than the entire team. Scenario Mode, a long-standing feature of the series, was removed.
Pawapuro 14/Wii
editThe Wii platform replaced the GameCube for this installment. The game supported motion controls on the Wii version and online multiplayer, where players controlled three players at a time. In Success Mode, players could lead a high school team to compete in theSummer Koshientournament. The mode also featured current Japanese NPB players as members of the National Team.
Jikkyō Powerful Major League 2 (MLB Power Pros)
editThis title marked the official debut of the series in North America, featuring several Japanese players who had transitioned to Major League Baseball.
Pawapuro 2009/NEXT
editReleased for the 15th anniversary of the series,Pawapuro 2009/NEXTreintroduced numbered versions for the first time sincePawapuro '94.Different versions of the game featured unique content based on the specific console and control features.
Power Pros 2010
editReleased on July 15, 2010, for thePlayStation 3andPlayStation Portable,this was the first game in the series to supporthigh-definition videoat1080presolution and true 5.1 surround sound (LPCM). TheMyLife Modewas omitted from the PlayStation 3 version.
Power Pros 2011
editReleased on July 14, 2011, for thePlayStation 3and PlayStation Portable. Unlike the previous version, the two platforms had the same content.
Power Pros 2012
editReleased on July 19, 2012, for thePlayStation 3,PlayStation Portable, andPlayStation Vita,this installment introduced significant gameplay mechanics, including the PawaSta Mode, available only on PlayStation 3 and Vita versions.
Power Pros 2013
editReleased on October 24, 2013, for thePlayStation 3,PlayStation Portable, and PlayStation Vita. UnlikePower Pros 2012,this game was also compatible with thePlayStation TVmicroconsole.
Power Pros 2014
editReleased on October 23, 2014, for thePlayStation 3and PlayStation Vita to commemorate the series' 20th anniversary, this was the first installment in the main series to feature active Japanese MLB players as "OB players" (retired players).
Power Pros 2016
editReleased on April 28, 2016, for the PlayStation 3,PlayStation 4,and PlayStation Vita to celebrate the 20th anniversary of Success Mode, the game introduced many gameplay elements from theProfessional Baseball Spiritsseries. The game was later updated with 2017 season rosters, allowing players to choose between 2016 and 2017 rosters. Two new modes, "PawaFes" and "Challenge", were also introduced.
Power Pros 2018
editReleased on April 28, 2018, for the PlayStation 4 and PlayStation Vita,Power Pros 2018was the first game in the series to supportPlayStation VRandPlayStation 4 Pro,along withhigh-dynamic-range video(HDR) and2160presolution. The game included a new mode, "Live Scenario", adapted fromProfessional Baseball Spirits 2015.A 2019 season pack was later added as an update.
Power Pros (Nintendo Switch)
editReleased on June 27, 2019, for theNintendo Switch,this installment of the series featured a Success Mode that was a remake of scenarios fromPower Pros 9.
eBaseball Powerful Pro Baseball 2020
editReleased on July 9, 2020, for the PlayStation 4 and Nintendo Switch, this game marked the first entry in the series to incorporate Konami'seBASEBALLbranding into its official title.[17]
eBaseball Powerful Pro Baseball 2022
editReleased on April 21, 2022, for the PlayStation 4 and Nintendo Switch, this installment's Success Mode (called "Rivals" ) featured selected events fromPower Pros 9,Power Pros 13,andPower Pros 2011.[18]
WBSC eBaseball: Power Pros
editReleased on February 8, 2023 for Nintendo Switch and PlayStation 4, this game was a collaboration between Konami and theWorld Baseball Softball Confederation(WBSC). It was the first game in the series to feature English text sinceMLB Power Prosand also included Japanese voiceovers in the English release.[19][20][21][22]
Powerful Pro Baseball 2024 - 2025
editPowerful Pro Baseball 2024 - 2025is a baseball simulation video game in thePower Prosseries, developed by Konami and Power Pros Production for theNintendo SwitchandPlayStation 4,released on July 18, 2024.[23]Released in celebration of the series' 30th anniversary and the 20th anniversary of theProfessional Baseball Spiritsseries, this installment featuresShohei Ohtanias the ambassador. For the first time, the game title is written in two-year increments, and the "eBASEBALL" branding has been removed, though it remains part of the overall brand identity.
The Success Mode
editThis sectionneeds additional citations forverification.(June 2023) |
The Success Mode is the game's most notable feature, blendingrole-playing gameandlife simulation gameelements withbaseball.The main objective is to train a generic Pawapurokun to become a professional baseball player. Pawapurokun starts with low stats but often surpasses the real professional players included in the game. Typically, Pawapurokun begins as an amateur (high school, college, or company player) and must become a professional within a set period (usually three years). Success Mode takes about two hours to complete, but creating a good player requires significant skill and luck, giving the game near-infinite replay value. Various random events affect the player's growth. For example, getting a girlfriend allows the players to regain motivation easily and receive gifts (which significantly boost the player's stats) on their birthday. The level of stress and the number of Pawapurokuns lost in Success Mode can be substantial, as players may spend hours training a Pawapurokun, only to have him severely injured in a car accident, ending his chances of becoming a top player. "All A's" Pawapurokuns (those with maximum stats) are highly sought after, as players can transfer Pawapurokuns between memory cards using a password, but passwords differ between Sony and Nintendo, preventing transfers between platforms like PS2/PSP and GC/Wii/NDS/GBA. Since Success Mode is the most popular part of thePawapuroseries, there is no ability-editing mode (except in the American installmentMLB Power Pros), which is common in other sports games. The plot and storyline of Success Mode greatly impact the game's popularity, as many players prefer to replay olderPawapurogames with strong Success Modes rather than buy newer installments with updated data and gameplay but weaker Success Modes.
InPawapuro 14,players can become a coach instead of Pawapurokun, leading a high school team to theKoshienchampionship. This offers an alternate way to create many Pawapurokuns simultaneously. The mode does not require skill in pitching, catching, or batting but emphasizes planning and tactics, similar to other sports-management games.Pawapuro 14 Kettei-banwas the first to allow enhancing current NPB players and placing them as original players.
The main background of Pawapurokun in various installments are below:
- 3: Reserve player (in NPB team)
- 4: Reserve player (in NPB team)
- 5: High School Student
- 6: University player
- 7: Reserve player (in NPB team)
- 8: Fantasy Story (High School/University/Company player can be chosen)
- 9: High School Student
- 10: An NPB fictional team Reserve
- 11: University Team/Japan National Team (as amateur player)
- 12: Student in baseball academy/Company amateur player/Dropout in baseball academy
- Major League: Player in independent league
- 13: High School Student (World High School Championship is added inKettei-ban)
- 14: Reserve of Vulcans, an NPB fictional league team.
- MLBPP: University Student
- 15: Company amateur player
- MLBPP08: An AA/AAA player
For managers:
- 10: Playing-owner of the professional-Success All Stars (Kettei-banonly)
- 14: High School Team, Japan National Team (Kettei-banonly)
- 15: High School Team
The storylines and events in the series are often connected to both sequels and prequels, though not always in chronological order. For example,7is a sequel to the events in9,and10is a sequel to13,but11and12are parallel stories branching from13and have no connection to10.The only constant character is Yabe Akio, an original outfielder who has appeared in every main series installment since4and always serves as Pawapuro-kun's first partner. He appears in the openings of7,8,and9wearing aNippon-Ham Fighters(now Hokkaido Nippon-Ham Fighters) uniform.
In early installments before10,major characters were placed on different real NPB teams. After installment10,four original teams (Powerfuls, Keysers, Cathands, and Yanks) were created in thePacific LeagueandCentral Leagueto accommodate original characters, with minor characters remaining on real teams as opponents. Two additional teams, Vulcans and Busters, were added in14to form the fictional "Revolutional League" with the previous four teams. According to the storyline in14,the league competed in the Japan Series in its fourth year. Despite the fictional teams, major NPB regulations are followed, including the playoff system introduced in 2007. The Pennant span is shorter to keep gameplay under three hours, except in certain modes in9,10,99',11,13,and14.Players are generally not required to play all innings unless involved in key moments, like being captain in the final stages of Success Mode.
Due to potential copyright conflicts with MLB (especially before the release of the MLB series afterPawapuro 12), the American League system in the NPB series is called the UBL (possibly "USA Baseball League" ). It consists of three levels: Single Star, Double Stars, and the top-tier Regular League, akin to the AA,AAA,andMLBsystem. This naming was used in installments13and14,even after the MLB series was released, to maintain continuity with the NPB storylines, as some players are set in the UBL. Currently, the MLB series' Success Modes do not feature MLB players as playable characters, though AAA players appear inMLB Power Pros 2008.
Notably, several female players have appeared in the series, with at least four advancing through Koshien and turning professional (though one is not seen after release). Since the 7th installment, the opening sequences often provide clues to the Success Mode storyline, especially in the 9th and 10th installments, where professional players make brief cameos and Success Mode characters take center stage.
Sub-series often feature independent scenarios or omit Success Mode entirely. The most famous is the 99' installment, which introduced "Mekkou-Tou" mode. This mode involves consecutive battles with all original teams from past Success Modes (across the main series,Power Pro Kun Pocketseries, and even future installments), and it remains a legendary mode that has not been revived in later series.
Power Pro Kun Pocketseries, in contrast to the main series, incorporates many fantasy elements. Since the second installment, two Success Modes are featured in each game. The standard mode often involves high school or professional baseball (with fantasy elements mixed in), while the second, called "Inner Success" mode, placesPower Pro Kunin various worlds, including theMedieval Ages,ancient times, and the future. Fantasy elements are rare in the main series, though Konami introduced them in8,where the (optional) final battle is against android players infused with the data of legendary players.
Mylife Mode
editFollowing the success of Success Mode, Konami introduced a new game mode called Mylife inPawapuro 10.In this mode, players can use a created character, an NPB player, or create a player on the spot to compete in the NPB. The mode features a different set of events, and no characters from Success Mode appear. The difficulty adjusts based on the player's performance.
The known modes in MyLife mode are:
- Loan Player:Playing as a loan player from another team, the maximum playtime is one year.
- Playing Manager:Playing as a playing manager and the maximum playtime is one year. This mode is available when the team loses the opportunity to claim the League Champion title (or playoff in the Pacific League). It is available in13.
- Pro Players:Choosing one currentNPBplayer, the maximum playtime is 20 years.
- Retiring Player:Playing during the retiring year of player's career, it is available in14.
- Original Players:Using players created in Success mode to play in MyLife.
MLB version did not feature Mylife mode until the2008 installment,in which it is known as MLB Life mode.
The Gyroball withinPower Pros
editThePower Prosseries sparked controversy in Japan due to its use of the term "Gyroball",popularized by Japanese pitcherDaisuke Matsuzakaupon joining theBoston Red Sox.In the game, the Gyroball is not depicted as a usable pitch but rather as a special ability assigned to certain pitchers. InPawapuro,pitchers with the Gyroball ability experience increased velocity on their fastballs, which differs significantly from the actual definition of a Gyroball (a pitch that spins like aslider).Power Proand other baseballmangahave contributed to the misconception that the Gyroball is an all-powerful strikeout pitch, which it is not. Several professional pitchers, including classic players, possess this ability in the game, yet Daisuke Matsuzaka does not have the Gyroball ability in any of its installments.
Daisuke does not appear inPawapuro 14as he was transferred via thePosting systemto theBoston Red Sox.A two-seam ball, which is more akin to his pitching style, has been added in this installment. It was anticipated that Daisuke will return as aSeibuOB someday (as Daisuke's official password has been released inMLB Power Pros 2), but changes to his abilities remain uncertain at this time.
Games in the series
editBelow is a rough list of the games within thePower Proseries, which can be categorized as follows:
Main series:This series is identified by numeric suffixes (except for '94, the first installment). Most significant system updates, including success mode, are incorporated into the main series. Numeric designations are not used after15.
Season series:APlayStationexclusive series, identified by a year suffix, serves as an alternate installment of the main series, which is available on theSuper FamicomandPlayStation 2.This series has been merged with the main series following the discontinuation of the PlayStation. Since 1998, two installments have been released each year: a standard version at the start of the season and one namedKettei-ban(post-season version). The latter includes statistics and sometimes player transfers that reflect performance during the season. This practice has become a Konami tradition, even after the merger, similar to theWinning Elevenseries, which receives more frequent updates. TheKettei-banversion was canceled in15but continued onPro Baseball Spirits,but the year series was revived afterward.
MLB Power Pro series:This is the only series officially released in America, featuring MLB teams instead of traditional JapaneseNPBteams, although a Japanese version is also available.
The passwords cannot be used across different manufacturers' consoles (Sony and Nintendo each have their own password formats). Additionally, passwords from the Japanese version ofPower Proscannot be used in the American version.
Main series
editGame | Release date | Platform |
---|---|---|
Jikkyou Powerful Pro Baseball '94 | March 11, 1994 | Super Famicom |
Jikkyou Powerful Pro Baseball 2 | February 24, 1995 | Super Famicom |
Jikkyou Powerful Pro Baseball '95 | 1995 | PlayStation |
Jikkyou Powerful Pro Baseball 3 | February 29, 1996 | Super Famicom |
Jikkyou Powerful Pro Baseball '97 Spring | March 20, 1997 | Super Famicom |
Jikkyou Powerful Pro Baseball 4 | March 14, 1997 | Nintendo 64 |
Jikkyou Powerful Pro Baseball 5 | March 26, 1998 | Nintendo 64 |
Jikkyou Powerful Pro Baseball 6 | March 25, 1999 | Nintendo 64 |
Jikkyou Powerful Pro Baseball 7 | July 6, 2000 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 2000 Ketteiban | December 21, 2000 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 8 | August 30, 2001 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 8 Ketteiban | December 20, 2001 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 9 | July 18, 2002 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 9 Ketteiban | December 19, 2002 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 10 | July 17, 2003 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 10 Ultra Ketteiban: 2003 Memorial | December 18, 2003 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 11 | July 15, 2004 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 11 Ultra Ketteiban | December 16, 2004 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 12 | July 14, 2005 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 12 Ketteiban | December 15, 2005 | PlayStation 2,GameCube |
Jikkyou Powerful Pro Baseball 13[24] | July 13, 2006 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 13 Ketteiban | December 14, 2006 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 14 | July 19, 2007 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 14 Ketteiban | December 20, 2007 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 15 | July 24, 2008 | PlayStation 2,Wii |
Jikkyou Powerful Pro Baseball 2009 | March 19, 2009 | PlayStation 2 |
Jikkyou Powerful Pro Baseball 2010 | July 15, 2010 | PlayStation 3,PlayStation Portable |
Jikkyou Powerful Pro Baseball 2011 | July 14, 2011 | PlayStation 3,PlayStation Portable |
Jikkyou Powerful Pro Baseball 2011 Ketteiban | December 22, 2011 | PlayStation 3,PlayStation Portable |
Jikkyou Powerful Pro Baseball 2012 | July 19, 2012 | PlayStation 3,PlayStation Portable,PlayStation Vita |
Jikkyou Powerful Pro Baseball 2012 Ketteiban | December 13, 2012 | PlayStation 3,PlayStation Portable,PlayStation Vita |
Jikkyou Powerful Pro Baseball 2013 | October 24, 2013 | PlayStation 3,PlayStation Portable,PlayStation Vita |
Jikkyou Powerful Pro Baseball 2014 | October 23, 2014 | PlayStation 3,PlayStation Vita |
Jikkyou Powerful Pro Baseball 2016 | April 28, 2016 | PlayStation 4,PlayStation 3,PlayStation Vita |
Jikkyou Powerful Pro Baseball 2018 | April 26, 2018 | PlayStation 4,PlayStation Vita |
eBaseball Powerful Pro Baseball 2020 | July 9, 2020 | PlayStation 4,Nintendo Switch |
eBaseball Powerful Pro Baseball 2022 | April 21, 2022 | PlayStation 4,Nintendo Switch |
WBSC eBaseball: Power Pros | February 8, 2023 | PlayStation 4,Nintendo Switch |
Powerful Pro Baseball 2024 - 2025 | July 18, 2024 | PlayStation 4,Nintendo Switch |
Consumer series
edit- Jikkyou Powerful Pro Baseball '95(PS) – December 22, 1994
- Jikkyou Powerful Pro Baseball '95version of the opening (PS, SS) – July 14, 1995 (PS), July 28, 1995 (SS)
- Jikkyou Powerful Pro Baseball '96version of the opening (SFC) – July 19, 1996
- Jikkyou Powerful Pro Baseball '97version of the opening (PS) – August 28, 1997
- Jikkyou Powerful Pro Baseball S(SS) – December 4, 1997
- BASIC Powerful Professional Baseball Play-by-Play '98(SFC) – March 19, 1998
- PAWAPURO GB(GB) – March 26, 1998
- Jikkyou Powerful Pro Baseball '98version of the opening (PS) – July 23, 1998
- Jikkyou Powerful Pro Baseball '98 Ketteihan(PS) – December 23, 1998
- Jikkyou Powerful Pro Baseball '99version of the opening (PS) – July 22, 1999
- Jikkyou Powerful '99 Ketteihan Baseball(PS) – December 25, 1999
- Jikkyou Powerful Pro Baseball Dreamcast Edition(DC) – March 30, 2000
- Jikkyou Powerful Pro Baseball 2000(N64) – April 29, 2000
- Jikkyou Powerful Pro Baseball 2000version of the opening (PS) – July 19, 2000
- Ketteihan Powerful 2000 Play-by-Play Professional Baseball(PS) – December 21, 2000
- Basic Jikkyou Powerful Pro Baseball 2001(N64) – March 29, 2001
- Jikkyou Powerful Pro Baseball 2001(PS) – June 7, 2001
- Ketteiban Powerful 2001 Play-by-Play Professional Baseball(PS) – December 20, 2001
- Jikkyou Powerful Pro Baseball 2002 Spring(PS) – March 14, 2002
- Jikkyou Powerful Pro Baseball Premium Edition(PS) – January 23, 2003
- Jikkyou Powerful Pro Baseball Portable(PSP) – April 1, 2006
- Jikkyou Powerful Pro Major League(PS2, GC) – May 11, 2006
- Jikkyou Powerful Pro Baseball Portable 2(PSP) – April 5, 2007
- Jikkyou Powerful Pro Baseball Wii(Wii) – July 19, 2007
- Ketteiban Jikkyou Powerful Pro Baseball Wii(Wii) – December 20, 2007
- Jikkyou Powerful Pro Major League 2(a.k.a.MLB Power Pros) (PS2, Wii) – October 4, 2007 (Overseas Edition: October 3, 2007)
- Jikkyou Powerful Pro Baseball Portable 3(PSP) – May 29, 2008
- Jikkyou Powerful Pro Major League 3(a.k.a.MLB Power Pros 2008) (PS2, Wii, DS) – October 3, 2008 (Overseas Edition: July 29, 2008)
- Jikkyou Powerful Pro Baseball NEXT(Wii) – March 19, 2009
- Jikkyou Powerful Pro Baseball 2009(PS2, Wii) – April 29, 2009
- Jikkyou Powerful Pro Baseball Portable 4(PSP) – September 17, 2009
- Pawapuro Success Legends(PSP) – February 25, 2010
- Jikkyou Powerful Pro Baseball2010 (PS3, PSP) – July 15, 2010
Arcade series
edit- Jikkyou Powerful Pro Baseball '96(Arcade) – 1996
- Jikkyou Powerful Pro Baseball EX– 1997: PAWAPURO arcade version of the movie. A race mode in Consumer Edition is added.
- Jikkyou Powerful Pro Baseball '98 EX– 1998
- Jikkyou Powerful Pro Baseball Ball Spark(Arcade) – 2015
PC series
edit- Jikkyou Powerful Pro Baseball '96(Windows version) (Win) – February 21, 1997
- Jikkyou Powerful Pro Baseball(Windows second edition) (Win) – 1998
- Powerful Professional Baseball Play-by-Play Online Version(Win) – 2001
Play Online series
edit- Powerful Pro Baseball Online– April 30, 2004
Mobile phones
edit- Powerful Mobile Professional Baseball Official Licensed Version(NTT DoCoMo, au by KDDI, SoftBank) – 2007
- Powerful Mobile Professional Baseball Official Licensed Version(NTT DoCoMo, au by KDDI, SoftBank) – 2008
- Power Pro World University Baseball Success Volume– 2009
- Power Pro World High School Baseball Success Volume– 2009
- Power Pro World Shakaijin Yakyū Success Volume– 2009
- Power Pro World Mobile – Powerful Pro Baseball MEGA-X– 2009
- Power Pro World Mobile Powerful Pro Baseball 6– 2009
- Power Pro World Fierce Fighting High School Baseball Success Volume– 2010
- Mobile Powerful Pro Baseball 3D– 2010
- Social Appli Power Pro Home Run Competition for GREE– 2011
- Pawapuro Sakusakusesu(パワプロ サクサクセス) – 2013
- Jikkyou Pawafuru Puroyakyu(iOS/Android) – 2014
- Pawapuro Puzzle– 2021
- Powerful Pro Baseball Eikan Nine Crossroad– 2023
Card games
edit- Powerful Pro Yakyū Card Game– 2006
- Powerful Major League Card Game– 2006
Other appearances
edit- Konami Krazy Racers(GBA, 2001) – a Pawapurokun appears as a racer.
- DreamMix TV World Fighters(GC, 2003) – a Pawapurokun appears as a playable character, along with a Pawapuro Stadium stage.
- New International Track and Field(DS, 2008) – a Pawapurokun appears as a playable character.
- Krazy Kart Racing(iOS, 2009) – a Pawapurokun appears as a racer.
Related productions
edit- Shōnen Sunday x Shōnen Magazine: Nettou! Dream Nine(DS, 2009) – the baseball game developed by Power Pros Production, featuring characters fromWeekly Shōnen SundayandWeekly Shōnen Magazine's manga (likeMajor,A of Daiya,Touch,Kyojin's Hoshi,Fairy Tail,Kekkaishi,Samurai Deeper Kyo,Project ARMS,and more).
Reception
editCritical reception
editThe series generally receives favorable reviews from Japanese video game magazines. Twelve installments have received the "silver prize" (30–31/40) fromFamitsu,while twenty-seven have received the "gold prize" (32–34/40), and twenty installments have earned the "platinum prize". Only seven games in the series have received a score below 30/40.
Year | Title | Famitsuscore |
---|---|---|
Main games | ||
1994 | Jikkyō Powerful Pro Yakyū '94[25] | 34/40 (SFC) |
1995 | Jikkyō Powerful Pro Yakyū 2 | 31/40 (SFC) |
1996 | Jikkyō Powerful Pro Yakyū 3 | 30/40 (SFC) |
1997 | Jikkyō Powerful Pro Yakyū 4 | 33/40 (N64) |
1998 | Jikkyō Powerful Pro Yakyū 5 | 33/40 (N64) |
1999 | Jikkyō Powerful Pro Yakyū 6 | 36/40 (N64) |
2000 | Jikkyō Powerful Pro Yakyū 7[26] | 35/40 (PS2) |
2001 | Jikkyō Powerful Pro Yakyū 8[27] | 33/40 (PS2) |
2002 | Jikkyō Powerful Pro Yakyū 9[28] | 34/40 (GCN/PS2) |
2003 | Jikkyō Powerful Pro Yakyū 10[29][30] | 36/40 (GCN/PS2) |
2004 | Jikkyō Powerful Pro Yakyū 11[31][32] | 35/40 (GCN/PS2) |
2005 | Jikkyō Powerful Pro Yakyū 12[33][34] | 35/40(PS2) 33/40 (GCN) |
2006 | Jikkyō Powerful Pro Yakyū 13[35] | 33/40 (PS2) |
2007 | Jikkyō Powerful Pro Yakyū 14/Wii[36][37] | 34/40 (Wii) |
2008 | Jikkyō Powerful Pro Yakyū 15[38][39] | 35/40 (PS2/Wii) |
2009 | Jikkyō Powerful Pro Yakyū 2009[40] | 28/40 (PS2) |
2010 | Jikkyō Powerful Pro Yakyū 2010'[41][42] | 38/40 (PS3) 34/40 (PSP) |
2011 | Jikkyō Powerful Pro Yakyū 2011[43] | 37/40 (PS3) 36/40 (PSP) |
2012 | Jikkyō Powerful Pro Yakyū 2012[44] | 36/40 (PS Vita) 35/40 (PS3) 33/40 (PSP) |
2013 | Jikkyō Powerful Pro Yakyū 2013[45] | 35/40 (PS3) 34/40 (PS Vita) 31/40 (PSP) |
2014 | Jikkyō Powerful Pro Yakyū 2014[46] | 35/40 (PS3/PS Vita) |
2016 | Jikkyō Powerful Pro Yakyū 2016[47] | 37/40 (PS3/PS4/PS Vita) |
2018 | Jikkyō Powerful Pro Yakyū 2018[48] | 38/40 (PS4/PS Vita) |
Roster updates | ||
2003 | Jikkyō Powerful Pro Yakyū 10 Chō Kettei-ban 2003 Memorial | 33/40 (GCN/PS2) |
2004 | Jikkyō Powerful Pro Yakyū 11 Chō Kettei-ban | 32/40 (GCN/PS2) |
2005 | Jikkyō Powerful Pro Yakyū 12 Kettei-ban[49] | 33/40 (PS2) 32/40 (GCN) |
2006 | Jikkyō Powerful Pro Yakyū 13 Kettei-ban[50] | 35/40 (PS2) |
2007 | Jikkyō Powerful Pro Yakyū 14/Wii Kettei-ban[51][52] | 34/40 (Wii) 33/40 (PS2) |
2012 | Jikkyō Powerful Pro Yakyū 2012 Kettei-ban[53] | 35/40 (PS Vita) 34/40 (PS3) 33/40 (PSP) |
Side games | ||
1994 | Jikkyō Powerful Pro Yakyū '95 | 31/40 (PS) |
1995 | Jikkyō Powerful Pro Yakyū '95 Kaimaku-ban[54][55] | 31/40 (SS) |
1997 | Jikkyō Powerful Pro Yakyū '97 Kaimaku-ban[56] | 29/40 (PS) |
1997 | Jikkyō Powerful Pro Yakyū S[57] | 26/40 (SS) |
1998 | Pawapuro GB[58] | 20/40 (GB) |
1998 | Jikkyō Powerful Pro Yakyū '98 Kaimaku-ban[59] | 30/40 (PS) |
1999 | Jikkyō Powerful Pro Yakyū '99 Kaimaku-ban[60] | 33/40 (PS) |
1999 | Jikkyō Powerful Pro Yakyū '99 Kettei-ban[61] | 33/40 (PS) |
2000 | Jikkyō Powerful Pro Yakyū Dreamcast Edition[62] | 31/40 (DC) |
2000 | Jikkyō Powerful Pro Yakyū 2000 | 34/40 (PS) |
2000 | Jikkyō Powerful Pro Yakyū 2000 Kaimaku-ban[63] | 29/40 (PS) |
2001 | Jikkyō Powerful Pro Yakyū 2001[64] | 30/40 (PS) |
2002 | Jikkyō Powerful Pro Yakyū 2002 Haru[65] | 31/40 (PS) |
2006 | Jikkyō Powerful Pro Yakyū Portable[66] | 32/40 (PSP) |
2007 | Jikkyō Powerful Pro Yakyū Portable 2[67] | 34/40 (PSP) |
2008 | Jikkyō Powerful Pro Yakyū Portable 3[68] | 33/40 (PSP) |
2009 | Jikkyō Powerful Pro Yakyū Next[69] | 34/40 (Wii) |
2009 | Jikkyō Powerful Pro Yakyū Portable 4[70] | 35/40 (PSP) |
2010 | Power Pro Success Legends[71] | 29/40 (PSP) |
2010 | Nettō! Powerful Kōshinen[72] | 31/40 (NDS) |
2016 | Jikkyō Powerful Pro Yakyū Heroes[73] | 30/40 (3DS) |
Major Leaguesubseries | ||
2006 | Jikkyō Powerful Major League[74] | 34/40 (GCN) |
2007 | Jikkyō Powerful Major League 2[75][76] | 30/40 (PS2/Wii) |
2008 | Jikkyō Powerful Major League 3[77][78] | 31/40 (PS2/Wii) |
2009 | Jikkyō Powerful Major League 2009[79][80] | 35/40 (PS2/Wii) |
Commercial reception
editAs of March 2023, the series has sold over 24.7 million copies, in addition to 48 million mobile game downloads as of October 2022.[7]Power Prosis the best-selling baseball video game franchise in Japan since 1997.[81]'97 Kaimaku-ban,'98 Kaimaku-ban,'99 Kaimaku-ban,10,12,2013,2016,and2018earned the gold prize at PlayStation Awards, for shipping more than 500,000 units, including downloads, in Asia.[82][83][84][85][86][87][88][89]
Themobile gameJikkyō Powerful Pro Yakyūhas received 43 million downloads.[90]
Adaptations
editA 4-part web series based on the mobile phone version of the game was produced byCloverWorks.[91][92][93]
Notes
editReferences
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- ^Bozon (June 25, 2008)."Hands-on MLB Power Pros 2008".RetrievedJune 20,2018.
- ^Kohler, Chris (August 3, 2007)."2K Sports, Konami Team Up ForKawaiiMajor League Baseball ".Wired.Game|Life.RetrievedAugust 3,2007.
- ^"MLB Power Pros 2008".Metacritic.RetrievedJune 20,2018.
- ^"MLB Power Pros".Metacritic.RetrievedJune 20,2018.
- ^"【ゲームの xí họa thư 】『パワプロ』×『みんなのGOLF』 khai phát giả が sơ đối đàm. Sơ đại 『パワプロ』 xí họa thư も công khai! コントローラで ngã 々はスポーツの hà を lặc しんでいるのか?".June 8, 2017.RetrievedJune 20,2018.
- ^abKONAMI HOLDINGS CORPORATION
- ^"【ゲームの xí họa thư 】『パワプロ』×『みんなのGOLF』 khai phát giả が sơ đối đàm. Sơ đại 『パワプロ』 xí họa thư も công khai! コントローラで ngã 々はスポーツの hà を lặc しんでいるのか?".June 8, 2017.RetrievedJune 20,2018.
- ^"【ゲームの xí họa thư 】『パワプロ』×『みんなのGOLF』 khai phát giả が sơ đối đàm. Sơ đại 『パワプロ』 xí họa thư も công khai! コントローラで ngã 々はスポーツの hà を lặc しんでいるのか?".June 8, 2017.RetrievedJune 20,2018.
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- ^"パワプロ 2020|eBASEBALLパワフルプロ dã cầu 2020 công thức サイト|KONAMI".
- ^"パワプロ2022|eBASEBALLパワフルプロ dã cầu 2022 công thức サイト|KONAMI".
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- ^Sal, Romano (April 9, 2024)."Powerful Pro Baseball 2024-2025 launches July 18 in Japan".Gematsu.
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- ^Thật huống パワフルプロ dã cầu 8 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
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- ^Thật huống パワフルプロ dã cầu 11 (ゲームキューブ)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 11 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 12 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 12 (ゲームキューブ)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 13 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 14 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu Wii (Wii)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 15 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 15 (Wii)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^gamefront."gamefront.de: Video Game News, Reviews, Previews, Video Game Magazine For Insiders".www.gamefront.de.RetrievedJune 20,2018.
- ^Thật huống パワフルプロ dã cầu 2010 (PS3)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 2010 (PSP)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^"Famitsu: Die aktuellen Wertungen".July 6, 2011. Archived fromthe originalon August 7, 2017.RetrievedJune 20,2018.
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- ^"Famitsu Review Scores: Issue 1429 – Gematsu".April 19, 2016.RetrievedJune 20,2018.
- ^"Famitsu Review Scores: Issue 1533 – Gematsu".April 17, 2018.RetrievedJune 20,2018.
- ^Gantayat, Anoop (December 19, 2005)."Now Playing in Japan".RetrievedJune 20,2018.
- ^"Gaming Life in Japan".February 8, 2007. Archived fromthe originalon June 19, 2018.RetrievedJune 20,2018.
- ^Thật huống パワフルプロ dã cầu Wii quyết định bản (Wii)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu 14 quyết định bản (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^"Famitsu Review Scores: Issue 1252 – Gematsu".December 4, 2012.RetrievedJune 20,2018.
- ^Thật huống パワフルプロ dã cầu '95 khai mạc bản (PS)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^"Thật huống パワフルプロ dã cầu '95 khai mạc bản".Famitsu.August 4, 1995. p. 33.
- ^"Thật huống パワフルプロ dã cầu '97 khai mạc bản".Famitsu.September 5, 1997. p. 32.
- ^"Thật huống パワフルプロ dã cầu S".Famitsu.December 12, 1997. p. 33.
- ^パワプロGB (ゲームボーイ)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu '98 khai mạc bản (PS)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu '99 khai mạc bản (PS)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu '99 quyết định bản (PS)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^"Thật huống パワフルプロ dã cầu Dreamcast Edition".Famitsu.April 7, 2000. p. 35.
- ^Thật huống パワフルプロ dã cầu 2000 khai mạc bản (PS)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
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- ^"Gaming Life in Japan".March 24, 2006.RetrievedJune 20,2018.
- ^Thật huống パワフルプロ dã cầu ポータブル2 (PSP)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルプロ dã cầu ポータブル3 (PSP)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
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- ^Thật huống パワフルメジャーリーグ2Wii (Wii)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルメジャーリーグ3 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
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- ^Thật huống パワフルメジャーリーグ2009 (PS2)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^Thật huống パワフルメジャーリーグ2009 (Wii)の quan liên tình báo | ゲーム・エンタメ tối tân tình báo のファミ thông.com
- ^"KONAMI Launching" Jikkyou Pawafuru Puro Yakyu "Series in North American Market" MLB POWER PROS "Set for Release This Fall".January 21, 2013. Archived fromthe originalon January 21, 2013.RetrievedJune 20,2018.
- ^"1998 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon January 22, 2022.RetrievedJune 20,2018.
- ^"1999 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon January 24, 2022.RetrievedJune 20,2018.
- ^"2000 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon January 20, 2022.RetrievedJune 20,2018.
- ^"2004 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon January 20, 2022.RetrievedJune 20,2018.
- ^"2006 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon January 24, 2022.RetrievedJune 20,2018.
- ^"2014 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon January 30, 2022.RetrievedJune 20,2018.
- ^"2016 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon May 18, 2022.RetrievedJune 20,2018.
- ^"2018 niên thụ thưởng タイトル".PlayStation.Archived fromthe originalon May 18, 2022.RetrievedJune 20,2018.
- ^"Digital Entertainment Business".Konami Holdings Corporation.June 2020.RetrievedOctober 31,2020.
- ^Jikkyō Powerful Pro Yakyū Smartphone Game Gets Web Anime
- ^パワプロ WEBアニメ
- ^“パワプロ” シリーズ sơ のWEBアニメ hóa!!
External links
edit- Official website(in Japanese)