TheCOSMAC(Complementary Symmetry Monolithic Array Computer) is an8-bitmicroprocessorfamily introduced byRCA.It is historically notable as the firstCMOSmicroprocessor.[1]The first production model was the two-chipCDP1801RandCDP1801U,which were later combined into the single-chipCDP1802.[2]The 1802 represented the majority of COSMAC production, and today the entire line is known simply as theRCA 1802.

COSMAC
RCA CDP 1802
General information
Launched1974
Physical specifications
Package
History
SuccessorCDP1804, CDP1805, CDP1806
RCA CDP1802 die shot

The processor design traces its history to an experimentalhome computerdesigned byJoseph Weisbeckerin the early 1970s, built at his home usingTTLcomponents. RCA began development of the CMOS version of the processor design in 1973, sampling it in 1974 with plans to move to a single-chip implementation immediately.Jerry Herzogled the design of the single-chip version, which sampled in 1975 and entered production in 1976.[3][4]

In contrast to most designs of the era, which were fabricated using theNMOSprocess, the COSMAC was implemented in CMOS form and usedstatic logic.This allowed it to run at lower power settings and even be stopped completely; in addition it would run cooler and not generate as much heat as NMOS chips. RCA also producedradiation hardenedversions, which found use in the aerospace field.[5]These remain in production as of 2022,[5]and as of 2008 continued to be produced byRenesas(formerlyIntersil).[6][7]

Successors to the 1802 are the CDP1804, CDP1805, and CDP1806, which have an extended instruction set, other enhanced features (like on-chip RAM and ROM, and built-in timer), with some versions running at faster clock speeds, though not a significant speed difference. Some features are also lost, like theDMAauto-boot loader functionality. There are also some minor pin function changes, but the line continues to be produced in its original 40-pindual in-line package(DIP) format.[when?]

History

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FRED

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Joseph Weisbeckerhad long been fascinated with the potential for computers in the home, having stated as early as 1955 that he expected they would one day be built into practically every device. The technology of the era made small embedded computers impossible, but the introduction of theintegrated circuit(IC) in the 1960s changed things dramatically. In 1974 he described the possibilities in an IEEE Computer article:

For 20 years computer hardware has become increasingly complex, languages more devious, and operating systems less efficient. Now, microcomputers afford some of us the opportunity to return to simpler systems. Inexpensive…microcomputers could open up vast new markets.[8]

Beginning in 1970,[a]Weisbecker began the design of a small machine using RCAtransistor-transistor logic(TTL) ICs to construct the processor. Other parts, switches and lamps and such, he had to buy fromRadio Shack,deliberately spreading his purchases around four stores so no one would ask him why he was buying so many parts.[9]The design was running in October 1971, containing 100 chips[1]spread over multiplecircuit boards.[1]

The result, which he called FRED, ostensibly for Flexible Recreational Educational Device, was packaged into a box that was not unlike theAltair 8800of a few years later, with toggle switches on the front panel for input, lamps for output, and later adding ahex padkeyboard.[9]Weisbecker added new features continually and by 1972 it had gained acharacter generatorand the ability to load and save programs oncassette tapes.[1]

Weisbecker's daughter,Joyce Weisbecker,was immediately drawn to the system and began writing programs for it. This included several games, which were ported to later machines based on the COSMAC. When RCA entered thegame consolebusiness in the later 1970s, these games were burned toROM cartridgeform, and Joyce became the first known female commercial videogame developer.[9]

Release

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Weisbecker demonstrated the machine to RCA management throughout this period, but there was little interest at first. This was shortly afterDavid Sarnoffhad retired and handed theCEOrole to his son,Robert Sarnoff.Robert was more interested in building the media side of the company while dating recording stars, ignoringRCA Laboratoriesin spite of a number of industry-leading developments taking place there. Some of the skepticism displayed by management may have had to do with the company's recent sale of theirmainframecomputer business toSperry Randwith a hugewritedown.[9]

Eventually, the company became interested in the system and began adapting it to their newly introduced COS/MOS fabrication system. A 1973 lab report[b]refers to a "prototype" being delivered in 1972, but this is likely referring to the original TTL implementation. It goes on to note that an effort to reduce the processor to a two-chip implementation with deliveries in COS/MOS in 1974. It is here that the processor is first referred to as COSMAC, for COmplementary-Symmetry-Monolithic-Array Computer. It goes on to state that another lab will be producing the system in an 8-chipsilicon-on-sapphireformat, although the date is simply "soon after" the CMOS versions, and that plans for a single-chip version were already being planned.[10][c]

COSMAC devices

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Although RCA began the development of the COSMAC in the early 1970s, it was some time before they introduced their own products based on it. In 1975, a prototype of anarcade gamemachine with swappable ROMs was experimented with for the coin-op business, but was ultimately abandoned.[9]

Meanwhile, Weisbecker had adapted the original FRED, known within RCA as System 00 by this time, using the new chipset to produce a greatly simplified single-board system known as thenCOSMAC ELF.Building instructions were described in an article inPopular Electronicsmagazine in 1976, and an expanded version with various upgrades in a second article in 1977. A unique feature of the ELF is that it did not require anyread only memory(ROM) for startup, instead, the processor'sdirect memory access(DMA) system was used to read front-panel switches directly into memory.[9]

RCA debated whether to introduce pre-packaged versions of the ELF to the market. While they debated, further development led to a simplified machine combining the ELF with a newdisplay driverchip, theCDP1861,to produce agame console.During this time, Joyce Weisbecker (Joseph's daughter) was hired by RCA to write severalvideogamesfor the platform, including a quiz-style educational product in partnership withRandom House,one of the many companies that had been picked up by RCA's buying sprees.[9]

After a year of discussion, the company eventually decided to release two mass-market products based on the platform, a kit computer known as theCOSMAC VIP,and a game console known as theRCA Studio II.The machines had been available since 1975, but the Studio II was announced only in January 1977, a couple of months after theFairchild Channel Fbecame the first cartridge-based machine on the market. Both would soon be eclipsed and largely forgotten due to the release of theAtari 2600later that year. RCA canceled the Studio II in February 1978.[9]

RCA also released a series of modular computer systems, based on theRCA Microboardform factor from the 1802's initial release, up until the collapse of RCA itself. These were mainly aimed at industrial applications and systems development, and were highly configurable.[12]

Embedded use

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The COSMAC was unique among early 8-bit processors in that it had been explicitly designed for microcomputer use; other designs of the era were invariably aimed at theembedded processorspace[citation needed],and those that had been designed for computer use were generally more complex systems, and often 16-bit[citation needed].Although the COSMAC had been designed for computer use, RCA's slow market entry and undersupported attempts in this market ultimately failed and other processors like theMOS 6502,Intel 8080andZilog Z80would come to dominate this market. Ironically, COSMAC would ultimately find great success in the embedded market, because its CMOS design allowed it to work at lower power. By the late 1970s it was widely used in many industrial settings, and especially aerospace. Multiple 1802s were used as auxiliary IO processors in theGalileo probetoJupiterin 1989, and it remains in use in similar roles to this day.[9]

Applications

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Microcomputer systems

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A number ofearly microcomputerswere based on the 1802, including theCOSMAC ELF(1976), NetronicsELF II,QuestSuperELF,COSMAC VIP,Comx-35,FinnishTelmac 1800,Telmac TMC-600andOscom Nano,YugoslavPecom 32and64,and theCyberVision 2001systems sold throughMontgomery Wardin the late 1970s,[13]as well as theRCA Studio IIvideo game console(one of the first consoles to usebitmappedgraphics). The Edukitsingle-board computertrainer system, similar to an expandedCOSMAC Elf,was offered by Modus Systems Ltd. in Britain in the early 1980s.[14]Infinite Incorporated produced an 1802-based, S-100 bus expandable console computer trainer in the late 1970s called the UC1800, available assembled or in kit form.[15][16]

As part of 1802retrocomputinghobbyist work, other computers have been built more recently (post-2000), including theMembership Cardmicrocomputer kit that fits in an Altoids tin[17]and the Spare Time Gizmos Elf 2000 (Elf 2K),[18]among others. See§ Emulators and simulatorsfor other systems.

Product integration

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The CDP1802ACE in the CT34 UK Payphone

The 1802 was used in scientific instruments and commercial products.[19][20]

The 1802 was used in Plessey Payphones[citation needed].

Post-1980 Chrysler and associated model vehicles use the 1802 in their second-generation Electronic Lean-Burn System, with electronic spark control, one of the first on-board auto computer-based control systems.[21][22]

The 1802 was used in the manufacture of pinball machines and video arcade games in Spain.[23]

Radiation hardening

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A high-speed version of the 1802 was fabricated inSilicon on Sapphire(SOS) semiconductor process technology, which gives it a degree ofresistance to radiationandelectrostatic discharge(ESD).[24]A different radiation-hardened version of the 1802, developed jointly by RCA andSandia National Laboratories,was built on bulk silicon using C2L (Closed COS/MOS Logic) technology.[25][26]Along with its extreme low-power abilities, this makes the chip well-suited in space and military applications.[25](Also, at the time the 1802 was introduced, very few, if any, other radiation-hardened microprocessors were available in the market).

Space technology and science

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The 1802 was used in many spacecraft and space science programs, experiments, projects and modules such as theGalileo spacecraft,[27]Magellan,[28]the Plasma Wave Analyzer instrument on ESA's Ulysses spacecraft, various Earth-orbiting satellites[29]and satellites carrying amateur radio.[30]

The 1802 was used inNASA'sHubble Space Telescope.[31]

Military uses

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A number of British military items from the 1980s and 1990s used the 1802, amongst them:

Programming languages

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The first high-level language available for the 1802 wasForth,provided by Forth, Inc. and it was known as MicroFORTH, in 1976 (see Forth Inc's archive). Other available programming languages, both interpreters and compilers, areCHIP-8(also invented byJoseph Weisbecker) (and variants), 8th (a version of Forth created by Lee Hart),[33]Tom Pittman'sTiny BASIC,[34]C, various Assemblers and cross-assemblers, and others. Other specialty languages were used by federal agencies such as NASA and its installations, including Johnson Space Center, AMES, Goddard, Langley, Marshall, and Jet Propulsion Laboratory (JPL), which included the HAL/S cross-compiler,[35]STOIC,a Forth-like language,[36]and others.

Interpreter for Process Structures(IPS), a programming language and development environment, was specifically written and used for real-time control ofAMSATsatellites.

Emulators and simulators

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The 1802 chip and computers using the microprocessor have been emulated and simulated in hardware and/or software by hobbyists. There are three designs inVHDLfor anFPGA.[37][38][39]A bus-accurate, full speedCOSMAC Elfclone was created without a CDP1802 microprocessor chip or CDP1861 video chip usingPICmicrocontrollers.[40]An online simulator of the COSMAC Elf (enhanced) written in JavaScript runs in the user's browser with no need to download.[41]

Description

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Introduction

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RCA CDP1802 COSMAC processor DIP chippinout

The RCA 1802 has astatic coreCMOSdesign with no minimumclock frequency,so that it can be run at very low speeds and low power, including a clock frequency of zero to suspend the microprocessor without affecting its operation.

It has two separate 8-pin buses: an 8-bit bidirectionaldata busand a time-multiplexedaddress bus,with the high-order and low-order 8-bits of the 16-bit address being accessed on alternate clock cycles. This contrasts with most designs of the era, like theMOS 6502andIntel 8080,which used a 16-bit address bus.

The 1802 has a singlebit,programmable and testable output port (Q), and four input pins that are directly tested by branchinstructions(EF1-EF4). These pins allow simpleinput/output(I/O) tasks to be handled directly and easily programmed.

Because the instructions took 16 or 24 clock cycles to complete, the 1802 was not particularly fast. For comparison, the 6502 completes most instruction in 2 to 4 clock cycles, with the longest (official instruction)[42]taking 7 cycles.[43]

Part number suffix designations

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Various suffixes to the CDP1802 part number denote technical specifications, including (A, B, & C)operating speed(3.2 MHz to 6.4 MHz),temperature(-40 °C to +85 °C, -55 °C to +125 °C), andvoltage ranges(4V to 10.5V),package type(D, E, Q), andburn-in(X). These were somewhat standardized between the various source suppliers, including RCA, Intersil, Harris, Hughes Aircraft, and Solid State Scientific (SSS). Hughes used the HCMP prefix, and SSS used the SCP (and possibly BCP) prefix, instead of CDP, and had additional suffixes that have not been documented as of yet. (examples: CDP1802A, CDP1802ACE, CDP1802BCD, HCMP1802AP, SCP1802D)[44]

Suffix Package Type
E PDIP =PlasticDual In-Line Package
D SBDIP = Side-BrazedCeramicDual In-Line Package
Q PLCC= Plastic Leaded Chip Carrier
X Burn-in

Registers and I/O

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Register model

The 1802 is an 8-bit byte machine, with minimal support for 16-bit operations, except via 2-byte manipulation. The primary accumulator is the 8-bit 'D' register (Data register). The single bit carry flag is DF (Data Flag). Most operations use the D register, including arithmetic and logic functions, and memory referencing load and store instructions. Most 16-bit operations have to work on the lower byte and then the upper byte, via D, using the DF as carry and borrow as needed.

An important feature of the 1802 is a set of sixteen registers of 16 bits each, used primarily for addressing. Using the SEP instruction, you can select any of the 16 registers to be theprogram counter;using the SEX instruction, you can select any of the 16-bit registers to be theindex register.[45]Register R0 has the special use of holding the memory address for the built-inDMAcontroller. Register R1 has the special use of being the program counter for the interrupt handler.[46]

There are instructions that allow the values in these registers to be set and read via D, separately working the upper and lower 8-bits at a time. There are also instructions to perform increment and decrement of the entire 16-bit value, and a few instructions perform automatic increment and decrement, like LDA (load advance) and STXD (store via X and decrement). 16-bit register and value comparisons would also need to use the D register as a go-between, using multiple instructions to perform the operations.

The processor has five specialI/Olines. There is a single Q output that can be set with the SEQ instruction and reset with the REQ instruction. There are four external, single-bit flag inputs, EF1, EF2, EF3, and EF4, and there are eight dedicated branch instructions to conditionally branch based on the state of those input lines. There are seven Input and seven Output port instructions that utilize the RX register and D accumulator.

The EF and Q lines were typically used for multiple interfaces on 1802-based hobbyist computers because of the lines' favorable and easy handling. It was typical for the Q line to drive a statusLED,acassetteinterface, anRS-232interface, and the speaker. This meant that the user could actually hear RS-232 and cassette data being transmitted (unless a volume control was implemented). Traditionally, the EF4 line is attached to the INPUT momentary pushbutton on the COSMAC Elf. Other systems might use one of the other lines.

There are some other special use registers and flags, some internal, and some usable programmatically: 4-bit N, P, X, and I; 8-bit T; and 1-bit IE. On the Internet, there is many versions of a Table of the 1802 Instructions, here is one link: https://www.atarimagazines.com/computeii/issue3/page52.php There is a number of Tables in the File area for logged in members of the 1802 online club for forum athttps://groups.io/g/cosmacelf/files. Each Instruction is a single Byte, of 8 Bits. The 4 Bits to the Left, sometimes called High Order Hex Digit, are to do with the actual nature of the Instruction, and those 4 Bits are involved with the I Register. The 4 Bits to the Right, sometimes called Low Order Hex Digit, are to do with the working Register, where Data is taken from, or put into it, and those 4 Bits are involved with the N Register. When a Program is being done, the various stages of the work and the Processes, are stored temporarily in the Register pointed to by the N Register, like what happens, when long Multiplication, or long Division, is done on a piece of paper. Of course sometimes the Data is moved to and from the Ram Memory section, and different Branches of the Program are done, as needed, in the flow of time.

Branching

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There are three types of unconditional and conditional branching in the 1802, Short and Long, and Skips.

Short branches are 2-byte instructions, and use 256-byte range, single byte address, page absolute addressing in the range 0 to 255 (hex FF). There is no relative branching. The short branch always jumps within the page that contains the address byte.[46]

Long branches use full 16-bit addressing to support the 64K memory address space, and are the only 3-byte instructions.

Skip instructions increment the PC by one for the unconditional Short Skip, or two for the Long Skips. Only the Long Skip has conditional branching.

Subroutine calls

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The processor does not have standard subroutine CALL address and RET instructions, though they can be simulated. The 16-register design makes possible some interesting subroutine call and return mechanisms, though they are better suited to small programs than general purpose coding.

A few commonly used subroutines can be called quickly by keeping their address in one of the 16 registers; however, the called subroutine must know (hard coded) what the calling PC register is to perform the "return" instruction. The SEP instruction is used to call a subroutine pointed to by one of the 16-bit registers and another SEP to return to the caller (SEP stands forSet Program Counter,and selects which one of the 16 registers is to be used as the program counter from that point onward). Before a subroutine returns, it jumps to the location immediately preceding its entry point so that after the SEP "return" instruction returns control to the caller, the register will be pointing to the right value for next usage. (the processor always increments the PC after reference and usage (retrieving the next instruction to execute), so this technique works as noted)

An interesting variation of this scheme is to have two or more subroutines in a ring so that they are called in round robin order. On early hobbyist computers, tricks and techniques like this were commonly used in the horizontal refresh interrupt to reprogram the scan line address to repeat each scan line four times for the video controller.

One well-known and often-used routine is known as SCRT (Standard CALL and RETURN Technique), which allows general purpose subroutine Call and Return, including passing of parameters "in line", and nested subroutines using a stack. Although any of the available registers can be used for this technique, per programmer's preference, many use the routine supplied by RCA in the CDP1802 User Manual, where the suggested register usage is R2 = Stack Pointer, R3 = General Program Counter (PC), R4 = Call, R5 = Return, R6 = Passed Arguments Pointer (non-destructive). Even though these supportive routines are small, there is an execution speed overhead using them. (as opposed to what would be incurred if actual CALL and RET instructions were part of the microprocessor's design) This setup allows R0 to be used for DMA and R1 to be used for Interrupts, if desired, allowing R7 through RF (hex) for general program usage.

Addressing modes

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Because of the 16-bit address bus, and the 8-bit data bus, the sixteen general purpose registers are 16 bits wide, but the accumulator D-register is only 8 bits wide. The accumulator, therefore, tends to be a bottleneck. Transferring the contents of one register to another involves four instructions (one Get and one Put on the HI byte of the register, and a similar pair for the LO byte: GHI R1; PHI R2; GLO R1; PLO R2). Similarly, loading a new constant into a register (such as a new address for a subroutine jump, or the address of a data variable) also involves four instructions (two load immediate, LDI, instructions, one for each half of the constant, each one followed by a Put instruction to the register, PHI and PLO).

The two addressing modesIndirect register,andIndirect register with auto-incrementare then fairly efficient, to perform 8-bit operations on the data in the accumulator. There are no other addressing modes, though. Thus, thedirect addressingmode needs to be emulated using the four instructions mentioned earlier to load the address into a spare register; followed by an instruction to select that register as the index register; followed, finally, by the intended operation on the data variable that is pointed to by that address.

DMA and load mode

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The CDP1802 has a simple built-inDMAcontroller, having two DMA request lines for DMA input and output. The CPU only accesses memory during certain cycles of the multi-step machine cycle, which required between 8 and 16 clock cycles. External hardware could read or write data during these periods without interrupting the processor, a general concept known ascycle stealing.

R0 is used as the DMA address pointer. The starting address of the DMA data would be put in R0 and then pulling the appropriate read or write pin on the CPU low. The CPU responded to the DMA request by incrementing the value in R0, so that the next request automatically stored in the next location in memory. Thus by simply repeatedly triggering the DMA pins, the system would walk through the entire memory.

The DMA controller also provides a special "load mode", which allows loading of memory while the CLEAR and WAIT inputs of the processor are active. This allows a program to be loaded without the need for a ROM-based bootstrap loader. This was used by the COSMAC Elf microcomputer and its successors to load a program from toggle switches or a hexadecimal keypad with no required software and minimal hardware. The user could simply set the switches to the next value, toggle the read, and then move on. There was no need to change the addresses, that was done automatically by the DMA stepping.

Instruction timing

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Clock cycleefficiency is poor in comparison to most 8-bit microprocessors. Eight clock cycles makes up one machine cycle. Most instructions take two machine cycles (16 clock cycles) to execute; the remaining instructions take three machine cycles (24 clock cycles). By comparison, theMOS Technology 6502takes two to seven clock cycles to execute an instruction, and theIntel 8080takes four to 18 clock cycles.

RCA CDP 1802 instructions in Hexadecimal order
Opcode Instruction Mnemonic Machine Cycles
00 It is idle, doing fetch cycles (I think) IDL 2
0N Load D from address in RN LDN N 2
1N Increment the 16 bit number in RN INC N 2
2N Decrement the 16 bit number in RN DEC N 2
30 MM Branch R(P) unconditionally to MM BR 2
31 MM Branch R(P) to MM if Q is 1 BQ 2
32 MM Branch R(P) to MM if D is 00 BZ 2
33 MM Branch R(P) to MM if DF is 1 BDF 2
34 MM Branch R(P) if the External Flag EF1 is 1 B1 2
35 MM Branch R(P) if the External Flag EF2 is 1 B2 2
36 MM Branch R(P) if the External Flag EF3 is 1 B3 2
37 MM Branch R(P) if the External Flag EF4 is 1 B4 2
38 Skip R(P) by 1 addressed memory byte SKP 2
39 MM Branch R(P) to MM if Q is 0 BNQ 2
3A MM Branch R(P) to MM if D is NOT 00 BNZ 2
3B MM Branch R(P) to MM if DF is 0 BNF 2
3C MM Branch R(P) if the External Flag EF1 is 0 BN1 2
3D MM Branch R(P) if the External Flag EF2 is 0 BN2 2
3E MM Branch R(P) if the External Flag EF3 is 0 BN3 2
3F MM Branch R(P) if the External Flag EF4 is 0 BN4 2
4N Load D from address in register RN and advance RN by 1 LDA N 2
5N Store D into memory pointed to by register RN STR N 2
60 Increment the 16 bit number in R(X) IRX 2
61 Output from memory byte at R(X) to the BUS condition OUT 1 2
62 Output from memory byte at R(X) to the BUS condition OUT 2 2
63 Output from memory byte at R(X) to the BUS condition OUT 3 2
64 Output from memory byte at R(X) to the BUS condition OUT 4 2
65 Output from memory byte at R(X) to the BUS condition OUT 5 2
66 Output from memory byte at R(X) to the BUS condition OUT 6 2
67 Output from memory byte at R(X) to the BUS condition OUT 7 2
68 (Undefined for the RCA 1802)
69 Input from the BUS condition to the memory byte at R(X) and the D register as well INP 1 2
6A Input from the BUS condition to the memory byte at R(X) and the D register as well INP 2 2
6B Input from the BUS condition to the memory byte at R(X) and the D register as well INP 3 2
6C Input from the BUS condition to the memory byte at R(X) and the D register as well INP 4 2
6D Input from the BUS condition to the memory byte at R(X) and the D register as well INP 5 2
6E Input from the BUS condition to the memory byte at R(X) and the D register as well INP 6 2
6F Input from the BUS condition to the memory byte at R(X) and the D register as well INP 7 2
70 The memory byte at the address in R(x) is Returned to the memory byte at the address in R(P) after an Interrupt, and the Interrupt Enable register IE is enabled by setting to 1, R(X) is incremented RET 2
71 The memory byte at the address in R(P) is moved into the memory byte at the address in R(X), Interrupt Enable register IE is Disabled by setting it to 0, R(X) is incremented DIS 2
72 Load the memory byte at R(X) into the D register, increment R(X) LDXA 2
73 Store the D register into the memory byte at R(X) and decrement R(X) STXD 2
74 Add the memory byte at R(X) to the D register and the carry register DF, and the answer is moved to the D register and the carry register DF ADC 2
75 Subtract the D register and the carry register DF from the memory byte at R(X), and move the answer to the D register and the carry register DF SDB 2
76 Shift the D register right and the carry register DF SHRC 2
77 Subtract the memory byte at R(X) from the D register and the carry register, and move the answer to the D register and the carry register DF SMB 2
78 Save the byte in register T into the memory byte at R(x) SAV 2
79 Save the 4 bit nibble in register X and the 4 bit nibble in register P into the byte in register T, the byte in register T is moved into the byte in register R(2), the nibble in X is moved into the nibble P, R(2) is decremented MARK 2
7A Reset Q output to 0 REQ 2
7B Set Q output to 1 SEQ 2
7C KK Add the byte KK to the D register with the carry register DF, move the answer to the D register and the carry register DF immediate ADCI 2
7D KK Subtract the byte in the D register and the carry register DF from the byte KK, and move the answer to the D register and the carry register DF, immediate 2 SBDI 2
7E Shift the D register left and the carry register DF SHLC 2
7F KK Subtract the byte KK from the D register and the carry register DF, move the answer to the D register and the carry register DF immediate SMBI 2
8N Move the low byte of the RN register into the D register GLO N 2
9N Move high byte of the RN register into the D register GHI N 2
AN Put the byte in the D register into the low byte of the RN register PLO N 2
BN Put the byte in the D register into the high byte of the RN register PHI N 2
C0 MMMM Long branch R(P) to MMMM unconditionally LBR 3
C1 MMMM Long branch R(P) to MMMM if Q is 1 LBQ 3
C2 MMMM Long branch R(P) to MMMM if D is 00 LBZ 3
C3 MMMM Long branch R(P) to MMMM if DF is 1 LBDF 3
C4 No operation NOP 3
C5 Long skip R(P) by 2 addressed memory bytes if Q is 0 LSNQ 3
C6 Long skip R(P) by 2 addressed memory bytes if D is NOT 00 LSNZ 3
C7 Long skip R(P) by 2 addressed memory bytes if DF is 0 LSNF 3
C8 Long skip R(P) by 2 addressed memory bytes LSKP 3
C9 MMMM Long branch R(P) to MMMM if Q is 0 LBNQ 3
CA MMMM Long branch R(P) to MMMM if D is NOT 00 LBNZ 3
CB MMMM Long branch R(P) to MMMM if DF is 0 LBNF 3
CC Long skip R(P) by 2 addressed memory bytes if the Interrupts Enabled IE is 1 LSIE 3
CD Long skip R(P) by 2 addressed memory bytes if Q is 1 LSQ 3
CE Long skip R(P) by 2 addressed memory bytes if D is 00 LSZ 3
CF Long skip R(P) by 2 addressed memory bytes if DF is 1 LSDF 3
DN Set the nibble in the P register to point to the RN register SEP N 2
EN Set nibble in the X register to point to the RN register SEX N 2
F0 Load the byte in the D register with the memory byte at R(X) LDX 2
F1 Logical OR the byte in the D register with the memory byte at R(X), move the result into the D register OR 2
F2 Logical AND the byte in the D register with the memory byte at R(X), move the result into the D register AND 2
F3 Exclusive OR the byte in the D register with the memory byte at R(X), move the result into the D register XOR 2
F4 Add the byte in the D register to the memory byte at R(X), move the result into the D register 2
F5 Subtract the byte in the D register from the memory byte at R(X), move the result into the D register SD 2
F6 Shift the D register right 2 SHR 2
F7 Subtract memory byte at R(X) from the D register, move the result into the D register SM 2
F8 KK Load KK into the D register LDI 2
F9 KK OR the byte in the D register with KK, move the answer into the D register ORI 2
FA KK AND the byte in the D register with KK, move the answer into the D register ANI 2
FB KK Exclusive OR the byte in the D register with KK, move the answer into the D register XRI 2
FC KK Add the byte in the D register with KK, move the answer into the D register and the carry register DF ADI 2
FD KK Subtract the byte in the D register from KK, move the answer into the D register SDI 2
FE Shift the D register left SHL 2
FF KK Subtract the byte KK from the D register, move the answer to the D register and the carry register DF SMI byte 2
Key to symbols in instruction table
RN/RX 16 BIT GENERAL PURPOSE REGISTER (16 OF THESE LABELED R0 TO RF)
RN.0 LOW-ORDER REGISTER NUMBER
RN.1 HIGH-ORDER REGISTER NUMBER
MN/MX MEMORY BYTE LOCATION ADDRESSED BY CONTENTS OF RN/RX
P 4-BIT PROGRAM COUNTER REGISTER
X 4-BIT X REGISTER NUMBER
D 8-BIT HOLDING REGISTER
DF 1-BIT OVERFLOW REGISTER
IE 1-BIT INTERRUPT ENABLE REGISTER
Q 1-BIT OUTPUT REGISTER
T 8-BIT SPECIAL REGISTER

Support chips

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Graphics

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In early 1802-based microcomputers, the companiongraphicsVideo Display Controllerchip,RCA CDP1861(for theNTSCvideo format, CDP1864 variant forPAL), used the built-in DMA controller to display black and whitebitmappedgraphics on standard TV screens at up to 64 pixels horizontally by 128 pixels vertically. The 1861 was also known as the Pixie graphics system.

Although the faster versions of 1802 could operate at 4–5 MHz (at 5 V; it was faster (6.4 MHz) at 10 V), it was usually operated at 3.58 MHz, divided by 2 (1.79 MHz) to suit the requirements of the 1861 chip, which gave a speed of a little over 100,000 instructions per second, though some ran at other speeds such as the ~2.8 MHz of theComxor 5 MHz of thePecom.TheCOSMAC VIP,which integrated the video chip with the processor as a single purpose-built computer (rather than as an add-on to a hobbyist kit), notably ran the 1802 much slower, synchronising it exactly with the 1861 - at a non-standard 1.76064 MHz, as recommended in the Pixie's spec sheet reference design.[d]

The CDP1862 Color Generator Circuit IC, an 1861 companion chip, could be used to generate color graphics. Some computer systems, like thePecom 64or theTelmac TMC-600,used the VIS (Video Interface System), consisting of the CDP1869 and CDP1870 companion ICs, for distinctly higher resolution color graphics, comparable to other 8-bit systems of the 1980s.

Code samples

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This small code example tests the Event Flag (EF) pins. To test pins one through four, change B4 to B2, which tests EF2 pin.

LOOP

B4EFbranch;because EF pins pins are active low this makes it behave as a not gate

REQ

BRLOOP

EFbranch
SEQ
BRLOOP

This code snippet example is a diagnostic routine that testsALU(Arithmetic and Logic Unit) Operations.[47]

..TESTALUOPS
000090GHI0..SETUPR6
0001B6PHI6
0002F829LDIDOIT..FORINPUTOFOPCODE
0004A6PLO6
0005E0SEX0..(X=0ALREADY)
00066400OUT4,00..ANNOUNCEUSREADY
0008E6SEX6..NOWX=6
00093F09BN4*..WAITFORIT
000B6CINP4..OK,GETIT
000C64OUT4..ANDECHOTODISPLAY
000D370DB4*..WAITFORRELEASE
000FF860LDI#60..NOWGETREADYFOR
0011A6PLO6..FIRSTOPERAND
0012E0SEX0..SAYSO
00136401OUT4,01
00153F15BN4*
0017E6SEX6..TAKEITINANDECHO
00186CINP4..(TO0060)
001964OUT4..(ALSOINCREMENTR6)
001A371AB4*
001CE0SEX0..DITTOSECONDOPERAND
001D6402OUT4,02
001FE6SEX6
00203F20LOOP:BN4*..WAITFORIT
00226CINP4..GETIT(NOTE:X=6)
002364OUT4..ECHOIT
00243724B4*..WAITFORRELEASE
002626DEC6..BACKUPR6TO0060
002726DEC6
002846LDA6..GET1STOPERANDTOD
0029C4DOIT:NOP..DOOPERATION
002AC4NOP..(SPARE)
002B26DEC6..BACKTO0060
002C56STR6..OUTPUTRESULT
002D64OUT4..(X=6STILL)
002E7AREQ..TURNOFFQ
002FCA0020LBNZLOOP..THENIFZERO,
00327BSEQ..TURNITONAGAIN
00333020BRLOOP..REPEATINANYCASE

Note: The above routine presumes that the CDP1802 microprocessor is in an initial reset state (or that it has been set as such prior to executing this code). Therefore, the program counter (PC) and the X indirect register 'pointer' are both set to 16-bit register R0. That is why you can output an immediate value, as in the example 'OUT 4,00', because PC and X are both pointing to R0. The PC is incremented after the opcode instruction byte is retrieved from memory, so it points to the next address when the OUT 4 is executed. Therefore, it outputs the value in memory pointed to by RX = R0, which is the next immediate byte. The OUT instruction also increments the X register, which is R0, which is also the PC, so it outputs the immediate value after the OUT and continues program execution at the next instruction address after the immediate value. This is why you see the routine set X (SEX) to register R6 and R0 as needed. Also note that, although the OUT opcode increments the RX register, to easily output a section of memory ('buffer'), INP does not. It stores the value at the address pointed to by RX and into the D 8-bit data byte accumulator, but RX is not modified.

The routine also presumes that OUT 4 will display the value in the CPU system's 8-bit LED or 2-digit hex display, and IN 4 gets the value from the eight toggle switches (or possibly the hex keypad). The BN4 opcode (loop; * = 'this address'), "branch if the single-bit input EF4 line is lo", is used to test if the momentary 'Input' pushbutton is pressed. The B4 opcode ('if hi') loop waits for the button to be released. SEQ and REQ turn the single Q line, which is usually attached to an LED, on and off.

The 1802 is a "byte machine", but has 16 16-bit registers, R0-RF (sometimes referred to as 0-F without the 'R' prefix). To deal with 16-bit register data, the programmer must Get and Put the Hi or Lo values of the registers using the D accumulator as the go-between. These high and low bytes of the registers are sometimes referred to as Rn.0 (lo) and Rn.1 (hi). Short Branches are 2-byte opcodes with page-absolute addressing, and a 256-byte address boundary. Long Branches are 3-byte opcodes with full 16-bit address branching.

This information should make the routine more understandable to any computer programmer who is knowledgeable enough to read "pseudo-code" and is minimally familiar with assembly and machine language programming.

Notes

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  1. ^The exact date varies between references, as is the case for most dates related to the COSMAC. Edwards puts it in 1969,[9]while most others say 1970, the date used here.
  2. ^This was the annual review of 1973's operations, published some time in 1974.[10]
  3. ^The exact dates of the sampling and general release of the various COSMAC devices remain imprecise. Herb Johnson has produced an extensive list of RCA reports that form the basis of the dates in this article.[11]
  4. ^However, given the age of the machine, this may be due to the higher speed grades not having yet been developed, meaning the processor was only rated for a maximum of 3.2, or possibly even just 2.5 MHz. Although it is an extreme case, the machine wouldn't be alone in running a CPU well below its rated speed in order to save cost and complexity in the timing system, and simply running at 3.52 MHz would have represented a risky 10%, or even an unsustainably extreme 41%overclock.

References

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Citations

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  1. ^abcdCass 2018.
  2. ^"RCA COSMAC 1802".The Antique Chip Collector's Page.AntiqueTech.com. 21 April 2009. Archived fromthe originalon 2 January 2013.Retrieved27 December2010.
  3. ^"Joseph Weisbecker".Vintage-Computer.com. 2010-02-08.Retrieved2010-12-27.
  4. ^"Joseph A. Weisbecker (1932 - 1990)".CosmacElf.com.Retrieved2010-12-27.
  5. ^abCass, Stephen."Chip Hall of Fame: RCA CDP 1802 - IEEE Spectrum".IEEE.IEEE.Retrieved19 July2023.
  6. ^"CDP1802A".Archived fromthe originalon 2012-03-09.Retrieved2010-08-23.
  7. ^"CDP1802AC/3 High-Reliability CMOS 8-Bit Microprocessor".Intersil Americas LLC. 17 October 2008.
  8. ^Weisbecker 1974,p. 41.
  9. ^abcdefghijEdwards 2017.
  10. ^abLab 1973,p. 152.
  11. ^Johnson, Herb (11 December 2018)."COSMAC 1801, 1802" dates "".
  12. ^"RCA MCDS, Microboard Computer Development System".RetroTechnology.com. 2020-10-28.Retrieved2022-05-08.
  13. ^Ruske, Dave."Cybervision 2001, 3001, and 4001".COSMAC Elf.COSMACELF.COM.Retrieved30 June2016.
  14. ^"Wireless World magazine ad on page 22"(PDF).American Radio History.May 1981.Retrieved21 Jan2017.
  15. ^"Equipment Report - Infinite UC1800 Microcomputer"(PDF).ClassicCmp.org - Classic Computing.Radio Electronics Magazine. Aug 1977.Retrieved22 Jan2017.
  16. ^Haberhern, William (Feb 1977)."Kilobaud Magazine Article Pg 90".Archive.org.Wayne Green.Retrieved22 Jan2017.
  17. ^Hart, Lee."The 1802 Membership Card Computer".Lee Hart's Homepage.Lee Hart.Retrieved22 May2016.
  18. ^"Spare Time Gizmos Elf 2000 (Elf 2K)".
  19. ^"Five generations of Sinar Moisture Meters".Retrieved22 May2016.
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  21. ^Johnson, Herbert R. (22 June 2016)."RCA/Weisbecker" System 00 "aka" FRED "".Retrotechnology.Retrieved23 June2016.
  22. ^"The Chrysler Lean Burn engine control system".All Mopar Chrysler Info.AllPar.com.Retrieved23 June2016.
  23. ^Donnelly, William (7 July 2016)."MDCCCII (1802) | Product Integration: Commercial & Scientific Applications".A COSMAC 1802 CPU RetroComputing Extravaganza.William Donnelly.Retrieved7 July2016.
  24. ^Briggs, G.R.; Connor, S.J; Sinniger, J.O; Stewart, R.G. (Aug 1978)."40-MHz CMOS-on-sapphire microprocessor".IEEE Transactions on Electron Devices.25(8):952–959.doi:10.1109/T-ED.1978.19207.
  25. ^abDingwall, A.; Stricker, R.; Sinniger, J. (October 1977). "A high speed bulk CMOS C2L microprocessor".IEEE Journal of Solid-State Circuits.12(5). IEEE:457–462.doi:10.1109/ISSCC.1977.1155726.
  26. ^"A Radiation-Hardened Bulk Si-Gate CMOS Microprocessor Family"(PDF).IAEA.org.Retrieved4 June2016.>
  27. ^Tomayko, James (April 1987)."Computers in Spaceflight: The NASA Experience".NASA.RetrievedFebruary 6,2010.
  28. ^http://www2.jpl.nasa.gov/magellan/guide4.html#4.11The Magellan Venus Explorer's Guide, Chapter 4 - The Magellan Spacecraft - Computing and Software
  29. ^"RCA COSMAC VIP".Obsolete Technology Website.RetrievedJanuary 31,2010.
  30. ^http://www.amsat.org/amsat-new/AboutAmsat/amsat_history.phpAMSAT History
  31. ^Afshari, A. (January 1993)."Hubble Space Telescope's Wide Field/Planetary Camera"(PDF).Shutterbug.Archived fromthe original(PDF)on October 6, 2016.
  32. ^Royal Ordnance L1A1 fuze setter teardown,retrieved2022-10-16
  33. ^"Membership Card Software".
  34. ^"Itty Bitty Computers & TinyBasic".
  35. ^"Current Status of the HAL/S Compiler on the Modcomp Classic 7870 Computer"(PDF).
  36. ^MASCOT (MIT Astronomical Spectrometer / Camera for Optical Telescopes).January 1980.
  37. ^Baker, Scott (2016)."1802 CPU coded in VHDL".Scott L Baker Github.Scott Baker.Retrieved24 July2016.
  38. ^Smith, Eric (2009)."cosmac - RCA COSMAC CDP1802 functional equivalent CPU core in VHDL".Eric Smith Github.Eric Smith.Retrieved9 July2019.
  39. ^Teal, Steve (2016)."VHDL 1802 Core with TinyBASIC for the Lattice MachXO2 Pico board".Steve Teal Github.Steve Teal.Retrieved9 July2019.
  40. ^Rossin, Ted (2011)."Elf Clone".Ted Rossin Homepage.Ted Rossin.Retrieved24 July2016.
  41. ^Donnelly, William (2011)."COSMAC Elf-ish CDP1802 Simulator in JavaScript".Donnelly-House Homepage.William Donnelly.Retrieved24 July2016.
  42. ^Landsteiner, mass:werk, Norbert (2021-06-05)."(Now Go Bang!) 6502" Illegal "Opcodes Demystified".Now Go Bang! — mass:werk / Blog.Retrieved2024-02-02.{{cite web}}:CS1 maint: multiple names: authors list (link)
  43. ^"6502 Instruction Set".mass:werk.
  44. ^Shvets, Gennadiy (2 Oct 2016)."RCA 1802 (CDP1802) microprocessor family".CPU-World.Gennadiy Shvets.Retrieved17 October2016.
  45. ^"What does SEX mean?".RetrievedDecember 26,2013.
  46. ^abUser Manual for the CDP1802 COSMAC Microprocessor
  47. ^Pittman, Tom (1980)."A Short Course In Programming".cosmacelf.com.Retrieved20 May2017.

Bibliography

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Minor parts of this article were originally based on material from theFree On-line Dictionary of Computing,which islicensedunder theGFDL.