Street Fighter EX[5]is a 1996fighting gameoriginally released as acoin-operated arcade gamefor the Sony ZN hardware. It is aspin-offof theStreet Fighterseries co-produced byCapcomwithArikaand was the first game in the series to feature3D polygon graphics,although retains the 2D plane gameplay. An updated arcade version was released subtitledPlus,as well as aPlayStation-exclusive home console version titledStreet Fighter EX Plusα,both released in1997.The game received a sequel,Street Fighter EX2,in 1998.

Street Fighter EX
Poster for the arcade version
Developer(s)Arika
Publisher(s)Capcom
Virgin Interactive(EU)
Designer(s)Junichi Ono
Akira Nishitani
Noritaka Funamizu
Kazuko Kawanaka
Masashi Tanaka
Programmer(s)Hori Takamasa
Hiroyasu Od Hassy
Akira K
Artist(s)Jun Matsumura
Alien Pole
Masaaki Tanaka
Kazuko Kawanaka
Composer(s)Takayuki Aihara
Shinji Hosoe
Ayako Saso
Platform(s)Arcade,PlayStation
ReleaseArcade
  • JP:November 22, 1996[1]
  • NA:December 19, 1996
  • AS:December 19, 1996
  • EU:December 19, 1996
(Plus)
  • JP:March 3, 1997
  • NA:March 5, 1997[2]
PlayStation
(Plus α)
  • JP:July 17, 1997
  • NA:October 23, 1997[3]
  • EU:November 28, 1997[4]
Genre(s)Fighting
Mode(s)Up to two players simultaneously
Arcade systemSony ZN-1

Gameplay

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Gameplay screenshot ofStreet Fighter EX Plus αon PlayStation depicting a battle of Chun-Livs.Blair

TheStreet Fighter EXfighting system uses fighting systems from theStreet Fighter IIandStreet Fighter Alphaseries, but also has some original ones. In many ways,EXstill plays like a 2D fighting game, but the linear plane in which characters fight often changes along a 3D arena. The game uses special moves and super combos familiar or similar to previous games in the series. Unlike in theStreet Fighter Alphatitles orDarkstalkers,the EX series features a super meter with three separate sections, not levels, which is unique to this spinoff game series.

Aside from throwing the opponent or wearing away their health by using special moves, a way to fight blocking is the "Guard Break". The Guard Break is a move that, if it connects with the blocking opponent, breaks the block and makes the opponent dizzy. The Guard Break can be used at any time with one level of the Super Combo gauge.[6]This is also a SF mechanic but in Alpha, the guard break simply results in an opening, while EX guard break is more like a stun.

A special move can be done after a regular move or another special move; this is called "Canceling". In the process of doing a Super Combo, another Super Combo can be performed. This is called "Super Canceling" and can be done with Super Combos. This allows a player to string multiple super combos together for monumental damage.

Versions and characters

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The originalStreet Fighter EXfeatures 17 characters, growing to 23 for the home release. With a total of 18 new characters in the three games of theStreet Fighter EXseries, this represents the largest original set of characters introduced in a singleStreet Fighterseries. Several of these characters would appear in other games produced by Arika, such asFighting EX Layer.

Introduced inStreet Fighter EX

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Alongside new characters developed exclusively for the game, several mainlineStreet Fightercharacters also appear in the game:Ryu,Ken Masters,Chun-Li,Zangief,andGuile.

  • Allen Snider(アレン・スナイダー,Aren Sunaidā)appears as a secret character in the originalStreet Fighter EXand as a regular character inStreet Fighter EX PlusandEX Plus α,is a fighter who was said to be the strongest freestylekaratefighter on the American karate circuit, until he experienced his first defeat against a young Ken Masters at the All-American Martial Arts Tournament. Ken told Allen that he was only a "big fish in a small pond". Motivated by these words, Allen sets out to prove that he can be the best not only in America, but in the world.[7]Although absent inStreet Fighter EX2and subsequent games, he makes an appearance in the Arika-developed arcade gameFighting Layer,where he seeks to defeat the strongest opponent on South Island.[8]Allen returns inFighting EX Layer,determined to defeat the recently revived Garuda to prove himself. He is voiced byOsamu Hosoiin theEXseries, andDaisuke YokotainFighting EX Layer.
  • Blair Dame(ブレア・デイム,Burea Deimu),appears as a secret character in the originalStreet Fighter EXand as a regular character inStreet Fighter EX Plus,EX Plus α,andFighting EX Layer.She is the daughter of a wealthy European family. She fights wearing a light blue leotard and long boots. In addition to receiving a formal education, Blair has trained herself in various combat sports, believing that one day she will need to know how to defend her loved ones as well as herself. She travels the world to hone her skills with her bodyguard Cracker Jack, whom her mother has hired to protect her. Blair is acquainted with Pullum, as they are both members of the International Debutante Club.[9]Her butler is called Sebastian. Like Allen, Blair appears in Arika's arcade fighting gameFighting Layer,in which she takes a sudden trip to South Island.[10]She is also mentioned in Jack's ending inStreet Fighter EX3.[11]Blair is a playable character inFighting EX Layer,hiring Vulcano Rosso to help her search for Jack after he flees to America. She is voiced byHikari Tachibanain theEXseries, andRui TanabeinFighting EX Layer.
  • Cracker Jack(クラッカー・ジャック,Kurakkā Jakku),is a bat-wielding former bouncer from Las Vegas, known for his unstoppable punches. While being pursued by an unknown organization, he becomes Blair's bodyguard to travel the world and flee his pursuers. InStreet Fighter EX2,his younger sister is kidnapped by an underground fighting champion named Bharat. InStreet Fighter EX2 Plus,he continues to be pursued by the mysterious organization,[12]and by the end ofStreet Fighter EX3he seeks refuge in Blair's mansion. InFighting EX Layer,Jack escapes the organization by leaving Blair's employ and fleeing to America. He is voiced byBanjō Gingain theEXseries, andYoshimitsu ShimoyamainFighting EX Layer.
  • Darun Mister(ダラン・マイスター,Daran Maisutā),makes his first appearance as a hidden character in the originalStreet Fighter EX.He is a popular wrestling champion from India who seeks to challenge other wrestlers such as Zangief and Victor Ortega (from theSaturday Night Slam Mastersseries). He agrees to become Pullum Purna's bodyguard, hoping to use the opportunity to travel the world and fight many wrestlers. He is absent from the originalStreet Fighter EX2,but returns inStreet Fighter EX2 Plus,in which he obtains another opportunity to fight against more wrestlers around the world after Pullum becomes a princess.[13]InStreet Fighter EX3,he has a special ending if the player finishes the single-player mode with Zangief as his tag-partner.[14]InFighting EX Layer,Darun is nearly killed by Garuda, so he resigns from being Pullum's bodyguard so he can train to defeat the demon. He is voiced byTakashi Nagasako.
  • Doctrine Dark(ドクトリン・ダーク,Dokutorin Dāku),whose real name is Holger(オルガー,Orugā),is a German-American mercenary seeking revenge against Guile. His back-story forStreet Fighter EX2establishes that he was raised in a mercenary training facility, where he was trained in the use of weapons similar to Rolento's, such as knives, grenades, and wires. Dark once served in the American armed forces. He was in a special forces unit led by Guile when it became involved in a scuffle against a rival unit led by Rolento. Holger was the sole survivor of his unit, but suffered tremendous physical and mental scars. He seeks revenge against Guile, feeling that he did not train him sufficiently. During the development ofStreet Fighter EX,the developers nicknamed him "Mr. Foul-play"(Phản tắc くん,Hansoku-kun).[15]In July 2011, a video from an Arika 3DS test project, calledFighting Sample,was released featuring Dark. InFighting EX Layer,Dark is influenced by Garuda's negative energy into becoming a serial killer. He is voiced byWataru Takagi.
  • Hokuto(ほくと)is the daughter of the Mizugami(Thủy thần)family, who was trained in the family's style ofkobujutsu,which has been refined into her personal style that resembles the art ofaikijujutsu.She was known as Shirase(しらせ)as a child. When Hokuto turned 17, she was sent on a journey to find her older half-brother Kairi, who went missing years before. Unknown to Hokuto, the true purpose of her journey was not only to find her brother, but to defeat him. She has been implanted with the "Seal of Blood"(Huyết の phong ấn,Chi no Fūin)to exterminate her brother. In the originalStreet Fighter EX,Hokuto wears a blue-white outfit resembling that of a Japanese archer, and whitehachimakiaround her long hair. InEX2,she wears ahakamaand ties her hair in a pony-tail. She reverts to her original design inEX3.In addition to her regular version, an alternate version named Bloody Hokuto(Huyết の phong ấn を giải かれたほくと,Chi no Fūin Tokareta Hokuto,"Hokuto with the Seal of Blood Broken" )is featured as secret character inStreet Fighter EX Plus.[16]Bloody Hokuto returns inFighting EX Layer,now going by her original name of Shirase. Hokuto also appears as a playable character, though her ending reveals her to actually be Nanase, having been brainwashed into believing she is Hokuto. She is voiced byYuri Amanoin theEXseries, and Yuka Igarashi inFighting EX Layer.
  • Kairi(カイリ),first appears as a secret character in the originalStreet Fighter EX,is depicted as an amnesiac who was initially conceived to be the main character in theEXseries. Kairi was born to the main house of the Mizukami family and was trained in the family's traditional art ofkarate.He appears in the originalEXand its re-releases with long black hair and a scar over his left eye. He lost his memories while fighting an unknown challenger and now walks the "Path of the Shura", fighting to survive. He learns that he is the elder brother of Hokuto, who has been on a mission to find him. InEX2,his hair has changed from black to white as a result of his constant battles. After confronting Hokuto and Nanase, he recovers his memories and learns that he was responsible for the death of their father.[17]Kairi returns as the protagonist ofFighting EX Layer,fighting to defeat Garuda after accidentally breaking the seal preventing his rebirth. He is voiced byKaneto Shiozawain theEXseries, andYoshitaka KureinFighting EX Layer.
  • Pullum Purna(プルム・プルナ,Purumu Puruna,Arabic:برم برنا)is the daughter of Balba Purna, an Arab multimillionaire and inventor. She decides to travel the world with her bodyguard Darun when she overhears her grandfather whisper the name "Shadaloo", believing that it is the name of a person. Unknown to Pullum, the reason why her grandfather is worried about Shadaloo is that she has a blood relative working for the organization who is a candidate to become a Shadaloo executive. She is absent from the originalStreet Fighter EX2but returns inStreet Fighter EX2 Plus,in which she inherits a kingdom after the death of a relative and decides to travel the world once again with Darun to search for her missing father.[9]Pullum's theme tune was later used in the gameTechnictix.Pullum returns as a downloadable character inFighting EX Layer,following a new clue to the whereabouts of her missing father. She is voiced byChika Sakamoto.
  • Skullomania(スカロマニア,Sukaromania)is the secret identity of Saburo Nishikoyama(Tây tiểu sơn tam lang,Nishikoyama Saburō),a third-rate businessman from Tokyo who works to support his wife and children. He adopts his superhero identity when a client asks him to dress up and pose for a superhero attraction at his department store. Donning a full-body skeleton suit, Skullomania sets out to fight evil for real. InStreet Fighter EX2,his costume is redesigned, adding a red scarf and a red letter "S" in front of his mask, along with white gloves and boots and a belt.[18]Skullomania reappears inFighting EX Layer,having settled back into life as a salaryman but finding himself unexpectedly transforming into his superhero persona without any memory of doing so afterward. With new powers also developing as well, he sets out to find the reason behind these sudden changes. He makes later appearances in the PlayStation 2 music gameTechnictixand inFighter Maker.A female version of Skullomania appears as a special guest character inSNK Heroines: Tag Team Frenzy.He is voiced byIssei Futamata,with the exception ofSNK Heroines,where the character is voiced byYūko Kaida.[19]

Introduced inStreet Fighter EX Plus

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A few months after the original version ofStreet Fighter EXwas released, an upgraded version titledStreet Fighter EX Pluswas released in arcades on March 31, 1997. In this version, all of the hidden time-released characters are available by default. This version also adds four new hidden characters, increasing the total number of characters to 21: Evil Ryu fromStreet Fighter Alpha 2,an alternate version of Hokuto named Bloody Hokuto, and two cyborgs named Cycloid-β and Cycloid-γ.

  • Cycloid-β(サイクロイド-β,Saikuroido Bēta)andCycloid-γ(サイクロイド-γ,Saikuroido Ganma),both appear as secret characters inStreet Fighter EX PlusandEX Plus α,are a pair of cyborgs that use the special techniques of other characters. Beta primarily uses command-based special moves, while Gamma specializes in charge-based moves. Both characters were based on test models used for motion capture during the development of the game. Beta is an untextured blue polygonal model resembling a male human, and Gamma is a greenwireframedmodel.[20]In the Japanese version ofStreet Fighter EX Plus αfor the PlayStation, Gamma is given an additional back-story, a weapon secretly developed by Pullum's father Balba to annihilate a huge criminal organization.[21]InStreet Fighter EX2 Plus,an unidentified Cycloid model appears in one of the bonus rounds.

Introduced inStreet Fighter EX Plus α

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ThePlayStationversion of the game, titledStreet Fighter EX Plus Alphaand promoted asStreet Fighter EX Plus α,was released on July 17, 1997. All of the characters from the arcade version ofEX Plusare included, along with two characters exclusive to this version, increasing the total number of characters to 23. Alongside new final boss Garuda, several returningStreet Fightercharacters were also added to the roster:Dhalsim,Sakura,Akuma,andM. Bison.[22]In addition, there is a hiddenbonus stagewhere the player has to smash barrels, similar to one of the three bonus stages fromStreet Fighter II.[23]

The PlayStation version also includes several game modes in addition to the Arcade mode: a dedicated two-player Versus mode, Practice mode, Team Battle mode,Survival mode,Time Attackmode, and Watch mode where the player witnesses a match between two computer-controlled characters. The PlayStation version also includes an arranged soundtrack and CG animated endings for all of the characters.

  • Garuda(ガルダ)first appears as a non-playable boss character in the originalStreet Fighter EX,but becomes a playable character in subsequent installments. Built around the concept of "a badass with a sword hidden on his back".[24]According to his back-story in the originalStreet Fighter EX,he was created by the souls of dead men who were consumed by theSatsui no Hadō,although his revised back-story inStreet Fighter EX2suggests that he has an accumulation of negative feelings such as anger, hatred, envy, treachery, and despair. Garuda's form is said to change depending on his opponent: he takes a strong form against warriors seeking strength and feeds on the hatred of warriors who are seeking vengeance.[25]Garuda returns as the antagonist ofFighting EX Layer,revived by absorbing Kairi's negative energy.

Development

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Development of the game was headed byAkira Nishitani,best known for his work onStreet Fighter II.[26]Though the gaming media had widely perceived Capcom's first in-house polygonal fighting game,Star Gladiator,as a warm-up for their first polygonalStreet Fightergame, Arika did not consult with theStar Gladiatorteam in makingStreet Fighter EX.Arika vice president Ichiro Mihara explained, "In specific terms, it's a different development line. In addition, technically, it's completely different. The know-how we're using for this 2D/3D fighting game has no relation toStar Gladiator.Fundamentally, Arika is not a subsidiary company of Capcom.... Some people may be under the impression that as we came from Capcom, there's some sort of link between us but in reality it's a different team making a different game. The concept is new and the know-how is new. "[26]

ANintendo 64port was also announced for release in 1997,[27]but later cancelled.

Soundtrack

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The music was written by formerNamcocomposers, Takayuki Aihara,Shinji Hosoe,and Ayako Saso. The themes are predominantlyjazz fusion,withrockandelectronic dance musicelements. EntitledStreet Fighter EX-SCITRON 1500 SERIES,the complete 20-track CD album was released on February 21, 1997 byPony Canyon,complete with a 19-track voice collection.[28]The 13-track live band CDStreet Fighter EX Arrange Sound Traxwas released on March 5, 1997,[29]with a drama CD released on March 21 of the same year, all by Pony Canyon.[30]

Reception

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Critical reaction

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A reviewer forNext Generationcommended Capcom for bringing theStreet Fighterseries into 3D, but judgedStreet Fighter EXto be an ultimately failed attempt. He remarked that while the characters are evenly balanced and have a handful of innovative moves, "The game plays more like a distant cousin to theStreet Fighterseries "and is simply not as fun. He also found the animations and backgrounds to not be up toStreet Fighterstandards.[36]

The expanded PlayStation version was much more positively received.Next Generationexplained that it had far exceeded the arcade version by adding new characters and new gameplay modes, as well as correcting the feel, and called it "an outstanding title even non-SF devotees will enjoy."[37]BothNext GenerationandGameSpotassured readers that the look of the old characters had been faithfully translated to polygonal form,[34][37]and critics generally approved of the series' transition to polygonal graphics.[33][35][37][40]Dan Hsu ofElectronic Gaming Monthlysaid it was "What should've been called Street Fighter III" rather than the sprite-based game released under that name, and co-reviewer Howard Grossman said it "has the attraction of 3-D looks, 2-D playability and great options!"[33]GameSpotdescribed it as "a fun game with great gameplay, better than average aesthetics, and a large number of characters" and "a 3D Street Fighter game worthy of its heritage."[34]TheOfficial UK PlayStation Magazinesaid that the "gameplay is as recognisable as the Taj Mahal", and that it was "the most fun we've ever had with Streetfighting sinceTurbo",rating the lifespan as 10/10. They concluded" this is like a second honeymoon. The true master of martial arts games remains unrivalled. "[citation needed]IGN's Jason Boor stated "this is one of the best Street Fighters I've ever played, and I think it's a good switch. It's still a 2D fighter, but it looks a whole lot better."[35]GameProsimilarly said that it "adds a cool polygonal 3D look to the classic game while keeping the fun, basic gameplay that's made the series one of the fighting genre's all-time best."[40]

Critics also overwhelmingly liked the new characters the game introduced,[32][33][35][37][40]withNext Generationdescribing them as "very playable and distinct"[37]and Ed Lomas writing inComputer and Video Gamesthat they "start to grow on you before long - especially Skullo."[32]The most common reservation critics had was that the game did not do quite enough to change up the technique from previousStreet Fightergames. Hsu said that while there were enough changes in the moves and timing to challengeStreet Fighterveterans, he was disappointed that the new characters all used the traditional fireball and dragon punch joypad motions,[33]andGameProlikewise opined that it made them feel like "Ken and Ryu clones."[40]

The PlayStation version was a runner-up for "Fighting Game of the Year" (behindStreet Fighter Collection) atElectronic Gaming Monthly's 1997 Editors' Choice Awards.[41]In 1998PlayStation: The Official Magazinelisted it as number 9 on their "best PlayStation games of all time".[42]The PlayStation version also received a nomination for "Console Fighting Game of the Year"during theAIAS'inaugural Interactive Achievement Awards.[43]

Commercial

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In Japan,Game MachinelistedStreet Fighter EXon their February 15, 1997 issue as being the second most-successful arcade game of the month.[44]Game Machinealso listedStreet Fighter EX Pluson their May 15, 1997 issue as being the sixth most-successful arcade game of the month.[45]In North America, the arcade version saw limited distribution.[46]

The PlayStation version sold over 400,000 total copies worldwide after its first year on sale, qualifying for thePlatinum Range.[citation needed]

Sequels

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A sequel toStreet Fighter EX,Street Fighter EX2,was released on May 26, 1998. It was also followed by an upgraded version titledStreet Fighter EX2 Plus,which was released in arcades and ported to the PlayStation in 1999. The third game in the series,Street Fighter EX3,was released exclusively for thePlayStation 2on March 4, 2000. TheStreet Fighter EXgames all run at avertical resolutionof 480 lines, which made them the onlyStreet Fightergames to run at a definition above 256 lines until the release ofStreet Fighter IV(which also has 3D graphics) in 2008.

Both Allen Snider and Blair Dane appear in Arika's arcade exclusive fighting game,Fighting Layer,released in Japan by Namco in 1998.

In early 2017, Arika announced that a new fighting game was in development with the working title "Arika EX". On April 1, 2017, a teaser for a new title featuring theStreet Fighter EXcharacters was released, which was initially believed to be anApril Fool'sjoke.[47]It was later revealed that the game was indeed in development and that more information would be revealed duringEVO 2017.The game was released in June 2018 under the nameFighting EX Layer.

References

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  1. ^"Secret of “Street Fighter EX” ".Archived fromthe originalon 2000-05-10.Retrieved2023-06-10.
  2. ^"Capcom: Buzz Bin".1997-06-16. Archived from the original on 1997-06-16.Retrieved2023-10-05.{{cite web}}:CS1 maint: bot: original URL status unknown (link)
  3. ^"Game Informer News".Game Informer.1999-01-28. Archived fromthe originalon 1999-01-28.Retrieved2023-04-06.
  4. ^"Games Guide".Computer Trade Weekly.No. 665. United Kingdom. 24 November 1997. p. 36.
  5. ^ストリートファイターEX,Sutorīto Faitā EX
  6. ^"Coin-Operated".Sega Saturn Magazine.No. 14.Emap International Limited.December 1996. pp. 90–91.
  7. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 299
  8. ^"Allen's profile from theFighting Layerwebsite "(in Japanese). Archived fromthe originalon 8 July 2009.
  9. ^abAll About Capcom Head-to-Head Fighting Game 1987–2000,page 337
  10. ^"Blair's profile from theFighting Layerwebsite "(in Japanese). Archived fromthe originalon 8 July 2009.
  11. ^Arika/Capcom.Street Fighter EX3.Level/area: Cracker Jack's ending.
  12. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 318
  13. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 325
  14. ^Arika/Capcom.Street Fighter EX3.Level/area: Darun's ending with Zangief as his tag partner.
  15. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 329
  16. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 339
  17. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 305
  18. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 321
  19. ^"スカロマニア | SNKヒロインズ Tag Team Frenzy".game.snk-corp.jp(in Japanese).Retrieved27 September2018.
  20. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 313
  21. ^Arika/Capcom.Street Fighter EX Plus α(in Japanese). Level/area: Cycloid Gamma's ending.プルムの phụ, バルバが cự đại な phạm tội tổ chức を壊 diệt させるために khai phát した binh khí γ. Hoàn thành gian cận に nội thông され, u bế された bỉ にγがどうなったか tri る thuật はない. Bỉ の ý chí に phản して sử われていようとも・・・
  22. ^"So, What Exactly Does the 'Plus' Do for Us?".Electronic Gaming Monthly.No. 96.Ziff Davis.July 1997. p. 97.
  23. ^"Tricks of the Trade".Electronic Gaming Monthly.No. 99.Ziff Davis.October 1997. p. 65.
  24. ^"Character Guide 178: Garuda".Capcom.2017-10-18.Archivedfrom the original on 27 April 2023.Retrieved2023-05-24.
  25. ^All About Capcom Head-to-Head Fighting Game 1987–2000,page 307
  26. ^abHarrod, Warren (December 1996). "The Akira [sic] Interview ".Sega Saturn Magazine.No. 14.Emap International Limited.pp. 91–95.
  27. ^"Stop Press".Next Generation.No. 25.Imagine Media.January 1997. p. 15.
  28. ^"PCCB-00241 | STREET FIGHTER EX - VGMdb".vgmdb.net.Retrieved2024-09-20.
  29. ^"PCCB-00251 | Street Fighter EX -Arrange Sound Trax- - VGMdb".vgmdb.net.Retrieved2024-09-20.
  30. ^"PCCB-00256 | STREET FIGHTER EX DRAMA CD - VGMdb".vgmdb.net.Retrieved2024-09-20.
  31. ^"Street Fighter EX Plus Alpha for PlayStation".GameRankings.CBS Interactive.Archived fromthe originalon December 9, 2019.Retrieved8 August2018.
  32. ^abcLomas, Ed (November 1997)."Review: Street Fighter EX Plus Alpha".Computer and Video Games.No. 192. pp. 74–75.Retrieved8 August2018.
  33. ^abcde"Review Crew: SF EX Plus α".Electronic Gaming Monthly.No. 102.Ziff Davis.January 1998. p. 162.
  34. ^abc"Street Fighter EX Plus Alpha Review".GameSpot.November 4, 1997.Retrieved8 August2018.
  35. ^abcdBoor, Jason (October 26, 1997)."Street Fighter Ex Plus Alpha Review".IGN.Retrieved8 August2018.
  36. ^ab"Street Fighter EX".Next Generation.No. 27.Imagine Media.March 1997. p. 103.
  37. ^abcdef"Finals".Next Generation.No. 35.Imagine Media.November 1997. p. 196.
  38. ^Magazine review, issue 25, Nov 1997, page 117
  39. ^Lucas, Victor (December 10, 1997)."Reviews: Street Fighter EX Plus Alpha".Electric Playground.Archived fromthe originalon December 5, 1998.
  40. ^abcdJohnny Ballgame (November 1997). "PlayStation ProReview: Street Fighter EX Plus".GamePro.No. 110.IDG.p. 136.
  41. ^"Editors' Choice Awards".Electronic Gaming Monthly.No. 104. Ziff Davis. March 1998. p. 88.
  42. ^"Imagine Media's PSM Names Top 25 PlayStation Games of All Time".Business Wire.August 3, 1998. Archived fromthe originalon 10 June 2013.Retrieved8 August2018.
  43. ^"D.I.C.E. Awards By Video Game Details Street Fighter EX Plus α".interactive.org.Academy of Interactive Arts & Sciences.Retrieved4 August2023.
  44. ^"Game Machine's Best Hit Games 25 - TVゲーム cơ ーソフトウェア (Video Game Software)".Game Machine(in Japanese). No. 535.Amusement Press, Inc.15 February 1997. p. 21.
  45. ^"Game Machine's Best Hit Games 25 - TVゲーム cơ ーソフトウェア (Video Game Software)".Game Machine(in Japanese). No. 541.Amusement Press, Inc.15 May 1997. p. 21.
  46. ^"Street Fighter EX Plus α: Street Fighting Finally Goes 3-D".Electronic Gaming Monthly.No. 99.Ziff Davis.October 1997. p. 130.
  47. ^Arika confirms untitled fighting game with Street Fighter EX characters
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