Wild Heartsis a 2023action role-playingvideo gamedeveloped byOmega Forceand published byElectronic Artsunder its EA Originals label. The game tasks the player to hunt massive monsters in Azuma, a fantasy world inspired byfeudal Japan.The game was released forPlayStation 5,Windows,andXbox Series X/Son February 17.
Wild Hearts | |
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Developer(s) | Omega Force |
Publisher(s) | Electronic Arts |
Director(s) |
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Producer(s) | Yosuke Hayashi |
Artist(s) |
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Writer(s) |
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Composer(s) |
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Engine | Katana Engine |
Platform(s) | |
Release | February 17, 2023 |
Genre(s) | Action role-playing |
Mode(s) | Single-player,multiplayer |
Gameplay
editPlayers assume the role of a nameless hunter, who must embark on quests to hunt down massive monsters known as Kemono in the world of Azuma. Azuma is not anopen world,but instead, several large areas that players can freely explore. The game features eight different weapon types, including the likes ofwagasaandkatana.In addition to using weapons to defeat enemies, players can also build items to assist combat through theKarakurimechanic. For instance, players can build crates which can be leapt off of to perform powerful attacks, or a torch which can be used to ignite enemies. These items can be combined to form larger machines, such as abulwarkthat blocks an enemy's path. Constructed items are permanent until they are destroyed by Kemono. Players can also build Karakuri to aid transversal. Building Karakuri consumes thread, which can be acquired through simply attacking enemies. As the player progresses in the game, they will unlock new weapons and armors, allowing players to hunt more challenging monsters.[1]The team estimated that players can complete the game's narrative campaign in about 30 hours. Players can team up with two other players as they progress in the game.[2]
Plot
editA kemono hunter travels to Azuma after leaving their distant homeland because of warring Samurais and a decline in kemono hunting. The Hunter finds a small piece of Karakuri technology from a mummified corpse before battling a large, ice wielding wolf kemono. The Hunter loses the fight and is left for dead, but is rescued by a mysterious old man namedMujina.Mujina activates and imparts the Karakuri “seed” the Hunter found into their heart and informs the Hunter to head to the town of Minato.
The Hunter regains consciousness and discovers their new found power to conjure up Karakuri objects and harvestcelestial threadsto fuel their new power. While traveling to Minato, the Hunter rescues the town's blacksmith Natsume and her escort Ujishige from Kemonos. At the request of the town's steward, Toga-hime, the Hunter assists in helping the destitute town prosper by hunting kemono materials. Later, with the help of the town's Karakuri expert Surazan, the Hunter restores the flow of celestial thread to power dormant Karakuri technologies in the town. This however attracts the attention of a gigantic Kemono called Earthbreaker, who hungers for the town's concentration of celestial thread after it was diverted from its territory. The Hunter rallies the townsfolks to defend Minato and slays the beast. As the town celebrates their victory and witness a reveredbird of preykemonoAmaterasufly close by, Suruzan uncovers old records that indicate celestial thread supplies are waning across Azuma and are causing unrest among kemonos.
While out on a mission with Ujishige in the Natsukodachi Isle the duo notice that the environment, normally rocky and aquatic, has become completely frozen over and spot the same ice wolf kemono that nearly killed the Hunter, now called Deathstalker; deeming it responsible for the drastic environmental changes. Surazan hypothesizes that the decrease in celestial threads is causing the Deathstalker to venture far from its territory, the Fuyufusagi Fort, way up north. Ujishige reveals to the Hunter that he was once a retainer for thedaimyowho governed from the Fuyufusagi Fort until kemonos led by the Deathstalker turned the area into a frozen wasteland. The Hunter kills the Deathstalker at the fort and both Ujishige and the Hunter escape from two more Deathstalkers after Amaterasu intervenes and fights them.
Surazan discovers that the deceased Deathstalker contains only meager amounts of celestial thread in its system, confirming her hypothesis that the Deathstalker ventured far from its territory in a desperate search for celestial threads. The Hunter and Ujishige further confirm Surazan's findings after discovering that other power kemono variants aremigrating far from their usually habitatsand are drastically altering the natural environment. The duo returns to Minato only to witness Amaterasu attacking the town to claim its concentration of celestial threads. Mujina arrives and warns the Hunter that the kemonos’ increasingly aggressive and desperate search for scarce celestial threads is sending Azuma into chaos. The Hunter, Ujishige, Natsume, and Surazan bolster the town's defenses and rallies the townsfolks once more to defend against Amaterasu's second arrival. The Hunter slays Amaterasu, helps rebuild Minato, and later slays two more powerful kemonos that have caused a wildfire near Minato. However, the over usage of the Karakuri “seed” causes the Hunter to suffercardiac arrestand collapse.
Simultaneously Azuma begins to experience a never-ending relentless rainfall that is causing severe ecological damage across Azuma. Mujina appears again and warns the Hunter that the “Rain of a Thousand Days” has occurred, informing the Hunter to end it they must hunt the “source kemono” atop of the Sacred Mountain. As Mujina disappears it is revealed that he is actually the spirit of numerous hunters that failed to quell the “Rain of a Thousand Days” that plaque Azuma in ancient past, leading to the downfall of an ancient hunter community in Minato that once used Karakuri. The Hunter scales the mountain and slays aCelestial Dragonto gain entrance inside the mountain. There the Hunter confronts the Celestial Being, an entity that guards the source of the celestial threads. The Hunter slays the Celestial Being and activates an ancient Kakakuri structure that restores the flow of celestial threads before losing consciousness. The restoration of celestial threads quells the endless rainfall, heals Azuma's ecosystems, and placates the kemonos. The Hunter regains consciousness and returns to Minato.
In the postgame, if the Hunter slays four deeply volatile kemonos they will converse with Mujina once more, who congratulates the Hunter for accomplishing what no human or kemono could ever achieve.
Development
editThe game was developed by Japanese developerOmega Force.Development of the game started in 2018[2]and used Koei Tecmo's in-house engine called "Katana Engine".[3]According to game director Kotaro Hirata, the team learned from their experience developing theToukidenseries, and intended to create a modern Japanese monster-hunting game. To stand out from other monster hunting games, the team introduced Kemono, monsters which were described as "a fusion of nature and animals", and Karakuri, a building mechanic which supplements the game's melee combat.[4]Monsters and creatures were designed to be threatening and challenging, so that players would not feel "guilty" about killing them.[5]The team did not makeWild Heartsan installment in theToukidenseries because they felt that the game had its own distinct presentation and combat mechanics. The game world was inspired by feudal Japan, and it features four different biomes, each based on one of the four seasons.[6]Originally the game supported four-player multiplayer; this was later altered as the team believed that it would create imbalanced gameplay.[4]
Hirata, mentioned in an Interview withThe Verge,thatDynasty Warriorshad become a pillar franchise for Omega Force, and that withWild Hearts,they hoped to have another strong pillar franchise.[7]
PublisherElectronic Artsannounced its partnership with Omega Force and its parent companyKoei Tecmoon September 14, 2022. The game would be published under itsEA Originalslabel, which had previously released smaller, independent video games such asIt Takes TwoandUnravel.[8]The game was officially announced on September 23, 2022.Wild Heartswas released forPlayStation 5,Windows,andXbox Series X/Son February 17, 2023, with support forcross-platform play.[9]
Reception
editAggregator | Score |
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Metacritic | (PC) 75/100[10] (PS5) 79/100[11] (XSXS) 76/100[12] |
Publication | Score |
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Destructoid | 8/10[13] |
Easy Allies | 7.5/10[14] |
Game Informer | 8/10[15] |
GameRevolution | 8/10[16] |
GameSpot | 8/10[17] |
GamesRadar+ | [18] |
Hardcore Gamer | 4/5[19] |
IGN | 8/10[20] |
PC Gamer(US) | 63/100[21] |
Push Square | [22] |
RPGFan | 84/100[23] |
Shacknews | 8/10[24] |
The Guardian | [25] |
Video Games Chronicle | [26] |
VG247 | [27] |
Critical reception
editWild Heartsreceived "generally favorable" reviews, according toreview aggregatorMetacritic.[10][11][12]
Rock Paper Shotgunenjoyed the title's building mechanics, saying it made the player feel "less of a mythical superhero and more of a desperate inventor", but criticized how poor performance was onWindows.[28]Eurogamerpraised the game's feudal Japan-inspired world, "it's beautiful stuff – and even more impressive once rampaging Kemono start smashing it to bits".[29]The Vergeliked the music and the scope of the fights, writing "The sweeping orchestral score and the sheer size and power of the monsters make even the one-star hunts feel like an epic battle".[30]NPRpraised the game's monster appearance and power design, saying "stunning and enormous animals superpowered by primal nature".[31]
Sales
editThe PlayStation 5 version ofWild Heartswas the second bestselling retail game during its first week of release in Japan, with 26,905 physical copies being sold across the country.[32]
References
edit- ^DeFreitas, Casey (October 10, 2022)."Wild Hearts Hands-On Preview: Gorgeous Monster Hunting with Building".IGN.RetrievedOctober 11,2022.
- ^abHilliard, Kyle (October 10, 2022)."Building A Better Hunter By Going Hands-On With Wild Hearts".GameSpot.RetrievedOctober 11,2022.
- ^Morgan, Thomas (February 26, 2023)."Wild Hearts: a potentially great game impacted by tech issues on all platforms".Eurogamer.RetrievedNovember 6,2024.
Developed using the Katana engine - a newly branded tech from Koei Tecmo - there's no denying the quality of Wild Hearts' art direction.
- ^abSkrebels, Joe (September 28, 2022)."Wild Hearts Interview: Magical Building, Open Worlds, and Why It's Out So Soon".IGN.RetrievedOctober 11,2022.
- ^Webster, Andrew (October 10, 2022)."Wild Hearts' monsters will make you feel threatened — even the cute ones".The Verge.RetrievedOctober 11,2022.
- ^Fuller, Alex (October 10, 2022)."Wild Hearts Preview".RPGamer.RetrievedOctober 11,2022.
- ^Webster, Andrew (October 11, 2022)."Wild Hearts' monsters will make you feel threatened — even the cute ones".The Verge.RetrievedJanuary 24,2023.
- ^Carter, Justin (September 14, 2022)."EA partners with Koei Tecmo and Omega Force on new game".Game Developer.RetrievedOctober 11,2022.
- ^McWhertor, Michael (September 28, 2022)."EA and Dynasty Warriors devs reveal their take on Monster Hunter".Polygon.RetrievedOctober 11,2022.
- ^ab"Wild Hearts for PC Reviews".Metacritic.RetrievedFebruary 16,2023.
- ^ab"Wild Hearts for PlayStation 5 Reviews".Metacritic.RetrievedFebruary 16,2023.
- ^ab"Wild Hearts for Xbox Series X Reviews".Metacritic.RetrievedFebruary 16,2023.
- ^Carter, Chris (February 16, 2023)."Review: Wild Hearts".Destructoid.RetrievedFebruary 16,2023.
- ^Ellis, Bradley (March 1, 2023)."Review: Wild Hearts".Easy Allies.RetrievedMarch 1,2023.
- ^Livingston-Garcia, Louis (February 16, 2023)."Wild Hearts Review - A Bountiful Hunt".Game Informer.Archived fromthe originalon February 16, 2023.RetrievedFebruary 16,2023.
- ^Ashworth, Mack (February 28, 2023)."Wild Hearts Review".Game Revolution.RetrievedFebruary 28,2023.
- ^Wakeling, Richard (February 16, 2023)."Wild Hearts Review - Build Me Up".GameSpot.RetrievedFebruary 16,2023.
- ^Cryer, Hirun (February 16, 2023)."Wild Hearts review: 'A worthy competitor to Monster Hunter'".GamesRadar+.RetrievedFebruary 16,2023.
- ^Shive, Chris (February 16, 2023)."Review: Wild Hearts".Hardcore Gamer.RetrievedFebruary 16,2023.
- ^Marks, Tom (February 16, 2023)."Wild Hearts Review".IGN.RetrievedFebruary 16,2023.
- ^Fenlon, Wes (February 16, 2023)."Wild Hearts review".PC Gamer.RetrievedFebruary 16,2023.
- ^Cal McCormick, John (February 16, 2023)."Wild Hearts Review (PS5)".Push Square.RetrievedFebruary 16,2023.
- ^Kobylanski, Abraham (February 22, 2023)."Wild Hearts Review".RPGFan.RetrievedFebruary 22,2023.
- ^Denzer, TJ (February 16, 2023)."Wild Hearts review: Beauty and elegance of the hunt".Shacknews.RetrievedFebruary 16,2023.
- ^Regan, Tom (February 16, 2023)."Wild Hearts review – fantastic beasts and where to fight them".The Guardian.RetrievedFebruary 16,2023.
- ^Scullion, Chris (February 16, 2023)."Review: Wild Hearts is a solid, if flawed, take on the monster hunting genre".Video Games Chronicle.RetrievedFebruary 16,2023.
- ^Peppiatt, Dom (February 16, 2023)."Wild Hearts review: We've got Monster Hunter at home…".VG247.RetrievedFebruary 16,2023.
- ^Richardson, Liam (February 16, 2023)."Shaky performance aside, Wild Hearts is a worthy alternative to Monster Hunter".Rock, Paper, Shotgun.RetrievedFebruary 17,2023.
- ^Wales, Matt (February 16, 2023)."Wild Hearts review - Monster Hunter's formula taken to fantastic new heights".Eurogamer.RetrievedFebruary 16,2023.
- ^Webster, Andrew (February 16, 2023)."Wild Hearts is a fresh take on Monster Hunter with a dash of Fortnite".The Verge.RetrievedFebruary 17,2023.
- ^McGinnis, Vanessa (February 16, 2023)."'Wild Hearts' Review: Monster hunting under construction ".NPR.
- ^Romano, Sal (February 23, 2023)."Famitsu Sales: 2/13/23 – 2/19/23 [Update]".Gematsu.RetrievedFebruary 25,2023.