Acomputeris amachinethat can beprogrammedto automaticallycarry outsequences ofarithmeticorlogical operations(computation). Moderndigital electroniccomputers can perform generic sets of operations known asprograms.These programs enable computers to perform a wide range of tasks. The termcomputer systemmay refer to a nominally complete computer that includes thehardware,operating system,software,andperipheralequipment needed and used for full operation; or to a group of computers that are linked and function together, such as acomputer networkorcomputer cluster.

Man replacing one vacuum tube out of hundreds in early computer
Computer room with multiple computer cabinets and operating panel
Smartphone with rainbow-like display held in a hand
Black desktop computer with monitor on top and keyboard in front
Purple video game console with attached controller
Rows of large, dark computer cabinets in warehouse-like room
Computers and computing devices from different eras—left to right, top to bottom:

A broad range ofindustrialandconsumer productsuse computers ascontrol systems,including simple special-purpose devices likemicrowave ovensandremote controls,and factory devices likeindustrial robots.Computers are at the core of general-purpose devices such aspersonal computersandmobile devicessuch assmartphones.Computers power theInternet,which links billions of computers and users.

Early computers were meant to be used only for calculations. Simple manual instruments like theabacushave aided people in doing calculations since ancient times. Early in theIndustrial Revolution,some mechanical devices were built to automate long, tedious tasks, such as guiding patterns forlooms.More sophisticated electrical machines did specializedanalogcalculations in the early 20th century. The firstdigitalelectronic calculating machines were developed duringWorld War II,bothelectromechanicaland usingthermionic valves.The firstsemiconductortransistorsin the late 1940s were followed by thesilicon-basedMOSFET(MOS transistor) andmonolithic integrated circuitchip technologies in the late 1950s, leading to themicroprocessorand themicrocomputer revolutionin the 1970s. The speed, power, and versatility of computers have been increasing dramatically ever since then, withtransistor countsincreasing at a rapid pace (Moore's lawnoted that counts doubled every two years), leading to theDigital Revolutionduring the late 20th and early 21st centuries.

Conventionally, a modern computer consists of at least oneprocessing element,typically acentral processing unit(CPU) in the form of amicroprocessor,together with some type ofcomputer memory,typicallysemiconductor memorychips. The processing element carries out arithmetic and logical operations, and a sequencing and control unit can change the order of operations in response to storedinformation.Peripheral devices include input devices (keyboards,mice,joysticks,etc.), output devices (monitors,printers,etc.), andinput/output devicesthat perform both functions (e.g.touchscreens). Peripheral devices allow information to be retrieved from an external source, and they enable the results of operations to be saved and retrieved.

Etymology

Ahuman computer,with microscope and calculator, 1952

It was not until the mid-20th century that the word acquired its modern definition; according to theOxford English Dictionary,the first known use of the wordcomputerwas in a different sense, in a 1613 book calledThe Yong Mans Gleaningsby the English writerRichard Brathwait:"I haue [sic] read the truest computer of Times, and the best Arithmetician that euer [sic] breathed, and he reduceth thy dayes into a short number. "This usage of the term referred to ahuman computer,a person who carried out calculations orcomputations.The word continued to have the same meaning until the middle of the 20th century. During the latter part of this period, women were often hired as computers because they could be paid less than their male counterparts.[1]By 1943, most human computers were women.[2]

TheOnline Etymology Dictionarygives the first attested use ofcomputerin the 1640s, meaning 'one who calculates'; this is an "agent noun from compute (v.)". TheOnline Etymology Dictionarystates that the use of the term to mean"'calculating machine' (of any type) is from 1897. "TheOnline Etymology Dictionaryindicates that the "modern use" of the term, to mean 'programmable digital electronic computer' dates from "1945 under this name; [in a] theoretical [sense] from 1937, asTuring machine".[3]The name has remained, although modern computers are capable of many higher-level functions.

History

Pre-20th century

TheIshango bone,abone tooldating back toprehistoric Africa

Devices have been used to aid computation for thousands of years, mostly usingone-to-one correspondencewithfingers.The earliest counting device was most likely a form oftally stick.Later record keeping aids throughout theFertile Crescentincluded calculi (clay spheres, cones, etc.) which represented counts of items, likely livestock or grains, sealed in hollow unbaked clay containers.[a][4]The use ofcounting rodsis one example.

The Chinesesuanpan(Bàn tính). The number represented on thisabacusis 6,302,715,408.

Theabacuswas initially used for arithmetic tasks. TheRoman abacuswas developed from devices used inBabyloniaas early as 2400 BCE. Since then, many other forms of reckoning boards or tables have been invented. In a medieval Europeancounting house,a checkered cloth would be placed on a table, and markers moved around on it according to certain rules, as an aid to calculating sums of money.[5]

TheAntikythera mechanism,dating back toancient Greececirca 150–100 BCE, is an earlyanalog computingdevice.

TheAntikythera mechanismis believed to be the earliest known mechanicalanalog computer,according toDerek J. de Solla Price.[6]It was designed to calculate astronomical positions. It was discovered in 1901 in theAntikythera wreckoff the Greek island ofAntikythera,betweenKytheraandCrete,and has been dated to approximatelyc. 100 BCE.Devices of comparable complexity to the Antikythera mechanism would not reappear until the fourteenth century.[7]

Many mechanical aids to calculation and measurement were constructed for astronomical and navigation use. Theplanispherewas astar chartinvented byAbū Rayhān al-Bīrūnīin the early 11th century.[8]Theastrolabewas invented in theHellenistic worldin either the 1st or 2nd centuries BCE and is often attributed toHipparchus.A combination of the planisphere anddioptra,the astrolabe was effectively an analog computer capable of working out several different kinds of problems inspherical astronomy.An astrolabe incorporating a mechanicalcalendarcomputer[9][10]andgear-wheels was invented by Abi Bakr ofIsfahan,Persiain 1235.[11]Abū Rayhān al-Bīrūnī invented the first mechanical gearedlunisolar calendarastrolabe,[12]an early fixed-wiredknowledge processing machine[13]with agear trainand gear-wheels,[14]c. 1000 AD.

Thesector,a calculating instrument used for solving problems in proportion,trigonometry,multiplication and division, and for various functions, such as squares and cube roots, was developed in the late 16th century and found application in gunnery, surveying and navigation.

Theplanimeterwas a manual instrument to calculate the area of a closed figure by tracing over it with a mechanical linkage.

Aslide rule

Theslide rulewas invented around 1620–1630, by the English clergymanWilliam Oughtred,shortly after the publication of the concept of thelogarithm.It is a hand-operated analog computer for doing multiplication and division. As slide rule development progressed, added scales provided reciprocals, squares and square roots, cubes and cube roots, as well astranscendental functionssuch as logarithms and exponentials, circular andhyperbolictrigonometry and otherfunctions.Slide rules with special scales are still used for quick performance of routine calculations, such as theE6Bcircular slide rule used for time and distance calculations on light aircraft.

In the 1770s,Pierre Jaquet-Droz,a Swisswatchmaker,built a mechanical doll (automaton) that could write holding a quill pen. By switching the number and order of its internal wheels different letters, and hence different messages, could be produced. In effect, it could be mechanically "programmed" to read instructions. Along with two other complex machines, the doll is at the Musée d'Art et d'Histoire ofNeuchâtel,Switzerland,and still operates.[15]

In 1831–1835, mathematician and engineerGiovanni Planadevised aPerpetual Calendar machine,which through a system of pulleys and cylinders could predict theperpetual calendarfor every year from 0 CE (that is, 1 BCE) to 4000 CE, keeping track of leap years and varying day length. Thetide-predicting machineinvented by the Scottish scientistSir William Thomsonin 1872 was of great utility to navigation in shallow waters. It used a system of pulleys and wires to automatically calculate predicted tide levels for a set period at a particular location.

Thedifferential analyser,a mechanical analog computer designed to solvedifferential equationsbyintegration,used wheel-and-disc mechanisms to perform the integration. In 1876, Sir William Thomson had already discussed the possible construction of such calculators, but he had been stymied by the limited output torque of theball-and-disk integrators.[16]In a differential analyzer, the output of one integrator drove the input of the next integrator, or a graphing output. Thetorque amplifierwas the advance that allowed these machines to work. Starting in the 1920s,Vannevar Bushand others developed mechanical differential analyzers.

In the 1890s, the Spanish engineerLeonardo Torres Quevedobegan to develop a series of advancedanalog machinesthat could solve real and complex roots ofpolynomials,[17][18][19][20]which were published in 1901 by theParis Academy of Sciences.[21]

First computer

Charles Babbage
A diagram of a portion of Babbage'sDifference engine
The Difference Engine Number 2 at theIntellectual Ventureslaboratory in Seattle

Charles Babbage,an English mechanical engineer andpolymath,originated the concept of a programmable computer. Considered the "father of the computer",[22]he conceptualized and invented the firstmechanical computerin the early 19th century.

After working on hisdifference enginehe announced his invention in 1822, in a paper to theRoyal Astronomical Society,titled "Note on the application of machinery to the computation of astronomical and mathematical tables".[23]He also designed to aid in navigational calculations, in 1833 he realized that a much more general design, ananalytical engine,was possible. The input of programs and data was to be provided to the machine viapunched cards,a method being used at the time to direct mechanicalloomssuch as theJacquard loom.For output, the machine would have a printer, a curve plotter and a bell. The machine would also be able to punch numbers onto cards to be read in later. The engine would incorporate anarithmetic logic unit,control flowin the form ofconditional branchingandloops,and integratedmemory,making it the first design for a general-purpose computer that could be described in modern terms asTuring-complete.[24][25]

The machine was about a century ahead of its time. All the parts for his machine had to be made by hand – this was a major problem for a device with thousands of parts. Eventually, the project was dissolved with the decision of theBritish Governmentto cease funding. Babbage's failure to complete the analytical engine can be chiefly attributed to political and financial difficulties as well as his desire to develop an increasingly sophisticated computer and to move ahead faster than anyone else could follow. Nevertheless, his son,Henry Babbage,completed a simplified version of the analytical engine's computing unit (themill) in 1888. He gave a successful demonstration of its use in computing tables in 1906.

Electromechanical calculating machine

Electro-mechanical calculator (1920) byLeonardo Torres Quevedo.

In his workEssays on Automaticspublished in 1914,Leonardo Torres Quevedowrote a brief history of Babbage's efforts at constructing a mechanical Difference Engine and Analytical Engine. The paper contains a design of a machine capable to calculate formulas like,for a sequence of sets of values. The whole machine was to be controlled by aread-onlyprogram, which was complete with provisions forconditional branching.He also introduced the idea offloating-point arithmetic.[26][27][28]In 1920, to celebrate the 100th anniversary of the invention of thearithmometer,Torres presented in Paris the Electromechanical Arithmometer, which allowed a user to input arithmetic problems through akeyboard,and computed and printed the results,[29][30][31][32]demonstrating the feasibility of an electromechanical analytical engine.[33]

Analog computers

Sir William Thomson's third tide-predicting machine design, 1879–81

During the first half of the 20th century, many scientificcomputingneeds were met by increasingly sophisticated analog computers, which used a direct mechanical or electrical model of the problem as a basis forcomputation.However, these were not programmable and generally lacked the versatility and accuracy of modern digital computers.[34]The first modern analog computer was atide-predicting machine,invented bySir William Thomson(later to become Lord Kelvin) in 1872. Thedifferential analyser,a mechanical analog computer designed to solve differential equations by integration using wheel-and-disc mechanisms, was conceptualized in 1876 byJames Thomson,the elder brother of the more famous Sir William Thomson.[16]

The art of mechanical analog computing reached its zenith with thedifferential analyzer,built by H. L. Hazen andVannevar BushatMITstarting in 1927. This built on the mechanical integrators ofJames Thomsonand the torque amplifiers invented by H. W. Nieman. A dozen of these devices were built before their obsolescence became obvious. By the 1950s, the success of digital electronic computers had spelled the end for most analog computing machines, but analog computers remained in use during the 1950s in some specialized applications such as education (slide rule) and aircraft (control systems).

Digital computers

Electromechanical

Claude Shannon's 1937master's thesislaid the foundations of digital computing, with his insight of applying Boolean algebra to the analysis and synthesis of switching circuits being the basic concept which underlies all electronic digital computers.[35][36]

By 1938, theUnited States Navyhad developed an electromechanical analog computer small enough to use aboard asubmarine.This was theTorpedo Data Computer,which used trigonometry to solve the problem of firing a torpedo at a moving target. DuringWorld War IIsimilar devices were developed in other countries as well.

Replica ofKonrad Zuse'sZ3,the first fully automatic, digital (electromechanical) computer

Early digital computers wereelectromechanical;electric switches drove mechanical relays to perform the calculation. These devices had a low operating speed and were eventually superseded by much faster all-electric computers, originally usingvacuum tubes.TheZ2,created by German engineerKonrad Zusein 1939 inBerlin,was one of the earliest examples of an electromechanical relay computer.[37]

Konrad Zuse,inventor of the modern computer[38][39]

In 1941, Zuse followed his earlier machine up with theZ3,the world's first working electromechanicalprogrammable,fully automatic digital computer.[40][41]The Z3 was built with 2000relays,implementing a 22bitword lengththat operated at aclock frequencyof about 5–10Hz.[42]Program code was supplied on punchedfilmwhile data could be stored in 64 words of memory or supplied from the keyboard. It was quite similar to modern machines in some respects, pioneering numerous advances such asfloating-point numbers.Rather than the harder-to-implement decimal system (used inCharles Babbage's earlier design), using abinarysystem meant that Zuse's machines were easier to build and potentially more reliable, given the technologies available at that time.[43]The Z3 was not itself a universal computer but could be extended to beTuring complete.[44][45]

Zuse's next computer, theZ4,became the world's first commercial computer; after initial delay due to the Second World War, it was completed in 1950 and delivered to theETH Zurich.[46]The computer was manufactured by Zuse's own company,Zuse KG,which was founded in 1941 as the first company with the sole purpose of developing computers in Berlin.[46]The Z4 served as the inspiration for the construction of theERMETH,the first Swiss computer and one of the first in Europe.[47]

Vacuum tubes and digital electronic circuits

Purelyelectronic circuitelements soon replaced their mechanical and electromechanical equivalents, at the same time that digital calculation replaced analog. The engineerTommy Flowers,working at thePost Office Research Stationin London in the 1930s, began to explore the possible use of electronics for thetelephone exchange.Experimental equipment that he built in 1934 went into operation five years later, converting a portion of thetelephone exchangenetwork into an electronic data processing system, using thousands ofvacuum tubes.[34]In the US,John Vincent AtanasoffandClifford E. BerryofIowa State Universitydeveloped and tested theAtanasoff–Berry Computer(ABC) in 1942,[48]the first "automatic electronic digital computer".[49]This design was also all-electronic and used about 300 vacuum tubes, with capacitors fixed in a mechanically rotating drum for memory.[50]

Colossus,the firstelectronic digitalprogrammable computing device, was used to break German ciphers during World War II. It is seen here in use atBletchley Parkin 1943.

During World War II, the British code-breakers atBletchley Parkachieved a number of successes at breaking encrypted German military communications. The German encryption machine,Enigma,was first attacked with the help of the electro-mechanicalbombeswhich were often run by women.[51][52]To crack the more sophisticated GermanLorenz SZ 40/42machine, used for high-level Army communications,Max Newmanand his colleagues commissioned Flowers to build theColossus.[50]He spent eleven months from early February 1943 designing and building the first Colossus.[53]After a functional test in December 1943, Colossus was shipped to Bletchley Park, where it was delivered on 18 January 1944[54]and attacked its first message on 5 February.[50]

Colossus was the world's firstelectronic digitalprogrammable computer.[34]It used a large number of valves (vacuum tubes). It had paper-tape input and was capable of being configured to perform a variety ofboolean logicaloperations on its data, but it was not Turing-complete. Nine Mk II Colossi were built (The Mk I was converted to a Mk II making ten machines in total). Colossus Mark I contained 1,500 thermionic valves (tubes), but Mark II with 2,400 valves, was both five times faster and simpler to operate than Mark I, greatly speeding the decoding process.[55][56]

ENIACwas the firstelectronic,Turing-complete device, and performed ballistics trajectory calculations for theUnited States Army.

TheENIAC[57](Electronic Numerical Integrator and Computer) was the first electronicprogrammablecomputer built in the U.S. Although the ENIAC was similar to the Colossus, it was much faster, more flexible, and it was Turing-complete. Like the Colossus, a "program" on the ENIAC was defined by thestatesof its patch cables and switches, a far cry from thestored programelectronic machines that came later. Once a program was written, it had to be mechanically set into the machine with manual resetting of plugs and switches. The programmers of the ENIAC were six women, often known collectively as the "ENIAC girls".[58][59]

It combined the high speed of electronics with the ability to be programmed for many complex problems. It could add or subtract 5000 times a second, a thousand times faster than any other machine. It also had modules to multiply, divide, and square root. High speed memory was limited to 20 words (about 80 bytes). Built under the direction ofJohn MauchlyandJ. Presper Eckertat the University of Pennsylvania, ENIAC's development and construction lasted from 1943 to full operation at the end of 1945. The machine was huge, weighing 30 tons, using 200 kilowatts of electric power and contained over 18,000 vacuum tubes, 1,500 relays, and hundreds of thousands of resistors, capacitors, and inductors.[60]

Modern computers

Concept of modern computer

The principle of the modern computer was proposed byAlan Turingin his seminal 1936 paper,[61]On Computable Numbers.Turing proposed a simple device that he called "Universal Computing machine" and that is now known as auniversal Turing machine.He proved that such a machine is capable of computing anything that is computable by executing instructions (program) stored on tape, allowing the machine to be programmable. The fundamental concept of Turing's design is thestored program,where all the instructions for computing are stored in memory.Von Neumannacknowledged that the central concept of the modern computer was due to this paper.[62]Turing machines are to this day a central object of study intheory of computation.Except for the limitations imposed by their finite memory stores, modern computers are said to beTuring-complete,which is to say, they havealgorithmexecution capability equivalent to a universal Turing machine.

Stored programs

A section of the reconstructedManchester Baby,the first electronicstored-program computer

Early computing machines had fixed programs. Changing its function required the re-wiring and re-structuring of the machine.[50]With the proposal of the stored-program computer this changed. A stored-program computer includes by design aninstruction setand can store in memory a set of instructions (aprogram) that details thecomputation.The theoretical basis for the stored-program computer was laid out byAlan Turingin his 1936 paper. In 1945, Turing joined theNational Physical Laboratoryand began work on developing an electronic stored-program digital computer. His 1945 report "Proposed Electronic Calculator" was the first specification for such a device. John von Neumann at theUniversity of Pennsylvaniaalso circulated hisFirst Draft of a Report on the EDVACin 1945.[34]

TheManchester Babywas the world's firststored-program computer.It was built at theUniversity of Manchesterin England byFrederic C. Williams,Tom KilburnandGeoff Tootill,and ran its first program on 21 June 1948.[63]It was designed as atestbedfor theWilliams tube,the firstrandom-accessdigital storage device.[64]Although the computer was described as "small and primitive" by a 1998 retrospective, it was the first working machine to contain all of the elements essential to a modern electronic computer.[65]As soon as the Baby had demonstrated the feasibility of its design, a project began at the university to develop it into a practically useful computer, theManchester Mark 1.

The Mark 1 in turn quickly became the prototype for theFerranti Mark 1,the world's first commercially available general-purpose computer.[66]Built byFerranti,it was delivered to the University of Manchester in February 1951. At least seven of these later machines were delivered between 1953 and 1957, one of them toShelllabs inAmsterdam.[67]In October 1947 the directors of British catering companyJ. Lyons & Companydecided to take an active role in promoting the commercial development of computers. Lyons'sLEO Icomputer, modelled closely on the CambridgeEDSACof 1949, became operational in April 1951[68]and ran the world's first routine office computerjob.

Transistors

Bipolar junction transistor(BJT)

The concept of afield-effect transistorwas proposed byJulius Edgar Lilienfeldin 1925.John BardeenandWalter Brattain,while working underWilliam ShockleyatBell Labs,built the first workingtransistor,thepoint-contact transistor,in 1947, which was followed by Shockley'sbipolar junction transistorin 1948.[69][70]From 1955 onwards, transistors replacedvacuum tubesin computer designs, giving rise to the "second generation" of computers. Compared to vacuum tubes, transistors have many advantages: they are smaller, and require less power than vacuum tubes, so give off less heat.Junction transistorswere much more reliable than vacuum tubes and had longer, indefinite, service life. Transistorized computers could contain tens of thousands of binary logic circuits in a relatively compact space. However, early junction transistors were relatively bulky devices that were difficult to manufacture on amass-productionbasis, which limited them to a number of specialized applications.[71]

At theUniversity of Manchester,a team under the leadership ofTom Kilburndesigned and built a machine using the newly developed transistors instead of valves.[72]Their firsttransistorized computerand the first in the world, wasoperational by 1953,and a second version was completed there in April 1955. However, the machine did make use of valves to generate its 125 kHz clock waveforms and in the circuitry to read and write on its magneticdrum memory,so it was not the first completely transistorized computer. That distinction goes to theHarwell CADETof 1955,[73]built by the electronics division of theAtomic Energy Research EstablishmentatHarwell.[73][74]

MOSFET(MOS transistor), showinggate(G), body (B), source (S) and drain (D) terminals. The gate is separated from the body by an insulating layer (pink).

Themetal–oxide–silicon field-effect transistor(MOSFET), also known as the MOS transistor, was invented at Bell Labs between 1955 and 1960[75][76][77][78][79][80]and was the first truly compact transistor that could be miniaturized and mass-produced for a wide range of uses.[71]With itshigh scalability,[81]and much lower power consumption and higher density than bipolar junction transistors,[82]the MOSFET made it possible to buildhigh-density integrated circuits.[83][84]In addition to data processing, it also enabled the practical use of MOS transistors asmemory cellstorage elements, leading to the development of MOSsemiconductor memory,which replaced earliermagnetic-core memoryin computers. The MOSFET led to themicrocomputer revolution,[85]and became the driving force behind thecomputer revolution.[86][87]The MOSFET is the most widely used transistor in computers,[88][89]and is the fundamental building block ofdigital electronics.[90]

Integrated circuits

Integrated circuits are typically packaged in plastic, metal, or ceramic cases to protect the IC from damage and for ease of assembly.

The next great advance in computing power came with the advent of theintegrated circuit(IC). The idea of the integrated circuit was first conceived by a radar scientist working for theRoyal Radar Establishmentof theMinistry of Defence,Geoffrey W.A. Dummer.Dummer presented the first public description of an integrated circuit at the Symposium on Progress in Quality Electronic Components inWashington, D.C.,on 7 May 1952.[91]

The first working ICs were invented byJack KilbyatTexas InstrumentsandRobert NoyceatFairchild Semiconductor.[92]Kilby recorded his initial ideas concerning the integrated circuit in July 1958, successfully demonstrating the first working integrated example on 12 September 1958.[93]In his patent application of 6 February 1959, Kilby described his new device as "a body of semiconductor material... wherein all the components of the electronic circuit are completely integrated".[94][95]However, Kilby's invention was ahybrid integrated circuit(hybrid IC), rather than amonolithic integrated circuit(IC) chip.[96]Kilby's IC had external wire connections, which made it difficult to mass-produce.[97]

Noyce also came up with his own idea of an integrated circuit half a year later than Kilby.[98]Noyce's invention was the first true monolithic IC chip.[99][97]His chip solved many practical problems that Kilby's had not. Produced at Fairchild Semiconductor, it was made ofsilicon,whereas Kilby's chip was made ofgermanium.Noyce's monolithic IC wasfabricatedusing theplanar process,developed by his colleagueJean Hoerniin early 1959. In turn, the planar process was based onCarl Froschand Lincoln Derick work on semiconductor surface passivation by silicon dioxide.[100][101][102][103][104][105]

Modern monolithic ICs are predominantly MOS (metal–oxide–semiconductor) integrated circuits, built fromMOSFETs(MOS transistors).[106]The earliest experimental MOS IC to be fabricated was a 16-transistor chip built by Fred Heiman and Steven Hofstein atRCAin 1962.[107]General Microelectronicslater introduced the first commercial MOS IC in 1964,[108]developed by Robert Norman.[107]Following the development of theself-aligned gate(silicon-gate) MOS transistor by Robert Kerwin,Donald Kleinand John Sarace at Bell Labs in 1967, the firstsilicon-gateMOS IC withself-aligned gateswas developed byFederico Fagginat Fairchild Semiconductor in 1968.[109]The MOSFET has since become the most critical device component in modern ICs.[106]

Diephotograph of aMOS 6502,an early 1970s microprocessor integrating 3500 transistors on a single chip

The development of the MOS integrated circuit led to the invention of themicroprocessor,[110][111]and heralded an explosion in the commercial and personal use of computers. While the subject of exactly which device was the first microprocessor is contentious, partly due to lack of agreement on the exact definition of the term "microprocessor", it is largely undisputed that the first single-chip microprocessor was theIntel 4004,[112]designed and realized by Federico Faggin with his silicon-gate MOS IC technology,[110]along withTed Hoff,Masatoshi ShimaandStanley MazoratIntel.[b][114]In the early 1970s, MOS IC technology enabled theintegrationof more than 10,000 transistors on a single chip.[84]

System on a Chip(SoCs) are complete computers on amicrochip(or chip) the size of a coin.[115]They may or may not have integratedRAMandflash memory.If not integrated, the RAM is usually placed directly above (known asPackage on package) or below (on the opposite side of thecircuit board) the SoC, and the flash memory is usually placed right next to the SoC. This is done to improve data transfer speeds, as the data signals do not have to travel long distances. Since ENIAC in 1945, computers have advanced enormously, with modern SoCs (such as the Snapdragon 865) being the size of a coin while also being hundreds of thousands of times more powerful than ENIAC, integrating billions of transistors, and consuming only a few watts of power.

Mobile computers

The firstmobile computerswere heavy and ran from mains power. The 50 lb (23 kg)IBM 5100was an early example. Later portables such as theOsborne 1andCompaq Portablewere considerably lighter but still needed to be plugged in. The first laptops, such as theGrid Compass,removed this requirement by incorporating batteries – and with the continued miniaturization of computing resources and advancements in portable battery life, portable computers grew in popularity in the 2000s.[116]The same developments allowed manufacturers to integrate computing resources into cellular mobile phones by the early 2000s.

Thesesmartphonesandtabletsrun on a variety of operating systems and recently became the dominant computing device on the market.[117]These are powered bySystem on a Chip(SoCs), which are complete computers on a microchip the size of a coin.[115]

Types

Computers can be classified in a number of different ways, including:

By architecture

By size, form-factor and purpose

Hardware

Video demonstrating the standard components of a "slimline" computer

The termhardwarecovers all of those parts of a computer that are tangible physical objects.Circuits,computer chips, graphic cards, sound cards, memory (RAM), motherboard, displays, power supplies, cables, keyboards, printers and "mice" input devices are all hardware.

History of computing hardware

First generation
(mechanical/electromechanical)
Calculators Pascal's calculator,Arithmometer,Difference engine,Quevedo's analytical machines
Programmable devices Jacquard loom,Analytical engine,IBM ASCC/Harvard Mark I,Harvard Mark II,IBM SSEC,Z1,Z2,Z3
Second generation
(vacuum tubes)
Calculators Atanasoff–Berry Computer,IBM 604,UNIVAC 60,UNIVAC 120
Programmable devices Colossus,ENIAC,Manchester Baby,EDSAC,Manchester Mark 1,Ferranti Pegasus,Ferranti Mercury,CSIRAC,EDVAC,UNIVAC I,IBM 701,IBM 702,IBM 650,Z22
Third generation
(discretetransistorsand SSI, MSI, LSIintegrated circuits)
Mainframes IBM 7090,IBM 7080,IBM System/360,BUNCH
Minicomputer HP 2116A,IBM System/32,IBM System/36,LINC,PDP-8,PDP-11
Desktop Computer HP 9100
Fourth generation
(VLSIintegrated circuits)
Minicomputer VAX,IBM AS/400
4-bitmicrocomputer Intel 4004,Intel 4040
8-bitmicrocomputer Intel 8008,Intel 8080,Motorola 6800,Motorola 6809,MOS Technology 6502,Zilog Z80
16-bitmicrocomputer Intel 8088,Zilog Z8000,WDC 65816/65802
32-bitmicrocomputer Intel 80386,Pentium,Motorola 68000,ARM
64-bitmicrocomputer[c] Alpha,MIPS,PA-RISC,PowerPC,SPARC,x86-64,ARMv8-A
Embedded computer Intel 8048,Intel 8051
Personal computer Desktop computer,Home computer,Laptop computer,Personal digital assistant(PDA),Portable computer,Tablet PC,Wearable computer
Theoretical/experimental Quantum computer IBM Q System One
Chemical computer
DNA computing
Optical computer
Spintronics-based computer
Wetware/Organic computer

Other hardware topics

Peripheraldevice (input/output) Input Mouse,keyboard,joystick,image scanner,webcam,graphics tablet,microphone
Output Monitor,printer,loudspeaker
Both Floppy diskdrive,hard disk drive,optical discdrive,teleprinter
Computer buses Short range RS-232,SCSI,PCI,USB
Long range (computer networking) Ethernet,ATM,FDDI

A general-purpose computer has four main components: thearithmetic logic unit(ALU), thecontrol unit,thememory,and theinput and output devices(collectively termed I/O). These parts are interconnected bybuses,often made of groups ofwires.Inside each of these parts are thousands to trillions of smallelectrical circuitswhich can be turned off or on by means of anelectronic switch.Each circuit represents abit(binary digit) of information so that when the circuit is on it represents a "1", and when off it represents a "0" (in positive logic representation). The circuits are arranged inlogic gatesso that one or more of the circuits may control the state of one or more of the other circuits.

Input devices

When unprocessed data is sent to the computer with the help of input devices, the data is processed and sent to output devices. The input devices may be hand-operated or automated. The act of processing is mainly regulated by the CPU. Some examples of input devices are:

Output devices

The means through which computer gives output are known as output devices. Some examples of output devices are:

Control unit

Diagram showing how a particularMIPS architectureinstruction would be decoded by the control system

Thecontrol unit(often called a control system or central controller) manages the computer's various components; it reads and interprets (decodes) the program instructions, transforming them into control signals that activate other parts of the computer.[d]Control systems in advanced computers may change the order of execution of some instructions to improve performance.

A key component common to all CPUs is theprogram counter,a special memory cell (aregister) that keeps track of which location in memory the next instruction is to be read from.[e]

The control system's function is as follows— this is a simplified description, and some of these steps may be performed concurrently or in a different order depending on the type of CPU:

  1. Read the code for the next instruction from the cell indicated by the program counter.
  2. Decode the numerical code for the instruction into a set of commands or signals for each of the other systems.
  3. Increment the program counter so it points to the next instruction.
  4. Read whatever data the instruction requires from cells in memory (or perhaps from an input device). The location of this required data is typically stored within the instruction code.
  5. Provide the necessary data to an ALU or register.
  6. If the instruction requires an ALU or specialized hardware to complete, instruct the hardware to perform the requested operation.
  7. Write the result from the ALU back to a memory location or to a register or perhaps an output device.
  8. Jump back to step (1).

Since the program counter is (conceptually) just another set of memory cells, it can be changed by calculations done in the ALU. Adding 100 to the program counter would cause the next instruction to be read from a place 100 locations further down the program. Instructions that modify the program counter are often known as "jumps" and allow for loops (instructions that are repeated by the computer) and often conditional instruction execution (both examples ofcontrol flow).

The sequence of operations that the control unit goes through to process an instruction is in itself like a short computer program, and indeed, in some more complex CPU designs, there is another yet smaller computer called amicrosequencer,which runs amicrocodeprogram that causes all of these events to happen.

Central processing unit (CPU)

The control unit, ALU, and registers are collectively known as acentral processing unit(CPU). Early CPUs were composed of many separate components. Since the 1970s, CPUs have typically been constructed on a singleMOS integrated circuitchip called amicroprocessor.

Arithmetic logic unit (ALU)

The ALU is capable of performing two classes of operations: arithmetic and logic.[122]The set of arithmetic operations that a particular ALU supports may be limited to addition and subtraction, or might include multiplication, division,trigonometryfunctions such as sine, cosine, etc., andsquare roots.Some can operate only on whole numbers (integers) while others usefloating pointto representreal numbers,albeit with limited precision. However, any computer that is capable of performing just the simplest operations can be programmed to break down the more complex operations into simple steps that it can perform. Therefore, any computer can be programmed to perform any arithmetic operation—although it will take more time to do so if its ALU does not directly support the operation. An ALU may also compare numbers and returnBoolean truth values(true or false) depending on whether one is equal to, greater than or less than the other ( "is 64 greater than 65?" ). Logic operations involveBoolean logic:AND,OR,XOR,andNOT.These can be useful for creating complicatedconditional statementsand processingBoolean logic.

Superscalarcomputers may contain multiple ALUs, allowing them to process several instructions simultaneously.[123]Graphics processorsand computers withSIMDandMIMDfeatures often contain ALUs that can perform arithmetic onvectorsandmatrices.

Memory

Magnetic-core memory(usingmagnetic cores) was thecomputer memoryof choice in the 1960s, until it was replaced bysemiconductor memory(usingMOSmemory cells).

A computer's memory can be viewed as a list of cells into which numbers can be placed or read. Each cell has a numbered "address" and can store a single number. The computer can be instructed to "put the number 123 into the cell numbered 1357" or to "add the number that is in cell 1357 to the number that is in cell 2468 and put the answer into cell 1595." The information stored in memory may represent practically anything. Letters, numbers, even computer instructions can be placed into memory with equal ease. Since the CPU does not differentiate between different types of information, it is the software's responsibility to give significance to what the memory sees as nothing but a series of numbers.

In almost all modern computers, eachmemory cellis set up to storebinary numbersin groups of eight bits (called abyte). Each byte is able to represent 256 different numbers (28= 256); either from 0 to 255 or −128 to +127. To store larger numbers, several consecutive bytes may be used (typically, two, four or eight). When negative numbers are required, they are usually stored intwo's complementnotation. Other arrangements are possible, but are usually not seen outside of specialized applications or historical contexts. A computer can store any kind of information in memory if it can be represented numerically. Modern computers have billions or even trillions of bytes of memory.

The CPU contains a special set of memory cells calledregistersthat can be read and written to much more rapidly than the main memory area. There are typically between two and one hundred registers depending on the type of CPU. Registers are used for the most frequently needed data items to avoid having to access main memory every time data is needed. As data is constantly being worked on, reducing the need to access main memory (which is often slow compared to the ALU and control units) greatly increases the computer's speed.

Computer main memory comes in two principal varieties:

RAM can be read and written to anytime the CPU commands it, but ROM is preloaded with data and software that never changes, therefore the CPU can only read from it. ROM is typically used to store the computer's initial start-up instructions. In general, the contents of RAM are erased when the power to the computer is turned off, but ROM retains its data indefinitely. In a PC, the ROM contains a specialized program called theBIOSthat orchestrates loading the computer'soperating systemfrom the hard disk drive into RAM whenever the computer is turned on or reset. Inembedded computers,which frequently do not have disk drives, all of the required software may be stored in ROM. Software stored in ROM is often calledfirmware,because it is notionally more like hardware than software.Flash memoryblurs the distinction between ROM and RAM, as it retains its data when turned off but is also rewritable. It is typically much slower than conventional ROM and RAM however, so its use is restricted to applications where high speed is unnecessary.[f]

In more sophisticated computers there may be one or more RAMcache memories,which are slower than registers but faster than main memory. Generally computers with this sort of cache are designed to move frequently needed data into the cache automatically, often without the need for any intervention on the programmer's part.

Input/output (I/O)

Hard disk drivesare common storage devices used with computers.

I/O is the means by which a computer exchanges information with the outside world.[125]Devices that provide input or output to the computer are calledperipherals.[126]On a typical personal computer, peripherals include input devices like the keyboard andmouse,and output devices such as thedisplayandprinter.Hard disk drives,floppy diskdrives andoptical disc drivesserve as both input and output devices.Computer networkingis another form of I/O. I/O devices are often complex computers in their own right, with their own CPU and memory. Agraphics processing unitmight contain fifty or more tiny computers that perform the calculations necessary to display3D graphics.[citation needed]Moderndesktop computerscontain many smaller computers that assist the main CPU in performing I/O. A 2016-era flat screen display contains its own computer circuitry.

Multitasking

While a computer may be viewed as running one gigantic program stored in its main memory, in some systems it is necessary to give the appearance of running several programs simultaneously. This is achieved by multitasking i.e. having the computer switch rapidly between running each program in turn.[127]One means by which this is done is with a special signal called aninterrupt,which can periodically cause the computer to stop executing instructions where it was and do something else instead. By remembering where it was executing prior to the interrupt, the computer can return to that task later. If several programs are running "at the same time". then the interrupt generator might be causing several hundred interrupts per second, causing a program switch each time. Since modern computers typically execute instructions several orders of magnitude faster than human perception, it may appear that many programs are running at the same time even though only one is ever executing in any given instant. This method of multitasking is sometimes termed "time-sharing" since each program is allocated a "slice" of time in turn.[128]

Before the era of inexpensive computers, the principal use for multitasking was to allow many people to share the same computer. Seemingly, multitasking would cause a computer that is switching between several programs to run more slowly, in direct proportion to the number of programs it is running, but most programs spend much of their time waiting for slow input/output devices to complete their tasks. If a program is waiting for the user to click on the mouse or press a key on the keyboard, then it will not take a "time slice" until theeventit is waiting for has occurred. This frees up time for other programs to execute so that many programs may be run simultaneously without unacceptable speed loss.

Multiprocessing

Craydesigned many supercomputers that used multiprocessing heavily.

Some computers are designed to distribute their work across several CPUs in a multiprocessing configuration, a technique once employed in only large and powerful machines such assupercomputers,mainframe computersandservers.Multiprocessor andmulti-core(multiple CPUs on a single integrated circuit) personal and laptop computers are now widely available, and are being increasingly used in lower-end markets as a result.

Supercomputers in particular often have highly unique architectures that differ significantly from the basic stored-program architecture and from general-purpose computers.[g]They often feature thousands of CPUs, customized high-speed interconnects, and specialized computing hardware. Such designs tend to be useful for only specialized tasks due to the large scale of program organization required to use most of the available resources at once. Supercomputers usually see usage in large-scalesimulation,graphics rendering,andcryptographyapplications, as well as with other so-called "embarrassingly parallel"tasks.

Software

Softwarerefers to parts of the computer which do not have a material form, such as programs, data, protocols, etc. Software is that part of a computer system that consists of encoded information or computer instructions, in contrast to the physicalhardwarefrom which the system is built. Computer software includes computer programs,librariesand related non-executabledata,such asonline documentationordigital media.It is often divided intosystem softwareandapplication software.Computer hardware and software require each other and neither can be realistically used on its own. When software is stored in hardware that cannot easily be modified, such as withBIOSROMin anIBM PC compatiblecomputer, it is sometimes called "firmware".

Operating system/System Software UnixandBSD UNIX System V,IBM AIX,HP-UX,Solaris(SunOS),IRIX,List of BSD operating systems
Linux List of Linux distributions,Comparison of Linux distributions
Microsoft Windows Windows 95,Windows 98,Windows NT,Windows 2000,Windows ME,Windows XP,Windows Vista,Windows 7,Windows 8,Windows 8.1,Windows 10,Windows 11
DOS 86-DOS(QDOS),IBM PC DOS,MS-DOS,DR-DOS,FreeDOS
Macintosh operating systems Classic Mac OS,macOS(previously OS X and Mac OS X)
Embeddedandreal-time List of embedded operating systems
Experimental Amoeba,OberonAOS, Bluebottle, A2,Plan 9 from Bell Labs
Library Multimedia DirectX,OpenGL,OpenAL,Vulkan (API)
Programming library C standard library,Standard Template Library
Data Protocol TCP/IP,Kermit,FTP,HTTP,SMTP
File format HTML,XML,JPEG,MPEG,PNG
User interface Graphical user interface(WIMP) Microsoft Windows,GNOME,KDE,QNXPhoton,CDE,GEM,Aqua
Text-based user interface Command-line interface,Text user interface
ApplicationSoftware Office suite Word processing,Desktop publishing,Presentation program,Database management system,Scheduling & Time management,Spreadsheet,Accounting software
Internet Access Browser,Email client,Web server,Mail transfer agent,Instant messaging
Design and manufacturing Computer-aided design,Computer-aided manufacturing,Plant management, Robotic manufacturing, Supply chain management
Graphics Raster graphics editor,Vector graphics editor,3D modeler,Animation editor,3D computer graphics,Video editing,Image processing
Audio Digital audio editor,Audio playback,Mi xing,Audio synthesis,Computer music
Software engineering Compiler,Assembler,Interpreter,Debugger,Text editor,Integrated development environment,Software performance analysis,Revision control,Software configuration management
Educational Edutainment,Educational game,Serious game,Flight simulator
Games Strategy,Arcade,Puzzle,Simulation,First-person shooter,Platform,Massively multiplayer,Interactive fiction
Misc Artificial intelligence,Antivirus software,Malware scanner,Installer/Package management systems,File manager

Languages

There are thousands of different programming languages—some intended for general purpose, others useful for only highly specialized applications.

Programming languages
Lists of programming languages Timeline of programming languages,List of programming languages by category,Generational list of programming languages,List of programming languages,Non-English-based programming languages
Commonly usedassembly languages ARM,MIPS,x86
Commonly usedhigh-level programming languages Ada,BASIC,C,C++,C#,COBOL,Fortran,PL/I,REXX,Java,Lisp,Pascal,Object Pascal
Commonly usedscripting languages Bourne script,JavaScript,Python,Ruby,PHP,Perl

Programs

The defining feature of modern computers which distinguishes them from all other machines is that they can beprogrammed.That is to say that some type ofinstructions(theprogram) can be given to the computer, and it will process them. Modern computers based on thevon Neumann architectureoften have machine code in the form of animperative programming language.In practical terms, a computer program may be just a few instructions or extend to many millions of instructions, as do the programs forword processorsandweb browsersfor example. A typical modern computer can execute billions of instructions per second (gigaflops) and rarely makes a mistake over many years of operation. Large computer programs consisting of several million instructions may take teams ofprogrammersyears to write, and due to the complexity of the task almost certainly contain errors.

Stored program architecture

Replica of theManchester Baby,the world's first electronicstored-program computer,at theMuseum of Science and Industryin Manchester, England

This section applies to most commonRAM machine–based computers.

In most cases, computer instructions are simple: add one number to another, move some data from one location to another, send a message to some external device, etc. These instructions are read from the computer'smemoryand are generally carried out (executed) in the order they were given. However, there are usually specialized instructions to tell the computer to jump ahead or backwards to some other place in the program and to carry on executing from there. These are called "jump" instructions (orbranches). Furthermore, jump instructions may be made to happenconditionallyso that different sequences of instructions may be used depending on the result of some previous calculation or some external event. Many computers directly supportsubroutinesby providing a type of jump that "remembers" the location it jumped from and another instruction to return to the instruction following that jump instruction.

Program execution might be likened to reading a book. While a person will normally read each word and line in sequence, they may at times jump back to an earlier place in the text or skip sections that are not of interest. Similarly, a computer may sometimes go back and repeat the instructions in some section of the program over and over again until some internal condition is met. This is called theflow of controlwithin the program and it is what allows the computer to perform tasks repeatedly without human intervention.

Comparatively, a person using a pocketcalculatorcan perform a basic arithmetic operation such as adding two numbers with just a few button presses. But to add together all of the numbers from 1 to 1,000 would take thousands of button presses and a lot of time, with a near certainty of making a mistake. On the other hand, a computer may be programmed to do this with just a few simple instructions. The following example is written in theMIPS assembly language:

begin:
addi$8,$0,0# initialize sum to 0
addi$9,$0,1# set first number to add = 1
loop:
slti$10,$9,1000# check if the number is less than 1000
beq$10,$0,finish# if odd number is greater than n then exit
add$8,$8,$9# update sum
addi$9,$9,1# get next number
jloop# repeat the summing process
finish:
add$2,$8,$0# put sum in output register

Once told to run this program, the computer will perform the repetitive addition task without further human intervention. It will almost never make a mistake and a modern PC can complete the task in a fraction of a second.

Machine code

In most computers, individual instructions are stored asmachine codewith each instruction being given a unique number (its operation code oropcodefor short). The command to add two numbers together would have one opcode; the command to multiply them would have a different opcode, and so on. The simplest computers are able to perform any of a handful of different instructions; the more complex computers have several hundred to choose from, each with a unique numerical code. Since the computer's memory is able to store numbers, it can also store the instruction codes. This leads to the important fact that entire programs (which are just lists of these instructions) can be represented as lists of numbers and can themselves be manipulated inside the computer in the same way as numeric data. The fundamental concept of storing programs in the computer's memory alongside the data they operate on is the crux of the von Neumann, or stored program, architecture.[130][131]In some cases, a computer might store some or all of its program in memory that is kept separate from the data it operates on. This is called theHarvard architectureafter theHarvard Mark Icomputer. Modern von Neumann computers display some traits of the Harvard architecture in their designs, such as inCPU caches.

While it is possible to write computer programs as long lists of numbers (machine language) and while this technique was used with many early computers,[h]it is extremely tedious and potentially error-prone to do so in practice, especially for complicated programs. Instead, each basic instruction can be given a short name that is indicative of its function and easy to remember – amnemonicsuch as ADD, SUB, MULT or JUMP. These mnemonics are collectively known as a computer'sassembly language.Converting programs written in assembly language into something the computer can actually understand (machine language) is usually done by a computer program called an assembler.

A 1970spunched cardcontaining one line from aFortranprogram. The card reads: "Z(1) = Y + W(1)" and is labeled "PROJ039" for identification purposes.

Programming language

Programming languages provide various ways of specifying programs for computers to run. Unlikenatural languages,programming languages are designed to permit no ambiguity and to be concise. They are purely written languages and are often difficult to read aloud. They are generally either translated intomachine codeby acompileror anassemblerbefore being run, or translated directly at run time by aninterpreter.Sometimes programs are executed by a hybrid method of the two techniques.

Low-level languages

Machine languages and the assembly languages that represent them (collectively termedlow-level programming languages) are generally unique to the particular architecture of a computer's central processing unit (CPU). For instance, anARM architectureCPU (such as may be found in asmartphoneor ahand-held videogame) cannot understand the machine language of anx86CPU that might be in aPC.[i]Historically a significant number of other CPU architectures were created and saw extensive use, notably including the MOS Technology 6502 and 6510 in addition to the Zilog Z80.

High-level languages

Although considerably easier than in machine language, writing long programs in assembly language is often difficult and is also error prone. Therefore, most practical programs are written in more abstracthigh-level programming languagesthat are able to express the needs of theprogrammermore conveniently (and thereby help reduce programmer error). High level languages are usually "compiled" into machine language (or sometimes into assembly language and then into machine language) using another computer program called acompiler.[j]High level languages are less related to the workings of the target computer than assembly language, and more related to the language and structure of the problem(s) to be solved by the final program. It is therefore often possible to use different compilers to translate the same high level language program into the machine language of many different types of computer. This is part of the means by which software like video games may be made available for different computer architectures such as personal computers and variousvideo game consoles.

Program design

Program design of small programs is relatively simple and involves the analysis of the problem, collection of inputs, using the programming constructs within languages, devising or using established procedures and algorithms, providing data for output devices and solutions to the problem as applicable.[132]As problems become larger and more complex, features such as subprograms, modules, formal documentation, and new paradigms such as object-oriented programming are encountered.[133]Large programs involving thousands of line of code and more require formal software methodologies.[134]The task of developing largesoftwaresystems presents a significant intellectual challenge.[135]Producing software with an acceptably high reliability within a predictable schedule and budget has historically been difficult;[136]the academic and professional discipline of software engineering concentrates specifically on this challenge.[137]

Bugs

The actual first computer bug, a moth found trapped on a relay of theHarvard Mark IIcomputer

Errors in computer programs are called "bugs".They may be benign and not affect the usefulness of the program, or have only subtle effects. However, in some cases they may cause the program or the entire system to"hang",becoming unresponsive to input such asmouseclicks or keystrokes, to completely fail, or tocrash.[138]Otherwise benign bugs may sometimes be harnessed for malicious intent by an unscrupulous user writing anexploit,code designed to take advantage of a bug and disrupt a computer's proper execution. Bugs are usually not the fault of the computer. Since computers merely execute the instructions they are given, bugs are nearly always the result of programmer error or an oversight made in the program's design.[k]AdmiralGrace Hopper,an American computer scientist and developer of the firstcompiler,is credited for having first used the term "bugs" in computing after a dead moth was found shorting a relay in theHarvard Mark IIcomputer in September 1947.[139]

Networking and the Internet

Visualization of a portion of therouteson the Internet

Computers have been used to coordinate information between multiple locations since the 1950s. The U.S. military'sSAGEsystem was the first large-scale example of such a system, which led to a number of special-purpose commercial systems such asSabre.[140]In the 1970s, computer engineers at research institutions throughout the United States began to link their computers together using telecommunications technology. The effort was funded by ARPA (nowDARPA), and thecomputer networkthat resulted was called theARPANET.[141]The technologies that made the Arpanet possible spread and evolved.

In time, the network spread beyond academic and military institutions and became known as the Internet. The emergence of networking involved a redefinition of the nature and boundaries of the computer. Computer operating systems and applications were modified to include the ability to define and access the resources of other computers on the network, such as peripheral devices, stored information, and the like, as extensions of the resources of an individual computer. Initially these facilities were available primarily to people working in high-tech environments, but in the 1990s the spread of applications like e-mail and theWorld Wide Web,combined with the development of cheap, fast networking technologies likeEthernetandADSLsaw computer networking become almost ubiquitous. In fact, the number of computers that are networked is growing phenomenally. A very large proportion of personal computers regularly connect to the Internet to communicate and receive information. "Wireless" networking, often utilizing mobile phone networks, has meant networking is becoming increasingly ubiquitous even in mobile computing environments.

Unconventional computers

A computer does not need to beelectronic,nor even have aprocessor,norRAM,nor even ahard disk.While popular usage of the word "computer" is synonymous with a personal electronic computer,[l]a typical modern definition of a computer is: "A device that computes,especially a programmable [usually] electronic machine that performs high-speed mathematical or logical operations or that assembles, stores, correlates, or otherwise processes information. "[142]According to this definition, any device thatprocesses informationqualifies as a computer.

Future

There is active research to make unconventional computers out of many promising new types of technology, such asoptical computers,DNA computers,neural computers,andquantum computers.Most computers are universal, and are able to calculate anycomputable function,and are limited only by their memory capacity and operating speed. However different designs of computers can give very different performance for particular problems; for example quantum computers can potentially break some modern encryption algorithms (byquantum factoring) very quickly.

Computer architecture paradigms

There are many types ofcomputer architectures:

Of all theseabstract machines,a quantum computer holds the most promise for revolutionizing computing.[143]Logic gatesare a common abstraction which can apply to most of the abovedigitaloranalogparadigms. The ability to store and execute lists of instructions calledprogramsmakes computers extremely versatile, distinguishing them fromcalculators.TheChurch–Turing thesisis a mathematical statement of this versatility: any computer with aminimum capability (being Turing-complete)is, in principle, capable of performing the same tasks that any other computer can perform. Therefore, any type of computer (netbook,supercomputer,cellular automaton,etc.) is able to perform the same computational tasks, given enough time and storage capacity.

Artificial intelligence

A computer will solve problems in exactly the way it is programmed to, without regard to efficiency, alternative solutions, possible shortcuts, or possible errors in the code. Computer programs that learn and adapt are part of the emerging field ofartificial intelligenceandmachine learning.Artificial intelligence based products generally fall into two major categories:rule-based systemsandpattern recognitionsystems. Rule-based systems attempt to represent the rules used by human experts and tend to be expensive to develop. Pattern-based systems use data about a problem to generate conclusions. Examples of pattern-based systems includevoice recognition,font recognition, translation and the emerging field of on-line marketing.

Professions and organizations

As the use of computers has spread throughout society, there are an increasing number of careers involving computers.

Computer-related professions
Hardware-related Electrical engineering,Electronic engineering,Computer engineering,Telecommunications engineering,Optical engineering,Nanoengineering
Software-related Computer science,Computer engineering,Desktop publishing,Human–computer interaction,Information technology,Information systems,Computational science,Software engineering,Video game industry,Web design

The need for computers to work well together and to be able to exchange information has spawned the need for many standards organizations, clubs and societies of both a formal and informal nature.

Organizations
Standards groups ANSI,IEC,IEEE,IETF,ISO,W3C
Professional societies ACM,AIS,IET,IFIP,BCS
Free/open source softwaregroups Free Software Foundation,Mozilla Foundation,Apache Software Foundation

See also

Notes

  1. ^According toSchmandt-Besserat 1981,these clay containers contained tokens, the total of which were the count of objects being transferred. The containers thus served as something of abill of ladingor an accounts book. In order to avoid breaking open the containers, first, clay impressions of the tokens were placed on the outside of the containers, for the count; the shapes of the impressions were abstracted into stylized marks; finally, the abstract marks were systematically used as numerals; these numerals were finally formalized as numbers.
    Eventually the marks on the outside of the containers were all that were needed to convey the count, and the clay containers evolved into clay tablets with marks for the count.Schmandt-Besserat 1999estimates it took 4000 years.
  2. ^The Intel 4004 (1971) die was 12 mm2,composed of 2300 transistors; by comparison, the Pentium Pro was 306 mm2,composed of 5.5 million transistors.[113]
  3. ^Most major 64-bitinstruction setarchitectures are extensions of earlier designs. All of the architectures listed in this table, except for Alpha, existed in 32-bit forms before their 64-bit incarnations were introduced.
  4. ^The control unit's role in interpreting instructions has varied somewhat in the past. Although the control unit is solely responsible for instruction interpretation in most modern computers, this is not always the case. Some computers have instructions that are partially interpreted by the control unit with further interpretation performed by another device. For example,EDVAC,one of the earliest stored-program computers, used a central control unit that interpreted only four instructions. All of the arithmetic-related instructions were passed on to its arithmetic unit and further decoded there.
  5. ^Instructions often occupy more than one memory address, therefore the program counter usually increases by the number of memory locations required to store one instruction.
  6. ^Flash memory also may only be rewritten a limited number of times before wearing out, making it less useful for heavy random access usage.[124]
  7. ^However, it is also very common to construct supercomputers out of many pieces of cheap commodity hardware; usually individual computers connected by networks. These so-calledcomputer clusterscan often provide supercomputer performance at a much lower cost than customized designs. While custom architectures are still used for most of the most powerful supercomputers, there has been a proliferation of cluster computers in recent years.[129]
  8. ^Even some later computers were commonly programmed directly in machine code. Someminicomputerslike the DECPDP-8could be programmed directly from a panel of switches. However, this method was usually used only as part of thebootingprocess. Most modern computers boot entirely automatically by reading a boot program from somenon-volatile memory.
  9. ^However, there is sometimes some form of machine language compatibility between different computers. Anx86-64compatible microprocessor like the AMDAthlon 64is able to run most of the same programs that anIntel Core 2microprocessor can, as well as programs designed for earlier microprocessors like the IntelPentiumsandIntel 80486.This contrasts with very early commercial computers, which were often one-of-a-kind and totally incompatible with other computers.
  10. ^High level languages are also ofteninterpretedrather than compiled. Interpreted languages are translated into machine code on the fly, while running, by another program called aninterpreter.
  11. ^It is not universally true that bugs are solely due to programmer oversight. Computer hardware may fail or may itself have a fundamental problem that produces unexpected results in certain situations. For instance, thePentium FDIV bugcaused someIntelmicroprocessors in the early 1990s to produce inaccurate results for certainfloating pointdivision operations. This was caused by a flaw in themicroprocessordesign and resulted in a partial recall of the affected devices.
  12. ^According to theShorter Oxford English Dictionary(6th ed, 2007), the wordcomputerdates back to the mid 17th century, when it referred to "A person who makes calculations; specifically a person employed for this in an observatory etc."

References

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  10. ^Charette, François (2006)."Archaeology: High tech from Ancient Greece".Nature.444(7119): 551–552.Bibcode:2006Natur.444..551C.doi:10.1038/444551a.PMID17136077.S2CID33513516.
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