Soulcalibur V(ソウルキャリバーV,Sōrukyaribā Faibu)is a 2012fighting video gameproduced byNamco Bandai Gamesfor thePlayStation 3andXbox 360.As the sixth main installment inNamco'sSoulcaliburseries,Soulcalibur Vserves as a follow-up toSoulcalibur IV(2008). It retains the weapon-based combat that characterizes the series while introducing a new protagonist, Patroklos, who aims to free his sister from a curse inflicted upon her by an ancient weapon. This installment marks the conclusion of the originalSoulseries timeline.

Soulcalibur V
Cover art depictingEzio Auditore da Firenzein the background, andPatroklosandNightmarein the foreground
Developer(s)Project Soul
Publisher(s)Namco Bandai Games[a]
Director(s)Daishi Odashima
Haruki Suzaki
Producer(s)Hisaharu Tago
Yoshito Higuchi
Programmer(s)Masaaki Hoshino
Tomoko Imura
Artist(s)Hideo Yoshie
Sei Nakatani
Composer(s)Junichi Nakatsuru
Hiroki Kikuta
Inon Zur
Andrew Aversa
Cris Velasco
Jesper Kyd
SeriesSoulcalibur
Platform(s)
Release
  • NA:January 31, 2012
  • JP:February 2, 2012
Genre(s)Fighting
Mode(s)Single-player,multiplayer

The game received positive reviews, being praised for its gameplay, atmosphere, and character creation. However, it faced criticism for the removal of fan-favorite characters and for its story mode. It was succeeded bySoulcalibur VI(2018).

Gameplay

edit
A screenshot from a fight between Algol and Mitsurugi

Like the previous games in the series,Soulcalibur Vis a weapon-based fighting game. Players utilize high and low vertical and horizontal attacks to damage opposing characters and can block incoming attacks or parry enemy moves to gain a tactical advantage. The game features an updated "Critical Edge" system, allowing players to fill a meter and unleash powerful special attacks.[2]

The game offers a variety of gameplay modes. In Story Mode, players control the protagonist, Patroklos, along with various supporting characters, guiding him through a series of battles divided into 20 episodes. Unlike previous installments, not all characters are playable in Story Mode. The arcade mode allows players to choose any character and face six opponents intime trialmatches. Additionally, the game includes Quick Battle mode, which enables players to unlock titles for their online profiles, as well as an extra "Legendary Souls" mode. Like its predecessors,Soulcalibur Vfeatures a variety of multiplayer modes, allowing players to compete against each other both online and offline. The character creation mode from previous games has also been retained.[2]

Plot

edit

The game takes place in 1607, 17 years after the events ofSoulcalibur IV,and centers around the children ofSoulseries veteranSophitia.[3][4]Her son, Patroklos, serves as a soldier for Graf Dumas, the Roman Empire's appointed ruler of Hungary, and is tasked with eliminating the "malfested," a curse bestowed upon anyone who comes into contact with the evil weapon Soul Edge,[5]in exchange for help in locating his sister,Pyrrha,who has been missing since he was a child. While searching a town to root out the malfested, he is attacked and defeated by half-werewolfZ.W.E.I,who reveals that Dumas is not who he seems. Confronting Dumas, Patroklos learns that Dumas is actually aligned with Soul Edge, and the "malfested" he had been killing were innocent people he needed to die to restore the blade.

Escaping Dumas' control, Patroklos tracks down Z.W.E.I., a member ofSiegfried's revived Schwarzwind. Siegfried inducts him into the group and informs him that Pyrrha is being held captive by Soul Edge devoteeTira,assigning Z.W.E.I. and Schwarzwind mystic Viola to accompany him. After a brief skirmish, Tira seemingly releases Pyrrha to her brother, who abandons Z.W.E.I. and Viola to bring her sister home. However, upon arriving in Greece, they are confronted by Dumas, who reveals himself as the vessel for Soul Edge's physical form, Nightmare. Complicating matters, Pyrrha has become a malfested, having been slowly corrupted by Tira over the seventeen years since her capture. Patroklos flees in horror after Nightmare's defeat, causing a distraught Pyrrha to wholeheartedly side with Tira.

Returning to the Schwarzwind base, Siegfried entrusts Patroklos with Soul Calibur, the only weapon capable of saving his sister and stopping Nightmare. However, it has changed forms and weakened significantly since its last battle with Soul Edge. Seeking to strengthen the blade, Patroklos tracks down Nightmare's former pawnIvy,who knows a ritual to enhance the blade, but it requires its other two counterparts, Krita-Yuga and Dvapara-Yuga, which are possessed by a young staff fighter namedXibaandLeixia,the daughter ofXinaghua.During the ritual, Patroklos has a vision of his mother, Sophitia, who tells him that the only way to save Pyrrha is to kill her. Meanwhile, Nightmare wages war on Europe to strengthen Soul Edge, with Schwarzwind fighting to stop him. Z.W.E.I. manages to kill the still weakened Nightmare but is quickly disposed of by Tira and Pyrrha, who proceed with Tira's true goal of turning Pyrrha into a new host for Soul Edge. However, as soon as Pyrrha picks up the demonic blade, Patroklos arrives and kills her with Soul Calibur.

Shocked by his actions, Patroklos' mind winds up in Astral Chaos, where an encounter withEdge Masterconvinces him to travel back and save Pyrrha by removing Soul Edge, thereby severing its control over her. However, "Sophitia" encases him in glass, intending to take over his body to do the job he couldn't. When Pyrrha comes to her senses, her desperate attempt to save Patroklos frees his mind enough to confront his "mother," who reveals herself to beElysium,the spirit of Soul Calibur. After a long battle, Patroklos breaks free from Elysium's control, and together, he and Pyrrha seal away both swords.

Characters

edit

The game features 28 playable characters, including 10 that are new to the series.[6]The new characters include two versions of Pyrrha and Patroklos.[2]The game also introduces the mysterious Z.W.E.I. as well as Viola, an amnesiac fortune teller (later revealed to be Raphael's grown-up adopted daughter, Amy Sorel). Several new characters utilize the fighting styles of previous characters in the series:Taki'sstudent and successor Natsu,Xianghua's daughter Yan Leixia, and her illegitimate eldest son Xiba, who employs a fighting style reminiscent of his long-lost father, Kilik.[7]

The game also features several returning characters, such asSiegfried,Voldo,Ivy,Tira,Algol, Aeon (Lizardman), Hilde, Kilik, Maxi,Mitsurugi,Raphael,Yoshimitsu,Cervantes,Nightmare,Dampierre (who first appeared inSoulcalibur: Broken Destiny),[6]andEzio Auditore da Firenzefrom theAssassin's Creedseries.[8]

^aNewcomers
^bGuest character
^cUnlockable
^dDLC only
^eMoveset available through Character Creation

Development

edit
Apromotional modelforIvyatIgroMir2011

A petition forSoulcalibur Vposted onFacebookcaught the attention of Katsuhiro Harada, producer of Namco'sTekkenseries. He accepted suggestions and promised to advocate for fans in the creation of a newSoulcaliburgame. The game was teased as early as 2010, when game director Daishi Odashimatweeted"SC is back!."On December 25, 2010, a newSoulseries project was announced to be underway, led by a new director.[9]In late April 2011, Odashima tweeted again, stating "Hopefully I will be able to announce something mid-May."[10]Soulcalibur Vwas officially announced by Namco Bandai on May 11, 2011.[11]

Development of the game's story mode was outsourced toCyberConnect2,developers of theCapcomgameAsura's Wrath.[2]The story was originally planned to be four times longer, but it was reduced due to time and manpower constraints.[12]

Release

edit

Pre-order bonuses included the playable character Dampierre fromSoulcalibur: Broken Destiny.[13]A collector's edition ofSoulcalibur Vwas released alongside the standard edition in a book-like package containing the game, a CD of the game’s music soundtrack,The Art of SoulCalibur Vbook, a making-of DVD, and exclusive White and Dark Knight character creationdownloadable content.[14]

Namco has released additional downloadable content for the game. The first "Launch Day" pack includes a set of character customization items described as "exotic," as well as music fromSoul EdgeandSoulcalibur.The Valentine's Day pack, released on February 14, includes customization items described as "fearsome," along with music fromSoulcalibur IIandSoulcalibur III.The February 28 pack includes more customization items and music fromSoulcalibur IVandSoulcalibur: Broken Destiny.The music tracks are also available individually.[15]Further DLC packs were announced and planned for release once a month.[12]

Reception

edit

Critical reception ofSoulcalibur Vwas generally positive, with averageMetacriticscores of 77 (Xbox 360)[17]and 81 (PS3).[16]Jose Otero of1Upcriticized the story mode but was overall positive in his review, stating that the game "reinvents the series again. "[18]PSM3stated, "Faster and more aggressive, SCV is what the series needed. Long-term fans may bemoan the changes, but this is the perfect starting point for newcomers."[citation needed]Adam Biessener ofGame Informercalled it "the bestSoulcaliburever. "[23]On the other hand,IGN'sSteven Lambrechts wrote thatSoulcalibur V"feels like more of the same" and expressed disappointment with the game, particularly criticizing its main story mode.[2]Jordan Mallory ofJoystiqclaimed thatSoulcalibur V"is simultaneously one of the best Soul Calibur games ever made and the worst Soul Calibur game ever made."[32]Besides the story mode, many reviewers criticized the absence of the series's longstanding female characters, such as Sophitia, Talim, Cassandra, Xianghua, Taki, and Seong Mi-na.[24][33][34][35][36]

During the16th Annual D.I.C.E. Awards,theAcademy of Interactive Arts & SciencesnominatedSoulcalibur Vfor the "Fighting Game of the Year,"which was ultimately awarded toPlayStation All-Stars Battle Royale.[37]It was also nominated for "Fighting Game of the Year" byIgromania,which was awarded toDead or Alive 5.[38]

Soulcalibur Vreached number 4 in the UK PS3 sales charts,[39]and number 3 on the Xbox.[40]In eight months, the game sold 1.38 million units worldwide,[41]which is somewhat less than the 2.3 million copies ofSoulcalibur IVsold during its first eight months.[42]

Notes

edit
  1. ^Released under theNamcolabel.

References

edit
  1. ^"Soul Calibur V's English-Dubbed Character Trailer Streamed".21 June 2023.Archivedfrom the original on 2021-01-25.Retrieved2016-06-12.
  2. ^abcdefSteven Lambrechts,Soulcalibur V ReviewArchived2012-09-23 at theWayback Machine,IGN, January 31, 2012
  3. ^McGarvey, Sterling (January 31, 2012)."Soulcalibur V Review".GamesRadar.Archivedfrom the original on June 23, 2012.RetrievedMarch 19,2012.
  4. ^Namco Bandai Games (2014).SoulCalibur: New Legends of Project Soul.Udon Entertainment.ISBN978-1-92677-895-2.
  5. ^ab"SoulCalibur V".GameSpot. 2012-01-31.Archivedfrom the original on 2023-05-10.Retrieved2013-08-23.
  6. ^ab"Soul Calibur V Review (Xbox 360)".Team Xbox. February 5, 2012. Archived fromthe originalon October 25, 2012.RetrievedMarch 19,2012.
  7. ^Basile, Sal (January 17, 2012)."SoulCalibur V New Characters".UGO. Archived fromthe originalon March 11, 2012.RetrievedMarch 19,2012.
  8. ^Gilbert, Henry (October 21, 2011)."Assassin's Creed's Ezio Joins the Soulcalibur V Roster in New Trailer and Screens".GamesRadar.Archivedfrom the original on December 24, 2022.RetrievedMarch 19,2012.
  9. ^"Twitter feed for Daishi Odashima".2010-12-25.Archivedfrom the original on 2012-05-11.Retrieved2010-12-25.
  10. ^Gantayat (April 26, 2011)."New SoulCalibur Info Possibly Coming in Mid May".Andriasang. Archived fromthe originalon May 1, 2011.RetrievedMay 11,2011.
  11. ^VG247 Staff (May 11, 2011)."Namco nukes Dubai: SoulCalibur 5 announced for 2012".Vg247.Archivedfrom the original on September 27, 2012.RetrievedMay 11,2011.{{cite web}}:CS1 maint: numeric names: authors list (link)
  12. ^ab"Train2Game interview: SoulCalibur V game director Daishi Odashima | The Train2Game Blog".Train2game-news.co.uk. 2012-03-27.Archivedfrom the original on 2012-08-23.Retrieved2013-08-23.
  13. ^Hilliard, Kyle (2011-10-22)."Unlock Dampierre When You Preorder Soulcalibur V".Game Informer. Archived fromthe originalon 2012-02-01.Retrieved2012-03-19.
  14. ^Fletcher, JC."Soulcalibur V Collector's Edition: The Pages of History".Joystiq.Archivedfrom the original on March 9, 2012.RetrievedNovember 5,2011.
  15. ^"Soulcalibur V DLC Announced - News".GameInformer. August 16, 2013. Archived fromthe originalon July 4, 2012.RetrievedAugust 23,2013.
  16. ^ab"SoulCalibur V for PlayStation 3 Reviews".Metacritic.Archivedfrom the original on 2023-05-10.Retrieved2013-08-23.
  17. ^ab"SoulCalibur V for Xbox 360 Reviews".Metacritic.Archivedfrom the original on 2023-05-10.Retrieved2013-08-23.
  18. ^abJose Otero,Review: Soulcalibur V Redefines Namco's Flagship Weapon-Based FighterArchived2012-05-09 at theWayback Machine,1UP, January 31, 2012
  19. ^Rich Stanton,SoulCalibur V Review: Ivy leagueArchived2012-10-07 at theWayback Machine,CVG UK, 31 January 2012
  20. ^Andrew Fitch,EGM Review: Soul Calibur VArchived2012-04-07 at theWayback Machine,EGMNOW, February 3, 2012
  21. ^Matt Edwards,SoulCalibur 5 ReviewArchived2012-06-14 at theWayback Machine,Eurogamer, 31 January 2012
  22. ^G4,SoulCalibur V ReviewArchived2012-04-01(Date mismatch)at theWayback Machine
  23. ^abAdam Biessener,Soulcalibur VArchived2022-12-06 at theWayback Machine,GameInformer,January 31, 2012
  24. ^abDaniel Bischoff,Does the Soul Still Burn?Archived2012-04-19 at theWayback Machine,GameRevolution, 02/03/12
  25. ^Sterling McGarvey,Soulcalibur V review: Refinements and revamps help restore the lustre to the seriesArchived2012-06-23 at theWayback Machine,GamesRadar, January 31, 2012
  26. ^SoulCalibur V reviewArchived2020-08-07 at theWayback Machine,GamesTM,31 January 2012
  27. ^"SoulCalibur V Article Review and Ratings".GameTrailers. 2012-01-31.Archivedfrom the original on 2020-08-07.Retrieved2013-08-23.
  28. ^Nic Vargus,SoulCalibur V reviewArchived2012-07-12 at theWayback Machine,Official Xbox Magazine,01/31/2012
  29. ^SoulCalibur 5 Review: A slick, underwhelming return to the stage of historyArchived2012-04-06 at theWayback Machine,Official Xbox Magazine UK
  30. ^Jeremy Jastrzab,Soul Calibur V Review: The burning soul will never extinguish!Archived2012-10-02 at theWayback Machine,PALGN,07 Feb, 2012
  31. ^Jesse Lord,Soul Calibur V Review (Xbox 360)Archived2012-10-25 at theWayback Machine,TeamXbox, February 5th, 2012
  32. ^Mallory, Jordan (2012-01-31)."SoulCalibur 5 review: The old flame still burns".Joystiq.Archivedfrom the original on 2013-07-21.Retrieved2013-08-23.
  33. ^Daniel Maniago,SoulCalibur 5 ReviewArchived2013-03-11 at theWayback Machine,G4tv, February 2, 2012.
  34. ^Nick Dinicola,'SoulCalibur V' Is a Very Vibrant GameArchived2012-04-10 at theWayback Machine,PopMatters, 6 February 2012.
  35. ^Evan Narcisse,SoulCalibur V: The Kotaku ReviewArchived2013-01-28 at theWayback Machine,Kotaku, Jan 31, 2012.
  36. ^"Top Ten Lamest Video Game Characters - Cheat Code Central".Cheatcc. 2012-03-19.Archivedfrom the original on 2012-09-27.Retrieved2013-08-23.
  37. ^"2013 Awards Category Details Fighting Game of the Year".interactive.org.Academy of Interactive Arts & Sciences.Retrieved27 November2023.
  38. ^"Спец > Игра года: лучшие по жанрам, часть 1".Igromania.ru. 2012-12-30. Archived fromthe originalon 2016-02-07.Retrieved2015-09-18.
  39. ^"GFK Chart-Track".chart-track.co.uk.Archived fromthe originalon 2017-02-02.Retrieved2017-01-23.
  40. ^"GFK Chart-Track".chart-track.co.uk.Archived fromthe originalon 2017-02-02.Retrieved2017-01-28.
  41. ^"Financial Highlights for the First Quarter of the Fiscal Year Ending March 2013 (April-June 2012)"(PDF).Namco Bandai Games.Namco Bandai Holdings.August 2, 2012. p. 3.Archived(PDF)from the original on 15 February 2019.Retrieved2 September2012.
  42. ^Phillips, Tom (2012-08-03)."Soulcalibur 5 sales are a million less than Soulcalibur 4's • News •".Eurogamer.net.Archivedfrom the original on 2014-02-22.Retrieved2014-02-05.
edit