The 10th Planetis a cancelledspace combat gamethat was to be published byBethesda Softworks.

10th Planet
Developer(s)Centropolis Entertainment
Bethesda Softworks
Publisher(s)Bethesda Softworks
Producer(s)Bruce Nesmith[1]
Programmer(s)Kaare Siesing[2]
Writer(s)Roland Emmerich,[3]Dean Devlin[3]
EngineXnGine[2][4][5]
ReleaseCancelled

Plot

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In the distant future, theSolar Systemis a ravaged battlefield, and mighty starship armadas are the tools of our destruction. Using a previously unknown tenth planet orbiting the Solar System as its staging ground, an alien force plans on conquering Earth and destroying anything that gets in its way.

Development and marketing

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Development forThe 10th Planetbegan as early as 1994.[6]It was showcased atE3 1995.[4]The game was being originally developed jointly by bothCentropolisand Bethesda. However, during the development phase, Centropolis chose to stop working on the game due to Centropolis's commitments to their films.[7]Players who pre-ordered the game would receive a copy ofXCar: Experimental Racing.[8]The game was described asStar FoxmeetsX-Wing;PlayStationandSaturnversions were considered.[9]According toTodd Howard,the game never made past pre-production.[10]

Release

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The game was originally to be released in 1996.[11][12][3]This was pushed to October 1997[13][7]and later to 1998.[14][15]

References

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  1. ^"The 10th Planet Preview".PC Gamer.Archived fromthe originalon October 12, 1997.RetrievedNovember 12,2019.
  2. ^abGiovetti, Al (September 1996)."The 10th Planet Preview".Computer Games Magazine.pp. 20–22.RetrievedNovember 12,2019.
  3. ^abcMcNicholas, Conor (October 1995)."The Bizarre Tenth Planet".PC Zone.p. 18.RetrievedAugust 23,2021.
  4. ^ab"Hollywood and high-tech converge on The Tenth Planet".PR Newswire.May 11, 1995. Archived fromthe originalon July 20, 2024.RetrievedJuly 21,2024– viaGale Research.
  5. ^"Meet Top Holywood Producer Dean Devlin of Centropolis Entertainment in Bethesda Booth".PR Newswire.May 12, 1995.Archivedfrom the original on July 21, 2024.RetrievedAugust 20,2024– viaGale Research.
  6. ^"Bethesda".PC Gamer.1994. p. 64.RetrievedJuly 12,2021.
  7. ^abMeyer, Bill (June 13, 1997)."Bethesda Busts Out".CNET Gamecenter.Archived fromthe originalon July 17, 1997.RetrievedNovember 12,2019.
  8. ^Dean Wisley Smith (1999).The Tenth Planet.National Geographic Books. p.265.ISBN9780345485151.RetrievedNovember 12,2019.
  9. ^"Special Feature".GamePro.March 1996. p. 72,73.RetrievedMarch 1,2022.
  10. ^"Making Starfield with Bethesda's Todd Howard The AIAS Game Maker's Notebook Podcast".YouTube.September 25, 2023. Event occurs at 16:10.RetrievedSeptember 26,2023.
  11. ^White, Rod (February 27, 1996)."An Interview with Todd Howard, Producer of Terminator: Future Shock)".PCM&E Magazine.Archived fromthe originalon 1997-06-07.RetrievedAugust 31,2023.Disable JavaScript to avoid being redirected&access the Interview
  12. ^"The 10th Planet".centropolis.Archived fromthe originalon January 20, 1997.RetrievedMarch 28,2023.
  13. ^Lee, Helen (May 22, 1997)."Bethesda's E3 Lineup".GameSpot.CBS Interactive.Archived fromthe originalon June 11, 2000.RetrievedNovember 12,2019.
  14. ^"XCar Web Site Launches".GameSpot.July 17, 1997. Archived fromthe originalon February 2, 1999.RetrievedOctober 19,2022.
  15. ^Burn, Timothy (December 15, 1997)."Wings of Gold' failed to lift game firm aloft".The Washington Times.p. D13.RetrievedJanuary 3,2024.