You can helpexpand this article with text translated fromthe corresponding articlein Japanese.(October 2011)Click [show] for important translation instructions.
|
Toaplan Co., Ltd.[a]was a Japanesevideo game developerbased inTokyoresponsible for the creation of a wide array ofscrolling shootersand otherarcade video games.The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game,Tiger-Heli(1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output.
![]() | |
Toaplan | |
Native name | Kabushiki gaisha đông á プラン |
Romanizedname | Kabushiki gaisha Tōapuran |
Company type | Kabushiki gaisha |
Industry | Video games |
Founded | April 1979 |
Founder | Kiyoshi Motoyoshi |
Defunct | March 1994 |
Fate | Bankruptcy |
Headquarters | Shimizu,Suginami,Tokyo |
Area served | Japan |
Key people | |
Products | Video games |
Though initially exclusive to arcades, they expanded with theSega Genesisin 1990. The company ceased development of shoot 'em up projects before declaring bankruptcy in 1994. Several offshoot developers such asEighting,Tamsoft,CAVE,Gazelle,andTakumi Corporationwere formed prior to and after the closure, while former members later joined to other studios such asBandai Namco Entertainment,Capcom,Square EnixandTaito.Toaplan has since earned recognition from critics, being called one of the greatest and most influential Japanese shoot 'em up developers and "master" of the scrolling shooter genre.[1][2]
History
editThis sectionmay contain anexcessive number of citations.(May 2024) |
Toaplan was established in April 1979 but its gaming division was established by former Orca and Crux members.[3][4][5][6][7][8][9][10][11][12][13][14][15][16]Performanwas created by most of the same team that previously worked on several projects at Orca and Crux before both companies declared bankruptcy,[17][18][19][20]after which a group of employees from the two gaming divisions would go on to form Toaplan and among them werecomposersMasahiro Yuge andTatsuya Uemura.[6][10][11][12][13]
In 1992, Yoshiyuki Kiyomoto stepped down from his position as CEO at Toaplan, with Taizo Hayashi now serving as the company's president.[21][22]Toaplan provided consultance and advising toRaizing(now Eighting) during the development ofSorcer Striker,as well as licensing their arcade board to the company, since the president of the latter company previously served as an employee of the former.[23][24]Snow Bros. 2: With New Elvesserved as one of the final projects to be developed by Toaplan, as the company ceased development ofshoot 'em upgames before their closure.[10][25]
The company declaredbankruptcyon March 31, 1994.[25][26]Its closure led to the formation of several offshoot companies.[27][28]Prior to Toaplan's closure in 1994, several former employees formed or were involved with multiple companies, many of which were dedicated to arcade shooters:[29][30][31][32][33][34][35]Eighting,Tamsoft,CAVE,Gazelle,andTakumi(who continued development ofTwin Cobra IIafter Toaplan's closure).
The rights to nearly every ToaplanIPare currently owned by Tatsujin, a Japanese company formed by Yuge.[36][37][38][39][40][41]In 2019, Japanese companyM2announced that in 2020 they will release every game by Toaplan (excludingMahjong SistersandEnma Daiō) for consoles in Japan.[42][43][44][45]In August 2022, Tatsujin was acquired byEmbracer Groupfor a retro gaming focused operative group.[46]In September 2023, close toTokyo Game Show2023, TATSUJIN announced new projects, such asTruxton Extreme,[47]Snow Bros. Wonderland[48](both games being sequels to their respective series) andAmusement Arcade TOAPLAN,a compilation of 25 Arcade games for smartphones.[49]
Staff
editThis sectionmay contain anexcessive number of citations.(May 2024) |
Various individuals have been important figures in the history of Toaplan:
- Masahiro Yuge – One of the six original team members and frequent composer.[3][10][11][12][13]Later worked at Takumi Corporation and Eighting on several projects.[9]
- Tatsuya Uemura– One of the six original team members and frequent composer.[3][10][11][12][13]Later worked at Gazelle and Eighting on several projects.[9]
- Toshiaki Tomizawa – Music composer forDemon's World,Zero WingandVimana.[3][13][25]Co-founder of CAVE.[9][33]
- Osamu Ōta – Music composer forWardner,Rally BikeandTwin Hawk.[3][13]Producer ofGekirindanat Taito.[9]
- Toshiaki Ōta – One of the six original team members and head of software development.[4][9][10][11][12]Founder of Tamsoft.[9][10][12][50]
- Naoki Ogiwara – Artist and designer forTruxtonandOut Zone.[6][10][25][13]Co-founder of CAVE.[9][33]
- Kōetsu Iwabuchi – Artist forGuardianandTwin Cobra.[6]Later served as planning manager forGrind Stormer.[29]
- Yuko Tataka – Character designer forTruxton,Hellfire,Twin Hawk,Zero WingandFire Shark.[8][9]
- Sanae Nitō – Character designer forTruxton,Hellfire,Twin Hawk,Zero WingandFire Shark.[8][9]
- Tsuneki Ikeda – Programmer forGrind StormerandBatsugun.[29][31][32][35]Co-founder of CAVE.[9][12][33][35]
- Satoshi Kōyama – Programmer forBatsugun.Later worked at CAVE on several projects.[51]
- Junya Inoue– Designer forDogyuun,Knuckle BashandBatsugun.[30][34]Later worked at Gazelle and CAVE on several projects.[30][34][52]
- Yusuke Naora– Graphic designer forGrind Stormer.Later worked at Square Enix on several projects.[30][53]
- Kenichi Takano – One of the six original team members and designer forPerforman.[10][11][12]Co-founder of CAVE.[9][12][33][35]
- Yuichirō Nozawa – One of the six original team members and designer forTwin Hawk.[10][11][12]
- Atsushi Kawaguchi – One of the six original team members and artist forDemon's World.[10][11]
- Nanpei Kaneko – Designer forFixEightandKnuckle Bash.[30][54]Later worked as illustrator for Japanese magazines.[30][54]
- Tomonobu Kagawa – One of the three graphic artists forTruxton II.[55][56]Later worked at Taito on several projects.[57][58]
Games
editDeveloped
editYear | Title | Original platform(s) | Publisher | Co-developer |
---|---|---|---|---|
1984 | Jongō | Arcade | SNK | — |
1985 | Performan | Arcade | Data East | — |
Tiger-Heli | Arcade,Nintendo Entertainment System,PlayStation | Taito,Romstar | Micronics (NES),Gazelle(PS1) | |
Jongkyō | Arcade | Data East | — | |
1986 | Guardian | Arcade | Taito, Kitkorp | — |
Slap Fight | Arcade,Amstrad CPC,Commodore 64,Thomson MO5,Thomson TO8,ZX Spectrum,Atari ST,Sega Mega Drive | Taito | Probe Software(CPC/ZXS),Imagine Software(C64), France Image Logiciel (MO5/TO8), Abersoft Limited (ST), M.N.M Software (SMD) | |
Mahjong Sisters | Arcade | Toaplan | — | |
1987 | Flying Shark | Arcade, Commodore 64, ZX Spectrum,Amiga,Amstrad CPC, Atari ST, Nintendo Entertainment System,MS-DOS,X68000,FM Towns | Taito, Romstar, Electrocoin | Catalyst Coders (C64),Graftgold(ZXS/CPC), Images Software (AGA/ST),Software Creations(C64/NES), Banana Development Corporation (DOS),Kaneko(X68K), Ving (FMT) |
Wardner | Arcade,Famicom Disk System,Sega Genesis | Taito | Daiei Seisakusho (FDS), Dragnet (SG) | |
Twin Cobra | Arcade,PC Engine,NES, Sega Genesis, X68000, FM Towns, PlayStation | Taito, Romstar | A.I Company (PCE), Micronics (NES), Graphic Research (SG), Inter State (X68K), Ving (FMT), Gazelle (PS1) | |
1988 | Rally Bike | Arcade, Nintendo Entertainment System, X68000 | Taito | Visco Corporation(NES), SPS (X68K) |
Truxton | Arcade, Sega Genesis, PC Engine | Taito,Midway | Sting Entertainment(PCE) | |
1989 | Hellfire | Arcade, Sega Genesis,PC Engine Super CD-ROM² | Taito, U.S.A. Games | NCS Corporation(SG),NEC Avenue(PCE SCD-ROM²) |
Twin Hawk | Arcade, Sega Mega Drive, PC Engine,PC Engine CD-ROM² | Taito | Center Tech (PCE), NEC Avenue (PCE CD-ROM²) | |
Demon's World | Arcade, PC Engine Super CD-ROM² | Taito, Catalina Games | NEC Avenue (PCE SCD-ROM²) | |
Zero Wing | Arcade, Sega Mega Drive, PC Engine CD-ROM² | Namco,Williams Electronics | — | |
Fire Shark | Arcade, Sega Genesis | Toaplan, Romstar, Dooyong | — | |
1990 | Snow Bros. | Arcade,Game Boy,Nintendo Entertainment System, Sega Mega Drive | Toaplan, Romstar | Dual (GB), Soft House (NES) |
Out Zone | Arcade | Tecmo,Romstar, Toaplan | — | |
1991 | Teki Paki | Arcade | Tecmo, Honest Trading, Spacy | — |
Vimana | Arcade | Tecmo, Toaplan | — | |
Ghox | Arcade | Taito | — | |
1992 | Pipi & Bibi's | Arcade | Toaplan, Nova Apparate | — |
Truxton II | Arcade, FM Towns | Toaplan | Ving (FMT) | |
FixEight | Arcade | Toaplan | — | |
Dogyuun | Arcade | Toaplan | — | |
1993 | Grind Stormer | Arcade, Sega Genesis | Toaplan | Tengen(SG) |
Knuckle Bash | Arcade | Toaplan,Atari Games | — | |
Enma Daiō | Arcade | Taito | — | |
Batsugun | Arcade,Sega Saturn | Toaplan, Taito, Unite Trading | Gazelle (SS) | |
1994 | Snow Bros. 2: With New Elves | Arcade | Hanafram | — |
Published
editYear | Title | Platform | Developer | Co-Publisher | Ref. |
---|---|---|---|---|---|
1990 | MUSHA | Sega Genesis | Compile | Seismic | [59][60] |
1991 | Snow Bros. | Nintendo Entertainment System | Soft House | Capcom | [10][61] |
Cancelled
editTitle | Genre | Publisher(s) | Planned Release Date/Last Year Developed or Mentioned | Notes/Reasons |
---|---|---|---|---|
Batsugunsequel | Shoot 'em up | Toaplan | 1 May 2001 | [62] |
Untitled Sega System 1 game | Action | Sega | 1 June 2009 | [10] |
Dynamic Trial 7 | Racing, Vehicular combat | Toaplan | 1 June 2009 | [10] |
Teki Paki 2 | Puzzle | — | 1 June 2009 | [10] |
Genkai Chōsen Distopia | Action, Hack and slash, Platform | — | 1 June 2009 | [10][63] |
Tank da Don!! | Platform, Run and gun | — | 27 October 2011 | [25] |
Notes
editReferences
edit- ^Freeman, Will (8 December 2013)."DoDonPachi retrospective - The full extent of the Jam".Eurogamer.Gamer Network.Archivedfrom the original on 8 December 2019.Retrieved28 September2020.
- ^Stuart, Keith (21 January 2014)."The 30 greatest video games that time forgot – part two".The Guardian.Archivedfrom the original on 12 June 2018.Retrieved13 June2020.
- ^abcdeAbeto, Kobatsu (September 1989). "Đông á プランインタビュー".PSG(in Japanese). Vol. 10. F.S.G Club.(Translationby Shmuplations.Archived2017-05-31 at theWayback Machine).
- ^ab"PC Scramble: Đông á プラン quá điền tuấn chiêu".PC Engine Fan(in Japanese). Vol. 3, no. 2.Tokuma Shoten.February 1990. p. 87.
- ^"Nhiệt huyết メガドライブ tuyên ngôn bình thành 2 năm bản Part.2: Đông á プラン".Beep! Mega Drive(in Japanese). No. 7.SoftBank Creative.April 1990. pp.42–43.Translationby Shmuplations.Archived2022-02-08 at theWayback Machine
- ^abcd"Đông á プラン".Gamest(in Japanese). No. 49.Shinseisha.September 1990.(Translationby Shmuplations.Archived2019-11-07 at theWayback Machine).
- ^"ザ・ベストゲーム - Full List: Kabushiki gaisha đông á プラン".Gamest(Extra) (in Japanese). No. 60.Shinseisha.July 1991. p. 203.
- ^abc"Đương thời ゲーム nghiệp giới động く nữ tính sự tình - ワーキング・ガール: Điền cao hữu tử • nhị đằng sớm mầm ( đông á プラン) Character Designer".Beep! Mega Drive(in Japanese). No. 14.SoftBank Creative.November 1990. p. 87.(Translationby Shmuplations.Archived2019-11-21 at theWayback Machine).
- ^abcdefghijklNeal, David (10 December 2008). "A History of Toaplan - Post-Toaplan".Insomnia.
- ^abcdefghijklmnopIona; VHS; K-HEX (June 2009). "Đông á プラン FOREVER".Floor 25(in Japanese). Vol. 9. pp.1–70.(Translationby Gamengai.Archived2020-10-10 at theWayback Machine).
- ^abcdefgh"Đông á プラン シューティングクロニクル".SweepRecord(in Japanese). SuperSweep. 14 November 2011.Archivedfrom the original on 21 October 2019.Retrieved15 February2020.(Translationby Shmuplations.Archived2018-07-11 at theWayback Machine).
- ^abcdefghijKiyoshi, Tane; Tanaka, Haruhisa; Yūsaku, Yamamoto (3 February 2012). "Đông á プラン đặc tập - nguyên ・ đông á プラン khai phát giả インタビュー: Thượng thôn kiến cũng".Shooting Gameside(in Japanese). Vol. 4. Micro Magazine. pp.33–40.ISBN978-4896373844.(Translationby Shmuplations.Archived2019-09-06 at theWayback Machine).
- ^abcdefgKiyoshi, Tane; Tanaka, Haruhisa; Yūsaku, Yamamoto (3 February 2012). "Đông á プラン đặc tập - nguyên ・ đông á プラン khai phát giả インタビュー: Cung tước nhã nhẫm".Shooting Gameside(in Japanese). Vol. 4. Micro Magazine. pp.41–48.ISBN978-4896373844.(Translationby Shmuplations.Archived2019-09-06 at theWayback Machine).
- ^Brian Mosley; James Brunner (March 2017)."Out Zone with guest Tatsuya Uemura – PA76"(Podcast). Pixelated Audio.Archivedfrom the original on 23 October 2019.Retrieved29 October2020.
- ^Corritore, Andrea (31 May 2017)."Toaplan: gli imperatori del blastaggio – Toaplan 1984 - 1994: una breve storia".IGN(in Italian).Ziff Davis.Retrieved30 May2020.
- ^“Cung tước nhã nhẫm”(in Japanese). Vol. 2 (1st ed.). Institute of Game Culture Conservation. 22 September 2019.
{{cite book}}
:|work=
ignored (help) - ^"ゲーム".Game Machine(in Japanese). No. 218.Amusement Press, Inc.15 August 1983. p. 6.
- ^"Overseas Readers Column - Orca Corp. Goes Bankrupt".Game Machine(in Japanese). No. 219.Amusement Press, Inc.1 September 1983. p. 30.
- ^Uemura, Tatsuya."Tư はだまされてゲーム phòng になった!".Magicseed inc.Archivedfrom the original on 16 July 2011.Retrieved30 July2020.
- ^Uemura, Tatsuya."Cùng じメンツで sắc 々な danh trước の hội xã があった".Magicseed inc.Archivedfrom the original on 28 August 2014.Retrieved30 July2020.
- ^"オルカ".Game Machine(in Japanese). No. 211.Amusement Press, Inc.1 May 1983. p. 4.
- ^"Đông á プラン".Game Machine(in Japanese). No. 427.Amusement Press, Inc.1 June 1992. p. 7.
- ^"Raizing/8ing (ライジング/エイティング) STG の luân vũ - ngoại sơn hùng một thị / hoành đuôi hiến một thị".Shooting Gameside(in Japanese). Vol. 1. Micro Magazine. 17 October 2010. pp.96–128.ISBN978-4896373486.(Translationby Shmuplations.Archived2019-12-30 at theWayback Machine).
- ^Manami, Rei (24 November 2017).""エムツー ショット トリガーズ" đệ 3 đạn 『 ma pháp đại tác phẩm chiến 』 phát bán kỷ niệm ロングインタビュー ( エイティング biên ) chấn り hướng けば trọng gian がいた. Nguyên tác khai phát khi の nhiệt き tình nhiệt を lúc ấy の スタッフに nghe く ".Famitsu(in Japanese). Gzbrain.Archivedfrom the original on 9 April 2019.Retrieved7 July2020.
- ^abcde"Đông á プラン シューティングクロニクル thiết kế đặc biệt ページ".SweepRecord(in Japanese). SuperSweep. 27 October 2011.Archivedfrom the original on 15 February 2020.Retrieved15 February2020.(Translationby Shmuplations.Archived2019-10-02 at theWayback Machine).
- ^"Overseas Readers Column - Toaplan Goes Bust".Game Machine(in Japanese). No. 472.Amusement Press, Inc.15 May 1994. p. 26.
- ^Lambie, Ryan (21 June 2018)."Toaplan: the rise and fall of Japan's greatest shooting game company".Den of Geek.Dennis Publishing.Archivedfrom the original on 21 June 2018.Retrieved15 February2020.
- ^"Interface - Developer Profile / Toaplan".Wireframe.No. 13.Raspberry Pi Foundation.9 May 2019. pp.50–51.
- ^abcblackoak."1993 V-V Toaplan Interview".shmuplations.Archivedfrom the original on 7 November 2019.Retrieved13 May2020.
- ^abcdef"Giếng thượng thuần thay - “エスプレイド” “ぐわんげ” を sang った nam ".Continue(in Japanese). Vol. 6.Ohta Publishing.September 2002.ISBN978-4872337006.(Translationby Gamengai.Archived2019-11-22 at theWayback Machine.Transcriptionby Gaijin Punch.Archived2006-07-10 at theWayback Machine).
- ^ab"クリエイターズファイル - “Quỷ đạn mạc は tránh ける khoái cảm の cứu cực hình” ケイブ の trì điền hằng cơ thị ".Gpara(in Japanese). Kabushiki gaisha ジーパラドットコム. 21 September 2004.Archivedfrom the original on 27 September 2007.Retrieved13 May2020.(Translationby Shmuplations.Archived2019-12-13 at theWayback Machine).
- ^ab"CAVE 15th Anniversary ~Shoot'em All!!~".Monthly Arcadia(in Japanese). No. 118.Enterbrain.March 2010. pp.46–55.(Translationby Shmuplations.Archived2019-09-14 at theWayback Machine).
- ^abcde"Dossier Shoot 'em up".IG Magazine(in French). No. 8.Ankama Presse.May–June 2010.(Translationby Gaming.moe.Archived2019-02-13 at theWayback Machine).
- ^abcKemps, Heidi (13 September 2010)."The Art of Shooting with Junya Inoue".Otaku USA.Sovereign Media.Archivedfrom the original on 24 February 2018.Retrieved8 March2020.
- ^abcdJoscelyne, Svend (8 December 2011)."Interviews// All Your Base: Cave CCO Tsuneki Ikeda".SPOnG.SPOnG Limited.Archivedfrom the original on 3 October 2017.Retrieved13 May2020.
- ^Arata, Hanzōmon (19 October 2018)."『ゲーム thiên quốc CruisinMix Special』 khai phát trận が ngữ る『TATSUJIN』と の コラボ の kinh vĩ とシューティングに đối する dật れる tưởng い".Famitsu.Gzbrain.Retrieved30 May2020.
- ^"ライセンス sự nghiệp"(in Japanese). TATSUJIN Co., Ltd. 2019.Archivedfrom the original on 25 December 2018.Retrieved22 February2020.
- ^Bravo, Roberto (12 September 2018)."Nueva compañía" Tatsujin "asegura tener gran parte de las IPs de la extinta Toaplan"(in Spanish). Gamercafe.Archivedfrom the original on 21 October 2019.Retrieved22 February2020.
- ^"Tatsujin".exA-Arcadia. 2019.Archivedfrom the original on 21 October 2019.Retrieved22 February2020.
- ^Bravo, Roberto (25 January 2019)."Tatsujin, los dueños de Toaplan, anuncian que están trabajando para exA-Arcadia"(in Spanish). Gamercafe.Archivedfrom the original on 21 October 2019.Retrieved22 February2020.
- ^"[ JAEPO2019 ] TATSUJINやナツメアタリ の tham nhập が phát biểu されたexA-Arcadia. Ra triển コーナー の mô dạng を giới thiệu".4Gamer.net(in Japanese). Aetas Inc. 26 January 2019.Archivedfrom the original on 21 October 2019.Retrieved22 February2020.
- ^Wong, Alistair (7 December 2019)."M2 To Bring Nearly All Toaplan Games To Modern Home Consoles".Siliconera.Curse LLC.Archivedfrom the original on 7 December 2019.Retrieved7 December2019.
- ^Romano, Sal (7 December 2019)."M2 to release nearly every Toaplan game for console starting 2020 in Japan - Mahjong Sisters and Enma Daiou not included".Gematsu.Archivedfrom the original on 7 December 2019.Retrieved7 December2019.
- ^Muñoz, José David (8 December 2019)."Snow Bros. Truxton y más juegos de Toaplan llegarán a PS4, Nintendo Switch y Xbox One".Hobby Consolas(in Spanish).Axel Springer SE.Archivedfrom the original on 8 December 2019.Retrieved8 December2019.
- ^McFerran, Damien (9 December 2019)."M2 Is Bringing Toaplan's Back Catalogue To Modern Consoles".Nintendo Life.Nlife Media.Archivedfrom the original on 9 December 2019.Retrieved9 December2019.
- ^"Embracer Group acquires Bitwave Games, Gioteck, Limited Run Games, Middle-earth Enterprises, Singtrix, Tatsujin, Tripwire Interactive, and Tuxedo Labs".18 August 2022.
- ^"- YouTube".YouTube.
- ^"- YouTube".YouTube.
- ^"- YouTube".YouTube.
- ^"Hội xã điểm chính"(in Japanese).Tamsoft.2020.Archivedfrom the original on 11 December 2019.Retrieved28 October2020.
- ^Red; MVP; Yamashita, Hiroshi (30 June 1997). "コーナー: Khai phát giả インタビュー - giận thủ lĩnh ong".Gamest(in Japanese). No. 196.Shinseisha.pp.222–224.(Translationby Gamengai.Archived2019-11-22 at theWayback Machine).
- ^Ciolek, Todd (12 November 2008)."Paint a Vulgar Picture – The X Button".Anime News Network.Archivedfrom the original on 7 January 2019.Retrieved31 May2020.
- ^"IZM designworks kabushiki gaisha".IZM designworks(in Japanese). IZM designworks Inc. 2020.Archivedfrom the original on 3 June 2020.Retrieved2 July2020.
- ^ab"イラストレーター の わ đệ 16 hồi / vàng ナンペイ".ワコムタブレットサイト(in Japanese).Wacom.2020.Archivedfrom the original on 10 June 2018.Retrieved13 August2020.
- ^@kagap_t (28 October 2020)."Sơ めましてGoldWingさん. Đông á プランでは cao nhân vương の グラフィックを đảm đương してました. ハイパーファイター hào の デザインも tư です."(Tweet).Archivedfrom the original on 28 October 2020.Retrieved29 October2020– viaTwitter.
- ^@kagap_t (28 October 2020)."Chính giải です. Địch nguyên thẳng thụ は cao nhân vương チーム の tư の cấp trên です. Cao nhân vương は3 người の グラフィッカーが tham gia しています. Tư はそ の うち の một người です. Phiên 訳 の quan hệ でちゃんと vân わってなかったらすみません."(Tweet).Archivedfrom the original on 29 October 2020.Retrieved29 October2020– viaTwitter.
- ^@kagap_t (27 December 2020)."お lâu しぶりです. Chính giải です. Nghịch lân đạn でもグラフィックをやっています. 1 cái mục の ボスとか tư が miêu いてます. そ の sau タイトーではレイストームやレイクライシスとかにも quan わってます."(Tweet).Archivedfrom the original on 27 December 2020.Retrieved27 December2020– viaTwitter.
- ^TakeTake55 (23 March 2011)."クレオパトラフォーチュン コスプレカットイン toàn tập động họa".TakeTake tạp nhớ(in Japanese).Hatena.Archivedfrom the original on 29 October 2020.Retrieved29 October2020.
{{cite web}}
:CS1 maint: numeric names: authors list (link) - ^"ソフトウェア một lãm ( ソフトライセンシー phát bán ) | メガドライブ".SEGA HARD Encyclopedia(in Japanese).Sega.2020.Retrieved30 May2020.
- ^Dave, Doctor (March 1991)."Genesis ProView: MUSHA".GamePro.No. 20.IDG.p. 78.
- ^"NES Games"(PDF).Nintendo.Archived(PDF)from the original on 11 June 2014.Retrieved24 July2020.
- ^"プロギア の lam - ケイブ khai phát giả インタビュー".Monthly Arcadia(in Japanese). No. 12.Enterbrain.May 2001. pp.42–45.(Translationby Gamengai.Archived2019-11-22 at theWayback Machine).
- ^Column(in Japanese). BrainBusters. November 1996.ISBN978-4845812400.
{{cite book}}
:|work=
ignored (help)
External links
edit- Official website(in Japanese)