Lore:Armistice

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TheArmistice,also known asthe Treaty of the Armistice,was signed sometime in the final years of theSecond Era.[1][2][nb 1]It created a lasting peace betweenMorrowindand theCyrodilic Empire,furthering EmperorTiber Septim's dream of a unifiedTamrielin the final years of theSecond Era.It was signed as the result of a personal meeting between Tiber Septim and theDunmergodVivec,which took place after several Empire-won battles, one of which laid waste toMournhold.[3][4]Though it was not known to the population at large, theTribunalhad grown weaker and more isolated ever since the awakening ofDagoth Urand the loss of access to theHeart of Lorkhancirca2E 882.[5]Thus, Vivec was practically compelled to negotiate with Septim, whom he expressed respect for in his writings.[6][7]On the Empire's side, Tiber Septim felt similarly compelled to reach a truce instead of dealing with the three living gods and the lingering threat of the returning Dagoth Ur.[8]Many Dunmer were shocked and angered by what they viewed as the Tribunal's betrayal.[9]

The terms of the Armistice were intended to make Morrowind a part of the Empire, while also allowing it a large degree of autonomy.[2]To succeed in this, Tiber Septim knew that he would have to severely limit Morrowind's military power. Accordingly, he successfully demanded Morrowind's surrender ofNumidiumto the Empire and its acceptance of a substantial Imperial presence in terms of Legion soldiers.[1]In exchange, Morrowind was permitted to keep its autonomy, maintaining the power of the Tribunal Temple and the Great Houses,[3]while being supervised by Imperial representatives in the capital,Almalexia City,and in each of the six newly-created administrative districts.[10]Additionally, and perhaps most importantly in the minds of Dunmer elites, the practice of slavery in Morrowind was protected by the Empire.[11]Dunmer religious practices were similarly protected.[3]

The Armistice was supported most enthusiastically byHouse Hlaalu,withHouse Redorangrudgingly following Vivec's lead, whileHouse Dresdid so only with the strong provisions protecting slavery.[3]House Telvanniremained neutral and isolationist throughout the proceedings, until the support of Hlaalu and Redoran was officially established, when they joined in on the support of the treaty.[3]House Indorilbowed to the will of the Tribunal, but remained hostile to the Empire; in fact, many Indoril nobles chose ritual suicide rather than to rule an occupied nation.[3]

Following the Armistice, the island ofVvardenfellbecame a Temple preserve with some small settlements maintained by the Great Houses as well as scatteredAshlandertribes. However, the island was not opened to large-scale settlement by civilians or exploitation by the East Empire Company until3E 414.[10]

List of Terms[edit]

Morrowind's Terms[edit]

These were generally of cultural and religious nature and are as follow:

  • Allowing the Dunmer to define and preserve their own laws and customs[12][10]:
    • Slavery and persecution of abolitionists
    • Local House guards and the Great House Law
    • House Wars and Morag Tong
    • Dunmeri religious practices are recognized as a faith by the Empire
  • Outlawing of necromancy (punishable by death)[12]
  • Great Houses are given control over most local government functions[12]
  • Vvardenfell is kept a Temple preserve[10]
  • The Temple is given impunity to persecute religious dissidents and worshippers of the Bad Daedra[12]
  • A general policy of noninterference with the Tribunal is applied[12]

Empire's Terms[edit]

These were generally of economic and military nature and are as follow:

  • Morrowind is ruled by a figurehead King, chosen directly by the Emperor
  • Numidium is dismantled and secretly taken out of Morrowind piece by piece to be given over to the Empire[1]
  • The Empire is allowed to have a constant military presence in Morrowind (including manned forts)[12]
  • Mages Guild is given monopoly on all public magical services[13]
  • An Imperial charter is needed to deal with ore and Dwarven artifacts
  • With the exception of Great House Law, Morrowind is governed under Imperial Law[10]
  • Non-Dunmer are forbidden to hire or be marked by the Morag Tong.[note 1][14]

Notes[edit]

  • 1. The Daggerfall Chroniclesrecorded Barenziah's birth year as2E 893.Biography of Queen Barenziahindicates she was five years old as of the time of the signing of the Armistice.A Brief History of the Empireasserts the Second Era ended in year 896. If all are taken as accurate, it would mean the signing of the Armistice occurred in3E 2.
  1. ^Exceptionsare sometimes made to this clause of the treaty.

References[edit]