Skyrim:Eastmarch
|
||
---|---|---|
Capital | Windhelm(map) | |
Jarl's Residence | Palace of the Kings | |
Military Fort | Fort Amol | |
Initial Affiliation | Stormcloaks | |
ImperialGovernment | ||
Jarl | Brunwulf Free-Winter | |
Steward | Captain Lonely-Gale(was not properly set to replace Jorleif, seebug) | |
StormcloaksGovernment | ||
Jarl | Ulfric Stormcloak | |
Steward | Jorleif | |
Housecarl | Galmar Stone-Fist | |
Location | ||
EasternSkyrim |
Eastmarchis aholdin easternSkyrim,with its capital inWindhelm.The hold is the home ofJarl Ulfric Stormcloak,leader of theStormcloakrebellion. It only becomes Imperial-run if the player joins theImperial Legionand completes the entire quest line, including boththe Battle for Fort Amoland theBattle for Windhelm.Should this occur, the new Jarl will beBrunwulf Free-Winter.
Eastmarch is in the northeastern corner of Skyrim.Winterholdis to the northwest,the PaleandWhiterun Holdto the west, theThroat of the Worldto the southwest, andthe Riftto the south. TheDunmerhomeland ofMorrowindis to the east, across theVelothi Mountainpasses. Since theRed Year,Dunmer have had a much bigger presence in Eastmarch, particularly in the capital, due to its proximity to one of the onlypassesthrough the Velothi.
Topographical Overview[edit]
Eastmarch varies greatly. The central and southern parts of Eastmarch are dominated by sulfurous pools and rocky crags, as well asBonestrewn Crest.The Velothi Mountains form a spine along the eastern edge of the hold, and a high ridge to the south leads up from the lowland sulfur pools to the Rift.
TheDarkwater Riverjoins theWhite Riverin the west, after which the White River merges withRiver Yorgrimat the Windhelm bridge and flows out into theSea of Ghosts.
Flora and Fauna[edit]
The sulfur pools are home togiants,deer,sabre cats,and other, smaller creatures, such asrabbitsandgoats.Further north are snowy sabre cats,ice wolves,andfrost trollsalong the road to Morrowind.
There are a fewfarmsnear Windhelm, but otherwise the only plant in the snowy parts of Eastmarch is the humblesnowberry bush.In the sulfur region to the south, in the middle of the hold, the endemic plants ofdragon's tongue,Jazbay grapes,andcreep clustersare to be found. The pine forest and shrublands surrounding the sulfur region are home tothistle,snowberries,and all common varieties ofmountain flowers.Mora tapinellaand to some extentnightshadecan also be found throughout the hold. In the last parts of theWhite River,stretching fromMixwater Millto theSea of Ghosts,nordic barnacleis common.
Routes and Pathways[edit]
Two main routes run north to south in Eastmarch. They skirt the sulfur pools on either side. The roads are connected to each other at the far northern and southern ends, forming a continuous loop. There are also major branches off of this road: one west ofFort Amolleading to Whiterun; one west-northwest ofCragslane Cavernleading south to the Rift, and two near Windhelm. One leads to the Pale and beyond, and the other along the Sea of Ghosts past farms until you hit the impassable, invisible wall nearRefugees' Rest.
There are two pathways into the sulfur pools from the east road: one runs from south of Kynesgrove toWitchmist Grove,and the other starts nearSteamcrag Campand heads west to Bonestrewn Crest. Other pathways in the hold are to landmarks such as thedragon moundabove Kynesgrove (and, by extension,Narzulbur), orMistwatch.
Places[edit]
All locations in Eastmarch with individual map markers are listed. There are a few places without map markers listed for your convenience.
Hold Capital[edit]
- Windhelm— A major city in the northeast of Skyrim near theDunmeth PasstoMorrowind,and the capital ofEastmarch.(map)
- Palace of the Kings— A largecastleat the far end of the Valunstrad district inWindhelm.(map)
- Windhelm Stables— Astableoutside ofWindhelm.(map)
Farms, Towns, and SettlementsincludingOrc StrongholdsandInns[edit]
- Brandy-Mug Farm— Awheatfarm, a short distance east ofWindhelm Stables.(map)
- Darkwater Crossing— A small miningsettlementsouth ofWindhelm.(map)
- Hlaalu Farm— A small farm east ofWindhelm.(map)
- Hollyfrost Farm— A large farm with a single-roomed farmhouse east ofWindhelm.(map)
- Kynesgrove— A small village located on the road south fromWindhelm,inEastmarch.(map)
- Mixwater Mill— Alumber millon theWhite River,southwest ofWindhelmand southeast ofGallows Rock.(map)
- Narzulbur— AnOrc strongholdin the northeast ofSkyrim,southeast ofWindhelm.(map)
- Riverside Shack— A small shack east ofGallows Rockand west-southwest ofKynesgrove,along the eastern bank of theWhite River.(map)
- Traitor's Post— A crumblingshackandbanditoutpost east ofWindhelm,and just north of theSacellum of Boethiah.(map)
Camps,includingGiant CampsandMilitary Camps[edit]
- Broken Limb Camp— Agiant campnorth-northwest ofDarkwater Crossing.(map)
- Cradlecrush Rock— Agiant campsouthwest ofWindhelm.(map)
- Eastmarch Imperial Camp— AnImperialcampinEastmarch,located southeast ofMzulftand north ofStony Creek Cave.(map)
- Steamcrag Camp— Agiant campsouth ofWindhelm.(map)
- Windhelm Military Camp— AnImperialcampset up east ofBrandy-Mug Farmfor theattackonWindhelm.(map)
Caves[edit]
- Cragslane Cavern— A smallcavenorth ofShor's Stonecontainingbanditsandpit wolves.(map)
- Cragwallow Slope— A medium-sizedcavesoutheast ofWindhelmhome toconjurersandatronachs.(map)
- Cronvangr Cave— A medium-sizedcavesouthwest ofKynesgrove,inhabited byfrostbite spidersandvampires.(map)
- Eldergleam Sanctuary— A smallunderground groveand worship site of the followers ofKynarethsouth-southwest ofWindhelm.(map)
- Frostroot CaveCC— A cave inEastmarch,north ofKagrenzel.(map)
- Lost Knife Hideout— A medium-sizedcavenortheast ofIvarsteadcontainingbandits.(map)
- Mara's Eye Den— A smallcavesouthwest ofWindhelmcontainingvampires.(map)
- Snapleg Cave— A medium-sizedcavenorthwest ofRift Watchtoweroccupied byhagsandmonsters.(map)
- Stony Creek Cave— A smallcavesoutheast ofWindhelmcontainingbandits.(map)
- Uttering Hills Cave— A smallcavesouthwest ofWindhelmcontainingbandits.(map)
Dragon Lairs[edit]
- Bonestrewn Crest— A mountaintopdragon lairsouth ofWindhelm.(map)
Mines[edit]
- Gloombound Mine— A smallebonyandironminesupporting theOrc strongholdofNarzulbur.(map)
- Goldenrock Mine— A smallcorundumminein southeasternDarkwater Crossing.(map)
RuinsincludingDwarvenandNordicRuins[edit]
- Ansilvund— A medium-sizedNordic ruinnorth ofRiftencontainingdraugrandnecromancersled byLu'ah Al-Skaven.(map)
- Hillgrund's Tomb— A smallNordic ruinsouthwest ofWindhelmcontainingdraugr.(map)
- Kagrenzel— A smallDwarven ruinsoutheast ofWindhelmcontainingFalmer.(map)
- Mzulft— A largeDwarven ruinsouth-southeast ofWindhelmcontainingDwarven automatons,Falmer,andchaurus.(map)
TowersandForts[edit]
- Abandoned Prison— A smallImperial prisonsouthwest ofWindhelmcontaining theghostsof its drowned prisoners.(map)
- Fort Amol— A medium-sizedfortsouthwest ofWindhelminitially occupied bywarlocks.(map)
- Gallows Rock— A smallfortsouthwest ofWindhelmcontainingSilver Handsand their leaderKrev the Skinner.(map)
- Mistwatch— A medium-sizedforteast ofDarkwater Crossingcontaining theMistwatch Banditsand theirleader.(map)
- Morvunskar— A smallfortsouthwest ofWindhelmcontainingwarlocksand their leaderNaris the Wicked.(map)
- Refugees' Rest— A small ruinedtowereast ofWindhelmcontaining leveledanimals.(map)
Standing StonesandDaedric Shrines[edit]
- The Atronach Stone— One of the thirteenStanding Stonesscattered across Skyrim.(map)
- Sacellum of Boethiah— Theshrineto theDaedric PrinceBoethiah.(map)
Landmarks,includingBodies of Water,Clearings,Ships and Shipwrecks[edit]
- Darkwater River— A river connectingLake Geirto theWhite River.(map)
- Dunmeth Pass— A mountain pass and one of the few traversable roads through theVelothi Mountainsbetween northwestMorrowindand northeastSkyrim.(map)
- Mara's Eye Pond— A small lake due east ofGallows Rock.(map)
- River Yorgrim— A river flowing fromLake YorgrimtoWindhelm.(map)
- Sea of Ghosts— A vast ocean to the north of Skyrim.(map)
- Velothi Mountains— A mountain range that stretches along the eastern border ofSkyrim.(map)
- White River— The longest river inSkyrim,stretching from the south of the province to the northeast corner.(map)
- Witchmist Grove— A small shack north ofBonestrewn Crestand south ofKynesgrove.(map)
Unmarked Places[edit]
- There are fiveDragon Moundsin Eastmarch.
- East ofKynesgrove.
- Southwest of Kynesgrove.
- Northwest ofAnga's Mill.
- North ofEldergleam Sanctuary.
- West ofMzulft.
- There are a fewShrinesin Eastmarch.
- AShrine of Akatoshnorthwest ofCragslane Cavern.
- AShrine of Dibellawest ofAbandoned Prison.
- TwoShrines of Talos:
- Southwest ofWindhelm.
- East ofCradlecrush Rock.
Eastmarch Quests[edit]
All the quests that are started in or are related to Eastmarch (except for radiant quests begun in other holds) are listed here:
Main Quest[edit]
- A Blade in the Dark:Prove you are Dragonborn toDelphineby slaying the dragonSahloknir.
- Season Unending:Enforce a ceasefire to secureDragonsreach.
Imperial LegionCivil War Quests[edit]
- Reunification of Skyrim:Reunite Skyrim under the leadership of the Empire. (radiant)
- The Battle for Fort Amol:Prepare for the final assault onWindhelmby takingFort Amolfor theImperials.(radiant)
- Battle for Windhelm:Conquer theStormcloakcapitaland bringUlfricto justice!
StormcloaksCivil War Quests[edit]
- The Jagged Crown:Find thiscrownfor Ulfric Stormcloak.
- Message to Whiterun:Deliver an axe to theJarlofWhiterun.
- Battle for Whiterun:TakeWhiterunin the name of theStormcloaks.(radiant)
- Liberation of Skyrim:Drive the Imperials from Skyrim. (radiant)
Daedric Quests[edit]
- Boethiah's Calling:BecomeBoethiah's new champion.
Dark Brotherhood[edit]
- Innocence Lost:Help an orphanedchildavoid being returned to a sadisticcaretaker.
- Mourning Never Comes:HelpMuiriget her revenge.
- Kill Ma'randru-jo:AssassinateMa'randru-joto complete aDark Brotherhoodcontract.
College of Winterhold[edit]
- Revealing the Unseen:Learn the location of theStaff of Magnus.
Thieves Guild[edit]
- Summerset Shadows:Remove a rival guild from the picture.
Companions[edit]
- The Silver Hand:Join the ranks ofThe Circleand clearGallows Rockof werewolf hunters.
Bards College[edit]
- Finn's Lute:Return an invaluablelutetoInge Six Fingers.
Side QuestsincludingDivine Quests[edit]
- The Blessings of Nature:Restore theGildergreenforDanica Pure-Spring.
- Blood on the Ice:Windhelmis plagued by a shadowy killer.
- The White Phial:Retrieve alegendary artifactto fulfill an oldalchemist'swish inWindhelm.
- Repairing the Phial:Acquire the materials necessary to repair theWhite Phial.
- Rise in the East:Help theEast Empire Companytake care of somepirates.
Dawnguard Quests[edit]
- Lost to the AgesDG:Search for the Dwemer'sAetherium Forge.
Dragonborn Quests[edit]
- DragonbornDB:Travel to the island ofSolstheimto find out what's happening there.
Creation Club Quests[edit]
- Balance of PowerCC:Put a stop to two bandit gangs wielding strange otherworldly equipment.
- The Edge of RuinCC:Find a madwoman'slegendary bow.
- Heart of CrimsonCC:Confront the murderous leader of a bandit gang.
- Missing MerchantCC:A powerful set of armor has come on the market.
- Pets of SkyrimCC:Find trained pets around Skyrim.
- Through a Glass, DarklyCC:Confront the darkness within yourself to obtain apowerful weapon.
- Tilted ScalesCC:Retrieve a set of ancient armor from an old warrior.
Other[edit]
In addition, many miscellaneous quests, such as favors, are located in Eastmarch. They are listedhere.
Notes[edit]
|