Online:Alik'r Desert

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Zone:
Alik'r Desert
(view on map) (lore page)
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Daggerfall Covenant
Zone Story Quests 10
Wayshrines 12
Delves 6
Points of Interest 19
Striking Locales 7
Set Stations 3
Public Dungeons 1
Group Dungeons 1
World Bosses 6
World Events 3
Skyshards 16
Player Hub
Sentinel
Notable Treasure
Alik'r Desert Antiquities
Regions
Myrkwasa,Hollow Wastes,Tigonus
Location
On the northern coast ofHammerfell
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Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most.
AchievementsAntiquitiesBooksFish
Alik'r Desert

TheAlik'r Desertis a region along the northern coast ofHammerfell.Inland it is an arid wasteland, and beneath the sands lie ancient ruins ripe for plunder; but there are also many dangerous creatures waiting to pounce on the unwary adventurer. Despite the harsh conditions there are some successful settlements in the area, notablySentinelandBergama.

Life in the desert is tough, but there are many nomadic tribes who live in and with the Alik'r, moving with the desert onto their next meal. These tribes are well-versed in the hiding places of the creatures of the desert, and have ingenious contraptions for collecting water (such as the simply named "desert water catcher" used for catching the morning dew).

When preparing to travel the Alik'r you are well advised to fully cover the body, to protect from sunburn and the occasional sandstorm. Locally treated and designed leather armor is advised as it has been honed to suit the conditions of the desert. It covers the whole body, with cloth patches to allow the skin to breathe, and also provides protection against the creatures of the desert.

Myrkwasais the western region of the Alik'r, stretching from Sentinel in the north to the seasonalAsh'abahcamp ofMorwha's Bountyin the south. To the east, the desert dunes roll past theGoat's Head Oasisand the ancient Yokudan ruin ofTu'whacca's Throneinto the expansive central region of theHollow Wastes.The region is the site of the ancient Redguard training grounds atLeki's Blade,as well as theAswala Stables,breeders of the famous Yokudan Charger. The port city ofTava's Blessingon the north coast is the site of the Redguard naval shipyards. In the east, the Rocky outcrops ofTigonusdot the landscape between the cities ofKozansetandSatakalaam,and the historic Yokudan site atHoonDing's Watch.Local authorities are investigating reports of theWithered Handnecromancer cult and the ImperialSeventh Legionbeing sighted in the region.

Places[edit]

Delves[edit]

Points of Interest[edit]

Striking Locales[edit]

Set Stations[edit]

Mundus Stones[edit]

Public Dungeons[edit]

Group Dungeons[edit]

World Bosses[edit]

World Events[edit]

Player Houses[edit]

Wayshrines[edit]

Unmarked Locations[edit]

Connected Worlds[edit]

Quests[edit]

Quest Map[edit]

Alik'r Desert
Word from the Throne
Risen From the Depths
Rise of the Dead
The Impervious Vault
In Search of the Ash'abah
A Blessing for the Dead
Morwha's Curse
The Initiation
Ash'abah Rising
Tu'whacca's Breath
A Reckoning with Uwafa
Tracking the Hand
The Scholar of Bergama
Gone Missing
Trouble at Tava's Blessing
Alasan's Plot
Shiri's Research
March of the Ra Gada
Trials of the Hero
The Search for Shiri
Imperial Incursion
Amputating the Hand
Restoring the Ansei Wards
Kingdom in Mourning

Key[edit]

Paths always enter a quest from the top or left, and leave a quest from the bottom or right.
Denotes a requisite path or quest. You must complete this before starting the subsequent quest.
Denotes an optional path or quest. The subsequent story quest can be started without this being completed.
Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed.
Denotes a quest which is part of the main story chain.
Denotes a story quest which is required forCadwell's Almanac.
Denotes a missable pointer quest which is part of the main chain.
Denotes a missable pointer quest which is on an alternate path.
Denotes a side quest which is required forCadwell's Almanac.
Denotes a quest which rewards aSkill Point.


Daggerfall CovenantStory Quests[edit]

Myrkwasa
Hollow Wastes
Tigonus
Alternate Story Pointers

MyrkwasaSide Quests[edit]

Hollow WastesSide Quests[edit]

TigonusSide Quests[edit]

Dungeon Quests[edit]

Skyshards[edit]

Clue Location Notes
Sentinel of a domed tower. SentinelGuard Tower, upstairs (map)
Shedding shame in the oasis. North ofDivad's Chagrin Mine Wayshrine,right off road in water. (map)
Across the ruin from the Warrior. South ofSalas En (map)
Stored on aBergamaroof. Magistrate's House upstairs (map)
Walltop view of the broken blade. Leki's Blade,above doorway (map)
Beside a drydocked stern. Tava's Blessing,southwest, under the docks (map)
Left out in the open by Kozanset Mages. Kozanset,atop the Mages Guild (map)
Near a paid feather-finder. Southwest ofHag Camp,below bridge north of Kozanset (map)
Tears shed for a toppled spire. Slightly northeast ofTears of the Dishonoredwith harpies (map)
Second stop on her search for the Pearl. Aldunz,room straight from entrance near centurion, right behind corner (map)
Buried respite from desert heat. Coldrock Diggings,left after entering, small side room off 1st big room. (map)
Dig deep, don't be embarrassed. Divad's Chagrin Mine,room with water and ogres (map)
Blown down a mine shaft. Sandblown Mine,small room to right of main room (map)
A caravan's wreckage marks the path. Santaki,hallway off hallway, right of entrance (map)
Trapped within the steam closet. Yldzuun,roundish room (map)
Monumental find in the Lost City. Lost City of the Na-Totambu,group, big room next to pillar with warriors. (map)

Sets[edit]

Overland[edit]

Set Name Bonuses Armor Weight
Robes of the Withered Hand

2 items:Adds3-129MagickaRecovery
3 items:Adds25-1096 MaximumMagicka
4 items:Adds28-1206 MaximumHealth
5 items:When you are within 28 meters of an enemy you are in combat with, and the enemy dies, youhealfor38-1637Healthand gain38-1637Magicka.This effect can occur once every 3 seconds.

Light Armor
Sword-Singer

2 items:Adds25-1096 MaximumStamina
3 items:Adds 3-129WeaponandSpell Damage
4 items:Adds 15-657Critical Chance
5 items:Adds 13-600WeaponandSpell Damageto yourTwo Handedabilities.

Medium Armor
Order of Diagna

2 items:Adds28-1206 MaximumHealth
3 items:Adds28-1206 MaximumHealth
4 items:Adds 4%HealingTaken
5 items:Adds 5% Healing Taken
5 items:GainMinor Vitalityat all times, increasing yourhealing receivedanddamage shieldstrength by 6%.

Heavy Armor

Crafted[edit]

Set Name Traits Needed Bonuses Crafting Sites
Alessia's Bulwark 5

2 items:Adds 34-1487Armor
3 items:Adds28-1206 MaximumHealth
4 items:Adds 34-1487 Armor
5 items:When you take damage from a Martial melee attack, you reduce the attacker'sWeaponandSpell Damageby 6-300 for 5 seconds.

Song of Lamae 5

2 items:Adds 34-1487Armor
3 items:Adds 34-1487 Armor
4 items:Adds28-1206 MaximumHealth
5 items:When you take damage while you are under30%Health,you deal 1377Magic Damageto the attacker andhealfor the damage done. This effect can occur once every 3 seconds and scales off yourMaxHealth.

Vampire's Kiss 5

2 items:Adds25-1096 MaximumStamina
3 items:Adds25-1096 MaximumMagicka
4 items:Adds25-1096 MaximumStamina
4 items:Adds25-1096 MaximumMagicka
5 items:Adds 3-129WeaponandSpell Damage
5 items:When you kill an enemy, youhealfor10512Healthover 10 seconds. This effect scales off the higher of your MaxMagickaorStamina.

Dungeon[edit]

Set Name Bonuses Location(s) Set Type
Treasure Hunter

2 items:Adds25-1096 MaximumMagicka
3 items:Adds 15-657Critical Chance
4 items:Adds 15-657 Critical Chance
5 items:Adds 3-171WeaponandSpell Damage
5 items:GainMajor SavageryandProphecyat all times, increasing yourWeapon CriticalandSpell Criticalrating by 2629.

Volenfell Light Armor
Crusader

2 items:Adds 3-129WeaponandSpell Damage
3 items:Adds 3-129WeaponandSpell Damage
4 items:Adds 3-129WeaponandSpell Damage
5 items:When you deal direct damage with a Blink, Charge, Leap, Teleport, orPullability, you consecrate the ground beneath you for 10 seconds and gain adamage shieldthat absorbs 1595 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gainMinor Couragefor 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of yourWeaponandSpell Damage.

Volenfell Medium Armor
Duneripper's Scales

2 items:Adds28-1206 MaximumHealth
3 items:Adds 4%HealingTaken
4 items:Adds 4% Healing Taken
5 items:While you are Bracing, yourPhysicalandSpell Resistanceare increased by 123-5310.

Volenfell Heavy Armor

Antiquity leads[edit]

Maps[edit]

A map of the Alik'r Desert

Gallery[edit]