Online:Auridon
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Aldmeri Dominion | ||||
Zone Story Quests | 12 | |||
Wayshrines | 10 | |||
Delves | 6 | |||
Points of Interest | 18 | |||
Striking Locales | 7 | |||
Set Stations | 3 | |||
Public Dungeons | 1 | |||
Group Dungeons | 2 | |||
World Bosses | 6 | |||
World Events | 3 | |||
Skyshards | 16 | |||
Player Hub | ||||
Vulkhel Guard | ||||
Notable Treasure | ||||
Auridon Antiquities | ||||
Regions | ||||
Iluvamir,Calambar,Vafe | ||||
Location | ||||
Second-largest of the Summerset Isles | ||||
Loading Screen | ||||
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues.
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Achievements•Antiquities•Books•Fish |
Auridonis the second-largest island in theSummerset Islesand the location ofFirsthold,one of the largestAldmericities in the world. It is renowned for its unique architecture and magnificent gardens.
Contents
For more information, see thelore article.
Places[edit]
Delves[edit]
- Bewan— An elven ruin on the western coast ofAuridon,just southwest of the town ofDawnbreakcontainingSea Viperraiders.(map)
- Del's Claim— A mine in southernAuridon,just northwest of the city ofVulkhel Guard,containingVeiled Heritancemembers.(map)
- Entila's Folly— An abandoned mine in centralAuridon,just southwest of the city ofSkywatchcontainingspiders.(map)
- Mehrunes' Spite— ADaedric ruinin the northwestern corner ofAuridon,just west of the city ofFirstholdcontainingDaedraandVeiled Heritancemembers.(map)
- Ondil— AnAldmeriruin in the center ofAuridon,just south of the town ofMathiisencontaining a localvampireand his minions.(map)
- Wansalen— AnAldmeriruin in northeasternAuridon,on the western edge ofQuendeluuncontainingEbonheart Pactsoldiers and undead.(map)
Points of Interest[edit]
- Castle Rilis— A ruined elven castle in northernAuridon,north ofFirsthold.(map)
- College of Aldmeri Propriety— A school in northwesternAuridon.(map)
- Dawnbreak— A town in northernAuridon,just southwest of theCollege of Aldmeri Propriety.(map)
- Ezduiin— An elven ruin in centralAuridon,just northwest ofSkywatch.(map)
- Firsthold— A city at the northwestern corner of the island ofAuridon.(map)
- Glister Vale— A small, secluded vale and fortified tower in centralAuridon,due west of the town ofMathiisen.(map)
- Greenwater Cove— A town in northernAuridon,due south of the city ofFirsthold.(map)
- The Harborage— A cave in the wilderness whichthe Prophethas adopted as his home and refuge.(map)
- Mathiisen— A town in centralAuridon,just southwest of the city ofSkywatch.(map)
- North Beacon— A lighthouse in northernAuridon,northeast of the city ofFirsthold.(map)
- Phaer— A small town in the center ofAuridon,just south of the town ofMathiisen.(map)
- Quendeluun— An elven ruin in north-centralAuridon,southeast of theCollege of Aldmeri Propriety.(map)
- Shattered Grove— A town in centralAuridon,just west of the city ofSkywatch.(map)
- Silsailen— A small town in southernAuridon,just north of the city ofVulkhel Guard.(map)
- Skywatch— A city at the eastern side ofAuridon.(map)
- South Beacon— A lighthouse in southernAuridon,northwest of the city ofVulkhel Guard.(map)
- Tanzelwil— A haunted elven ruin in southernAuridon,due west of the town ofPhaer.(map)
- Torinaan— An elven ruin located in northernAuridon,just north ofDawnbreakand southeast ofFirsthold.(map)
- Vulkhel Guard— A port city at the southern tip ofAuridon.(map)
Striking Locales[edit]
- Buraniim Isle— An island containing elven ruins in centralAuridon,just off the coast from the town ofMathiisen.(map)
- Errinorne Isle— An island containing elven ruins in centralAuridon,just off the coast from the city ofSkywatch.(map)
- Isle of Contemplation— A small island in northernAuridon,just northwest of the town ofDawnbreak.(map)
- Maormer Invasion Camp— ASea Viperscamp in southernAuridon,on the coast west of the city ofVulkhel Guard.(map)
- Monkey's Rest— A ruined building in southernAuridon,just northwest of the city ofVulkhel Guard.(map)
- Nine-Prow Landing— A cliff on the northern tip ofAuridon,located north ofFirsthold.(map)
- Smuggler's Cove— A small dock in centralAuridon,on the coast west of the town ofShattered Grove.(map)
Set Stations[edit]
- Beacon Falls— An elven ruin located in northernAuridon,just east ofNorth Beacon.(map)
- Eastshore Islets Camp— A small camp located in southernAuridon,south of the town ofSilsailen.(map)
- Hightide Keep— An elven ruin located in centralAuridon,on the beach below the cliffs ofSkywatch.(map)
Mundus Stones[edit]
- The Lady— A Mundus Stone found inAuridon,Glenumbra,Stonefalls,andCyrodiil.(map)
- The Lover— A Mundus Stone found inAuridon,Glenumbra,Stonefalls,andCyrodiil.(map)
Public Dungeons[edit]
- Toothmaul Gully— A cave in centralAuridon,southwest of the town ofMathiisen.(map)
Group Dungeons[edit]
- The Banished Cells I— Agroup dungeonfound at the northern tip ofAuridon.
- The Banished Cells II— Agroup dungeonfound at the northern tip ofAuridon.
World Bosses[edit]
- Heretic's Summons— ADaedric ruinlocated in centralAuridon,north of the city ofSkywatch.(map)
- Heritance Proving Ground— A small camp located in northernAuridon,north of theCollege of Aldmeri Propriety.(map)
- Nestmother's Den— A small cave located in northernAuridon,east of the town ofGreenwater Cove.(map)
- Seaside Scarp Camp— A small camp located in southernAuridon,just west of the ruins ofTanzelwil.(map)
- Soulfire Plateau— A graveyard located in southernAuridon,southeast ofPhaer.(map)
- Wreck of the Raptor— A shipwreck located in centralAuridon,southwest of the town ofShattered Grove.(map)
World Events[edit]
- Calambar Dolmen— ADark Anchorspawn point west ofMathiisenin centralAuridon.(map)
- Iluvamir Dolmen— ADark Anchorspawn point northwest ofVulkhel Guardin southernAuridon.(map)
- Vafe Dolmen— ADark Anchorspawn point southeast ofFirstholdin northernAuridon.(map)
Player Houses[edit]
- Barbed Hook Private Room— A player apartment inSkywatch.(map)
- Mara's Kiss Inn Room— A player room inVulkhel Guard.(map)
- Mathiisen Manor— A large player house in southernMathiisen.(map)
- Seabloom Villa— A player manor inAuridon.(map)
Wayshrines[edit]
- College Wayshrine— Located across a bridge southwest of theCollege of Aldmeri Propriety.(map)
- Firsthold Wayshrine— Located across a bridge just outside the eastern entrance ofFirsthold.(map)
- Greenwater Wayshrine— Located just north of the western side ofGreenwater Cove.(map)
- Mathiisen Wayshrine— Located just northwest ofMathiisen.(map)
- Phaer Wayshrine— Located just south ofPhaer.(map)
- Quendeluun Wayshrine— Located just south ofQuendeluun.(map)
- Skywatch Wayshrine— Located on the western side ofSkywatch.(map)
- Tanzelwil Wayshrine— Located on the eastern edge ofTanzelwil.(map)
- Vulkhel Guard Wayshrine— Located at the northern entrance ofVulkhel Guard.(map)
- Windy Glade Wayshrine— Located south ofMonkey's Restin southernAuridon.(map)
Unmarked Locations[edit]
- Dragonguard Tomb— A concealedDragonguardburial site.(map)
- Phaer Catacombs— An old mine in the northwest ofPhaer,recently converted to a quarantine site.(map)
- Saltspray Cave— A cave just north of theCollege of Aldmeri Propriety.(map)
- The Veiled Keep— A hidden ruin located onErrinorne Isle.(map)
Event Hubs[edit]
- Event Exchange— A tent found north ofVulkhel Guard.(map)
- Jester's Festival— A tent found north ofVulkhel Guard.(map)
- Jubilee Bakery Barge— A boat found at theVulkhel Guarddocks.(map)
- Olyve's Brewery— The hidden lair ofWitchmother Olyve.(map)
Connected Worlds[edit]
- The Refuge of Dread— A pocket plane of Oblivion withinMehrunes Dagon'sDeadlands.
Quests[edit]
Quest Map[edit]
Key[edit]
Paths always enter a quest from the top or left, and leave a quest from the bottom or right. | ||||||||
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Denotes a requisite path or quest. You must complete this before starting the subsequent quest. | |||||||
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Denotes an optional path or quest. The subsequent story quest can be started without this being completed. | |||||||
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Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed. | |||||||
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Denotes a quest which is part of the main story chain. | |||||||
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Denotes a story quest which is required forCadwell's Almanac. | |||||||
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Denotes a missable pointer quest which is part of the main chain. | |||||||
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Denotes a missable pointer quest which is on an alternate path. | |||||||
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Denotes a side quest which is required forCadwell's Almanac. | |||||||
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Denotes a quest which rewards aSkill Point. |
Aldmeri DominionStory Quests[edit]
- Ensuring Security:HelpWatch Captain Astanyashore up security for theQueen'svisit.
- A Hostile Situation:Bring a traitor to justice.
- To Tanzelwil:Find thequeenatTanzelwil.
- In the Name of the Queen:Help thequeencomplete an ancient ritual.
- Rites of the Queen:Protect theQueenas she performs an ancient ritual.
- To Mathiisen:Seek outRazum-darnearMathiisen.
- Putting the Pieces Together:ScoutMathiisenfor signs of theVeiled Heritance.
- The Unveiling:Help uncover theVeiled HeritanceinMathiisen.
- To Skywatch:MeetRazum-darinSkywatch.
- Lifting the Veil:Root out theVeiled Heritanceagent inSkywatch.
- Wearing the Veil:Infiltrate theVeiled Heritance.
- The Veil Falls:Root out the leaders of theVeiled Heritance.
- To Dawnbreak:Travel toDawnbreak.
- Through the Ashes:Help stop the Daedra from overrunningDawnbreak.
- To Firsthold:Seek out theFirst Auridon MarinesatFirsthold.
- Breaking the Barrier:Help theBattlereeveand theGuildgain access to theFirsthold Castle.
- Sever All Ties:Help saveAuridonfrom theVeiled Heritanceand their Daedric allies.
- Alternate Story Pointers
- Missive to the Queen:Report to a watchman atVulkhel Guard.
- All the Fuss:Report to a Watchman atVulkhel Guard.
- Back to Skywatch:Gather some reinforcements forFirsthold.
IluvamirSide Quests[edit]
- Corruption Stones:Remove the corruption from the ruins ofTanzelwil.
- Depths of Madness:Find Queen Ayrenn's missing entourage.
- The First Patient:Help discover the source of a terrible disease.
- Plague of Phaer:Help distribute the treatment for a terrible disease.
- Unaccounted Crew:Help track down acaptain's missing crew members.
- Real Marines:Rescue and rearm the real Auridon Marines.
- Repentant Son:Deliver a son'sfinal wordsto his mother.
- The Serpent's Beacon:Halt the Sea Viper invasion at theSouth Beaconlighthouse.
- Silsailen Rescue:RescueSilsailenvillagers from a Heritance attack.
- Teldur's End:Help rescue thelocal canonreeve.
- The Toothmaul Ploy:Figure out what is going on inToothmaul Gully.
- Well-Armed Savages:Loot some Altmer weaponry from the Toothmaul goblins.
CalambarSide Quests[edit]
- An Act of Kindness:Help free the ancient spirits of Ezduiin from an eternal curse.
- Assisting the Assistant:Gather some parts to repair anArgonian's petDwemer construct.
- Final Blows:Destroy the last remnants of theVeiled Heritance.
- The Mallari-Mora:HelpTelenger the Artificerrecover an ancient relic.
- Preventative Measure:Help anArgoniansecure her freedom.
- The Racer:Win a race with a frog.
- Silent Village:Dispel the Daedric influence in the woods ofShattered Grove.
- Spirited Away:Help a mother bring peace to her children by praying at their graves.
- The Veiled Choice:Rescue aMarine's daughter from the Veiled Heritance.
- A Village Awakened:Restore the people and creatures ofShattered Grove.
VafeSide Quests[edit]
- Blessings of the Eight:Help the Torinaan clergy cleanse their holy sites.
- Eye of the Ancients:Reactivate an old Aldmeri harbor defense system.
- Eye Spy:Help disrupt theCovenanttroops attackingNorth Beacon.
- Harsh Lesson:Uncover abuse at a renownedschool.
- The Jester's Joke:Help reunite aspiritwith his soul.
- Lost Bet:Help a ghost settle an ongoing wager.
- Relic Rescue:Help the relic-keeper protect Torinaan's priceless artifacts.
- Rightful Inheritance:Help the illegitimate son of a High Kinlord prove himself to his ancestors.
- Take Me Home:Help a lostscampfind its way home.
- The Wayward Dagger:Help save aCovenantdefector.
Disabled Side Quests[edit]
Faith in the Family:Rescue a priest's sister.(disabled since early 2014)A Friend In Need:Track down the deed to an inn room.(disabled sinceUpdate 16)New in Town:Help retrieve some outstanding debts.(disabled sincePatch 1.0.1)
Dungeon Quests[edit]
Banished Cells Pledge:Explorethe Banished Cellsand return Undaunted.(disabled sincePatch 2.6.4)- Banishing the Banished:Help imprison the spirit of anevil Altmer.
- The Plan:Return tothe Banished Cellsand free its keepers from Daedric servitude.
Veteran Banished Cells Pledge:Prove you are truly Undaunted by clearing theVeteran Banished Cells.(disabled sincePatch 2.6.4)
Skyshards[edit]
Clue | Location | Notes | |
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A landing of noble's blood. | InVulkhel Guard,on theManor & Treasury's middle balcony. | (map) | |
Adorns Valano's terrace. | Second floor balcony ofValano Manor. | (map) | Not easily accessible untilTeldur's Endquest because the front door of the manor is locked. However, there is a second entrance via ladder on the beach behind the manor that can be used to get in earlier. |
Offered to appease riled ancestors. | Southwest ofTanzelwil,overlooking the sea. | (map) | |
Watching the sky in a tower of swords. | On a balcony ofSkywatch'sFighters Guildbuilding. | (map) | |
Between cursed ruin and shrine. | BetweenEzduiinand itscorresponding wayshrine,behind a wall. | (map) | |
Near Merormo's refreshment. | West-southwest ofShattered Grove,outside of Merormo's tower. | (map) | |
Contemplation's overlook. | On top of a waterfall northwest of theIsle of Contemplation. | (map) | |
Up and west in the broken dawn. | In a destroyed house inDawnbreak,on the stairs. | (map) | |
Gleaming beacon, ship-guide. | On top of theNorth Beaconlighthouse. | (map) | The way to the top of the tower is somewhat twisty. You'll have to head there forThe Wayward DaggerandEye Spyquests. Don't forget to enter the lighthouse to collect the shard. |
Ancient chamber of golden glow. | InsideBewan,southeastern corner of the delve. | (map) | |
The Heritance stakes this claim. | InsideDel's Claim. | (map) | |
Near the folly's end. | InsideEntila's Folly,on top of a platform. | (map) | |
Held in a corner by the House of Troubles. | InsideMehrunes' Spite,on the left in the first room. | (map) | |
Blood-drained thralls stumble past. | InsideOndil,in a short side passage lined with bookcases. | (map) | |
Corpses from another age walk here. | InsideWansalen. | (map) | |
Hidden home in the gully's wall. | InsideToothmaul Gully. | (map) |
Fish[edit]
Fish | Water | Sample Location |
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Barbel | Lake | Isle of Contemplation |
Blackspotted Pike | River | Silsailen |
Blue Monkfish | Salt | Bewan |
Bristlemouths | River | Beacon Falls |
Eucla Cod | Salt | Vulkhel Guard |
Ilyadifish | Lake | South ofWindy Glade Wayshrine |
Mola | Salt | Seaside Scarp Camp |
Mudfish | Lake | The Lady |
Muskie | River | PhaerWayshrine |
Shimmerpike | River | Nestmother's Den |
Sturgeon | Lake | FirstholdWayshrine |
Thrassian Eel | Salt | The Banished Cells |
Sets[edit]
Overland[edit]
Set Name | Bonuses | Armor Weight |
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Queen's Elegance |
2 items:Adds 3-129WeaponandSpell Damage |
Light Armor |
Twin Sisters |
2 items:Adds3-129StaminaRecovery |
Medium Armor |
Armor of the Veiled Heritance |
2 items:Adds 3-129WeaponandSpell Damage |
Heavy Armor |
Dungeon[edit]
Set Name | Bonuses | Location(s) | Set Type |
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Sanctuary |
2 items:Adds28-1206 MaximumHealth |
The Banished Cells | Light Armor |
Jailbreaker |
2 items:Adds25-1096 MaximumStamina |
The Banished Cells | Medium Armor |
Tormentor |
2 items:Adds28-1206 MaximumHealth |
The Banished Cells | Heavy Armor |
Shadowrend |
1 item:Adds3-129MagickaRecovery |
The Banished Cells I | Monster Helm Sets |
Maw of the Infernal |
1 item:Adds25-1096 MaximumMagicka |
Banished Cells II | Monster Helm Sets |
Crafted[edit]
Set Name | Traits Needed | Bonuses | Crafting Sites |
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Ashen Grip | 2 |
2 items:Adds28-1206 MaximumHealth |
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Death's Wind | 2 |
2 items:Adds 34-1487Armor |
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Night's Silence | 2 |
2 items:Adds25-1096 MaximumStamina |
Antiquity leads[edit]
- World Boss es in this zone have a chance to drop theInert Anemone Inlayantiquity leadfor theThrassian Stranglers.
- Delve Boss es have a chance to drop theAetherquartz Prayer Beadslead for thePearls of Ehlnofey.
Maps[edit]
- Each image is relevant to its location, and each number corresponds to the key on the right.
Gallery[edit]
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