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Ace Attorney
The series logo, which uses the words Ace Attorney in large fonts accompanied by the name and silhouette of the protagonist
Genre(s)
Developer(s)Capcom
Publisher(s)Capcom
Creator(s)Shu Takumi
Platform(s)
First releasePhoenix Wright: Ace Attorney
October 12, 2001
Latest releaseAce Attorney Investigations Collection
September 6, 2024

Ace Attorney[a]is avisual noveladventure video gamefranchise developed byCapcom.With storytelling fashioned after legal dramas, the first entry in the series,Phoenix Wright: Ace Attorney,was released in 2001; since then five further main series games, as well as various spin-offs, prequels, and high-definition remasters for newer game consoles have been released. Additionally, the series has been adapted in the form of alive-action filmand ananime;it is the base formangaseries,drama CDs,musicalsandstage plays.The player takes the roles of various defense attorneys, includingPhoenix Wright,his mentorMia Fey,as well as his understudies Apollo Justice and Athena Cykes who investigate cases and defend their clients in court. They find the truth by cross-examining witnesses and finding inconsistencies between the testimonies and the evidence they have collected. The cases last a maximum of three days; the judge determines the outcome based on evidence presented by the defense attorney and the prosecutor.

While the original Japanese versions of the games are set in Japan, the series'localizationsare set in the United States (primarilyLos Angeles) though retaining Japanese cultural elements. In the spin-off seriesAce Attorney Investigations,the player takes the role of prosecutorMiles Edgeworthand in theprequelseries,The Great Ace Attorney Chronicles,they play Phoenix's ancestor Ryunosuke Naruhodo.

The series was created by the writer and directorShu Takumi.He wanted the series to end after the third game, but it continued with Takeshi Yamazaki taking over as writer and director starting withAce Attorney Investigations: Miles Edgeworth(2009). Takumi has since returned to write and direct some spin-off titles. The series has been well received, with reviewers liking the characters, story, and the finding of contradictions; it has also performed well commercially, withCapcomregarding it as one of their strongest intellectual properties. The series has been credited with helping to popularize visual novels in the Western world. As of June 30, 2024, the game series has sold 12 million copies worldwide.[1]

Games

[edit]
Release timeline
2001Phoenix Wright: Ace Attorney
2002Justice for All
2003
2004Trials and Tribulations
2005
2006
2007Apollo Justice: Ace Attorney
2008
2009Investigations: Miles Edgeworth
2010
2011Investigations 2: Prosecutor's Gambit
2012Phoenix Wright Trilogy
Professor Layton vs. Phoenix Wright
2013Dual Destinies
2014
2015The Great Ace Attorney: Adventures
2016Spirit of Justice
2017The Great Ace Attorney 2: Resolve
2018
2019
2020
2021The Great Ace Attorney Chronicles
2022
2023
2024Apollo Justice Trilogy
Investigations Collection

TheAce Attorneyseries launched in Japan with theGame Boy AdvancegamePhoenix Wright: Ace Attorneyin 2001, and has been published in the West since the release of aNintendo DSport in 2005.[2]The series currently consists of six main series games and five spin-offs.[3][4][5][6][7][8][9]

Main series

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Spin-offs

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Ace Attorney Investigationsseries

[edit]

The Great Ace Attorneyseries

[edit]

Professor Laytoncrossover

[edit]

Compilations

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  • Phoenix Wright: Ace Attorney Trilogycontains the first three games in the series:Phoenix Wright,Justice for All,andTrials and Tribulations.It was released for iOS and Android in 2012 in Japan and for iOS in 2013 in the West,[45][46][47]It was later released for theNintendo 3DSin 2014,[48][49]andNintendo Switch,PlayStation 4,Windows,andXbox Onein 2019.[50]Capcom removed the mobile-only version of the game from stores, and replaced it with the console version on iOS and Android as of June 10, 2022.
  • The Great Ace Attorney Chroniclescontains both games inThe Great Ace Attorneyseries:Adventuresand2: Resolve.It was released in July 2021 for Nintendo Switch, PlayStation 4, and Windows. This was the first time both games were made officially available outside of Japan.[51]
  • Apollo Justice: Ace Attorney Trilogycontains the fourth through sixth mainline games:Apollo Justice,Dual Destinies,andSpirit of Justice.It was released on January 25, 2024 for Nintendo Switch, PlayStation 4, Windows, and Xbox One.[52]
  • Ace Attorney Investigations Collectioncontains both games in theAce Attorney Investigationsseries:Miles Edgeworthand2: Prosecutor's Gambit.It was released on September 6, 2024 for Nintendo Switch, PlayStation 4, Windows, and Xbox One. This compilation marksProsecutor's Gambit'sfirst official release outside Japan.[53]

Common elements

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Gameplay

[edit]
A cross-examination inPhoenix Wright: Ace Attorney;the player can move between statements, press the witness for details, and present evidence that contradicts the testimony.

TheAce Attorneygames arevisual noveladventure games[54]in which the player controlsdefense attorneysand defends their clients in several different episodes.[55][56][57]The gameplay is split into two types of sections, investigations and courtroom trials.[58][59]During the investigations, the player searches the environments, gathers information and evidence, and talks to characters such as their client, witnesses, and the police.[58]After enough evidence has been collected, the game moves on to a courtroom trial.[60][61]

In the courtroom trials, the player aims to have their client declared "not guilty". They cross-examine witnesses,[58]aiming to find lies and inconsistencies in the testimonies. They are able to go back and forth between the different statements in the testimony, and can press the witness for more details on a statement. When the player finds an inconsistency, they can present a piece of evidence that contradicts the statement.[62][63]If the player is correct, the game presents a sequence that often starts with the protagonist shouting "Objection!" and pointing at the witness along with a shift in music before they begin to grill the witness with the inconsistency, which has become an iconic aspect of the series.[64]The player is penalized if they present incorrect evidence: in the first game, a number of exclamation marks are shown, with one disappearing after each mistake the player makes;[65]in later games, a health bar that represents the judge's patience is used instead; and in 3DS games, the character's lawyer badge is used.[66][67][68]If all exclamation marks or lawyer badges are lost, or the health bar reaches zero, the player loses the game and their client is found guilty.[65][66][68]

SeveralAce Attorneygames introduce new gameplay mechanics to the series.Justice for Allintroduces "psyche-locks", which are shown over a witness when the player asks them about a topic they do not want to discuss; using amagatama,the player can start breaking the psyche-locks by showing the witness evidence or character profiles that proves they are hiding something. The number of psyche-locks depends on how deep the secret is; when all locks are broken, the topic becomes available, giving the player access to new information.[69][70]Apollo Justiceintroduces the "perceive" system, where the player looks for motions or actions made by witnesses that show nervousness, similar to atell in poker.[71]Dual Destiniesintroduces the "mood matrix", through which the player can gauge the emotions of a witness, such as tones of anger when mentioning certain topics;[72][73]if the player notices a contradictory emotional response during testimony, they can point out the discrepancy and press the witness for more information.[74]Dual Destiniesalso introduces "revisualization",[75][76]where the player reviews vital facts and forms links between evidence to reach new conclusions.[75]Spirit of Justiceintroduces "divinationséances",in which the player is shown the memories of victims moments before their deaths, and must find contradictions in the victim's five senses to determine what has happened.[77]Professor Layton vs. Phoenix Wright: Ace Attorneyintroduces simultaneous cross-examinations of multiple witnesses, with the player being able to see and hear reactions from the different witnesses to the testimony and using this to find contradictions.[78]The Great Ace Attorneyintroduces "joint reasoning", where the player finds out the truth by pointing out when their investigative partnerHerlock Sholmestakes his reasoning "further than the truth".[79]

TheAce Attorney Investigationsspin-off series splits the gameplay into investigation phases and rebuttal phases, the latter of which is similar to the courtroom trials of the main series.[80][81][82]During the investigation phases, the player searches for evidence and talks to witnesses and suspects. Things which the player character notice in the environment are saved as thoughts; the player can use the "logic" system to connect two such thoughts to gain access to new information.[80][83]At some points, the player can createhologramreproductions of the crime scene,[80][84]through which they can discover new information that would otherwise be hidden.[85]Prosecutor's Gambitintroduces "Mind Chess", where the player interrogates witnesses in a timed sequence that is visualized as a game of chess, with the player aiming to destroy the other character's chess pieces. To do this, they need to build up their advantage in the discussion by alternating between speaking and listening, and then choose to go on the offensive.[82][86][87]

Characters and setting

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Ace Attorneystory chronology[88][89]
Late 19th century
Present day

The protagonist of the first three games is the defense attorneyPhoenix Wright,who is assisted by the spirit mediumMaya Fey;[90]in the third game, Phoenix's mentorMia Feyis also a playable character.[56]In the fourth game, the protagonist is the defense attorney Apollo Justice;[91]in the fifth, Phoenix, Apollo and the new defense attorney Athena Cykes are all protagonists;[92]and in the sixth, Phoenix and Apollo are the main protagonists, while Athena is playable in one case.[93]The spin-offThe Great Ace Attorneyis set in England near the end of the 19th century, and follows Phoenix's ancestor Ryunosuke Naruhodo. Susato Mikotoba, Naruhodo's judicial assistant, is a playable character in one chapter.[94]

Phoenix's childhood friendMiles Edgeworth,who is the protagonist of theAce Attorney Investigationsgames,[80][82]is a recurring rival prosecutor character; in addition to him, each new game in the series introduces a new rival:[90]Franziska von Karmais introduced in the second game,[95]Godotin the third,[96]Klavier Gavin in the fourth,[97]Simon Blackquill in the fifth,[98]Nahyuta Sahdmadhi in the sixth,[99]Barok van Zieks inAdventures,[100]and Kazuma Asogi inResolve.[101]Most of the prosecutor characters are portrayed as powerful and arrogant characters of high social status and who care about keeping perfect-win records in court, and even may favor convictions over finding the truth, although most have secret motivations and sympathetic backstories and typically help the protagonist at the game's climax. Similarly to real Japanese prosecutors, the prosecutors in the series often directly oversee investigations, issuing orders to the police. Japanese attitudes towards the police force are reflected in the series, with the police being represented by incompetent characters such as Dick Gumshoe, Maggey Byrde, and Mike Meekins.[102]In the world ofAce Attorney,trials only last three days, and usually end with a "guilty" verdict, with trials taken up by the protagonists of the games being rare exceptions.[90]The outcomes of cases are decided by a judge, based on evidence provided by the defense attorney and the prosecutor.[102]

Development

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A photograph of Shu Takumi
A photograph of Motohide Eshiro
The series was created by Shu Takumi(left);beginning withInvestigations,it has been handled by producer Motohide Eshiro(pictured, right)and director Takeshi Yamazaki.

The series was created byShu Takumi,who wrote and directed the first three games.[103]The first game was conceived in 2000 when Takumi's boss at the time,Shinji Mikami,gave him six months to create any type of game he wanted to; Takumi had originally joined Capcom wanting to make mystery and adventure games, and felt that this was a big chance for him to make a mark as a creator.[104]The game was designed to be simple, as Takumi wanted it to be easy enough for even his mother to play.[95]Originally it was going to be a detective game and Phoenix was aprivate investigator,but at one point Takumi realized that finding and taking apart contradictions was not related to detective work; he felt that the main setting of the game should be in courtrooms.[105]

Takumi cited Japanese mystery authorEdogawa Ranpoas being an inspiration, particularlyThe Psychological Test,a short story which involves a crime that "unravels due to the criminal's contradictory testimony." It had a big impact on him and was a major influence on the game. He was inspired by stories from another Japanese author,Shinichi Hoshi,saying that he was pursuing his "element of surprise and unexpectedness."[106]Takumi felt that the best way to write a mystery with a good climax is to reveal various clues, and then pull them together into one conclusion, and not have multiple possible endings. He said that the biggest challenge with that was to make the gameplay and story work together. The goal was to make the player feel like they have driven the story forward themselves, with their own choices, even though the game is linear.[107]He did not spend much time writing a backstory for Phoenix before writing the first game's story; instead he made up dialogue and developed Phoenix's personality as he went along.[107]He came up with the partner character Maya because he thought it would be more fun for players to have another character with them, giving them advice, than investigating on their own.[107]

After the first game's development was finished, Mikami told Takumi that they should make anAce Attorneytrilogy, with a grand finale in the third game's last case.[108]Takumi had originally planned to let Edgeworth be the prosecutor in all episodes in the second game,[109]but during the production the development team learned of the character's popularity which led to Takumi feeling that he had to use the character more carefully and sparingly; he created the new prosecutor character Franziska von Karma, to save Edgeworth for the game's last case and avoid a situation where he—a supposed prodigy—loses every case.[95]Takumi wanted the three firstAce Attorneygames to be parts of a larger work; he avoided having a lot of changes between games: art from the first game for main characters such as Phoenix, Maya, and Edgeworth was reused to avoid having the previous games look outdated in comparison to newer games in the series. No new gameplay mechanics were added forTrials and Tribulations,as Takumi was happy with the gameplay after having added the psyche-lock mechanic forJustice for All.[109]

For the fourth game, Takumi wrote the scenario and took on a supervisory role.[54][110]He had wanted the series to end with the third game, as he felt Phoenix's character had been fully explored and that his story had been told; he said that it is important to know when to end a story, that he did not want the series to become a shadow of its former self, and that he did not see any reason to continue it.[111]Still the spin-off seriesAce Attorney Investigationswas created, directed by Takeshi Yamazaki, and produced by Motohide Eshiro;[112][113]Takumi returned to the series to write the crossoverProfessor Layton vs. Phoenix Wright: Ace Attorney.[114]He also directed and wroteThe Great Ace Attorney,which was described as being the first entry in a newAce Attorneyseries.[39]He said that he has mixed feelings about the series being developed by other Capcom staff, comparing it to a parent sending their child to their first day in school.[115]Yamazaki and Eshiro directed and produced the main series entriesDual DestiniesandSpirit of Justice.[116][117][118]Due to being exhausted after working onDual Destinies,Yamazaki split direction responsibilities with Takuro Fuse forSpirit of Justice;Yamazaki worked on the scenario and Fuse on the art and gameplay.[118]In 2020, Yamazaki left Capcom.[119]

Games through both thePhoenix WrightandApollo Justiceseries were created usingtwo-dimensional sprites,initially due to the limitations of the hardware. The developers had discussed switching to3D computer graphicsahead of the first Apollo Justice game, but it was not until the Professor Layton crossover, which used 3D to a limited extent, that they realized the Nintendo hardware could now easily support 3D.Dual Destinieswas developed around the use of 3D graphics, which remained a staple for future games in the series. Similarly, Level5, the developers of the Professor Layton series, also started using 3D graphics after the crossover title.[120]

Localization

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Thelocalizationof the first game was outsourced to Bowne Global; it was handled by the writerAlexander O. Smithand the editor Steve Anderson. While the Japanese version takes place in Japan, the localized version is set in the United States; because one of the episodes involves time zones, it had to be specified where the game takes place and the United States was selected without thinking a lot about it.[121]The Japanese justice system of the original still remained intact in the localization, as changing it would have altered the entire game structure.[122]

The change in the series' setting became important in later games and the Japanese setting is more obvious.[121]Beginning with the second game, the series localization direction has been handled by Janet Hsu;[95]One of their first decisions was how to localize Maya's hometown and the mysticism of the Fey clan. The localized versions of theAce Attorneygames happen in Los Angeles in an alternative universe where anti-Japanese laws like theCalifornia Alien Land Law of 1913have not been passed, anti-Japanese sentiments were not powerful, and where Japanese culture flourished. That dictated the elements which should be localized and what should be kept as Japanese. Things relating to the Fey clan and the Kurain channeling technique were kept Japanese, as that was Maya's heritage; Japanese foods which were not widely known in the West were changed, such as changing Maya's favorite food from ramen to burgers. That particular change was mocked by players as the dish later became more well known in the West, and was lampshaded in the English release ofSpirit of Justice,where Maya is described as liking both ramen and burgers.[95][123]

Character names were localized using double meanings similarly to the Japanese names;[122]the name puns were based on the characters' personalities or backgrounds, or were visual gags.[124]Several English names were based on their Japanese counterparts, but for some characters the names had to be altered heavily compared to the Japanese versions.[122]Smith and Anderson had a lot of freedom when localizing the names of minor characters in the first game, but discussed the names of the main cast with Capcom. Phoenix's English surname, "Wright", was chosen as his Japanese name, "Naruhodō" —meaning "I see" or "I understand" —is frequently used as a joke in the script.[121]Dual Destinieswas given a digital-only release in the West to release the English version as close to the Japanese release date as possible and maintain a tight development schedule.[29]Its follow-up,Spirit of Justice,was released in the same manner. BothThe Great Ace Attorneygames were released in the West with English localization in July 2021 as part ofThe Great Ace Attorney Chronicles,[51]whileProsecutor's Gambitwas not localized until its inclusion in theAce Attorney Investigations Collectionin September 2024.[53][125]

Reception

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Japanese and Western review scores
As of September 6, 2024.
Game Famitsu Metacritic
Phoenix Wright: Ace Attorney 32/40[10] 81/100[126]
Phoenix Wright: Ace Attorney – Justice for All 35/40[15] 76/100[127]
Phoenix Wright: Ace Attorney – Trials and Tribulations 35/40[18] 81/100[128]
Apollo Justice: Ace Attorney 36/40[22] 78/100[129]
Ace Attorney Investigations: Miles Edgeworth 34/40[5] 78/100[130]
Ace Attorney Investigations 2: Prosecutor's Gambit 32/40[6] 85/100[131][b]
Professor Layton vs. Phoenix Wright: Ace Attorney 35/40[7] 79/100[132]
Phoenix Wright: Ace Attorney – Dual Destinies 37/40[28] 81/100[133]
The Great Ace Attorney: Adventures 35/40[4] 86/100[134][c]
Phoenix Wright: Ace Attorney – Spirit of Justice 34/40[135] 81/100[136]
The Great Ace Attorney 2: Resolve 34/40[137] 86/100[134][c]

TheAce Attorneyseries has been well received by critics,[126][127][128][129][133][136]and has performed well commercially: in December 2009, it was Capcom's 9th-best-selling series of all time,[138]and in October 2010, they called it one of their "strongest intellectual properties", with more than 3.9 million units sold worldwide.[139]By December 2013, the series had sold over 5 million units.[140]In the United States, the first game became surprisingly successful, forcing Capcom to prepare at least three additional runs to meet the demand.[141]By June 2018, the series had sold over 6.7 million units.[142]As of June 30, 2024, the game series has sold 12 million copies worldwide.[1] Geoff Thew atHardcore Gamersaid that the "craziness" of the game world makes the cases entertaining, but also that it "resonates on a deeper level" due to its connection to the realJapanese legal system,making the setting still feel relevant in 2014.[90]Bob Mackey atUSgamersaid that theAce Attorneygames were among the best written games of all time, and that the series' strength is how each game builds up to a "stunning and satisfying finale".[143]Thomas Whitehead at Nintendo Life also liked the writing, praising its balance between "light-hearted nonsense" and darker, more serious scenarios.[144]Several reviewers have appreciated the series' characters;[82][90][143][145]Thew felt that Phoenix and Maya's banter is among the best in video games, and that Edgeworth'scharacter arcis one of the most compelling parts of the stories.[90]

Reviewers have liked finding contradictions;[10][146]a common complaint however, is the games' linearity,[55][147][148]as well as how the player sometimes has to resort to atrial-and-errormethod because the games only accept specific pieces of evidence, and how testimony statements sometimes need to be pressed in a specific order.[56][69][146][149]Some reviewers have criticized the lack of changes to the gameplay and presentation throughout the series,[80][15][148]other have said that fans of the series would not have a problem with it.[82][148]Several reviewers praised the series' music.[90][143]Thew said that the greatest aspect of the series is its audio design, with the first three games using the Game Boy Advance sound chip better than any other game for that platform; he called the music phenomenal, with the exception of that inJustice for All,but said the sound effects are what "steals the show".[90]Mackey commented that the games' small amounts of animations for each character are used well for their characterization.[143]

[edit]
A photo of the Takarauka Grand Theater.
TheTakarazuka Grand Theater;the all-femaleTakarazuka theater troupeadapted the series into musicals

TheTakarazuka Revue,an all-female theater troupe, has adapted the series into stage musicals: 2009'sAce Attorney: Truth Resurrected,which is based on the last episode of the first game;[150]2010'sAce Attorney 2: Truth Resurrected Again,whose first act is an original story, and whose second is based on the final episode of the second game;[151]and 2013'sAce Attorney 3: Prosecutor Miles Edgeworth,which is set before the events ofTruth Resurrected Again.[152]Astage playbased on the series, titledGyakuten no Spotlight,ran in 2013, and was written by Eisaku Saito.[153]A 2012 live-action film adaptation of the first game, titledAce Attorney,was produced at the film studioToeiand directed byTakashi Miike.[154][155]A 2016 TV anime adaptation of the series,Ace Attorney,was produced atA-1 Picturesand directed byAyumu Watanabe.[2]

Kodanshahas published severalmangabased on the series: a short story anthology was published inBessatsu Young Magazinein 2006;Phoenix Wright: Ace AttorneyandAce Attorney Investigations: Miles Edgeworthwere serialized inWeekly Young Magazinein 2007 and 2009, respectively; and another manga, which is based on the anime, was published inV Jumpin 2016.[156]A novel based on the series,Gyakuten Saiban: Turnabout Idol,was released in June 2016.[157]Ace Attorneydrama CDs,[158][159]soundtrack albums,[160][161]andfigurineshave also been released.[162][163][164]

Ace Attorneycharacters have made crossover appearances in other video games. SomeAce Attorneycharacters appear inSNK vs. Capcom: Card Fighters DS.[165]Phoenix and Edgeworth make a cameo appearance inShe-Hulk's ending in the fighting gameMarvel vs. Capcom 3: Fate of Two Worlds;[166]in the game's update,Ultimate Marvel vs. Capcom 3,Phoenix appears as aplayable character.[167][168]Phoenix and Maya are playable characters inProject X Zone 2,while Edgeworth makes anon-playerappearance.[169]Phoenix, Maya, Edgeworth and Franziska were all playable in themobile gameMonster HunterExplorein 2017, as part of one of its temporary crossover events,[170]and a Phoenix transformation is available for a companion character inMonster Hunter XX.[171]Music from theAce Attorneyseries is featured inTaiko Drum Master: Doko Don! Mystery Adventure,with Phoenix making an appearance in the game's story.[172]In April 2021, Ace Attorney was introduced toTeppenalongside theDead Risingfranchise with the "Ace vs. The People" expansion.[173]

Legacy

[edit]
A screenshot from the game Socrates Jones: Pro Philosopher, showing an argument, with a character sprite, a dialogue box, and buttons for selecting what to do displayed.
The series inspiredSocrates Jones,which swaps law for philosophy.

In 2015,GamesRadar+namedPhoenix Wright: Ace Attorneyas the 55th-best video game of all time.[174]In 2016,Famitsureaders voted the originalGyakuten Saibanas the second-most memorable Game Boy Advance title (behind onlyPokémon RubyandSapphire) andGyakuten Saiban 123as the tenth-best Nintendo 3DS game.[175]In 2017,Famitsureaders votedGyakuten Saibanthe third-bestadventure gameof all time, behind onlySteins;Gateand428: Shibuya Scramble.[176]TheAce Attorneyseries has been credited with helping to popularise visual novels in the Western world.[177][178]Vicemagazine credits theAce Attorneyseries with popularizing the visual novel mystery format[179]and noted that its success anticipated the resurgence of point-and-click adventure games as well as the international success of Japanese visual novels.[180]According toDanganronpadirectorKazutaka Kodaka,Ace Attorney's success in North America was due to how it distinguished itself from most visual novels with its gameplay mechanics, whichDanganronpalater built upon and helped it also find success in North America.[178]

TheAce Attorneyseries has also inspired many video games. The 2008 Capcom titleHarvey Birdman: Attorney at Law,based on theanimated series,shares many elements with theAce Attorneyseries.[181][182]The 2013 titleSocrates Jones: Pro Philosopherkeeps theAce Attorneyformat but swaps law for philosophical argument, and the 2015 adventure gameAviary Attorneyfeatures similar gameplay but with an all-bird cast of characters.[183][184]The 2016 video gameDetective Pikachu,which received a2019 film adaptation,has also drawn comparisons to theAce Attorneyseries.[185][186]The 2023 visual novelTyrion Cuthbert: Attorney of the Arcanealso parodies the franchise, following a lawyer who defends clients in a supernatural setting.[187]

Ace Attorneyis referenced in severalanimeshows. In a murder mystery arc of the 2006 anime seriesHaruhi Suzumiya,the show's titular character mimics Phoenix Wright during an episode.[188]The 2014 anime seriesNo Game No Lifealso pays homage to the game during an episode.[189]

In early 2021, a user onRedditcreated a bot which took selected Reddit forum arguments into short movies fashioned afterAce Attorneycourtroom battles between the games' various characters.[64]A similar bot was later created for the platformX(commonly known as Twitter).[190]Later in the year, theSan Francisco Chroniclenoted itsqueerinspiration and influence: the first game was inspired by quite a bit offanwork which features same-sex pairings,developers in turn took inspiration fromYaoi(boys' love) in writing the sequels' characters.[191]

Notes

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  1. ^Known in Japan asGyakuten Saiban(Japanese:Nghịch 転 tài phán,lit.Turnabout Trial)
  2. ^Score ofAce Attorney Investigations Collection,a compilation that also includesAce Attorney Investigations: Miles Edgeworth
  3. ^abScore of the compilation of both games,The Great Ace Attorney Chronicles

References

[edit]
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