Jump to content

Air combat manoeuvring

From Wikipedia, the free encyclopedia
(Redirected fromAir-to-air combat)

AUnited States Marine CorpsF/A-18A Hornetengaged in air combat maneuvering training withIAI KfirandF-5E Tiger IIaggressorsnearMarine Corps Air Station Yumain 1989

Air combat manoeuvring(ACM) is thetacticof moving, turning, and situating one'sfighter aircraftin order to attain a position from which an attack can be made on another aircraft. Commonly associated withdogfighting,air combat manoeuvres rely on offensive and defensivebasic fighter manoeuvring(BFM) to gain an advantage over an aerial opponent.

Historical overview

[edit]

Military aviation originated inWorld War Iwhen aircraft were initially used to spot enemy troop concentrations, field gun positions, and movements. Early aerial combat consisted of aviators shooting at one another with hand-held weapons.[1]The first recorded aircraft to be shot down by another aircraft, which occurred on October 5, 1914, was a GermanAviatik B.I.The pilot, Feldwebel Wilhelm Schlichting, was shot with a carbine wielded by observer Louis Quenault, who was riding in a FrenchVoisin IIIpiloted by Sergeant Joseph Frantz.[2]The need to stopreconnaissancethat was being conducted by enemy aircraft rapidly led to the development of fighter planes, a class of aircraft designed specifically to destroy other aircraft.[1]

Fixed, forward-firing guns were found to be the most effective armament for a majority of World War I era fighter planes, but it was nearly impossible to fire them through the spinning propeller of one's own aircraft without destroying one's own plane.Roland Garros,working withMorane Saulnier Aéroplanes,was the first to solve this problem by attaching steel deflector wedges to the propeller. He achieved three kills but was shot down by ground fire and landed behind German lines.Anthony Fokkerinspected the plane's wreckage and learned to improve the design by connecting the firing mechanism of the gun to the timing of the engine, thus allowing the gun to fire through the propeller without making contact with the propeller.[1][2]As technology rapidly advanced, new and young aviators began defining the realm of air-to-air combat, such asMax Immelmann,Oswald Boelcke,andLanoe Hawker.One of the greatest of these "ace pilots" of World War I,Manfred von Richthofen(the Red Baron), wrote in his bookThe Red Fighter Pilot,"The great thing in air fighting is that the decisive factor does not lie in trick flying but solely in the personal ability and energy of the aviator. A flying man may be able to loop and do all the stunts imaginable and yet he may not succeed in shooting down a single enemy."[3]

Pilots soon learned to achieve a firing position (while avoiding the threat of enemy guns) by manoeuvring themselves behind an enemy aircraft; this is known as getting onto an aircraft's "six o'clock" or onto their "tail", plus a wide variety of other terms, usually coined by air crew. This type of combat became known asdogfighting.Oswald Boelcke,aGermanfighter aceduring World War I, was the first to publish the basic rules for aerial combat manoeuvring in 1916, known as theDicta Boelcke.[4][5]He advised pilots to attack from the direction of the sun (toward which the defending pilot could not see), or to fly at a higher altitude than the opponent. Most of these rules are still as valuable today as they were a century ago.[6]

Today's air combat is much more complicated than that of older times, asair-to-air missiles,radar,and automatic cannons capable of high rates of fire are used on nearly all modern fighter aircraft.[7]New and additional types of manoeuvres have emerged, intending to breakradar lockby minimizing the Doppler signature of one's own aircraft ( "keeping the enemy at 3 or 9 o'clock" ), or to exhaust the kinetic energy of an incoming missile (by changing the aircraft's course from side to side, the missile, not flying directly at target but trying to forestall it, will make sharper turns and will eventually have to fly a longer path). However, close-range fighting with infrared guided missiles and aircraft cannons still obeys the same general rules laid down in the skies overEuropein the early 20th century.[citation needed]The master rule is still the same: get on the opponent's rear without allowing them to do the same.

Close-range combat tactics vary considerably according to the type of aircraft being used and the number of aircraft involved.

Tactics

[edit]
A flight envelope diagram showing VS(stall speed at 1G), VC(corner speed) and VD(dive speed)

There are five things a pilot must remain aware of when contemplating aerial engagement; of these, seeing and keeping sight of one's opponent are the most important. In Southeast Asia, over 85 percent of all kills are attributed to the attacker spotting and shooting the defender without ever being seen.[7]Structural limitations of the attacking and defending fighters must be taken into account, such asthrust-to-weight ratio,wing loading,and the "corner speed" (the maximum or minimum speed at which the aircraft can attain the best turning performance). Variable limitations must also be considered, such asturn radius,turn rate and thespecific energyof the aircraft. Position of aircraft must quickly be assessed, including direction, angle off tail (the angle between flight paths),[8]and closing speed. Also, the pilot must be aware of hiswingman's position and maintain good communication.[7]

A pilot in combat attempts to conserve his aircraft'senergythrough carefully timed and executed manoeuvres. By using such manoeuvres, a pilot will often make trade offs between the fighter'spotential energy(altitude) andkinetic energy(airspeed), to maintain the energy-to-weight ratio of the aircraft, or the "specific energy".[7]A manoeuvre such as the "low yo-yo"trades altitude for airspeed to close on an enemy and to decrease turn radius. The opposite manoeuvre, a"high yo-yo",trades speed for height, literally storing energy in" the altitude bank ",[9]which allows a fast moving attacker to slow his closing speed.[7][10]

An attacker is confronted with three possible ways to pursue an enemy, all of which are vital during chase. "Lag pursuit" happens in a turn when the nose of the attacker's aircraft points behind an enemy's tail. Lag pursuit allows an attacker to increase or maintain range withoutovershooting."Lead pursuit" in a turn occurs when the nose of the attacking aircraft points ahead of the enemy. Lead pursuit is used to decrease the distance between aircraft, and during gun attacks when the cannons must be aimed, not at where the defender is, but where he will be when the bullets get there. "Pure pursuit" happens when the nose of the attacker points directly at the defender. Pure pursuit is when most missiles will be fired, and is the hardest position to maintain. These are known as pursuit curves.[7]

The tactical egg shows the effects of gravity on manoeuvring

The turning battle of a dogfight can be executed in an infinite number of geometric planes. Pilots are encouraged to keep their manoeuvres out of the strictly vertical and horizontal planes, but to instead use the limitless number of oblique planes, which is much harder for an adversary to track. This infinite number of planes around a fixed point about which the aircraft turns is termed the "post and bubble". A fighter that can maintain position between an aircraft and its imaginary post cannot be attacked by that aircraft.[7]The imaginary bubble, however, is misshapen bygravity,causing turns to be much tighter and slower at the top, and wider and faster at the bottom, and is sometimes referred to as a "tactical egg".[7]

The manoeuvres employed by the attacker can also be used by the defender to evade, or gain a tactical advantage over his opponent. Other components may also be employed to manoeuvre the aircraft, such asyaw,drag,lift,andthrustvectors.[7]A key factor in all battles is that of "nose-tail separation". While getting close enough to fire a weapon, an attacker must keep his aircraft's nose far enough away from the tail of the defender to be able to get a good aim, and to prevent anovershoot.The defender, likewise, will use every manoeuvre available to encourage an overshoot, trying to change his own role to that of attacker.[7]

Example manoeuvring

[edit]
Schematic view of a split S:
  1. 180° roll
  2. Half loop
  3. Exit level
Thecobra maneuveras performed by theSu-27 Flanker

See also

[edit]

References

[edit]
  1. ^abcWho Killed the Red Baron?October 7, 2003.PBS.
  2. ^abLtd, Not Panicking (27 January 2003)."h2g2 - Early Air-to-Air Combat - Edited Entry".h2g2.com.Retrieved18 June2023.
  3. ^The Red Fighter Pilot.Richthofen.com. Retrieved on 2010-11-16.
  4. ^"Dicta Boelcke – Organization of Jagdstaffeln and the demise of Boelcke".Archived fromthe originalon 23 October 2009.
  5. ^[1]ArchivedMarch 4, 2009, at theWayback Machine
  6. ^Joe Pappalardo, 23 June 2014, "The Texas Air Base Where NATO Fighter Pilots Are Forged",Popular MechanicsRetrieved 24 August 2018.
  7. ^abcdefghij"Basic Principles of BFMArchived2011-08-05 at theWayback Machine".
  8. ^Air Force GlossaryArchived2010-01-07 at theWayback Machine.Gruntsmilitary.com. Retrieved on 2010-11-16.
  9. ^Sick's ACM School: Maneuvers ExplainedArchived2009-08-31 at theWayback Machine.352ndfightergroup.com. Retrieved on 2010-11-16.
  10. ^Advanced Combat Manoeuvres – Battleground Europe WikiArchived14 July 2018 at theWayback Machine.Wiki.battlegroundeurope.com (2008-08-15). Retrieved on 2010-11-16.
[edit]