All Flesh Must Be Eaten
Designers | George Vasilakos |
---|---|
Publishers | Eden Studios, Inc. |
Publication | 1999 (first edition) |
Genres | Zombiesurvival horror |
Systems | Unisystem |
ISBN | 1-891153-31-5 |
All Flesh Must Be EatenorAFMBEis anOrigins Awardnominated[1] survival horrorrole-playing game(RPG) produced byEden Studios, Inc.using theUnisystemgame system.[2][3][4] AFMBEis derived from the traditional horror movie depictions ofzombieswho rise from the dead as mindless monsters that consume the living. In addition to producing a revised edition and many RPG supplements, there have been many works of fiction published that take place in one of the game's many settings.[5]
AFMBEis one of the first RPGs to focus on zombies as the main aspect of survival horror.[6]While other games do have zombies,AFMBEwas the first to make them central.AFMBEwas also the first newUnisystemgame produced by Eden under their exclusive licenses of theUnisystemgame.
The main rule book details character creation, skills, qualities (positive characteristics), drawbacks (negative characteristics), zombie creation rules, character archetypes and several campaign settings (called "Deadworlds" in the jargon of the game).[7]The game has a large following and several expansion books.
AFMBEgenre books also serve double duty as expansions to theClassic Unisystemrules for various movie, TV and literature genres, such as the Western, pulp fiction, and sci-fi. The Revised Edition also includes an appendix detailing conversions to thed20 System.
Expansions
[edit]All of these expansions contain newarchetypes,Deadworlds, zombies and other elements.
- Zombie Master Screen
- The first expansion toAFMBE,including amaster screenas well as a book with adventures, new rules and an essay about Zombie Survival Horror.[8]
- All Tomorrow's Zombies
- This supplement is the sci-fi expansion forAFMBE,and contains rules for starships,cyberpunk,and general future tech, as well as containing very different sci-fi Deadworlds. First published in 2007.[9]
- Atlas of the Walking Dead
- Includes upgraded zombie creation rules, based upon various legendary undead from around the world, including the Shuten-Doji ( "Japanese Vampire" ), Gyonshee ( "Chinese Hopping Vampire" ) and Aztec Mummy.[10]
- Band of Zombies
- CoversWorld War IIand rules required to address stories set during the conflict such as dogfighting and naval combat, mass combat rules, and tactical miniatures skirmish rules. It is also the only sourcebook containing a single Deadworld.[11]
- Dungeons and Zombies
- AnAFMBEtake on classic fantasy.[12]
- Enter the Zombie
- Chinese/Japanese/Hong Kong zombies, including chi techniques, martial arts, andGun Fu.[13]
- Fistful O' Zombies
- Western-styleAFMBE,with rules for conversion to and fromDeadlands: The Weird West,as well as 'spaghetti western' and 'singing cowboy' Deadworlds.[14]
- One of the Living
- A player's guide to the game, as well as rules for depicting a post-Rise world and information to help run a long-term campaign.[15]
- Pulp Zombies
- PulpAFMBE,includes Mentalism rules to add to or replace Miracles/Chi Techniques for Gifted characters.[16]
- Worlds of the Dead
- This book contains 21 brand-new Deadworlds in which to run adventures or campaigns.[17]
- Argh! Thar Be Zombies!
- This release is apiratesourcebook, with rules for nautical combat and other aids forswashbucklinggames.
- Zombie Smackdown
- AnAFMBEtake on wrestling, with Deadworlds such as Immortal Kombat (based onMortal Kombat).
The following are not genre or Deadworld books like the above, but adventures, archetypes (and new character and zombie qualities), as well as inspiration for running anAll Fleshgame:
- The Book of Archetypes 1&2
- New characters and ready to run archetypes for anyAFMBEgame.[18][19]
- Little Town of Hamlin
- An Adobe AcrobatPDFfile adventure set in Hamlin, ofPied Piperfame. For use with the Dead at 1000 Deadworld from theAFMBECorebook.
- The Book of All Flesh,The Book of More Flesh,andThe Book of Final Flesh
- Books of zombie fiction, designed to provide inspiration.
See also
[edit]References
[edit]- ^"Origins Awards 2005".Academy of Adventure Gaming Arts & Design. 1 June 2006. Archived fromthe originalon 12 February 2008.Retrieved27 September2007.
- ^Reed, Philip(25 February 2000)."Review - All Flesh Must Be Eaten".Pyramid.Steve Jackson Games.(registration needed)
- ^Baugh, Bruce."Review of All Flesh Must Be Eaten, Revised Edition".RPGnet.Retrieved27 September2007.
- ^Wiegel, Kurt."Game Geeks ep #1 All Flesh Must be Eaten".YouTube.Retrieved27 September2007.(Video review)
- ^"AFMBE Fiction".Pen & Paper RPG Database. Archived fromthe originalon 4 October 2007.Retrieved27 September2007.
- ^"All Flesh Must Be Eaten".Megan Robertson - RPG Resource.Archivedfrom the original on 11 October 2007.Retrieved27 September2007.
- ^Campbell, Randy (2001)."All Flesh Must Be Eaten".The Guild Companion. Archived fromthe originalon 22 August 2016.Retrieved27 September2007.
- ^Marrion, Thom (12 January 2001)."Review - Zombie Master Screen (for All Flesh Must Be Eaten)".Pyramid.Steve Jackson Games.
- ^Wiegel, Kurt (27 September 2007)."Game Geeks ep #30 All Tomorrow's Zombies".YouTube.Retrieved1 October2007.
- ^Dan Davenport (6 May 2005)."Review of Atlas of the Walking Dead".RPGnet.Retrieved27 September2007.
- ^Alex Lucard (5 December 2023)."Review of Atlas of the Walking Dead".Diehard GameFAN.Retrieved5 December2023.
- ^Dan Davenport (29 May 2006)."Review of Dungeons and Zombies".RPGnet.Retrieved27 September2007.
- ^Pook, Matthew (19 April 2002)."Review - Enter the Zombie (for All Flesh Must Be Eaten RPG)".Pyramid.Steve Jackson Games.
- ^Pook, Matthew (11 April 2003)."Review - Fistful o' Zombies".Pyramid.Steve Jackson Games.
- ^Dan Davenport (5 December 2005)."Review of One of the Living".RPGnet.Retrieved27 September2007.
- ^Dan Davenport (27 June 2003)."Review of Pulp Zombies".RPGnet.Retrieved27 September2007.
- ^Christopher W. Richeson (30 June 2006)."Review of Worlds of the Dead".RPGnet.Retrieved27 September2007.
- ^Pook, Matthew (26 September 2003)."Review - The Book of Archetypes".Pyramid.Steve Jackson Games.
- ^Pook, Matthew (21 May 2004)."Review - The Book of Archetypes 2: Attack of the Archetypes (for All Flesh Must Be Eaten)".Pyramid.Steve Jackson Games.
External links
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