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Castlevania: Legacy of Darkness

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Castlevania: Legacy of Darkness
North American box art
Developer(s)Konami Computer Entertainment Kobe
Publisher(s)Konami
Director(s)Yuji Shibata
Producer(s)Etsunobu Ebisu
Writer(s)Takeo Yakushiji
Koichi Yagi
Composer(s)Masahiko Kimura
SeriesCastlevania
Platform(s)Nintendo 64
Release
  • NA:December 8, 1999[2]
  • JP:December 25, 1999[1]
  • EU:March 3, 2000
Genre(s)Action-adventure,platform
Mode(s)Single-player

Castlevania: Legacy of Darkness[a]is a 1999action-adventure gamedeveloped and published byKonamifor theNintendo 64.Aprequeland expanded version ofCastlevania,also released on the Nintendo 64 earlier the same year,[4]it contains a remake of the original game with improved graphics, added villains, and alternate versions of some levels.

Gameplay

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A ragged man engages in sword combat with a haunted suit of armor. The octagonal room is dim with crimson walls and a wooden checkered floor, and is adorned by a golden door, two stone gargoyles, and another suit of armor.
Cornell can transform into a werewolf and use his claws to attack.Legacy of Darknessfeatures3Dgameplay.

A large part of the game's challenge is based on jumping from platform to platform while avoiding environmental hazards, such as enemies and traps. Platforms are usually stationary, but some may rotate out from under the player, move through the environment like a rail shooter, and crumble or fall away underfoot. There are some invisible platforms that either afford players a strategic advantage or lead to hidden items.

Castlevaniaincludes elements from thesurvival horrorgame genre. In addition to the trappings and narrative devices of Gothic horror, players are often placed in situations that evoke feelings of stress, anxiety, and vulnerability. Players may be trapped in caged fights with monsters, such as the battle with the Cerberus hounds in the Villa when the screen darkens to near-black. Some caged battles are timed, such as the boss battles in the Duel Tower level, where the player will be crushed by a falling ceiling should they not best their enemy in time. Vampires are often fought in caged environments, with the added complication that they can latch onto Carrie, Cornell, Henry and Reinhardt to suck their blood. If the player does not break free by rapidly rotating the control stick, the character's status changes to "vamp" and they will not be able to use their primary weapon or healing items. Unless a specific item is used to recover, the game becomes exponentially more challenging.Legacy of Darknessfeatures two high-stakes survival horror sequences: In the Villa's maze garden, players must help Henry through the labyrinthine hedges while strong, unbeatable enemies give chase. In the Castle Center, players must carefully carry the "magic nitro" item through a nerve-wracking obstacle course to its destination. One fall or hit can cause the volatile chemical to explode, resulting in immediate death.

Plot

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Set in the year 1844, the game stars the man-beast Cornell in his quest to prevent his adoptive sister, Ada, from being used as a sacrifice to resurrectDracula.The game opens as Cornell arrives at his village, which has been burned to the ground by Dracula's minions. He finds Ada's pendant in a doorway and follows her scent to Dracula's castle.

During the course of the game, Cornell comes upon a grand estate owned by the Oldrey family: J.A. Oldrey, the master of the Villa, Mary, his wife, and Henry, their son.Gilles de Raisand Actrise have turned Oldrey Senior into a vampire. At Mary's request, Cornell guides Henry to safety. Later in life, Henry returns to Castlevania to save kidnapped children.

Throughout the game, Cornell encounters his rival and fellow man-beast, Ortega. Ortega has allied himself with Dracula to finally beat Cornell in combat, turning into a chimera like creature. They eventually battle near the end of the game, just before Cornell defeats Dracula and saves his sister. He only accomplishes the latter by sacrificing his man-wolf powers. Unbeknownst to the hero, acquiring this power was the true aim of the dark forces, as it was the perfect sacrifice (not Ada, as Cornell had assumed) to resurrect Dracula at his full power.

Development

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Legacy of Darknessis a continuation of Konami's first attempt ofCastlevania,also published in 1999 to create a3DCastlevania.For example, Cornell was present in early development media and press information forCastlevania,[5]but was ultimately removed before the game's release.

Legacy of Darkness's primary focus is on a new story (aprequelto Carrie and Reinhardt's adventures) in which Cornell explores new levels, as well as redesigned levels fromCastlevania.Levels fromCastlevaniathat have not been drastically changed (such as the Villa) are often navigated in a new or novel manner and feature different puzzles. Completing the game once unlocks Henry's quest, and he explores his own set of levels and new bosses. Many are redesigned levels fromCastlevania.

Carrie and Reinhardt's quests are a secondary focus (bonus features), that can only be unlocked after completing both Cornell and Henry's quests. Carrie and Reinhardt's quests lack the voice acting, some cutscenes and the original level designs present inCastlevania(due to space concerns), instead adopting the new level designs (from Cornell and Henry's quests). Their quests also feature new bosses from Henry's quest, such asMedusaand the Queen of the Spider. They are also given new armor and weapon designs, though the original starting armor fromCastlevaniacan be unlocked during Henry's quest.

InLegacy of Darknesscontrol of the game's characters, camera, and frame-rate were streamlined. The game supports the Nintendo 64'sExpansion Pakadd-on, which allows for an option in which textures are displayed in a higher resolution. However, this mode has some frame-rate issues.

Castlevania: Legacy of Darknesswas present within the series' original chronology from its original release until 2002, when a timeline published on the official JapaneseCastlevania: Harmony of Dissonancewebsite omitted it – as well as several otherCastlevaniagames – from the series' continuity.[6]The others also includedCastlevania Legendsfor theGame Boy,Castlevania: Circle of the Moonand the originalCastlevaniarelease for theNintendo 64.

In 2006, series producerKoji Igarashistated that "These games were taken out of the timeline [...] not because I didn't work on them, but because they were considered by their directors to be side projects in the series".[7]Since the 2002 removal, the events ofLegacy of Darknesshave occupied an ambiguous place in timelines published by Konami of Japan, Konami of America, and various gaming publications. The most recent English language timeline, distributed with preordered versions ofCastlevania: Portrait of Ruinin North America by Konami of America, includesLegacy of Darknessbut does not describe the game's plot.[8]Igarashi later clarified that he looks at the titles as "...aCastlevania"gaiden" (subseries) "and complimented them by stating"...they both have a really unique take on theCastlevaniaworld. "[9]

Reception

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Legacy of Darknessreceived mixed reviews according to thereview aggregationwebsiteGameRankings.[10]Blake Fischer ofNextGensaid of the game, "Legacy of Mediocrityis more like it, at least in 3D. We hope the next installment onDreamcastwill be better, but until then, this is satisfactory. "[22]The planned Dreamcast game,Castlevania Resurrection,was eventually canceled.[24][25]In Japan,Famitsugave it a score of 28 out of 40.[15]

The Freshman ofGameProsaid in one review that the game was "basically what the N64'sCastlevaniawas meant to be. It's more of a remake than a sequel, as if you're being asked to forget the one before ever happened. If futureCastlevania3D games can build on the good things about this one (and leave out the bad), then maybe the series can have a bright future after all. "[26][c]Boba Fatt, however, said of the game in another review, "Legacyis bigger, but it isn't better. Even with four characters, the gameplay bites the big one. It's not worth a second look fromCastlevaniafans, or even a first look from newbies. "[27][d]

In 2012, Tim Turi ofGame Informerfelt that the werewolf form was interesting but not enough to make it a good game.[28]

Time Extensionplaced the game 19th on its list of rankedCastlevaniagames: "While having another storyline to play through is welcome,Legacy of Darknessdoesn't do a great deal to correct what was wrong withCastlevania 64,and the attempts it does make at providing something superior – such as support for the N64's RAM upgrade for higher resolution – are undone; the game's frame rate tanks when the RAM pak is installed, making it hard to play. "[29]

Notes

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  1. ^Known in Japan asAkumajō Dracula: Mokushiroku Gaiden − Legend of Cornell(Ác(あく)Ma()Thành(じょう)ドラキュラMặc(もく)Kỳ()Lục(ろく)Ngoại(がい)Vân(でん)〜レジェンド オブ コーネル〜,Akumajō Dorakyura Mokushiroku Gaiden ~Rejendo obu Kōneru~,Demon Castle Dracula: Another Story of the Apocalypse − Legend of Cornell)[3]
  2. ^InElectronic Gaming Monthly's review of the game, two critics gave it each a score of 7.5/10, and two others gave it each a score of 7/10.
  3. ^GameProgave the game two 4/5 scores for graphics and sound, and two 3.5/5 scores for control and fun factor in one review.
  4. ^GameProgave the game 3/5 for graphics, 3.5/5 for sound, 1/5 for control, and 2/5 for fun factor in another review.

References

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  1. ^"NINTENDO64 toàn phát mại ソフト nhất lãm (1999 niên )"[List of all NINTENDO64 software releases (1999)] (in Japanese).Nintendo.Archivedfrom the original on January 4, 2023.RetrievedApril 9,2023.
  2. ^IGN staff (December 8, 1999)."Go Find Your Legacy".IGN.Ziff Davis.RetrievedNovember 11,2020.
  3. ^Konami(August 4, 2010).Castlevania: Harmony of Despair.Konami.Japanese:Lịch đại の “Ác ma thành ドラキュラ” シリーズから tuyển ばれた đăng tràng キャラクターを thao tác して, trọng gian たちと ác ma thành に thừa り込み, túc địch ドラキュラ bá tước に lập ち hướng かおう.English translation:Take control of past protagonists from the Castlevania series to brave the Demon Castle alongside friends and defeat the ancient enemy Count Dracula.
  4. ^"Castlevania: Legacy of DarknessBack Image ".GameFAQs.Red Ventures.Archived fromthe originalon December 9, 2019.RetrievedNovember 11,2020.
  5. ^Ogasawara, Ken (January 1998)."Interview with the Vampire Maker".GamePro.No. 112.IDG.pp. 40–42.RetrievedJune 8,2022.
  6. ^"CASTLEVANIA".Konami(in Japanese). 2002. Archived fromthe originalon April 29, 2007.RetrievedMay 19,2007.
  7. ^Kalata, Kurt (July 26, 2006)."Tales from The Crypt: Castlevania's 20th Anniversary Blow-Out (Page 5)".1Up.com.Ziff Davis. Archived fromthe originalon September 27, 2007.RetrievedMay 19,2007.
  8. ^"Image of the most recent English language timeline".Flickr.4 December 2006.Archivedfrom the original on January 4, 2017.RetrievedJanuary 18,2017.
  9. ^"Koji Igarashi interview".Nintendo Power.Vol. 230.Future US.July 2008.
  10. ^ab"Castlevania: Legacy of Darkness for Nintendo 64".GameRankings.CBS Interactive. Archived fromthe originalon May 5, 2019.RetrievedNovember 11,2020.
  11. ^McCall, Scott."Castlevania: Legacy of Darkness - Review".AllGame.All Media Network.Archived fromthe originalon November 15, 2014.RetrievedNovember 11,2020.
  12. ^D'Aprile, Jason (January 19, 2000)."Castlevania: Legacy of Darkness".Gamecenter.CNET.Archived fromthe originalon August 23, 2000.RetrievedJune 8,2022.
  13. ^Arioch; Cheub (March 2000). "Castlevania: Legacy of Darkness".Consoles +(in French). No. 98. pp. 112–13.
  14. ^Hsu, Dan "Shoe"; Johnston, Chris; Boyer, Crispin; Smith, Shawn (February 2000)."Castlevania Legacy of Darkness".Electronic Gaming Monthly.No. 127. Ziff Davis. p. 177.RetrievedJanuary 5,2021.
  15. ^ab"Ác ma thành ドラキュラ mặc kỳ lục ngoại vân 〜レジェンド オブ コーネル〜 [NINTENDO64]".Famitsu(in Japanese).Enterbrain.RetrievedNovember 11,2020.
  16. ^Anderson, Paul (March 2000)."Castlevania: Legacy of Darkness".Game Informer.No. 83.FuncoLand.Archived fromthe originalon December 6, 2000.RetrievedNovember 11,2020.
  17. ^Buchanan, Levi (December 9, 1999)."REVIEW for Castlevania: Legacy of Darkness".GameFan.Shinno Media. Archived fromthe originalon June 18, 2000.RetrievedNovember 12,2020.
  18. ^Sato, Yoshiyuki Ike (December 10, 1999)."Castlevania: Legacy of Darkness Review".GameSpot.Red Ventures.RetrievedNovember 11,2020.
  19. ^Shea, Cam (June 2000)."Castlevania: Legacy of Darkness".Hyper.No. 80.Next Media Pty Ltd.p. 78.RetrievedNovember 12,2020.
  20. ^Casamassina, Matt (December 9, 1999)."Castlevania: Legacy of Darkness".IGN.Ziff Davis.RetrievedNovember 11,2020.
  21. ^Bickham, Jes (February 2000). "Castlevania: Legacy of Darkness".N64 Magazine.No. 38.Future Publishing.pp. 70–72.
  22. ^abFischer, Blake (March 2000)."Castlevania: Legacy of Darkness".NextGen.No. 63.Imagine Media.p. 89.RetrievedNovember 11,2020.
  23. ^"Castlevania: Legacy of Darkness".Nintendo Power.Vol. 127.Nintendo of America.December 1999. p. 158.RetrievedNovember 12,2020.
  24. ^Gantayat, Anoop (March 21, 2000)."Konami Holds Off on Dreamcast Castlevania".IGN.Ziff Davis.RetrievedNovember 11,2020.
  25. ^Strohm, Axel (March 24, 2000)."Dreamcast Castlevania Cancelled [date mislabeled as" April 26, 2000 "]".GameSpot.Red Ventures.Archivedfrom the original on June 12, 2000.RetrievedJanuary 16,2021.
  26. ^The Freshman (2000)."Castlevania: Legacy of Darkness Review for N64 on GamePro.com".GamePro.IDG. Archived fromthe originalon December 5, 2004.RetrievedNovember 12,2020.
  27. ^Boba Fatt (February 2000)."Castelvania: Legacy of Darkness"(PDF).GamePro.No. 137. IDG. p. 100.RetrievedJune 8,2022.
  28. ^Turi, Tim (April 4, 2012)."Ranking The Castlevania Bloodline".Game Informer.GameStop.Archived fromthe originalon May 7, 2013.RetrievedDecember 5,2013.
  29. ^McFerran, Damien (2 January 2023)."Best Castlevania Games - Every Castlevania Game Ranked".Time Extension.Hookshot Media.Retrieved19 February2023.
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