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Entex Adventure Vision

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Entex Adventure Vision
ManufacturerEntex Industries
TypeVideo game console
GenerationSecond generation
Release date1982;42 years ago(1982)
Introductory price$79.95
Discontinued1983[1]
Units sold50,757[1]
MediaROM cartridge
CPUIntel 8048@ 733kHz
Memory64 bytes, 1K
Display150 x 40 monochrome oscillating red LED display
SoundNational Semiconductor COP411L @ 52.6 kHz
Dimensions13.25 by 10 by 9 inches (337 mm × 254 mm × 229 mm)
PredecessorEntex Select-A-Game

Adventure Visionis a cartridge-basedvideo game consolereleased byEntex Industriesin either August or October 1982. The launch price of the system was $79.95.[2]The monitor, game controls, and computer hardware are all contained within a single portable unit. The LED monitor can only display red pixels. Four games were released, all of which are arcade ports. Approximately 10,000 were produced.[3][2]

Adventure Vision was Entex's second-generation system following theEntex Select-A-Game,released a year earlier in 1981.

Description[edit]

Control is through a single multi-positionjoystickand two sets of four buttons, one on each side of the joystick, for ease of play by both left- and right-handed players. Rather than using anLCDscreen or an externaltelevisionset like other systems of the time, the Adventure Vision uses a single vertical line of 40 redLEDscombined with aspinning mirrorinside the casing.[2]This allows for an effective screen resolution of 150 × 40pixels.[2]The mirror motor draws a great deal of power from thebatteries,which can be avoided by using the built-inACadapter.[4]

Games[edit]

Entex released four Adventure Vision games, all of them ported from arcades:

Technical specifications[edit]

  • CPU:Intel 8048@ 733kHz
  • Sound:National SemiconductorCOP411L @ 52.6 kHz, headphone jack[2]
  • RAM: 64 bytes (internal to 8048), 1K (on mainPCB)
  • ROM: 1K (internal to 8048), 512 bytes (internal to COP411L), 4K (cartridge)
  • Input: 4 direction joystick, 4 buttons duplicated on each side of the joystick
  • Graphics: 150x40 monochrome red pixels
  • Expansion port[5]
  • Dimensions: 13.25 by 10 by 9 inches (337 mm × 254 mm × 229 mm)[6]

Legacy[edit]

A similar display technique combining red LEDs with a moving mirror was used byNintendoin the 1995Virtual Boy.

Because of the moving parts used by the system, many units no longer work, with an estimated 100 known operational units left.[7]

On March 31, 2013 at theRevisiondemoparty, the first-ever homebrew/demo ROM for the system was demonstrated[8]by MEGA - Museum of Electronic Games & Art. MEGA also released[9]the source code for the demo as well as all development tools.

The system is supported by theMESSemulatorand AdViEmulator.[10]

See also[edit]

References[edit]

  1. ^abForster, Winnie (2005).The encyclopedia of consoles, handhelds & home computers 1972 - 2005.GAMEPLAN. p. 53.ISBN3-00-015359-4.
  2. ^abcde"Adventure Vision by Entex – The Video Game Kraken".Retrieved24 May2022.
  3. ^"Entex Adventure Vision".www.handheldmuseum.com.Retrieved2022-05-24.
  4. ^Gechter, Frédéric (December 22, 2016)."Entex Adventure Vision - tu es si fragile!".www.rom-game.fr(in French).Retrieved29 May2022.
  5. ^Combs, Jim (February 2008)."ADVENTURE VISION: A History of Entex and the rarest Tabletop system".No. 2. Archived fromthe originalon 17 July 2011.Retrieved24 May2022.
  6. ^"Entex Adventure Vision".Video Game Console Library.Retrieved24 May2022.
  7. ^"Bit Museum #4: what the hell is an Entex Adventure Vision?".Destructoid.16 July 2009.Retrieved24 May2022.
  8. ^Revision 2013 demoparty entry on pouet.net
  9. ^"Open Source Adventure Vision development kit including demo source code".Archived fromthe originalon 2021-09-03.Retrieved2014-05-01.
  10. ^AdViEmulator, a specialized Open Source Adventure Vision emulator

External links[edit]