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Assassin's Creed III

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Assassin's Creed III
Developer(s)Ubisoft Montreal
Publisher(s)Ubisoft
Director(s)Alex Hutchinson
Writer(s)Corey May
Composer(s)Lorne Balfe
SeriesAssassin's Creed
EngineAnvilNext
Platform(s)
Release
October 30, 2012
  • PlayStation 3,Xbox 360
    • NA:October 30, 2012[2]
    • EU:October 31, 2012[1]
    • AU:October 31, 2012
    Wii U
    • NA:November 18, 2012[3]
    • EU:November 30, 2012
    • AU:November 30, 2012
    Microsoft Windows
    • NA:November 20, 2012
    • AU:November 22, 2012
    • EU:November 23, 2012
    Remastered
    Windows, PS4, Xbox One
    • WW:March 29, 2019
    Nintendo Switch
    • WW:May 21, 2019
    Google Stadia
    • WW:December 14, 2021
Genre(s)Action-adventure,stealth[5]
Mode(s)Single-player,multiplayer[a]

Assassin's Creed IIIis a 2012action-adventure gamedeveloped byUbisoft Montrealand published byUbisoft.It is the fifth major installment in theAssassin's Creedseries, and a direct sequel to 2011'sAssassin's Creed Revelations.The game was released worldwide forPlayStation 3andXbox 360,beginning in North America on October 30, 2012, with aWii UandMicrosoft Windowsrelease in November 2012. A remastered version of the game was released in 2019 for Windows,PlayStation 4,Xbox OneandNintendo Switch,and in 2021 forGoogle Stadia.

The plot is set in afictional historyof real-world events and follows the millennia-old struggle between theAssassins,who fight to preserve peace and free will, and theTemplars,who desire peace through control. The framing story is set in the 21st century and features series protagonistDesmond Mileswho, using a machine known as the Animus, relives the memories of his ancestors to find a way to avert the2012 apocalypse.The main narrative is set in 18th-centuryColonial Americafrom 1754 to 1783, and follows two characters whose stories are interconnected: Haytham Kenway, a British Templar who attempts to build a presence for his Order in the colonies during theFrench and Indian War;andRatonhnhaké:ton / Connor,Haytham's half-Mohawkson, who becomes an Assassin to protect his people's lands and avenge his mother's death, and battles the Templars' attempts to influence the outcome of theAmerican Revolution.

Assassin's Creed IIIis set in anopen worldand presented from thethird-person perspectivewith a primary focus on using each playable character's combat and stealth abilities to eliminate targets and explore the environment. Connor is able to freely explore 18th-centuryBoston,New York City,and theAmerican frontierto complete side missions away from the primary storyline. The game also features a multiplayer component, allowing players to compete online to complete solo and team-based objectives including assassinations and evading pursuers. Ubisoft developed a new game engine,AnvilNext,for the game.[6]Assassin's Creed IIIwas one of the first major video game releases to prominently feature Mohawk people (Mohawk:Kanienʼkehá꞉ka[7]), anIroquoian-speakingIndigenous peopleof North America. The team sought to capture Mohawk culture as authentically as possible and consulted with cultural experts about the depiction of Connor and other Mohawk characters. A number ofdownloadable content(DLC) packs were released to supportAssassin's Creed III,includingThe Tyranny of King Washington,a story expansion set in an alternate timeline from the base game's events.

The game received positive reviews from critics, who praised it for its gameplay, narrative, setting, and ambitious scale, while criticism was directed at the unevenly developed gameplay mechanics, mission design, and pacing. It was a commercial success, selling more than 12 million copies worldwide.Assassin's Creed IIIwas released alongside a spin-off for thePlayStation VitatitledAssassin's Creed III: Liberation.A sequel,Assassin's Creed IV: Black Flag,was released in October 2013. While its modern-day narrative continues from the events ofAssassin's Creed III,the main plot is set during theGolden Age of Piracyin the early 18th century and follows Haytham's father and Connor's grandfather,Edward Kenway.Another prequel,Assassin's Creed Rogue,detailing the rise and fall of the Templars and Assassins in Colonial America, respectively, was released in November 2014.

Gameplay

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Assassin's Creed IIIfeatures new gameplay elements such as hunting and dual wielding of weaponry. Here the protagonistConnoruses two weapons, atomahawkand aflintlock pistol,against a group ofredcoats.

Assassin's Creed IIIis anaction-adventure,stealthgame set in anopen worldenvironment and played from athird-person perspective.The main narrative of the game followsRatonhnaké:ton,also known as Connor, an 18th-century Assassin fromColonial America,and his involvement in various events during theAmerican Revolutionand theRevolutionary War.In the game's prologue, consisting of the first three main sequences, players control Connor's father Haytham Kenway, the leader of the Colonial Templars, while in the modern-day sequences, the player character is series protagonistDesmond Miles,who searches for a way to protect the Earth from an upcoming solar flare onDecember 21, 2012.The game world consists of three main areas:Boston,New York City,and a large wilderness known as the Frontier. Portions of theEastern SeaboardandCaribbean Seacan be explored during the naval side missions.

Free runninghas been simplified to allow for more fluidparkourin the cities and wilderness, such as climbing and running on trees, mountains, cliffs, etc. Close combat has been modified, allowing Connor to dual-wield weapons and take down multiple opponents at once and players no longer need to manage the lock-on mechanic. Connor has access to a wide range of weapons which includemuskets,swords, pistols, native weapons such as thetomahawkand bow and arrow, the Rope Dart (used to pull foes or hang them from above) and the Assassins' signature Hidden Blades. Human shields can be used against firing lines of enemies. Medicine is no longer used as health recovers automatically. Stealth is revamped, allowing players to use natural elements such as tall grass and trees to hide, along with the ability to blend between any two people.

Assassin's Creed IIIfeatures weather simulations such as snow, fog, and rain. The seasons can change i.e., Summer and Winter, which affect visuals and gameplay. Snowfall can reduce visibility for the player and enemies, aiding stealth. The game features a wide variety of animals, both domestic (such as horses, cows, and dogs) and wild (deer, wolves, bears, etc.). Wild animals are found in the Frontier and can be hunted for meat or marrow in order to be sold. The quality of the kill determines the price, encouraging the player to hunt silently. For this, traps and bait can be used.

The economy is based on the Davenport Homestead, which acts as Connor's adoptive home. The site can be visited by people such as carpenters, tailors, etc., suffering from displacement due to the war. Helping and interacting with thesenon-player characters(NPCs) encourages them to settle in the Homestead. From there on, the player can craft various items and trade with them, and sell the goods to the cities via caravan. The player can help them build relationships with each other, which will result in the formation of a small community.

A revamped version of the recruitment system introduced inAssassin's Creed: Brotherhoodreturns as players can enlist citizens to the Assassins' cause by completing optional "Liberation" missions. Unlike previous games, the player is limited to six Assassin recruits, but these recruits are each given distinct personalities and backstories, and have a much larger skill set, allowing them to start riots, provide a cover escort, and set up an ambush, among others. Other side missions include collectingBenjamin Franklin's lostAlmanacpages, exploring underground tunnels to unlock fast-travel stations, joining hunting and fighting clubs, investigating various frontiersman rumors like theUFOsandSasquatches,and "peg-legs" missions in which Connor goes to underground forts and wastelands to uncover the legend ofCaptain Kidd's treasure. In addition,minigamessuch asBowls,Checkers,Fanorona,andNine men's morrisare playable for the first time in the series.[8]

Assassin's Creed IIIintroduces naval gameplay to the series. During the main story, Connor captains abrig,theAquila,and is given the opportunity to upgrade it with improved weapons andhullarmor. Control of the ship relies on environmental factors such as wind direction and speed, local presence of storms, high waves, and rocks. Engagements are by cannon, withbroadsidescovering both flanks of the ship,swivel gunsthat can be used to damage smaller ships which can be boarded to find treasure, and chain shots from the broadsides as well to take down the masts of larger ships and disable them. TheAquilais usable only during a few main story missions and a series of dedicated side missions.

TheWii Uversion of the game has a few extra features, such as the ability to change weapons on the go and the map being always visible on theWii U GamePad.This version also supportsOff TV Play,which redirects the main screen to the Wii U Gamepad.[citation needed]

Online multiplayer returns in this installment, developed by Ubisoft Annecy.[9]Along with returning modes, new ones feature a co-operative mode named Wolfpack, in which 1–4 players are charged with killing certain NPCs within a time limit, through a sequence of 25 stages. It features Domination, a team mode where players will have to capture certain areas of the map, protecting them from the opposing team. Ubisoft announced that the multiplayer servers forAssassin's Creed III,alongside several other of their older titles, would be shut down on September 1, 2022. The date was later delayed to October 1, 2022.[10][11]

TheRemasteredversion of the game features revamped mechanics.[12]Players can whistle from anywhere while hidden, whereas the original version only allowed whistling from corners. Double assassinations have been improved so as not to require entering high-profile mode to do so.[13]Free-aiming with ranged weapons was made possible, allowing Connor more control over his bow and pistols. The mini-map and the UI were upgraded with better-looking and easier-to-recognize icons for ease of accessibility, figuring out where enemies will point next and features color-blind modes.[14]The crafting system and the economy system was vastly upgraded. The game's lighting system has been upgraded to resemble the new technology implemented inAssassin's Creed Originsand the textures have been revamped to resemble those seen in theAssassin's Creedgames utilizing the more advanced AnvilNext 2.0 engine.[citation needed]

Synopsis

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Setting

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Following the conclusion of the "EzioTrilogy "withAssassin's Creed Revelations,Assassin's Creed IIIshifts focus towards a new historical time period: 18th-centuryColonial America.The game follows two new protagonists: Haytham Kenway, a British nobleman and high-ranking member of the Templar Order, who is sent to America to establish a strong Templar presence on the continent and find an ancient temple built by the First Civilization; andRatonhnhaké:ton,also known as Connor,[15]Haytham's half-Mohawkson, who joins the Assassins to avenge the burning of his village and his mother's death and stop the Templars from gaining control of the colonies.

Haytham's story serves as a prologue to the main narrative, and takes place from 1754 to 1755, at the onset of theFrench and Indian War,which paved the way for theAmerican Revolution.Connor's story spans two decades of his life, from his childhood in 1760 to 1783, and involves major events from the American Revolution and theRevolutionary Warseen from Connor's perspective.[16]BostonandNew York Cityare cities that can be explored,[17]as well as the American Colonial Frontier, spanning forest, cliffs, rivers, Connor's village, and the settlements ofLexingtonandConcord.The player can hunt small and large animals, and approximately one-third of the story takes place in the Frontier.[18]The city ofPhiladelphiacan also be visited at one point during the game, as canThe Caribbeanduring several naval missions.[19]The Eastern seaboard is explorable via Connor's captaining his naval warship, theAquila.[20]

Like the previous games in the series, the story includes segments set during the modern day, in 2012, which again followDesmond Milesand his efforts to save humanity from an impending disaster. These segments have been expanded significantly, and involve actual missions that the player must complete to advance the narrative. Locations visited during the modern-day segments include a skyscraper inManhattan,New York; a stadium inSão Paulo,Brazil;and Abstergo's facility inRome,Italy.

Characters

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Assassin's Creed IIIfeatures a large cast of characters. The modern-day sections feature many returning characters from the previous four games in the series, including protagonistDesmond Miles(Nolan North), his estranged father William (John de Lancie), and friends Shaun Hastings (Danny Wallace) and Rebecca Crane (Eliza Schneider). During the missions he carries out, Desmond is hunted by the TemplarDaniel Cross(Danny Blanco-Hall), who was dispatched by Warren Vidic (Phil Proctor), the head scientist of Abstergo Industries (a corporate conglomerate used as a front by the modern-day Templar Order). Desmond crosses paths with Minerva (Margaret Easley) and Juno (Nadia Verrucci), members of a precursor race known as the First Civilization (or "Those Who Came Before" ), who try to help him save humanity from the same catastrophic event that wiped out their race.[21]

The main protagonist of the game isRatonhnhaké:ton(Noah Watts), also known as Connor, a half-English, half-MohawkAssassin born in 18th-century Colonial America.[22]Connor's supporting cast includes Achilles Davenport (Roger Aaron Brown), Connor's mentor and a retired Assassin;[23]his mother Kaniehtí:io (Kaniehtiio Horn);[24]his first mate aboard theAquila,Robert Faulkner (Kevin McNally);[25]and French taverner Stephane Chapheau (Shawn Baichoo), Connor's first Assassin recruit.[26]During the game, Connor battles the Colonial Templars, led by his father, Haytham Kenway (Adrian Hough), who is playable in the first three sequences of the game.[27]Haytham is aided by several historical figures portrayed here as members of the Templar Order, includingCharles Lee(Neil Napier),[28]William Johnson(Julian Casey),John Pitcairn(Robert Lawrenson),Thomas Hickey(Allen Leech),[29]Benjamin Church(Harry Standjofski), andNicholas Biddle(Fred Tatasciore). The era also features several other historical figures such asGeorge Washington(Robin Atkin Downes),Samuel Adams(Mark Lindsay Chapman),Israel Putnam(Andreas Apergis),Thomas Jefferson(John Emmet Tracy),Benjamin Franklin(Jim Ward),Edward Braddock(Carlo Mestroni),Mason Weems(Tod Fennell),Paul Revere(Bruce Dinsmore), and theMarquis de Lafayette(Vince Corazza).

Plot

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After the events of the previous gameAssassin's Creed: Revelations,Desmond, William, Shaun, and Rebecca find the Grand Temple of the First Civilization in a cave inNew Yorkand access it using their Apple of Eden. As Juno begins to communicate with him, Desmond enters the Animus to deal with hisdissociative fugue,where Juno's influence causes him to experience the memories of his ancestor, Haytham Kenway.

In 1754, Haytham assassinates a patron at theRoyal Opera Houseto steal a key. Instructed by his Order (later revealed as the Templars) to find the Temple they believe it opens, Haytham travels to theAmerican Coloniesand recruits several allies to aid his expedition. In the process, he meets and falls in love with aMohawkwoman, Kaniehti:io, who enlists his help in eliminatingEdward Braddockbefore taking him to the Grand Temple, which Haytham is unable to access.

Deducing the key is meant for the Temple's inner chambers, Desmond relives the memories ofRatonhnhaké:ton,Haytham and Kaniehti:io's son, to find it. In 1760, Kaniehti:io dies during an attack on their village, which Ratonhnhaké:ton assumes was ordered by the TemplarCharles Lee.In 1769, the village elder informs Ratonhnhaké:ton that it is their tribe's duty to protect the Temple, and gives him a crystal ball which allows Juno to communicate with him. Juno leads Ratonhnhaké:ton to retired Assassin Achilles Davenport (Assassin's Creed Rogue), and he reluctantly agrees to train him. At Achilles' suggestion, Ratonhnhaké:ton renames himself Connor to move more freely throughout the colonies.

Over the following years, Connor is drawn into theAmerican Revolutionand theRevolutionary Waras he attempts to protect his people and keep the Revolution free of the Templars' influence. After assassinating most of Haytham's allies, Connor meets his father and works with him to eliminate a rogue Templar. Later, Haytham discoversGeorge Washington's plan to displace indigenous populations suspected of supporting theLoyalists,including Connor's tribe. Haytham reveals that Washington ordered the attack that killed Kaniehti:io, causing Connor to angrily break ties with both of them. Returning to his village, he learns Lee recruited Mohawk warriors to turn back thePatriotssent to eradicate them, and is forced to kill the warriors to avert conflict.

In the present, Desmond retrieves batteries to activate the Temple, while being hunted by the Templar Daniel Cross. After William is captured while trying to recover the final battery, Desmond storms Abstergo's headquarters inRome,kills Cross and Warren Vidic, and rescues his father, reconciling with him.

Connor becomes conflicted about eliminating the Templars and hopes to work with Haytham toward peace and freedom. However, Haytham remains convinced of the necessity to control the nation by replacing Washington with Lee. Lee is disgraced by Washington for attempting to sabotage the outcome of theBattle of Monmouthand takes refuge inFort George.Connor infiltrates the fort, but finds Haytham instead and is forced to kill him. Connor eventually tracks down and assassinates Lee, retrieving the Key given to him by Haytham. Returning to his village, Connor finds it abandoned and the Crystal Ball left behind. Instructed by Juno to conceal the key, Connor buries it in the grave of Achilles' son, Connor Davenport.

Desmond retrieves the key and accesses the Temple's inner chambers, where Juno reveals that he can save the world at the cost of his own life. Minerva appears, opposing the plan as it will free Juno, who was sealed in the Temple to prevent her from conquering humanity. Juno explains that if thesolar flareoccurs, Desmond will become amessiah-like figure to other survivors and will be revered as a god after his death, but will have his legacy manipulated to control future generations. Desmond chooses to sacrifice himself to save humanity and give them the opportunity to fight Juno.

An epilogue scene set in 1783 details the end of Connor's journey. Despite eliminating the Colonial Templars and ensuring the Revolution's success, Connor feels that he failed to protect his people, who are still being oppressed. Nevertheless, he resolves to continue fighting for a better future.[b]In the present, a voiceover directs the player to locate several 'pivot points' across the virtual representation of Colonial America. Once collected, the voiceover informs them that they have connected to the cloud (Assassin's Creed IV: Black Flag).

Development

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Origins

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Work onAssassin's Creed IIIbegan in January 2010, after the release ofAssassin's Creed II,by a senior team of Ubisoft developers.[16]It was in development for two and a half years and had the longest development cycle since the firstAssassin's Creed.[30][31]The project involved more than 300 people in Montreal who worked with other teams in Quebec City, France, Singapore and Ukraine.[32]When Ubisoft revealedAssassin's Creed: Brotherhoodin 2010, as new details came to light, there was some confusion within the gaming community as to whether this would beAssassin's Creed III.According to the developers,Brotherhoodwas notAssassin's Creed III,and the third installment would not star a "pre-existing character."[33][34]Ubisoft Montreal's developers stated in their interviews thatAssassin's Creed IIIwould be released eventually.

Jean-François Boivin of Ubisoft stated that each numbered title in the series will introduce a lead character and a setting.[35]Patrice Désilets, former series' creative director, said that the series has always been planned as a trilogy. He commented on the story ofAssassin's Creed III,saying that it would focus on Assassins' quest to prevent the end of the world in 2012, and their race against time to find temples and Apples of Eden built by "Those Who Came Before". Desmond would be searching for clues as to the locations of these temples, by exploring memories of one (or more) of his other ancestors.[36]From interviews with Désilets and creative director Alex Hutchinson, the original plan for the ending ofAssassin's Creed IIIwhen it was only planned out as a trilogy was to have Desmond and Lucy take down Abstergo in the days before the solar flare stuck. Desmond would have used the knowledge that he gained from Altair and Ezio as part of this. The game would then have ended as the solar flare brought about the end of the earth but with Desmond and Lucy on a spaceship to restart humanity elsewhere similarly toAdam & Eve;Lucy's name was based on that ofLucy,the fossilized remains of what was believed to be one of the firsthomininicreatures in allusion to starting a new society. However, this ending significantly changed after the success ofAssassin's Creed II,which saw additional spinoffs before work started on the third main game. Désilets and Hutchinson opted to close out Desmond's story but avoided the cataclysmic scenario as to allow further games in the series.[37]

In October 2011, Alexandre Amacio, creative director ofAssassin's Creed: Revelations,announced that the next installment of the franchise was to be released before December 2012, however, Amacio himself would not be directing the game.[38]This comes from the idea that Desmond Miles, the modern-day protagonist of the series, was to finish his tale by December 2012. Amacio said that gamers should not have to play a futuristic game after the time period in which it is set.[39]

Pre-announcement

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Ubisoft CEO Yves Guillemot confirmed during an earnings call on November 8, 2011, that a new "major"Assassin's Creedgame would be released in 2012. Guillemot refused to go into any further detail on the title beyond its confirmation.[40]Speaking to MCV, Guillemot dismissed the notion that annualAssassin's Creedinstallments are diluting the brands, stating instead that they are necessary to "satisfy the demand". Guillemot claimed in the same interview that that year'sAssassin's Creedwill be the series' "biggest to date."[41]

In February 2012, Ubisoft confirmed the existence ofAssassin's Creed III,and its North American release date of October 30, 2012.[42]Guillemot describedAssassin's Creed IIIas "the true next generation of both theAssassin's Creedbrand and interactive entertainment/storytelling in general. We will push the title a lot because it's a fantastic product that the team has been working on for three years. What we have seen is just fabulous. "[42][43]Guillemot went on to say the publisher's investing more heavily in the game than in any other title in the series.[43]

Internal leaks

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An early screenshot ofAssassin's Creed IIIshowing Connor paddling a canoe. This feature is not present in the final version of the game.

Reports thatAssassin's Creed IIIwould take place during the American Revolution surfaced following a supposed "inside source" at Ubisoft, who made such a claim in January 2012.[44]On February 29, 2012, an upcoming promotional image of the game was sent toKotakuby aBest Buyemployee, along with information from the retailer that a full reveal was imminent.[45]Around the same time, Ubisoft mentioned "a major announcement fromAssassin's Creed"was" only days away "via the series' official Facebook. The page's cover photo depicted a snowy and bleak setting.[45]Furthermore,Game Informerappeared ready to confirm the details via an advertising banner posted on its site. Images showed the new assassin standing next to American revolutionary leaderGeorge Washington.[45]

Following the reports, Ubisoft releasedAssassin's Creed III's box art on March 1, 2012, which confirmed the game's American Revolution setting.[46]The company said it would announce "all the details" at 5pm on March 5.[47]Additionally,Game Informerrevealed its cover feature, which included more artwork of the game's new main character.[48]On March 2, several screenshots were leaked ahead of Ubisoft's reveal, and the first gameplay details emerged viaGame Informer.[49]

Post-announcement

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Assassin's Creed IIIwas unveiled with a cinematic trailer on March 5, 2012. Ubisoft described the game as the "most ambitious" project in the company's history, with twice the production capacity of any of its previous titles. The game's engine, AnvilNext, delivers improved visuals, character models and AI, allowing for battlefields full of fighters.[1]Ubisoft later said it is aiming to makeAssassin's Creed III"look next-gen" on current-gen consoles using the new AnvilNext engine.[50]

Ubisoft said that when Rockstar'sRed Dead Redemptionreleased midway throughAssassin's Creed III's development, it was surprising to see Rockstar had included wild animal hunting and a giant frontier to explore—features both planned for its own sequel. Lead writer Corey May said Ubisoft's now looking atRed Dead's success and trying to take the formula in "new directions". Similarities between these two games are down to "a convergence of minds", saidAssassin's Creed IIIwriter Matt Turner.[51]Creative directorAlex Hutchinsonsaid Ubisoft steered clear of making theAssassin's Creed IIIprotagonist a female character because the game's setting is not a strong match. Hutchinson said while many people wanted to see female assassins in the series, the American Revolution setting makes it difficult.[52]

Haytham's inclusion as a playable character was kept secret from the press and was only known to the development team, with all advertisement solely focusing onConnor.Looking back on the game in 2019, Alex Hutchinson, the Creative Director ofAssassin's Creed III,named the decision to make Haytham the surprise protagonist of the first third of the game as an effective idea to draw players into the narrative. It also offers a fresh perspective on the conflict between Assassins and Templars, as Haytham is the first playable Templar in the series. However, he noted that his character arc was far too long because there was no time for extensiveproduct testing,which led to some backlash from players.[53]According to series writer Susan Patrick, inAssassin's Creed Rogue,the emphasis of his role was placed on him being arole modelfor Assassin-turned-TemplarShay Patrick Cormac,because they both had similar backgrounds,[54]while one of the main objectives of the game was to show the missing chapters in Haytham's life.[55]Adrian Hough, the actor who performed Haytham's voice andmotion capture,noted that the writing was very good for the character, and acknowledged that the development team gave him artistic freedom to make the character his own, ultimately considering him a product of his performance as well as writing and animation.[56]

Mohawk collaboration

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Ubisoft tries to be accurate in their portrayal of different historical eras. Realizing that developing a game surrounding Native American culture and people could get problematic without help, Ubisoft hired Teiowí:sonte Thomas Deer to help get their depiction accurate. Deer, from the Kanien’kehá:ka Onkwawén:na Raotitióhkwa Language and Cultural Center, advised on development decisions regarding what was appropriate or inappropriate to portray in the game; these details included things such as clothes, music, etc.[57]Scalping,which was originally supposed to be in the game, was removed after Deer pointed out that the Mohawk people being depicted in the game never actually performed scalping.[58]Deer, along with Mohawk language teacher Akwiratékha Martin, helped Noah Watts with learning Kanien'kéha, the Mohawk language, for voicing Ratonhnhaké:ton. Martin reported that Ubisoft gave him liberty to change dialogue that he did not feel sounded very "Kanien'kéha" or that he found inappropriate.[59]Residents of the nearby Kahnawà:ke Mohawk community in Montreal helped contribute their voices to music in the game as well as voice acting for other characters. In Mohawk culture, each individual's name is unique and sacred and never to be given to someone else. It was a considered a significant honor when the Mohawk community allowed Ubisoft the Kahnawà:ke name Ratonhnhaké:ton for Connor. Because of this, Ubisoft has not trademarked Connor's Mohawk name out of respect and gratitude.[57]Originally, there was a cutscene that showed Ratonhnhaké:ton's village wearing ceremonial masks, but because the masks were part of a very private aspect of Mohawk spirituality, Deer requested they be omitted and so they were. Deer was a substantial help to Ubisoft correctly depicting Mohawk culture, and he noted that the game's finished product was a "phenomenal achievement" for his people.[58]

Technical issues

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On November 14, 2012, Ubisoft reassured that the PC version ofAssassin's Creed IIIwill launch with fewer bugs than the PlayStation 3 and Xbox 360 versions. A patch was in the works to fix glitches on all versions. It was the second title update for the game following a large patch available day-one. The PC launch came with both of these patches included.[60]After two days, Ubisoft detailed the sizable patch scheduled for release across the major platforms. This extensive patch was designed to address a list of around one hundred identified bugs present within the single-player campaign and online multiplayer modes plaguing the player experience. Some of the problems outlined involve substantial environmental instability, severe NPC technical issues, occasional console crashes and various issues involving sound synchronization amongst others.[61]

Ubisoft recommends the PC version of the game to be played with a controller even though it will still support a keyboard and mouse setup. Ubisoft Montreal's creative director Alex Hutchinson admitted: "We're definitely supporting PC, we love PC, but I think it'll be PC with a controller. I don't see us investing hugely in a mouse and keyboard setup. I think if you want to play on PC and you want to playAssassin's Creed,you have a controller. "[62]

Music

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The score toAssassin's Creed IIIwas composed by Scottish composerLorne Balfe,[63]who previously co-composed the soundtrack ofAssassin's Creed: Revelationswith longtimeAssassin's Creedseries composerJesper Kyd.[64]The game's soundtrack is the first soundtrack of the series' main games to not feature Kyd. The soundtrack was released via digital download on October 30, 2012.[65]

Marketing

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Ubisoft Australia put together a "very special, very limited" edition ofAssassin's Creed IIIto auction off in benefit of the Sydney Children's Hospital Foundation. There are only ten of these editions in the world, and eight of them were auctioned off to raise money for the Sydney Children's Hospital in Randwick.

Ubisoft's senior vice president of sales and marketing, Tony Key, said the game would enjoy the biggest marketing commitment in company history.[66]Ubisoft UK MD Rob Cooper has said thatAssassin's Creed IIIis a good entry point for newcomers to the series and that he thinksAssassin's Creed IIIwill hold its own against this year's biggest releases.[67]In March 2012, theAssassin's Creed: Double Packwas released both as a retail purchase for PlayStation 3, Xbox 360 and for download onPlayStation Network,which brings together the firstAssassin's CreedandAssassin's Creed IIin a virtual compilation box.[68][69]

Ubisoft has collaborated with several retail outlets on pre-order bonuses available through several store chains throughout the world. Which of the pre-order bonuses the player received depended upon where they pre-ordered the game. A free SteelBook collectible featuring artwork by comic book artistAlex Rosswas available as a pre-order incentive.[70]The "Captain of the Aquila" DLC pack includes a single player weapon (the Pirate Boarding Axe) and a single player skin (the Captain of the Aquila's uniform).[70]The "Colonial Assassin" DLC pack includes a single player weapon (the Scottish Flintlock) and a single player skin (the Traditional Colonial Assassins outfit).[71]"Redcoat Multiplayer" DLC pack includes redcoat costume, a snake emblem, and a "doctor doll" relic.[citation needed]In the US, GameStop offered the single-player missionLost Mayan Ruinsand the Sawtooth Sword, Best Buy offered the single-player missionGhost of Warand the Pontiac's War Club, while Amazon offered the Steelbook case.[citation needed]

SCEEoffers a digital version ofAssassin's Creed IIIvia thePlayStation Store.Dubbed the "Gold Edition", the download includes the game, PlayStation Vita titleAssassin's Creed III: Liberationand a Season Pass (a first for the series). Another version of the "Gold Edition" features the game and the Season Pass, but notLiberation.The third version comes withLiberation,but without the Season Pass. All versions includeA Dangerous Secret,the extra mission available with theSpecial Edition.[72]

Dutch site Entertainment Business reported that thieves made off with a truck on November 14, 2012, in transporting the entire launch shipment ofAssassin's Creed IIIon PC for Belgium, the Netherlands and Luxembourg. Ubisoft stated that it would not affect the launch as copies will be sourced elsewhere. Those who pre-ordered theJoin or Dieedition, however, were affected as allegedly this cannot be re-manufactured. Ubisoft passed on serial numbers and barcodes to retailers of the stolen games and placed the same numbers on a blacklist preventing them from receiving online authentication.[73][74]

American global technology companyNvidiabundled the PC version ofAssassin's Creed IIIwith its newGeForce GTX 650 Ti.It is built on the Kepler architecture along with others in Nvidia's 600 series of GPUs.[75]According to Nvidia,Assassin's Creed IIImakes the most of the TXAA technology.[76]Ubisoft Australia put together a "very special, very limited" edition ofAssassin's Creed IIIto auction off in benefit of theSydney Children's HospitalFoundation. There are only ten of these editions in the world, and eight of them will be auctioned off to raise money for the Sydney Children's Hospital in Randwick. Each was auctioned separately between November 30, 2012, and December 17.[77]

Retail editions

[edit]

On March 26, 2012, Ubisoft announced three collectors' editions ofAssassin's Creed III,TheFreedom,Join Or DieandSpecialeditions, exclusive to Europe, the Middle East and Africa countries and Australia. On June 1, 2012, Ubisoft also announced another collectors' edition ofAssassin's Creed III,theUbiWorkshopEdition. Ubisoft and Sony partnered to offer the game as a bundle with thePlayStation 3console, which was offered from the day of the game's release.[78]On the day of its release,Assassin's Creed IIIon the PlayStation 3 received four exclusive single-player missions, titledThe Benedict Arnold Missions.The gameplay revolves aroundBenedict Arnoldand his connections with turning West Point over to the British. Scriptwriter Matt Turner stated that the Benedict Arnold missions were some of the most historically accurate missions in the game, as "some scenes have the actual words spoken by key players in the events at West Point, according to the records from the court proceedings following what happened."[79]

  • TheFreedom Editionfeatures a retail copy of the game, a steel book case with cover art drawn by comic artistAlex Ross,George Washington's notebook, a 24 cm figurine of the protagonist Connor and two exclusivelithographs.[80]In-game content included is two exclusive single player missions (Ghost of WarandLost Mayan Ruins) and an additional multiplayer character (Sharpshooter).[81]
  • TheJoin Or Die Editionfeatures a retail copy of the game, Connor's medallion (the medallion of the Assassins with its curd ladle) and George Washington's notebook. In-game content included is one exclusive single player mission (Ghost of War) and an additional multiplayer character (Sharpshooter).[81]
  • TheSpecial Editionfeatures a retail copy of the game and special packaging. In-game content included is one exclusive single-player mission (A Dangerous Secret).[81]
  • TheUbiWorkshop Editionfeatures a retail copy of the game, the second edition of theAssassin's CreedEncyclopedia, exclusive packaging, five rare prints, and a new graphic novel titledAssassin's Creed: Subject 4.
  • TheLimited Editionfeatures a retail copy of the game, a 24 cm figurine of Connor, an embroidered 28 "x 48"Assassin's Creed-inspired Colonial flag, a 3 "x 3.25" metal belt buckle with the Assassin insignia and George Washington's notebook. In-game content included is an exclusive single player mission (Lost Mayan Ruins).[82]This edition is not available in the UK or Europe due to perceived anti-British sentiment portrayed in the content.[83]
  • TheDigital Deluxe Editionfeatures a retail copy of the game, George Washington's notebook and the official Assassin's Creed III soundtrack. In-game content included is three exclusive single-player missions, two skins (The Captain of the Aquila's uniformandThe Colonial Assassin outfit) and two additional multiplayer characters (SharpshooterandRedcoat). It also includes the Benedict Arnold DLC previously exclusive only to the PS3. The edition is exclusive to PC.[84]
  • Washington Editionincludes: all 3 parts of DLC "The Tyranny of King Washington", "The Hidden Secrets Pack" and "The Battle Hardened Pack".[85][86][87]It was released June 20, 2013.[88]

Remastered

[edit]

In September 2018, a remastered edition ofAssassin's Creed IIIwas announced.[89]The remaster contains enhanced visuals, lighting, and resolution, improved character models, and several modified game mechanics, with all previously released downloadable content also included.[90]It was released on March 29, 2019, forMicrosoft Windows,PlayStation 4,andXbox One,both as a downloadable add-on toAssassin's Creed Odysseyand a standalone game.[91]ANintendo Switchversion was released on May 21, 2019.[92]

Downloadable content

[edit]

On October 3, 2012, Ubisoft revealed a Season Pass fordownloadable content(DLC), made available for a six-month time period on PlayStation Network and on Xbox Live. The pass gives purchasers access to the threeTyranny of King WashingtonDLC packs,The Hidden Secretspack with all the preorder, retailer exclusive, bonus material, andThe Battle Hardenedpack, featuring new maps and characters for multiplayer. Furthermore, players with the pass received access to DLC a week before other gamers.[93]

TheRemasteredversion ofAssassin's Creed IIIincludes all originally released DLC, sans the multiplayer content, as that feature has been removed. This version also comes with exclusive legacy outfits based on the protagonists from later games in the series, namelyEdward KenwayfromIV: Black Flag,Shay Patrick CormacfromRogue,Arno DorianfromUnity,Jacob FryefromSyndicate,BayekfromOrigins,andAlexiosfromOdyssey;Aguilar de Nerha's outfit from the live-actionAssassin's Creedfilm is also included.

Uplay content

[edit]

Ubisoft'sUplaysystem enables further in-game enhancements which can be redeemed by points that are given when playing the game. The available awards are an "Assassin's Creed III Theme" (available for the PlayStation 3, Xbox 360 and PC); "The Life Scratcher Pack", which allows the player to increase the capacity of Connor's tool pouches, and unlock exclusive multiplayer profile items; "Ezio's Outfit'", an outfit similar to the one worn byEzio AuditoreinAssassin's Creed: Brotherhood,but with a differently colored cape; and "The Renegade Pack", which unlocks the Multiplayer Night Stalker's costume and additional profile items.[94]

The Hidden SecretsPack

[edit]

On December 4, 2012,The Hidden SecretsPack was released for Season Pass players on the PlayStation 3, Xbox 360 and PC, with all gamers getting the pack on December 11, 2012 and Wii U[95]players getting the pack on January 17, 2013. The pack includes three missions (The Lost Mayan Ruins,The Ghost of WarandA Dangerous Secret), which unlock the Sawtooth Cutlass, Pontiac War Club, and Flintlock Musket respectively, two single-player costumes (the Captain of the Aquila and the Colonial Assassin), and two multiplayer characters (the Redcoat and the Sharpshooter). All of the content was previously available as preorder bonuses through different retailers, or in different editions of the game.[96]

The Battle HardenedPack

[edit]

Announced on December 4, 2012, withThe Hidden SecretsPack,The Battle HardenedPack includes new maps and characters for multiplayer.[97]On January 8, 2013,The Battle HardenedPack was released to all players on the PlayStation 3 and Xbox 360, with a PC release on January 15 and Wii U release on January 17.[95]The pack includes the Governor, Highlander and Coyote Man multiplayer characters and the Charlestown, Fort St-Mathieu and Saint Pierre maps.[98]

The Tyranny of King Washington

[edit]

On October 3, 2012, Ubisoft revealed the first major story-driven DLC for the game, titledThe Tyranny of King Washington.[99]The story revolves around an alternative history "The United Kingdom of America", whereinGeorge Washingtonhas seized an Apple of Eden, becomes corrupted by its power, and dubs himself King. The player, Connor, is tasked with overthrowing the dictator. The single-player campaign is separated into three episodic installments:The Infamy,released on February 19, 2013;The Betrayal,released on March 19; andThe Redemption,released on April 23.[100]

Reception

[edit]

Critical response

[edit]

Assassin's Creed IIIreceived positive reviews, with critics praising the narrative, gameplay (particularly the naval missions), setting, and scale, while complaints focused on the unevenly developed mechanics, prescriptive mission design, and pacing. Aggregating review websiteMetacriticgave the PlayStation 3 version 85/100,[101]the Xbox 360 version 84/100,[102]the Wii U version 85/100,[103]and the PC version 80/100.[104]

Daniel Bischoff ofGameRevolutiongave it 5/5 stars, saying "Combining the best of the franchise so far,Assassin's Creed IIIdoesn't disappoint long-time fans who've been with the series while also making it easy enough to jump in for the kill. "[117]

IGNgave the game a score of 8.5/10, saying "It achieves so much that you can't help but respect it, no other open world game has ever given us a setting that's as impressive to observe or as full of things to do as this". They did, however, say "Not everything about the game gels together convincingly and the missions' unnecessary prescriptiveness sometimes undermines the sense of freedom that the rest of the game works so hard to create".[113]GameSpotgave a similar review, stating "It takes chances with its opening, with its story, and with its characters. It expands the series' gameplay in enjoyable and sensible ways. As with many ambitious games, not every arrow fired hits the bull's eye, yet this big, narratively rich sequel is easy to get invested in" and gave a score of 8.5/10.[110]Game Informerawarded the game 9.5/10, saying "Assassin's Creed IIIdelivers everything the series has promised, and throws in a little more for good measure... Most players will likely spend the first six hours ofAssassin's Creed IIIwrapping their heads around the profound size and ambition of the game ".[109]

G4felt that "Assassins Creed III[was] not perfect... But there is so much story, so much multiplayer, and so much stuff to do that your average 10 hour game should be terribly ashamed of itself ".[108]Official Xbox Magazinegave it 8.5/10, and said "[Its] newly refined gameplay and incredibly rich setting are captivating stuff... It improves on the underlyingAssassin's Creedformula in a handful of subtle but tangible ways... And its unwavering commitment to storytelling is both rare and impressive ". They did however criticize," Pacing problems which can drag the campaign into busy-work tedium ".[116]PC Gamerwas more critical, giving the game a 72/100 and stating thatAssassin's Creed IIIhad "Entertaining storytelling and fantastic naval combat marred by terrible mission design and endemic feature creep." The reviewer felt that homesteading detracted from the central theme and story, and narrowly scripted optional objectives punished players for thinking laterally. "It's about pattern recognition rather than creative thought, binary reactions with no room for life or dynamism."[118]Jose Otero of1Up.comgave the game a decent score but felt the gameplay cycle was getting stale, he stated: "AC (Assassin's Creed) can only sail on its past success for so long before it sinks into a sea of formulaic design."[105]

Connor had a mixed reception as the game's lead character. Critics often drew unfavorable comparisons to his father Haytham, as well as the previous protagonists in the series.[118][119][120]In his review ofAssassin's Creed IIIforPSM3,Joel Gregory was disappointed by Connor's character arc, saying that although his skills develop over the course of the main storyline, his personality does not. He also called Connor "relentlessly strait-laced and humourless", and "duller thanAltairand a world away fromEzio."[115]German outletGameProcriticized his lack of development and blind devotion to the Assassin Order, but acknowledging that he is a more nuanced character than most people give him credit for and that their opinion about the character may change if a direct sequel toAssassin's Creed IIIfurther develops his personality.[121]

Haytham was well-received as a character and often contrasted with the divisiveness of his son, Connor. In a contemporary review ofAssassin's Creed IIIforPC Gamer,Chris Thursten called Haytham a good villain but also observed that "the writers seem to like [Haytham] more than they do their ostensible lead [Connor]."[118]However, a lot of contemporary reviewers refused to give a detailed account on Haytham, in order to not spoil the plot twist that he, a Templar, is the game's first protagonist.[115][108][122]Alex Hutchinson, Creative Director ofAssassin's Creednoted that the character faced some backlash as a surprise protagonist due to his arc being too long, but pointed out that he remains a fan favorite, making his way into other installments and selling a lot ofaction figures,[53]whereasGamesRadar+lauded this move as "bold" in a list of gaming's most satisfying character switches.[123]Adrian Hough, thevoice actorwho portrayed Haytham, was nominated for aBAFTA Games Awardin the "Performer" category at the9th British Academy Games Awardsceremony for his portrayal.[124]In an interview, the actor noted the positive fan response his character had received, especially in regards tocosplay.[56]

Remastered

[edit]

According to Metacritic,Assassin's Creed III Remasteredreceived "generally favorable reviews" on PC as well as Xbox One, whereas the PlayStation 4 and Nintendo Switch versions were met with "mixed or average" reviews.

Native depiction

[edit]

Depictions of Native Americans inAssassin’s Creed IIIwere met with mixed receptions from the community. Being Native, Connor is subject to the stereotypes associated with Native Americans, like thenoble savage,and given thatAssassin's Creedgames are violent in nature, there was a mixed response to the depiction of a brutal Native American main character. Connor's weapon is his tomahawk which he is shown with in every cutscene and which he uses with extreme lethality; this was controversial because the tomahawk being Connor's signature weapon can be interpreted as a depiction of Native Americans being primitive while simultaneously showing the white dominance since they are always seen with more developed weaponry.[129]The game has also been criticized for forcing pity upon Connor as a character because of the focus on his origins and experience of his village and people being burned down, but having him only save and assist white characters.[130]

Accolades

[edit]

Assassin's Creed IIIwas nominated for six awards in the 2012Spike Video Game Awards:Game of the Year, Best Xbox 360 Game, Best PS3 Game, Best Action Adventure Game, Best Graphics, and Character of the Year (Connor).[131]GameTrailers awarded Assassin's Creed 3 Best Action-Adventure Game of the Year 2012 whileGame RevolutionnamedAssassin's Creed IIIits Game of the Year 2012. During the16th Annual D.I.C.E. Awards,theAcademy of Interactive Arts & SciencesawardedAssassin's Creed IIIwith "Outstanding Achievement in Animation",along with receiving nominations for"Adventure Game of the Year"and"Outstanding Achievement in Sound Design".[132][133]Assassin's Creed IIIalso received fourGame Developers Choice Awardsnominations for Best Audio, Best Narrative, Best Technology, and Game of the Year.[134]

List of accolades received byAssassin's Creed III
Year Award Category Recipient(s) and nominees(s) Result Refs.
2012 2012Spike Video Game Awards Game of the Year Assassin's Creed III Nominated [135]
Best Xbox 360 Game Assassin's Creed III Nominated
Best PS3 Game Assassin's Creed III Nominated
Best Action Adventure Game Assassin's Creed III Nominated
Best Graphics Assassin's Creed III Nominated
Character of the Year Connor Nominated
4th AnnualInside Gaming Awards Best Environmental Design Assassin's Creed III Nominated [136]
[137]
Best Character Design Connor Nominated
Gamers' Choice Assassin's Creed III Won
2013 16th Annual D.I.C.E. Awards Adventure Game of the Year Assassin's Creed III Nominated [133]
[132]
Outstanding Achievement in Animation Assassin's Creed III Won
Outstanding Achievement in Sound Design Assassin's Creed III Nominated
2013Writers Guild of America Award Outstanding Achievement in Videogame Writing Alex Hutchinson, Corey May, Matt Turner (story); Richard Farrese, Jeffrey Yohalem (multiplayer story);
Corey May (lead scriptwriter); Nicholas Grimwood, Russell Lees, Matt Turner, Danny Wallace, Ceri Young (scriptwriters)
Nominated [138]
[139]
9thBritish Academy Video Games Awards Audio Achievement Assassin's Creed III Nominated [140]
Online – Multiplayer Assassin's Creed III Nominated
Original Music Assassin's Creed III Nominated
Performer Adrian Hough (Haytham Kenway) Nominated
13th AnnualGame Developers Choice Awards Best Audio Assassin's Creed III Nominated [141]
Best Technology Assassin's Creed III Nominated

Sales

[edit]

On March 30, 2012, Ubisoft stated that in the three weeks since the game's pre-order campaign began, numbers had already surpassed the total U.S. pre-order numbers ofAssassin's Creed: Brotherhoodand exceeded 10 times more than the pre-ordersAssassin's Creed: Revelationsattracted in a comparable time frame.[66]On October 25, 2012, Ubisoft announced that the game is the most pre-ordered game in the company's history, more than doubling pre-orders forRevelations,the previous record holder.[142]

Assassin's Creed IIIwas the bestselling game in the United Kingdom in the week of its release, with the best sales of the series to date. It was the biggest launch in publisher Ubisoft's history and the third biggest launch of any game in the UK in 2012 (behindCall of Duty: Black Ops IIandFIFA 13). It doubled the launch week sales ofAssassin's Creed II,and beat 2011'sRevelationsby over 117,000 copies.[143][144]According to Ubisoft,Assassin's Creed IIIsold over 3.5 million units in its first week, which represents a 100 percent year-over-year increase fromRevelations.[145]On December 12, 2012, Ubisoft announced that the game had sold 7 million copies worldwide.[146]In the United Kingdom,Assassin's Creed IIIwas the 3rd bestselling title of 2012, after being on sale for 2 months.[147]According to theNPD Group,the game was the 4th bestselling game of 2012 in North America.[148]On February 7, 2013, Ubisoft announced that the game had sold 12 million copies worldwide, representing an almost 70 percent increase overRevelationsat the same point of its lifecycle, and making it the best-selling game in the franchise.[149]

Controversy

[edit]

In June 2012, Ubisoft and in particular its French-Canadian subsidiaryUbisoft Montrealhad to fend off increasing accusations ofanti-Britishprejudice after trailers and box art depicting the killing of BritishRedcoatsstarted to appear.[150]One site described the 'July 4' live-action trailer as "Americannationalism".[151]Lead script writer Corey May defended the developers and publisherUbisoftfrom allegations of bigotry and discrimination.[152]This controversy, however, continued because marketing materials continued to depict only the British as the enemy,[153]with a number of gaming news outlets noting US trailers cutting scenes that did seem to depict the protagonist killing Patriots.[154][155][156]The publisher eventually decided that the Limited Edition of the game would not be sold in the UK or Europe.[157]

Upon the game's release, critics said their depiction was balanced and fair.Official Xbox Magazine UKfelt that "the strongest aspect of ACIII is the more mature moral tone – there's none of the anticipated 'yay, America'."[158]In another review byKotaku,the reviewer notes "publishers from big video game companies are not known for subtlety or complexity of theme", going on to say "the marketing always suggested that Assassin's Creed III's igniting of the Revolution would be a game of interactive jingoism; its developers always said it was not. The developers were the ones being accurate."[159][160]

Series continuation

[edit]

Assassin's Creed is all about cycles – we have the Ezio cycle and the Altair cycle, and both of those are set to conclude inRevelationsand we have the Desmond cycle, which is set to end on December 2012. But there are many cycles within the brand – that's the whole point. History is our playground.

—Alexandre Amancio, game director ofAssassin's Creed: Revelations,in October 2011[161]

In September 2012, franchise main writerCorey Maystated that theAssassin's Creed IIIplot leaves possible sequels "plenty of room to play".[162]Assassin's Creed IIIassociate producer Julien Laferrière said that furtherAssassin's Creedgames featuring new heroConnordepend on reaction to character, stating "We made three games withEziobecause people loved Ezio. "[163]In November 2012, The Gaming Liberty spotted a supposed Ubisoft survey that suggested another annual installment could be set for release next year. The survey asked participants how they would feel about a return of Desmond, Connor and the American Revolution setting, and if they would purchase such a title if it were to be released next year, suggesting that Ubisoft had its eye on repeating theBrotherhoodandRevelationsroute of the Ezio trilogy. The survey was also said to ask how participants would feel about the introduction of a co-op mode, and how they feel about Naughty Dog'sUncharted 3: Drake's Deception,possibly suggesting a move to more scripted gameplay.[164][165]

On February 28, 2013, Ubisoft posted their first promotional picture and cover for their nextAssassin's Creedgame, following leaked marketing material days before.[166]TitledAssassin's Creed IV: Black Flag,it serves as a sequel toAssassin's Creed III's modern story and a prequel to its ancestral storyline. The game is set in theCaribbeanislands during theGolden Age of Piracy,[167]and centers aroundEdward Kenway;the father of Haytham Kenway, and grandfather ofConnor,the two playable characters ofAssassin's Creed III.[168]

Notes

[edit]
  1. ^Not present in remastered version; legacy multiplayer servers were shut down in late 2022.
  2. ^In a cut-ending monologue, Connor acknowledges that Haytham was right about theFounding Fathersonly pursuing their own interests, and regrets being unable to reconcile with his father or unite the Assassins and Templars in their goals. However, he refuses to accept defeat, believing the Assassins will one day succeed and humanity will change for the better. This monologue is included in the novelAssassin's Creed: Forsaken.

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