Ken Rinaldo
Ken Rinaldo | |
---|---|
Born | Kenneth E. Rinaldo 1958 (age 65–66) Queens, New York |
Nationality | American |
Alma mater | San Francisco State University, University of California, Santa Barbara |
Known for | Interactive art installations using technology |
Website | kenrinaldo |
Kenneth E. Rinaldo(born 1958)[1][2]is an Americanneo-conceptualartist and arts educator, known for his interactive robotics, 3D animation, andBioArtinstallations. His works include Autopoiesis (2000),[3][4][5]and Augmented Fish Reality (2004), a fish-driven robot.[6]
Biography
[edit]Rinaldo was born inQueensand raised inLong Island.[7]He attendedWard Melville High SchoolinEast Setauket, New York.[7]He moved to California and earned an Associate of Science degree in Computer Science fromCañada College,[7]1982. He went on to earn a Bachelor of Arts in communications from TheUniversity of California, Santa Barbara;[7]1984 and a Master of Fine Arts in Conceptual Information Arts fromSan Francisco State University,1996.[7]At San Francisco State he studied with artists Steve Wilson, Brian Rogers,George LeGradyandPaul DeMarinis.[7]
In 2000 he received the first prize at the VIDA 3.0 International Artificial Life Competition for Autopoiesis;[8]in 2001 the same piece received an honorable mention at theArs ElectronicaFestival.[9][10]In 2004 Rinaldo's Augmented Fish Reality, a fish-driven robot, won an award of distinction at the same festival.[9] In 2020 he was selected for the 2020 edition of The New Art Fest, an annual art and technology festival in Lisbon.[11]
Rinaldo directs the Art and Technology Program in the Department of Art atOhio State University.[9][12]
References
[edit]- ^Net, Media Art (2018-02-06)."Rinaldo, Ken: Biography".Media Art Net, medienkunstnetz.de.Retrieved2018-02-07.
- ^Gündüz, Mert (2010)."Ken Rinaldo, Boğaziçi - Interview Project".Istanbul Museum.Retrieved2018-02-07.
- ^Artificial Life 7 Workshop Proceedings, Carlo C. Maley and Eilis Boudreau Editors, Autopoiesis by Kenneth E. Rinaldo pgs, 166-169
- ^Information Arts, Intersections of Art, Science, and Technology Stephen Wilson pgs 113-114, 341-342, 344, 427
- ^Digital Art by Christiane PaulISBN978-0-500-20367-5.pg 144, 145
- ^Stocker, G., Schöpf, C. (2004). International Compendium: Prix Ars Electronica 2004: CyberArts 2004. Austria: Hatje Cantz.
- ^abcdef"Interview of Ken Rinaldo".We Make Money Not Art.2006-08-02.Retrieved2018-02-07.
- ^"VIDA 15th Anniversary Celebration".VIDA Fundación Telefónica.Retrieved2018-02-07.
- ^abcLeopoldseder, Hannes; Schöpf, Christine (2001).Cyberarts 2001: International Compendium Prix Ars Electronica.Austria: Springer Vienna. p. 108.ISBN9783211836286.
- ^Huhtamo, Erkki (2000).Outoäly - Alien intelligence.Helsinki: Kiasma Nykytaiteen museo-Museum of Contemporary Art.
- ^Ken Rinaldo at the website of The New Art Fest Lisbon
- ^Leonardo, Volume 31, number 5, 1998 Technology Recapitulates Phylogeny Artificial Life Art by Kenneth Rinaldo pgs 371-376
Further reading
[edit]- Aloi, Giovanni. (2012)Art and Animals.London: Tauris. p. 108.
- BEAP: Biennale of Electronic Arts Perth.(2002). Australia: John Curtin Gallery, Curtin University of Technology.
- Brouwer, Joke. (2010)The Politics of the Impure.Rotterdam: NAI. p. 47.
- Jones, Amelia. (2006)A Companion to Contemporary Art Since 1945.Malden (MA): Blackwell Publishing. p. 575.
- Jones, Noa. (2007)Art in Action: nature, creativity and our collective future.San Rafael: Earth Aware Editions.
- Ohlenschläger, Karin. (2012)Vida 1999-2012: arte y vida artificial = art and artificial life.Madrid: Fundación Telefónica.
- Parikka, Jussi. (2010)Insect Media: An Archaeology of Animals and Technology.Minneapolis: University of Minnesota Press. p. 134.
- Poissant, Louise, and Daubner, Ernestine. (2005)Art et biotechnologies.Sainte-Foy (Québec): Presses de l'Université du Québec.
- Preziosi, Donald. (2007)The Art of Art History: A Critical Anthology.Oxford [u.a.]: Oxford Univ. Press.
- Reichle, Ingeborg. (2009).Art in the Age of Technoscience: Genetic Engineering, Robotics, and Artificial Life in Contemporary Art.Wien: Springer.
- Robots and Art: Exploring an Unlikely Symbiosis.(2016). Singapore: Springer Singapore.
- Scarinzi, Alfonsina. (2016)Aesthetics and the embodied mind: beyond art theory and the cartesian mind-body dichotomy.Dordrecht: Springer Netherlands.
- Seevinck, J. (2017).Emergence in Interactive Art.Germany: Springer International Publishing. p. 54.
- Shanken, Edward A. (2014).Art and Electronic Media.London: Phaidon Press Limited.
- *Whitelaw, Mitchell. (2004)Metacreation: Art and Artificial Life.Cambridge, Mass: MIT Press.
- Shanken, Edward A. (2015).Systems.London: Whitechapel Gallery.
- Whitelaw, M. (2004).Metacreation: art and artificial life.Cambridge: MIT Press.
- Wilson, Stephen. (2003)Information Arts: Intersections of Art, Science, and Technology.Cambridge, Massachusetts: The MIT press. p. 113.