Jump to content

Lawrence Schick

From Wikipedia, the free encyclopedia

Lawrence Schick
Schick interviewed in 2016
Schick interviewed in 2016
BornUnited States
Pen name
  • Lawrence Ellsworth
[1]
OccupationGame designer,writer,
Alma materKent State University

Lawrence Schickis a game designer[2]and writer[1]associated with role-playing games.

Early life and education

[edit]

Schick attendedKent State Universityin Ohio.[3]

Career

[edit]

Schick, as the head of design and development atTSR,brought aboardTom MoldvayandDavid Cookand many other new employees as TSR continued to grow in the early 1980s.[4]: 11 Schick createdWhite Plume Mountainin 1979, anadventure modulefor theAdvanced Dungeons & Dragonsfantasyrole-playing game,published byTSRin 1979; the adventure was incorporated into theGreyhawksetting after the publication of theWorld of Greyhawk Fantasy Game Setting(1980).[4]: 24 White Plume Mountainwas ranked the 9th greatestDungeons & Dragonsadventure of all time byDungeonmagazine in 2004; one judge, commenting on the ingenuity required to complete the adventure, described it as "the puzzle dungeon to end all puzzle dungeons."[5]

In 1981, he contributed toChaosium's multi-system box setThieves' Worldbased onRobert Lynn Asprin's anthology series of the same title.[6]The following year, he coauthored the TSR science fiction RPGStar FrontierswithDavid "Zeb" Cook.[7]

Schick wrote the bookHeroic Worlds: A History and Guide to Role-Playing Games,which was published in 1991.[8]

Schick has written many other games during his career. Schick is a former executive withAmerica Online.[2]In May 2009, Schick joinedZeniMax Online Studiosas the lead content designer forThe Elder Scrolls Online.[citation needed]In 2010, he was promoted to lead writer,[citation needed]and he became lead loremaster in 2011.[citation needed]He left ZeniMax Online in 2019.[9]He has also been working on writing a mobile game for WarDucks in Dublin, Ireland.[10]Since 2021, he has worked atLarian Studios' Dublin office as a Principal Narrative Designer for role playing video gameBaldur's Gate 3.[11][12]Schick was part of the nomination forBest Game Writingat theNebula Awards.[13]

References

[edit]
  1. ^ab"Lawrence Schick".RetrievedJuly 30,2020.
  2. ^ab"Lawrence Schick".Moby Games. 2013.Archivedfrom the original on October 8, 2013.RetrievedJuly 8,2019.
  3. ^Maliszewski, James (May 16, 2009)."An Interview with Lawrence Schick".Grognardia Games.Archived fromthe originalon May 8, 2014.RetrievedAugust 8,2013.
  4. ^abShannon Appelcline (2011).Designers & Dragons.Mongoose Publishing.ISBN978-1-907702-58-7.
  5. ^Mona, Erik;Jacobs, James;Dungeon Design Panel (November 2004). "The 30 Greatest D&D Adventures of All Time".Dungeon(116).Paizo Publishing:77.
  6. ^Appelcline, Shannon."Robert L. Asprin's Thieves' World".RPG.net.RetrievedApril 7,2022.
  7. ^Appelcline, Shannon."Star Frontiers".RPG.net.RetrievedApril 7,2022.
  8. ^Schick, Lawrence (1991).Heroic Worlds: A History and Guide to Role-Playing Games.Prometheus Books.ISBN0-87975-653-5.
  9. ^Ford, Suzie (February 6, 2019)."Elder Scrolls Online Loremaster Lawrence Schick Leaving ZeniMax for 'His Next Great Adventure'".MMORPG.com.RetrievedMarch 15,2019.
  10. ^"The Tel Mora Independent Press: Interview with Lawrence Schick".TelMora. 2019. Archived fromthe originalon October 20, 2019.RetrievedOctober 20,2019.
  11. ^"Baldur's Gate 3: Launch Trailer".YouTube.
  12. ^"Baldur's Gate 3: Returning to the city after 20 years".YouTube.
  13. ^Baker, Kathryn (March 15, 2024)."SFWA Announces the Finalists for the 59th Nebula Awards".SFWA.RetrievedMarch 15,2024.
[edit]