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Reviewer:Namcokid47(talk·contribs)01:11, 11 October 2020 (UTC)[reply]

I'm an avid fan of shoot 'em ups, so I will gladly look at this. I can already tell that the reception needs some work, but it isn't too bad. I'll provide comments soon.Namcokid47(Contribs)01:11, 11 October 2020 (UTC)[reply]

I'm only doing a quick GAN, so it's easy.«=-iaspostb□x+10:21, 12 October 2020 (UTC)[reply]
@Namcokid47:Was looking through the current GANs, and noticed that this review was started almost a month ago, with no activity on here since then. Do you still intend to review it or do you want to hand it over to somebody else?--AlexandraIDV18:47, 8 November 2020 (UTC)[reply]
Sorry about that. I'm currently neck-deep in work right now and forgot about this GAN completely. I'll be providing a review by at least Tuesday of this week.Namcokid47(Contribs)21:56, 8 November 2020 (UTC)[reply]
I wish I was more busy on this GAN now.«=-iaspostb□x+00:19, 9 November 2020 (UTC)[reply]

I'm Aya Syameimaru!I'm still dealing with work, but I can at least leave you with some comments for now.

  • Would start the lead with: "Chaos Fieldis a 2004 vertical-scrolling shooter arcade game developed by Milestone Inc. "Would also linkarcade game.
  • I'm surprised the lead is so short. There's two paragraphs about the game's development, surely that could at least make the lead have two paragraphs?
  • "because of the company's good reputation with shooting games" I'd replace the word "good" with something like "positive".
  • Desiring to make a shooter of their own, development onChaos Fieldbegan with the founding of MileStone in April 2003. "This reads awkwardly to me. The game was being made the day Milestone was founded? Who is" they ", Compile? Its employees? I'd just cut all of that out and say thatChaos Fieldwas Milestone's first game.
  • "According to sound and art designer Daisuke Nagata, the game experienced a troublesome development because too many people were involved and the team lacked organization." I'm not fond of the tone used for the last bit. It's better to phrase it like "the game experienced a trouble development cycle due to a lack of organization and the amount of employees involved."
  • "The team decided to developChaos Fieldfor Sega's NAOMI arcade platform since they were experienced with it and had a working relationship with Sega. "This sentence is better for the first paragraph, and doesn't flow well. The way it's written makes it sound like the game had already been releasedbeforethey made it for the NAOMI, which obviously isn't the case.
  • The Reception is really short. A game with reviews from eight different publications shouldn't have a review section that small.

Despite my nitpicking, the article itself isn't that bad. There's some work to do, but nothing that prevents it from reaching GA in a timely manner. Ping me when you address all of these, or don't agree with some of them.Namcokid47(Contribs)01:13, 10 November 2020 (UTC)[reply]

I'm Aya Syameimaru!:It's close, but there's still some things left to iron out. Here's the rest of my comments.

  • I'm not a fan of listing the publishers for each version of the game in the infobox, as it just feels like needless clutter. I would just leave the publisher of the arcade version instead of having four company names listed.
  • I've never played this game before, so I think it's good to have a fresh pair of eyes look at the gameplay section. There are some things there that need to be clarified, as I don't understand what they are. What exactly is the "order field"?
    • I expanded it a bit. The details of how the weapons and scoring works in this game is honestly dumb and complicated, and since sources don't go into the details, it's probably best we shouldn't. I don't like using the manual as a source for this reason, but I added a couple lines to clear some points up. Also the "order field" is just normal gameplay and the "chaos field" basically makes it high stakes; you deal more damage, but the enemies fire more bullets.TarkusABtalk/contrib21:49, 16 November 2020 (UTC)[reply]
  • "lasers that lock onto enemies" - So a lock-on laser? I'd just shorten it to that.
  • "Most of the staff originally joined Compile because of the company's positive reputation with shooting games like the Aleste series," - The sentence is already cited to theEdgearticle, so the second citation at the end of the comma there is unnecessary.
  • "Development was funded by their publisher" - What was the publisher?
  • I'm still not pleased with the reception. My problem is not abouthow manyreviews there are (there's quite a few for a game this obscure), it'sthe lack of several of those actually being in the text.TheMetacriticaggregator score isn't mentioned.FamitsuandNintendo Poweraren't mentioned either, yet they're listed in the infobox. What did they have to say about it? It's fine if you're unable to track down their reviews, but for a game with eight reviews from eight noteworthy publications, the short length of the section seems rather odd.
  • From that same section - "Several critics compared the game unfavorably to other shoot 'em ups such as the 2001 GameCube title Ikaruga".Ikarugagot its start as an arcade game and was later ported to GameCube. The sentence makes it sound likeIkarugawas a GameCube game originally which isn't true.
    • Reworded. My original intention with that sentence was to show that critics directly compared the game unfavorably to Ikaruga, since they were reviewing Chaos Field on GameCube and Ikaruga is the only other GameCube shooter (released outside Japan). Other editors changed it over time and it became misleading.TarkusABtalk/contrib21:10, 16 November 2020 (UTC)[reply]
  • The references should have links to the articles for the companies/publishers that are listed.

That's all I really have. By the way, please do not strike my comments. I've noticed you've done that on a few other GA/FA nomination pages, and it's rather rude and inappropriate to do. Please don't do that.Namcokid47(Contribs)15:32, 16 November 2020 (UTC)[reply]