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WWE All Stars

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WWE All Stars
North American cover art featuring several wrestlers
Developer(s)THQ San Diego(PS3/Xbox 360)
Subdued Software (PS2/Wii/3DS/PSP)
Publisher(s)THQ
Producer(s)Scot Lane and Sal Divita
EngineUnreal Engine 3(PS3/Xbox 360)
Platform(s)PlayStation 2
PlayStation 3
PlayStation Portable
Wii
Nintendo 3DS
Xbox 360
Release
  • NA:March 29, 2011
  • EU:April 1, 2011[1]
Nintendo 3DS
  • NA:November 22, 2011[2]
  • EU:November 25, 2011
Genre(s)Sports
Mode(s)Single-player,multiplayer

WWE All Starsis aprofessional wrestlingvideo game published byTHQanddeveloped by THQ San Diego for thePlayStation 3andXbox 360systems and Subdued Software for thePlayStation Portable,Wii,Nintendo 3DSandPlayStation 2systems.[3][4][5]The game features current and formerWWEwrestlers competing in fast-paced wrestling matches.[6][7]It was released on March 29, 2011, in North America and April 1, 2011, in Europe. It is also the only WWE video game to be available for the Nintendo 3DS and the last WWE video game to be released on the PlayStation 2 and PlayStation Portable.

Gameplay[edit]

In contrast to the simulation-basedWWE SmackDown vs. Rawseries,WWE All Starsfeatures arcade-style gameplay along with over-the-top animation and wrestlers bearing a more exaggerated look. The game is a combination of a fighting game and a wrestling game, withcombosplaying a major factor in gameplay, both on the ground and mid-air. Characters perform exaggerated moves, such asJohn Cena's Attitude Adjustment, in which he leaps high into the air andTriple H's Pedigree with shock waves running across the ring.[7]The game features contemporary WWE wrestlers such asKane,Randy Orton,Triple H,The Undertaker,Rey Mysterio,CM Punk,Sheamusand John Cena and past wrestlers such asDusty Rhodes,Roddy Piper,Bret Hart,Shawn Michaels,Steve Austin,Ted DiBiaseandMichael Hayes,as well as commentary fromJim RossandJerry Lawler,the latter of whom is also a playable character. All Stars has 3 modes of gameplay which are as follows:

Path of Champions

Players compete in a 10-match gauntlet against the WWE Legends, Superstars and Tag Teams. Along the way, the story progresses with cutscenes from Undertaker, Randy Orton andD-Generation X.Path of Champions presents three unique storylines in a ladder-style tournament: Path of Champions Legends – The Undertaker (featuringPaul Bearer), Path of Champions Superstars – Randy Orton and Path of Champions Tag Team – D-Generation X.

Fantasy Warfare

Fantasy Warfare is a game mode which involves a series of 15 WWE dream matches that pit Legends of the past against a characteristically similar modern-day Superstar. Each match begins with a video promo to introduce the competitors and has a personalized storyline based on the history of those involved.

Every completed bout in Fantasy Warfare will unlock the next dream match, culminating with the final bout, "Mr.WrestleMania",featuring a fantasy WrestleMania rematch between Shawn Michaels and The Undertaker. Getting through the match-ups is where ten of the game's 30-man roster can be unlocked:Eddie Guerrero,Mr. Perfect,Sgt. Slaughter,Jimmy Snuka,and Shawn Michaels can be unlocked from the Legends side;The Miz,Edge,Jack Swagger,Kane,andDrew McIntyrefrom the Superstars side.

There are also achievements and trophies that can be earned by finishing the mode when completed by each generation.

Exhibition

In this mode players can play their own matches with chosen superstars and opponents.

Create-a-wrestler

In this mode players can create their own superstar, using the moveset of another wrestler, including their finisher.

Development[edit]

The first official announcement for bothWWE All StarsandWWE SmackDown vs. Raw 2011was made atE3in June 2010 by THQ, shortly followed by an interview with gaming websiteGameSpot.[3]

All Starsis the first WWE game to be produced byTHQ San Diego.Many of the team's employees had worked atMidway San Diego,the studio that developed the firstTNA Impact!professional wrestling video game.[8]It is the second WWE game produced by video game designer, Sal Divita, the first beingWWF WrestleMania: The Arcade Game.[9]

ManyDLCcharacters were confirmed, the first being"The Million Dollar Man" Ted DiBiasealongside his sonTed Jr.The first wave of DLC was composed of two separate packs, and a single character,Honky Tonk Man,who was released to the public as a free character on April 16, 2011, for PS3 users. However he alongside the other wave 1 DLC characters were pushed back to April 28, 2011, for Xbox 360 users. As compensation from THQ, they would releaseR-Truthfor free. On June 27 THQ announced the release date of the next DLC packs. On July 6, 2011,R-Truthwas released for free and the "All-Time Greats" Pack includingChris Jericho,The Road WarriorsandJerry Lawlerwere also released. On August 2, 2011, the "Southern Charisma" Pack was released, which includedMichael HayesandMark Henry.

On August 30, 2011, THQ announced that the game would be released for the Nintendo 3DS on November 22, 2011, in North America and November 25, 2011, in Europe.[10]The game features two new game modes and all the DLC characters. The new game modes are Score Scramble and Gauntlet; in Score Scramble players can either fight until one person gets 50,000 points or do a timed battle. In Gauntlet, players fight against the entireWWE All Starsroster excluding created characters. Also, the ability to choose finishers different from the moveset has been removed. For example, if a player were to choose Triple H's moveset for a created character, the finisher would automatically be the Pedigree.

As of April 28, 2013, the online multiplayer servers have been shut down. This has been confirmed by Aubrey Sitterson, the interactive marketing manager for WWE Games, via hisTwitteraccount.[11]

Reception[edit]

WWE All Starsreceived "generally favorable reviews", according toreview aggregatorMetacritic.[12][13]

Many critics were particularly fond of the art design and fast-paced gameplay, withGiant Bomb'sJeff Gerstmanncalling it "an exciting game that's entertaining in a way that no wrestling game has been for a generation or more."[18]GameSpotgave the Wii version an average score of 6 out of 10.[15]While both the PlayStation 3 and Xbox 360 received a 7 out of 10.[17][16]

GameZone gave the game a 7.5/10, stating "A fresh branch of World Wrestling Entertainment video games, THQ has done a fantastic job of cherry-picking the best elements of wrestling with some of the most recognizable characters and stars in a visually fantastic package."[19] The PSP version of the game received mixed reviews.IGNrated the PSP a 7/10, stating "Wrestling fans will have fun when they pick this one up but I don't know how long it'll last as it's a bit shallow."[14]

TotalPlayStation gave the game a 70/100 rating saying "The switch to a simpler play style is a welcome one, and it's great to see some of the legends of the past get their due. The presentation is top notch. Unfortunately there isn't a whole lot of content to play around with here, and it can get old fast."

SpazioGames rated the game a 70/100, stating "A fast and colourful arcade wrestling game, with a good roster and deep control system; on the other hand, the title is pretty short and too much similar to the previous wrestling games on PSP".[20]

Ztgd gave the PSP version a 70/100, stating "WWE All Starson the PSP shouldn't be your first choice of all the available platform options, but if you are looking for a wrestling game that is fun and plays quickly on the go, it's a great choice. "[21]

XboxAddict gave the game 86%, stating "This game works to recapture some of that (arcade) magic...and if any game would have ever dethroned Wrestlefest as king of the arcade mountain, this would have stomped a Steve Austin-esque mudhole into that title.[22]

WWE All Starswas nominated for the title of Best Fighting Game at the 2011Spike Video Game Awards,but lost toMortal Kombat.

See also[edit]

References[edit]

  1. ^"Games: Xbox 360:" WWE ALL STARS "".VGReleases.com. Archived fromthe originalon July 17, 2011.RetrievedJanuary 6,2011.
  2. ^"WWE All Stars Press Release (August 30, 2011)".THQ.
  3. ^abEkberg, Brian (June 8, 2010)."Hands-On With THQ's E3 WWE Games".GameSpot.RetrievedJune 13,2010.
  4. ^"WWE All Stars".THQ.Archived fromthe originalon June 16, 2010.RetrievedJune 13,2010.
  5. ^"E3: WWE All Stars Interview: Sal DiVita".GameSpot.June 10, 2010. Archived fromthe originalon July 12, 2010.RetrievedJune 18,2010.
  6. ^"WWE All Stars Press Release".THQ. Archived fromthe originalon February 13, 2011.RetrievedJanuary 29,2011.
  7. ^abFunk, John (January 19, 2011)."Hands-On: WWE: All-Stars".The Escapist. Archived fromthe originalon January 24, 2011.RetrievedJanuary 29,2011.
  8. ^"THQ San Diego's Dave Friedland talks WWE All-Stars".GamerNode. January 19, 2011. Archived fromthe originalon July 11, 2011.RetrievedJanuary 29,2011.Our creative director, Sal Divita, worked on NBA Jam, NFL Blitz... we worked on the TNA Impact game
  9. ^Robinson, Jon (June 14, 2010)."Sal DiVita talks WWE All Stars".ESPN.RetrievedJanuary 29,2011.
  10. ^"THQ - Investor Relations - News Release".Archived fromthe originalon September 1, 2013.RetrievedAugust 30,2011.
  11. ^aubrey🌹sitterson [@aubreysitterson] (April 28, 2013)."@itsmyyard WWE All-Stars came out two years ago, and as a result, we no longer support online play"(Tweet) – viaTwitter.
  12. ^ab"WWE All Stars".Metacritic.
  13. ^ab"WWE All Stars".Metacritic.
  14. ^ab"WWE All Stars Review - IGN".March 31, 2011.
  15. ^ab"WWE All Stars Review".February 3, 2012.
  16. ^ab"WWE All Stars Review".
  17. ^ab"WWE All Stars Review".
  18. ^"WWE All Stars Review".March 29, 2011.
  19. ^"WWE All Stars Review | GameZone.com".Archived fromthe originalon June 29, 2011.RetrievedJune 24,2011.
  20. ^"WWE All Stars - PSP - Recensione, Videogiochi, SpazioGames.it".www.spaziogames.it.Archived fromthe originalon April 21, 2011.
  21. ^"WWE All-Stars Review".April 11, 2011.
  22. ^"STAFF REVIEW of WWE All-Stars (Xbox 360)".RetrievedSeptember 16,2023.