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Wings 3D

From Wikipedia, the free encyclopedia
Wings 3D
Developer(s)Björn Gustavsson, Dan Gudmundsson, and others
Initial release1 January 2001;23 years ago(2001-01-01)
Stable release
2.3 / 9 October 2023;11 months ago(2023-10-09)[1]
RepositorywingsonGitHub[2]
Written inErlang
Operating systemCross-platform
Type3D computer graphics
LicenseBSD license
Websitewww.wings3d.com

Wings 3Dis afree and open-sourcesubdivision modelerinspired byNendoandMiraifrom Izware. Wings 3D is named after thewinged-edge data structureit uses internally to store coordinate and adjacency data, and is commonly referred to by its users simply as Wings.[citation needed]

Wings 3D is available forWindows,Linux,andMac OS X,using theErlangenvironment.[3]

Overview

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Wings 3D can be used to model and texture low to mid-range polygon models. Wings does not support animations and has only basicOpenGLrendering facilities, although it can export to external rendering software such asPOV-Rayand YafRay. Wings is often used in combination with other software, whereby models made in Wings are exported to applications more specialized inrenderingand animation such asBlender.[citation needed]

Interface

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Wings 3D usescontext-sensitive menusas opposed to a highly graphical, icon-oriented interface. Modeling is done using the mouse and keyboard to select and modify different aspects of a model's geometry in four different selection modes: Vertex, Edge, Face and Body. Because of Wings's context-sensitive design, each selection mode has its own set of mesh tools. Many of these tools offer both basic and advanced uses, allowing users to specifyvectorsand points to change how a tool will affect their model. Wings also allows users to add textures and materials to models, and has built-inAutoUV mappingfacilities.[citation needed]

Features

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  • A wide variety of Selection and Modeling Tools
  • Modeling Tool support for Magnets and Vector Operations
  • Customizable Hotkeys and Interface
  • Tweak Mode lets you make quick adjustments to a mesh
  • Assign and edit Lighting, Materials, Textures, and Vertex Colours
  • AutoUV Mapping
  • Ngon mesh support
  • A Plugin Manager for adding and removing plugins
  • Import and Export in many popular formats

Supported file formats

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Wings loads and saves models in its own format (.wings), but also supports several standard 3D formats.

Import

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  • Nendo (.ndo)
  • 3D Studio (.3ds)
  • Adobe Illustrator (.ai)
  • Lightwave/Modo (.lwo/.lxo)
  • Wavefront (.obj)
  • PostScript (Inkscape) (.ps)
  • Encapsulated PostScript(.eps)
  • Stereolithography (.stl)
  • Paths (.svg)

Export

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  • Nendo (.ndo)
  • 3D Studio (.3ds)
  • Adobe Illustrator (.ai)
  • BZFlag(.bzw)
  • Kerkythea (.xml)
  • Lightwave/Modo (.lwo/.lxo)
  • Wavefront (.obj)
  • POV-Ray (.pov)
  • Cartoon Edges (.eps/.svg)
  • Stereolithography (.stl)
  • Renderware (.rwx)
  • VRML 2.0 (.wrl)
  • DirectX (.x)
  • Collada (.dae)

See also

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References

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  1. ^"Downloads".Wings 3D.Retrieved10 March2024.
  2. ^"Wings 3D Development".Wings 3D.Retrieved19 October2015.
  3. ^"The Best Open-Source 3D Modeling Software in 2023".All3DP.2023-02-13.Retrieved2023-02-16.
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