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C-Dogs

From Wikipedia, the free encyclopedia
C-Dogs
Platform(s)MS-DOS
Release1997
Genre(s)Action
Mode(s)Single-player,multiplayer
Screenshot of C-Dogs gameplay

C-Dogs,the sequel to Cyberdogs, is ashoot 'em upvideo gamewhere players work cooperatively during missions, and against each other in "dogfight"deathmatchmode.

Gameplay

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In C-Dogs, players play through a number of campaigns, made of a variable number of missions. Each mission has a selection of weapons, and different objectives, such as killing enemies, collecting items, destroying objects, or rescuing a hostages. The campaigns can be played by a single player or with onecooperative player.Other features include color-coded keys to access locked rooms, friendly characters, and neutral civilians that the players are penalized if attacked.

C-Dogs also includes a 2-player,split-screendeathmatchmode called "dogfight": players attempt to kill each other for a fixed number of rounds, and the player winning the most rounds wins. Players can be controlled by keyboard,joysticksorgamepads.

Compared to Cyberdogs, C-Dogs includes the following enhancements:

  • Multiple campaigns - 5 included, with user-created missions available for download online. Missions also include short story-driven briefings.
  • Different level layouts
  • Deathmatch mode
  • More NPC types: friendlies that attack enemies, hostages, and neutral civilians
  • Custom campaign editor
  • More weapons, including different types of grenades

However, the feature to buy and sell weapons and ammo between levels was removed.

Development

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The creator of C-Dogs, Ronny Wester, released the precursor to C-Dogs, Cyberdogs, in 1994. The popularity of Cyberdogs and the limitations of its16-bit protected modemotivated Wester to write a sequel, which was released between the years 1997 to 2001 asfreeware.[1]

Open source

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In 2000 Wester released theBorland Pascal7source codeof Cyberdogs (minus some libraries he had licensed) on his website.[2]In 2002, Wester released thesource codeof C-Dogs to the public. As of June 2007, Wester no longer maintains a website for C-Dogs but the game continues to live on via the C-Dogs SDL project hosted onGitHub.In April 2016, Wester released the game assets asCC-BY.[3]

C-Dogs SDL

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Following the source code release in 2002, Jeremy Chin and Lucas Martin-Kingportedthe game toSDLand released their work under theGNU GPL-2.0-or-lateras C-Dogs SDL. Theopen source softwareport contains a number of enhancements to the original C-Dogs, including high-resolution support, local multiplayer up to four players, enhanced graphics andLANmultiplayer. In October 2015, C-Dogs SDL was updated to SDL2.[4]Version 1.0.0 released on August 21, 2021, with support forWolfenstein 3DandSpear of Destinymissions.[5]

Ports

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With the source code availability and the initial SDL port, the game wasportedlater for many platforms:Android,[6]GCW Zero,[7]GP2X,[8]Dingoo,[9]PlayStation Portable,[10]Dreamcast,[11]Nintendo DS,[12]Wii,[13]Amiga OS,[14]UIQ3 devices such as SEM600,P1i,P990,andMotorola RIZR Z8.[15]

Reception

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Hardcore Gaming 101 reviewed C-Dogs in May 2017.[16]

See also

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References

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  1. ^"Cxong/Cdogs-SDL".GitHub.3 January 2022.
  2. ^Cyberdogsdogs_src.zip(archived 2000)
  3. ^"C-Dogs (SDL) Datafiles README".GitHub.2016-04-16.Retrieved2016-11-22.
  4. ^SDL2 ported, drag and dropon cxong.github.io/cdogs-sdl (25 Oct 2015)
  5. ^"Classic run and gun game C-Dogs SDL 1.0 adds support for Wolfenstein and Spear of Destiny".GamingOnLinux.2021-08-23.Retrieved2024-05-30.
  6. ^C-Dogs-Google Play Store
  7. ^Dingoonity
  8. ^"C-Dogs2X".Archived fromthe originalon 2009-04-13.Retrieved2007-07-03.
  9. ^C-Dogs2X
  10. ^cdogsPSP
  11. ^C-Dogs SDL DC
  12. ^C-DogsDS
  13. ^C-DogsSDL_Wii
  14. ^aminet.net
  15. ^"AnotherGuest".Archived fromthe originalon 2006-05-03.Retrieved2007-10-29.
  16. ^"C-Dogs - DOS, Linux, Mac, Windows, Android (1997)".Archived fromthe originalon 2017-09-29.by Mike MacDee on hardcoregaming101.net (May 25, 2017)
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