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Code(video game)

From Wikipedia, the free encyclopedia
Code
Base 10
Developer(s)Skip Ltd.
Publisher(s)Nintendo
SeriesArt Style
Platform(s)Nintendo DSi
Release
  • JP:December 24, 2008
  • AU:April 2, 2009
  • EU:April 3, 2009
  • NA:July 6, 2009[1]
Genre(s)Puzzle
Mode(s)Single-player,Multiplayer

Code,known asBase 10in North America andDecodein Japan, is apuzzlevideo gamedeveloped bySkip Ltd.and published byNintendofor theNintendo DSi'sDSiWaredigital distributionservice.

Gameplay

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The game involves players lining up numbers so that they total up to 10. However, as the numbers resemble those from an LCD display, players can flip around numbers (for example, a 2 can be reversed to become a 5) to complete their objective.

The options featured include a sprint game involving 2 to 10 different digits, a puzzle mode and an endless mode.

There is even a multiplayer option where two players can go head to head with the other player acquiring Base 10 through DS Download on any Nintendo DS console.

Development

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Codewas announced for theDSiWareservice on October 2, 2008 at a Nintendo conference alongside the reveal of the service.[citation needed]It was tentatively titledCode 10.[2]It was eventually released on December 24, 2008 on the DSiWare's launch.[3]It was developed bySkip Ltd.and published byNintendo.[4]

Reception

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Codereceived a 77/100 onMetacriticbased on 9 reviews, indicating "generally favorable" reviews.[5]Kotakufelt it looked intriguing, saying it might be their first DSiWare purchase when it releases.[8]PC WorldcalledCodethe "bar none best math game ever."[9]IGNwas initially skeptical, but became addicted to its gameplay.[10]Following the Japanese release,IGNsuggested players should purchaseCode-and fellowArt StylegameAquiaover other early DSiWare releases.[11]Pocket Gamercalled it polished, hoping that future DSiWare games would be as good as this. They praised how the audio is performed in the game, comparing it to the puzzle gameLumines.[12]They included it in their list of the best Nintendo DS games of 2009, stating that it was a standout of theArt Styleseries.[13]However the game has been criticized for its lack of a left-handed option by Kotaku and GameZone.[14][15]Nintendo World Report enjoyed the game, but noted that it is only good for right-handed players.[16]

References

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  1. ^"BIT.TRIP CORE Brings WiiWare Library to 100 Games and Counting".Nintendo of America. 2009-07-06.Retrieved2009-07-06.
  2. ^McWhertor, Michael (March 25, 2009)."Hands On With Nintendo DSiWare".Kotaku.RetrievedAugust 30,2019.
  3. ^Langshaw, Mark (2009-01-04)."Feature: DSi Preview".Digital Spy.Retrieved26 August2009.Nintendo released its first batch of DSiWare titles in Japan on Christmas Eve […] puzzle games […] includeArt Style AquarioandArt Style Decode.
  4. ^http:// pocketgamer.co.uk/r/DSi/Art+Style:+CODE+(DSiWare)/review.asp?c=12613pocket gamer review
  5. ^ab"Art Style: BASE 10 for DS Reviews".Metacritic.RetrievedNovember 23,2017.
  6. ^"Art Style: Base 10 Review".IGN.RetrievedNovember 23,2017.
  7. ^"DSiWare Roundup Review".Eurogamer.RetrievedNovember 23,2017.
  8. ^McWhertor, Michael (December 26, 2008)."Art Style: Decode Looks Like My First DSi Ware Purchase".Kotaku.RetrievedAugust 30,2019.
  9. ^"Nintendo DSi: The Coolest Features".PC World.2009-02-23.Retrieved2009-02-26.
  10. ^Harris, Craig (July 21, 2009)."Art Style: Base 10 Review".IGN.RetrievedAugust 30,2019.
  11. ^Tanaka, John (December 25, 2008)."DSi Ware Impressions".IGN.RetrievedAugust 30,2019.
  12. ^Jordan, Jon (April 7, 2009)."Art Style: CODE (DSiWare)".Pocket Gamer.RetrievedAugust 30,2019.
  13. ^Jordan, Jon (August 4, 2009)."Top 10 DS games of 2009 so far".Pocket Gamer.RetrievedAugust 30,2019.
  14. ^"Art Style: BASE 10 Not For Southpaws".GameZone.May 4, 2012.RetrievedAugust 30,2019.
  15. ^Totilo, Stephen (July 7, 2009)."New Nintendo Release Exacerbates Lefty Gamers' Lament".Kotaku.RetrievedAugust 30,2019.
  16. ^Ronaghan, Neil (April 7, 2010)."The Best of DSiWare's First Year".Nintendo World Report.RetrievedAugust 30,2019.