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Eets

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Eets
Eets: Chowdowncover art
Developer(s)Klei Entertainment
Platform(s)Windows,Mac OS X,Xbox 360(XBLA)
ReleaseMarch 27, 2006 (Steam)
April 25, 2007 (XBLA)
December 9, 2010 (Mac OS X)
Genre(s)Puzzle-platformer
Mode(s)Single-player

Eets(also known asEets: Hunger. It's emotional.) is a2Dpuzzle video gamedeveloped byKlei Entertainmentand released on March 27, 2006 forMicrosoft Windows.It was later released forMac OS Xon December 9, 2010. Both the Windows and Macintosh versions of the game are distributed digitally viaSteam.On April 25, 2007 the game was released for theXbox 360viaXbox Live Arcadeunder the titleEets: Chowdown.Eetsis apuzzle gamewith similarities toLemmingswhere players must guide a character through an on-screen puzzle.

Eets Munchies
Developer(s)Klei Entertainment
SeriesEets
Platform(s)Windows, Mac OS X,Linux,iPad[1]
ReleaseMarch 11, 2014 (Steam)
Genre(s)Puzzle-platformer
Mode(s)Single-player

Eets was reimagined asEets Munchies.Its beta debuted as part ofHumble Indie Bundle9; the full game was subsequently released on Steam on March 11, 2014.[2]The original Eets is no longer available.

BothEetsandEets: Chowdownwere well received by critics.Eetsholds an aggregate score of 81.75% at GameRankings, whileEets: Chowdownaverages a score of 78.33% at the same site. Reviewers generally praised the game's unique art style. Opinions were divided on the subject of gameplay, with some reviewers feeling it was too difficult, and others praising the game's difficulty level.

Gameplay

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Eetsis apuzzle gamewhere players must guide the titular character to puzzle pieces on the game screen.

The game combines elements of games such asLemmingsandThe Incredible Machine,and adds a quirky art style and asurrealsense of humor. InEetsthe player must navigate the titular character through a series of platforms to collect puzzle pieces. In order to do so the player must place a variety of items in Eets' path to help him to his destination.[3]Explosive mushrooms fire Eets over an arc, whales can suck objects in and then shoot them back out their spout, and gravity pills allow Eets to walk upside down.

Depending on the character's mood he reacts to stimuli differently. If Eets is angry he can jump across larger chasms, while a scared Eets will not jump at all. His mood can be changed in several ways, such as hitting him with chips from a chocolate cloud, which angers Eets.[3]In addition to featuring over 100levels,the official website has an additional puzzle pack that users can download, made by both fans and developers.

Eets: Chowdownis the Xbox 360 version of the game. It includes 120 new levels and anaction gamecalledMarsho Madness.[4]The core gameplay forChowdownis the same as the home computer versions ofEets.Marsho Madnessrequires quick-reflex A-B-X-Y button press combinations to protect a stationary Eets from an ever-increasing horde of Marshmallow creatures. Each type of "Marsho" moves and acts differently, demanding varied and dynamic approaches. Strategic accuracy generates combo points, multipliers, and splash damage: all key to advancing the player's score. Extra lives and consumable powerups appear incrementally the longer the player survives. In this manner, this robust minigame combines elements of rhythm, puzzle, and arcade action genres. Rewards for gameplay include three achievements, unlockable gamer pictures and leaderboard postings.

Development

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Eetswas first announced via an online preview in June 2005.[5]The game was originally pitched to publishers as a possible title on theNintendo DSorPSP,but to no avail. In October 2005 Klei Entertainment met withValveto begin negotiations to publish the game onSteam,Valve's digital distribution platform.[5]In January 2006 the two companies decided to not go through with the deal, and Klei began distributing it via their own website. It would later be released on the Steam platform on December 21, 2006.[6]Klei Entertainment spent three years on the title, working intermittently and going through several concepts. Once the game had reached a stable state, an additional nine months were spent on polishing the game.[7]On January 30, 2007, a revamped version ofEetscalledEets: Chowdownwas announced for theXbox 360.Chowdownwas to be distributed via the Xbox Live Arcade service.[8]It was released April 25, 2007.[9]Two additional puzzle packs were released forChowdown;the first on August 29, 2007, and the second on September 26, 2007.[9]The Mac OS X version of the game, ported by Kruger Heavy Industries, was released on December 9, 2010.[10][11]Music for the game was composed by Tom Chi.[12]

Reception

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Both versions of the game were well received by critics.Eetsholds an aggregate score of 81.75% atGameRankingsand 81/100 atMetacritic.[13][15]The scores forEets: Chowdownare slightly lower, with a 78.33% at GameRankings and a 77/100 at Metacritic.[14][16]Eets: Chowdownalso received an Editor's Choice award fromTeamXbox's Will Tuttle.[21]In its first weekend,Eetswas downloaded over 7,500 times.[5]Eets: Chowdownranked eighth in Xbox Live Arcade purchases the week of its release, as well as the following week.[22][23]GamesRadar's Eric Bratcher noted that with the game's 800Microsoft Pointprice that it is "priced to move."[17]

IGN's Erik Brudvig praised the humor ofEets.He stated "a nice sense of humor has been infused throughout the game."[18]He also gave high marks for the game's art style and stated that it is one of the things "Eets does several things exceptionally well."[18]Brudvig further praised the game's achievements. He noted that even after completion of the game, the remaining achievements encourage the players to keep playing and try different methods of completing levels.[18]Charles Herold ofThe New York Timescalled it "an adorable puzzle game". Bryon Lloyd of Game Vortex also praised the visuals and said the game is "a beautiful game to look at with its cel-shaded cast and crew."[24]GameSpot's Ryan Davis also enjoyed the game's visuals and noted they "have an inspired look and feel."[25]Eric Bratcher of GamesRadar also noted it has a "splashy, fun art style."[17]Eurogamer's Tom Bramwell was more critical of the art style. He felt that the bright, colourful graphics made it difficult to distinguish where the character was and what was happening.[26]

The gameplay and overall difficulty of the game received mixed comments from reviewers. IGN's Erik Brudvig felt that gameplay would occasionally drag on, but conceded that it was "a solid choice for anyone looking to get the brain juices flowing."[18]Will Tuttle of TeamXbox enjoyed the difficulty, but warned that "the majority of the puzzles occupy that zone between challenging and frustrating."[21]He further added that the game was perfect for those looking for a challenge.[21]GameSpot's Ryan Davis noted that with the number of levels in the game that players will be "[kept] entertained for hours."[25]GamesRadar's Eric Bratcher express frustration with the fact that players cannot skip levels when unable to solve a puzzle.[17]Tom Bramwell of Eurogamer felt that the game was "probably not as compelling as it might be, but that certainly has its moments."[26]

References

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  1. ^"Eets Munchies".Klei Entertainment.Archivedfrom the original on 2018-08-13.Retrieved2018-08-12.
  2. ^"Eets Munchies on Steam".Archivedfrom the original on 2014-03-12.Retrieved2014-03-12.
  3. ^abcHerald, Charles (2006-08-24)."The Mall Is an Armory Where Zombies Roam".The New York Times.Archivedfrom the original on 2023-08-03.Retrieved2017-02-21.
  4. ^Fahey, Mike (2007-04-23)."Another XBLA Double: Pinball and Eets".Kotaku. Archived fromthe originalon 2012-10-16.Retrieved2010-12-17.
  5. ^abcCheng, Jamie (2006-05-05)."Postmortem: Klei Entertainment's Eets: Hunger. It's emotional".Gamasutra.Archivedfrom the original on 2010-12-03.Retrieved2010-12-17.
  6. ^"Eets on Steam".Steam.Archived fromthe originalon 2011-02-02.
  7. ^Wallis, Alistair (2009-09-29)."Road To The IGF: Klei Entertainment's Eets".Gamasutra.Archivedfrom the original on 2018-01-29.Retrieved2010-12-17.
  8. ^Mitchell, Richard (2007-01-30)."Ten" new "games for XBLA, new shots".Joystiq. Archived fromthe originalon 2007-04-01.Retrieved2010-12-17.
  9. ^ab"Eets: Chowdown - Xbox".xbox.Archivedfrom the original on 2017-09-09.Retrieved2010-12-17.
  10. ^Nelson, Randy (2010-12-09)."Eets unleashed on Mac, 75% off via Steam".Joystiq.Archivedfrom the original on 2015-02-02.Retrieved2010-12-17.
  11. ^"Eets: Hunger it's Emotional".Kruger Heavy Industries.Archivedfrom the original on 2017-07-01.Retrieved2010-12-17.
  12. ^Simpkins, David (2007-01-19)."Eets - Bytten".Archivedfrom the original on 2016-03-04.Retrieved2010-12-17.
  13. ^ab"Eets for PC - GameRankings".GameRankings.Archivedfrom the original on 2010-08-28.Retrieved2010-12-17.
  14. ^ab"Eets: Chowdown for Xbox 360 - GameRankings".GameRankings.Archivedfrom the original on 2010-06-11.Retrieved2010-12-17.
  15. ^ab"Eets for PC Reviews, Ratings, Credits, and More at Metacritic".Metacritic.Archivedfrom the original on 2010-12-11.Retrieved2010-12-17.
  16. ^ab"Eets: Chowdown for Xbox 360 Reviews, Ratings, Credits, and More at Metacritic".Metacritic.Archivedfrom the original on 2010-12-30.Retrieved2010-12-17.
  17. ^abcdBratcher, Eric (2007-04-25)."Eets: Chowdown - Xbox Live Arcade".GamesRadar.Archivedfrom the original on 2011-06-16.Retrieved2010-12-17.
  18. ^abcdeBrudvig, Erik (2007-04-26)."Eets: Chowdown Review".IGN. Archived fromthe originalon 2010-12-14.Retrieved2010-12-17.
  19. ^"PC Gamer UK" (June 2007)
  20. ^"PC Gamer" (September 2006)
  21. ^abcdTuttle, Will (2007-04-25)."Eets: Chowdown Review (Xbox 360)".TeamXbox.Archived fromthe originalon 2010-03-06.Retrieved2010-12-17.
  22. ^Hyrb, Larry (2007-04-28)."Xbox Live Activity for week of 4/23".Major Nelson.Archivedfrom the original on 2010-01-31.Retrieved2010-12-17.
  23. ^Hyrb, Larry (2007-05-05)."Xbox Live Activity for week of 4/30".Major Nelson.Archivedfrom the original on 2009-02-11.Retrieved2010-12-17.
  24. ^Lloyd, Bryon."Eets".Game Vortex.Archivedfrom the original on 2010-07-15.Retrieved2010-12-17.
  25. ^abDavis, Ryan (2007-04-26)."Eets: Chowdown Review".GameSpot.Archivedfrom the original on 2011-06-19.Retrieved2010-12-17.
  26. ^abBramwell, Tom (2007-05-01)."Eets: Chowdown".Eurogamer.Archivedfrom the original on 2012-10-07.Retrieved2010-12-17.
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