Fantavision
Original author(s) | Scott Anderson |
---|---|
Initial release | 1985 |
Stable release | MS-DOS (1988)
|
Platform | Apple II,Apple IIGS,Amiga,MS-DOS |
Fantavisionis an animation program by Scott Anderson for theApple IIand published byBroderbundin 1985.[1][2][3]Versions were released for theApple IIGS(1987),Amiga(1988), andMS-DOS(1988).[4][5][6]
Fantavision allows the creation ofvector graphicsanimations using the mouse and keyboard. The user creates frames, and the software generates the frames between them.[3]Because this is done in real-time, it allows for creative exploration and quick changes. The program uses agraphical user interfacein the style of theMacintoshwithpull-down menusand black text on a white background.
Advertisements claimed Fantavision a revolutionary breakthrough that brings the animation features of "tweening"and" transforming "to home computers.[5]
Reception
[edit]Compute!in 1989 called Fantavision the best animation program for theIBM PC,although it noted the inability to draw curves.[6]
Reviews
[edit]References
[edit]- ^"Fantavision Apple II manual".archive.org.Broderbund. 1985.
- ^Michael, Andrew (April 1986)."Apple II - Fantavision Reeview Article Reprint".apple2.callapple.org.Retrieved2023-05-18.
- ^ab"Animation-(Timeline)".Inkscape Wiki.Retrieved2023-05-18.
- ^"FANT IFF Movie Format".AmigaOS Documentation Wiki.Retrieved2023-05-18.
- ^ab"It's Alive! (advertisement)".Computer Gaming World.January 1986. p. 29.
- ^abAnzovin, Steve (February 1989)."Fantavision".Compute!.p. 64.Retrieved10 November2013.
- ^"GAMES Magazine #70".December 1985.