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Garnet Hertz

From Wikipedia, the free encyclopedia
Garnet Hertz
Born
Known forArtist, Designer, Writer
TitleCanada Research Chair of Design and Media Art
AwardsFulbright 2003, Oscar Signorini 2008, Canada Research Chair 2013, Canada Research Chair 2019
Academic background
EducationUniversity of Saskatchewan
Alma materUniversity of California Irvine
Doctoral advisorMark Poster
Other advisorsSimon Penny
Academic work
Institutions
Notable ideascritical making
Websitehttps://conceptlab /

Garnet Hertz(born 1973) is a Canadian artist, designer and academic.[1]Hertz is Canada Research Chair in Design and Media Art and is known for his electronic artworks and for his research in the areas ofcritical makingandDIY culture.[2][3]

Work

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Hertz is known for robotic artworks that are a synthesis of living insects and electronic machinery. HisCockroach Controlled Mobile Robot(2007) uses a giant Madagascan cockroach to control a robot that moves through the gallery space.[4][5][6][7]In his 2001 workFly with Implanted Web Server,viewers of a specific URL browsed web pages served from inside a biological organism.[8][9]

Several of his works involve the repurposing of obsolete media technologies.[10][11]His workOutRunturned an arcade video game cabinet into a street-driveable vehicle.[12][13]As the vehicle is driven, it converts the a camera view of the real street into an 8-bit video screen view that the driver uses to navigate.[14][15][16]

Hertz's publishing works are generally focused on alternative electronic culture in design and art, and include a 10-bookletzineseries titledCritical Making,[17]a booklet titledDisobedient Electronics,[18]and amedia archaeologybook titledA Collection of Many Problems.[19] WithJussi Parikka,Hertz co-authored a paper entitled "Zombie Media:Circuit BendingMedia Archaeology into an Art Method, "which was nominated for the 2011TransmedialeVilem Flussermedia theoryaward.[20]

He is also author of the academic monograph titledArt + DIY ElectronicsbyMIT Pressin theLeonardoseries in 2023.[21]The project is described by curatorTina Rivers Ryanas follows: "In this groundbreaking study, Hertz argues that theDIYelectronic artistswho 'kludge' their own technologies constitute an important artistic countercultural practice that is an urgent response to the escalating failures of our technological infrastructures. "[22]

In 2024, Hertz taught a university course atEmily Carr Universitytitled "How To AppreciateGraffiti".The course featured several guests, includingSmokey D,a well-respected Vancouver graffiti artist.[23]

Academic career

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Hertz is theCanada Research Chairin Design + Media Arts atEmily Carr University of Art and Design.[24]Hertz was previouslyResearch ScientistandArtist in Residencein the Department ofInformaticsat theUniversity of California Irvineand was also Faculty in the Media Design Program at theArt Center College of Design.[2]He has also worked at the University of Regina.[25]

Awards

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In 2003, Hertz won a Canada-U.S.Fulbright Awardto pursue graduate studies at the University of California Irvine in an interdisciplinary program in art, computer science and engineering.[26]In 2008, Hertz won the Oscar Signorini prize forrobotic art.[27]In 2013, Hertz was awarded a Canada Research Chair as Canada Research Chair in Design and Media Arts.[28]In 2019, Hertz was awarded a second term as Canada Research Chair as Canada Research Chair in Design and Media Arts.[29]

References

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  1. ^"Artist/Maker Name" Hertz, Garnet "".Canadian Heritage Information Network.Retrieved31 May2016.
  2. ^ab"Critical Making".We Make Money not Art.11 January 2013.Retrieved31 May2016.
  3. ^Gunn, Ali."FutureEverything 2014: Tools for the Unknown Future".The Skinny.Retrieved31 May2016.
  4. ^Jeffrey A. Lockwood (22 July 2010).Six-Legged Soldiers: Using Insects as Weapons of War.Oxford University Press. pp. 289–.ISBN978-0-19-973353-8.
  5. ^Andrew Pickering (15 April 2010).The Cybernetic Brain: Sketches of Another Future.University of Chicago Press. pp. 241–.ISBN978-0-226-66792-8.
  6. ^Matthias Rauterberg; Marco Combetto (1 October 2006).Entertainment Computing - ICEC 2006: 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings.Springer. pp. 32–.ISBN978-3-540-45261-4.
  7. ^Cecilia Di Chio; Alexandros Agapitos; Stefano Cagnoni (24 March 2012).Applications of Evolutionary Computation: EvoApplications 2012: Málaga, Spain, April 11-13, 2012, Proceedings.Springer. pp. 218–.ISBN978-3-642-29178-4.
  8. ^Corrado Federici; Leslie Anne Boldt-Irons; Ernesto Virgulti (2005).Images and Imagery: Frames, Borders, Limits: Interdisciplinary Perspectives.Peter Lang. pp. 20–.ISBN978-0-8204-7423-6.
  9. ^Susan Schreibman; Ray Siemens; John Unsworth (26 January 2016).A New Companion to Digital Humanities.John Wiley & Sons. pp. 48–.ISBN978-1-118-68059-9.
  10. ^Jussi Parikka (23 April 2013).What is Media Archaeology?.John Wiley & Sons. pp. 121–.ISBN978-0-7456-6139-1.
  11. ^Gary Hall (22 April 2016).Pirate Philosophy: For a Digital Posthumanities.MIT Press. pp. 209–.ISBN978-0-262-03440-1.
  12. ^Sterling, Bruce."Design Fiction: OutRun by Garnet Hertz".Wired.Retrieved4 June2016.
  13. ^Mark Frauenfelder (15 April 2011).Roll Your Own."O'Reilly Media, Inc.". pp. 50–.ISBN978-1-4493-9759-3.
  14. ^Huffman, John Pearley."Game Boy: How a Sega OutRun Game Cabinet Became a Car".Car and Driver.Retrieved4 June2016.
  15. ^Jansson, Mathias."Videogame Appropriation in Contemporary Art: Racing Games".Furtherfield.Retrieved4 June2016.
  16. ^Mone, Gregory (7 February 2012)."Building a Drivable OutRun Arcade Cabinet".Popular Science.Retrieved4 June2016.
  17. ^Debatty, Regine (2013-01-11)."Critical Making (We Make Money Not Art Review)".We Make Money Not Art.Retrieved2022-10-27.
  18. ^Sterling, Bruce."Garnet Hertz lecturing on disobedient electronics".Wired.ISSN1059-1028.Retrieved2022-10-27.
  19. ^Hubeek, Laurent (18 September 2010)."'A Collection of Many Problems' by Garnet Hertz – A Review ".University of Amsterdam.
  20. ^"Zombie Media Talk: Garnet Hertz (ca) and Jussi Parikka (fi) present their" Zombie Media "project | transmediale".Transmediale.de. 2011-02-03.Retrieved2014-01-22.
  21. ^Hertz, Garnet."Art + DIY Electronics (MIT Press)".MIT Press.Retrieved2022-10-27.
  22. ^Rivers Ryan, Tina."Review, Art + DIY Electronics".MIT Press, Art + DIY Electronics.MIT Press.Retrieved30 January2023.
  23. ^Kulkarni, Akshay."Vancouver art students to learn about graffiti from one of the city's masters".CBC News Vancouver.Canadian Broadcasting Corporation.Retrieved17 January2024.
  24. ^"Discover: First Canada Research Chairs Appointed at Emily Carr".Emily Carr University of Art and Design.Retrieved31 May2016.
  25. ^"LinkedIn: Garnet Hertz".LinkedIn.Retrieved31 Dec2023.
  26. ^"U of S Ag Professor and Fine Arts Alumnus Receive Prestigious Canada-U.S. Fulbright Awards".University of Saskatchewan.Retrieved5 July2016.
  27. ^Parikka, Jussi."CTheory Interview Archaeologies of Media Art".CTheory.Archived fromthe originalon 18 April 2016.Retrieved31 May2016.
  28. ^"Canada Research Chairs October 2014 Recipients List".Government of Canada.Retrieved29 November2019.
  29. ^"Canada Research Chairs Spring 2019 Recipients List".Government of Canada.Retrieved29 November2019.
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