Jump to content

Gran Turismo 5 Prologue

From Wikipedia, the free encyclopedia
Gran Turismo 5 Prologue
European box art
Developer(s)Polyphony Digital
Publisher(s)Sony Computer Entertainment
Designer(s)Kazunori Yamauchi
SeriesGran Turismo
Platform(s)PlayStation 3
Release
Genre(s)Racing simulation
Mode(s)Single player,multiplayer

Gran Turismo 5 Prologue(グランツーリスモ5 プロローグ,Guran Tsūrisumo 5 Purorōgu) is a 2007racing simulation video gamedeveloped byPolyphony Digitaland published bySony Computer Entertainmentfor thePlayStation 3.It is the eighth overall installment in theGran Turismoseries.Gran Turismo 5 Prologueis a precursor toGran Turismo 5,in celebration of the series' tenth anniversary.[5]

The game has sold 5.09 million copies worldwide, making it the second highest-selling PlayStation 3 exclusive title after its successor,Gran Turismo 5.[6]

Gameplay

[edit]
GT5gaming area at the 2008 Taipei Game Show

This game introduced the ability to race with up to 16 cars at once to theGran Turismoseries. According to game developerPolyphony Digital,theNPC'sAIhas also improved from previousGran Turismogames.[7]

New to the series is the realistic in-car view feature. It includes functioningspeedometers,odometers,reflectingrear-view mirrors,wing mirrorsand real-time in-car lighting effects, such as shadows. Players driving with either the control pad or the steering wheel can look left and right in the cockpit of the car by using theD-pad.This function can be mapped to other buttons on the controller if preferred. Any PlayStation 3 - compatible steering wheel works withGran Turismo 5 Prologue.Three viewing modes show the car from exterior angles. The fourth, called "cockpit mode", includes the driver's perspective from the interior of the car looking past thesteering wheelto the track and is available only for "premium" cars.[8]

The Spec II update brings Drift Mode (similar to that ofGran Turismo HD Concept), car tuning adjustments, and head to head two-player racing offline.[9]

Online

[edit]

Gran Turismo 5 Prologueis the first mass-producedGran Turismogame to feature online multiplayer.[10]Up to 16 players can play online at once inGT5 Prologue.SinceGran Turismo 5'sdevelopment cycle was so long,GT5 Prologue's servers were online for two years even though the game only served as a prologue.[11]Gran Turismo 4for thePlayStation 2was intended to contain an online component, but this feature was pulled before the game's release to avoid further delays; a beta ofGT4online was even released.[12]Gran Turismo HD Conceptalso contained an online Time Trial feature.[13]

The latest update, entitledSpec III,added new cars and further improvements to the game and was released in October 2008. A separate disc was also released in Japan that included all updates, including Spec III. The Platinum release of the game, originally unveiled in Europe, also comes with the Spec III update.[14]

Interface

[edit]
My Page interface inGran Turismo 5 Prologue(Japanese version 1.01)

The game has a brand new interface called 'My Page' that acts as the player's personalized menu for the game. When the game starts up, the player is taken straight to this interface, and the currently selected car is displayed on the screen in a picturesque real-life location. The vehicle is set in a Full HD advanced 3D environment with a 360° camera and theGUI's real-time zoom-in function is enabled.

In the Japanese version, the 'My Page' interface includes:

  1. News: a regularly updated online log archiving game news such as newly added Online Event Races, VOD programs or technical information such as server maintenance schedule.
  2. GT-TV: aVideo-on-demandservice was offering free of charge and playable HD content. Available videos are real-life car-related videos such as new model tests,Auto showreports, car documentaries, or special event videos. Game videos such as opening and ending movies are also available for download from the Blu-ray Disc to the console's HDD once unlocked. However, premium content was discontinued on December 29, 2009, to move focus to the release of the full game.
  3. Online: Online Events consist of either multiplayer races from 2 up to 16 players (some of which are world scale), or online Time Trial events. Each event is limited in time, once finished, a ranking board shows the most successful players' scores. Top players' replay files are made available for download as ghost replays. Each week new events with their specific parameters (car class, tire types, assistance level, etc.) are added to the list while older are closed.
  4. Ranking: an online ranking board for each course archiving the best record per track and car.
  5. Arcade: a single race mode is allowing the player to choose a track to race on board the currently selected car and to compete against 15 AI-controlled cars. Credits are not earned in this mode.
  6. 2P Battle: an offline two-player split-screen mode.
  7. Event: Event Races are championships, time trials and mission races against the AI in various classes. Once completed in Gold, Silver, or Bronze level, new, harder classes are made available. Credits are earned by the player as he wins the races in top positions. Three basic classes are available Class C, B, and A. Once Class A is completed, the game's ending movie is available for download in GT-TV, and a bonus class called Class S is added.
  8. Garage: where the players' cars can be viewed, raced and also sold to earn credits.
  9. Dealerships: where the player can buy a new car using credits earned from Event races. Various models from world-famous automakers are available for purchase in the showroom. Some automakers have their Event race consisting of a one-make race for a specific model. Brand related News is regularly provided through online updates.
  10. Replay: saved or downloaded replays are available for watching.
  11. Option: various options settings for the game.
  12. Manual: the game's Playing Manual is displayed on-screen. The Manual is almost always updated with a software update.
  13. Save: allows to record the game when the auto-save feature is disabled.

When the user's PlayStation Network account is signed off, online content related icons are disabled (1, 2, 3 and 4). The Museum is activated from the 'My Page' interface once the game is in rolling demo mode. This feature provides the players with automakers' background and history.

Updates

[edit]

Updates were available on game boot through online download, all free. Game content such as new cars, game modes or GT-TV videos were added with each update. Some elements such as BGMs are regionally exclusive due to licensing issues.[15]Once Polyphony Digital begun to focus onGran Turismo 5,it stopped applying updates toGT5 Prologue.[16]

GT-TV

[edit]

The Gran Turismo TV feature was introduced in the free demo version. The VOD service was activated on October 22, 2007, providing freeSDtrailers for three upcoming GT-TV programs,[17]Super GT( "Climax Digest" ),D1 Grand Prix( "Top of the Drifting World" ) andBest Motoring( "Best Motoring Trailer" ).[18][17]From October 22 to November 30 three GT-TV exclusive HD videos featuring game producer Kazunori Yamauchi premiered in the demo: "First Impression: Lancer Evolution X",[19]"Tokyo Motor Show 2007"[20]and "GT-R Legend Inside Story part I".[21]

The demo was removed from the Japanese PlayStation Store on November 30[22]and its online functions ended on December 6,[23]however all issued VOD videos were later re-released in the game's retail version through updates, except the SD trailers. "The GT-R Legend Inside Story" part 1 documentary was included in the Blu-ray Disc though.[24]It was later completed by parts II & III, both released through GT-TV updates.

The first episode of theBBC'sTop Gearseries 6 was available for free since March 31.[25][26]In the meantime, five videos released in December 2007 have been removed. On April 1, two promotion videos for Super GT ( "Fascination for the Super GT" ) and D1 Grand Prix ( "The Drifting World" ) were added.[27]The first trailer forVideo Option( "What is the Video Option?" ) was also included announcing upcoming releases for this magazine.[28]

On August 1, 2008, GT-TV was completely overhauled with a new interface, layout, and the launch of the PPV (pay-per-view) service. The "GT-R Legend Inside Story (all parts)", "'08 Nurburgring 24h Introduction" and "First Impression Lancer Evolution X" videos stayed free-of-charge. "Fascination for the Super GT", "The Drifting World", and "What is The Video Option?" videos were taken off of GT-TV.[29]The new update added new PPV videos; 8 Top Gear videos, 1 Option video, 1 Super GT video, D1 Grand Prix video, 1 Gran Turismo video and 1 Best Motoring video. Also kept were the opening and ending movies, also staying free-of-charge. All PPV videos were released at a reduced price at the launch of the service.[30]When asked whether the GT-TV service could come to thePSP,Yamauchi answered, "We definitely want to do that in the future", suggesting that watching GT-TV on the move could become a reality in the future, but this never happened ultimately.[31]

Cars

[edit]

The Japanese release in December 2007 featured 37 stock cars (plus the uncreditedGT-R "Black Mask"returning from the free playable demo) from various Japanese, European and American manufacturers includingNissan,Ferrari,andFord.[32]WhileGT3andGT4did haveFormula Onecars,GT5 Prologuewas the first of the series to feature a fully licensed F1 car, theF2007.

The Spec II update added new manufacturers, more stock cars and introduced racing cars and tuned cars. The update brought the total number of playable cars to 71.[33]The North American version ofGran Turismo 5 Prologuebrought additional stock and tuned cars, increasing the game's car list to 76 credited cars.[34]

Tracks

[edit]

Four circuits located in Japan, Europe, and North America are included in the original game, plus two fictitious tracks: The High-Speed Ring and Eiger/Eiger Nordwand. In the absence of suitable roads in the real-life location aroundKleine Scheideggand theEiger,the game developers created the track based on an actual hiking trail.

Each track is available in two different layouts. London, High-Speed Ring, andEiger Nordwandare available in the forward and reverse directions. TheFuji International Speedwayis available in both "F1" and "GT" variation; theDaytona International Speedwayhas both the Oval and Road Course layouts; theSuzuka Circuithas a shorter layout known as the East Course.[35]Each real-life circuit has an HD video "Course Guide" that documents the location with actual footage and commentary text.

Spec II update[34]adds the Gran Turismo franchise's classic High-Speed Ring fictitious circuit (available in both forward and reverse version) which brings the total number of tracks to six (twelve different layouts).[36]

Input device support

[edit]

TheGran Turismo 5 Prologuefree playable demo was the first PlayStation 3 release supporting bothDual Shock 3controller vibration and racing wheelsforce feedbackfeature. On February 20, 2008, Logitech announced a newGran Turismoofficial wheel, theDriving Force GTto be launched in May to coincide with the game's western release.[37]Previous officialGran Turismowheels are supported, which include theDriving Force Pro,GT Force,Driving ForceandDriving Force EX.Limited support for the Logitech G25 Racing Wheel is available; the wheel is not officially supported, but it is possible to re-map the button layout via the Driving Force Pro setup screen[38]and the clutch can be enabled by pressing the triangle button at the start of each race, as soon as the player has control of the car.[39]Support for the Logitech G27 is also limited, for example, the paddle shifts do not work in-game, although the paddle shifts signals are detected (up and down) in the controller configuration screen.

Release

[edit]

Japanese PSN demo

[edit]

A free demo (グランツーリスモ5 プロローグ vô liêu thể nghiệm bản ) was made available for download between October 20 and November 30, 2007[40]in the Japanese PlayStation store with the Suzuka Circuit and seven playable cars.[41]The demo unlocked cars as they were unveiled at the 40thTokyo Motor Show.This demo replacedGran Turismo HD Conceptthat was removed from the Japanese PlayStation Store on September 30.[42]

The demo initially had four playable cars from various Japanese and European manufacturers. The remaining three cars (Mazda ATENZA Sport'07,Lexus IS-F'07 andSubaru Impreza WRX STI'07) were unlocked as each one was unveiled at the Tokyo Motor Show. The show also unveiled the release of the Nissan GT-R '07 (replacing the "GT-R Black Mask" with its defining panels concealed).[43]The Black Mask was removed from the car section on October 23 to coincide with its official unveiling at the Tokyo Motor Show and was subsequently made available the following day.

SEMA Show 2007 demo

[edit]

The North American version ofGran Turismo 5 Prologuedemo was unveiled at Sony's booth during the 2007SEMA ShowinLas Vegas, Nevada.[44]Compared with the Japanese demo this new version had American cars (Dodge Viper GTS '02andFord Mustang V8 Coupe Premium '07) and tracks (Daytona International Speedway), these were included but not playable in the PSN demo. An American tuner car, theArt Morrison Corvette '60SEMA version 2006, was added to the selectable vehicles.[44]This vehicle was later added to the retail game with update "Spec II".

Downshift Session 2008

[edit]

This was an event held in October by Polyphony Digital to celebrate ten years ofGran Turismo.The main attraction in the show wasGran Turismo 5 Prologuerunning at a resolution of 3840x2160. The game normally runs at 60 FPS and 1920x1080 resolution. The game needed four PlayStation 3 consoles to run, and it was projected onto a 220-inch (5.6 m) screen using an expensive Sony projector. Each PS3 handled the rendering of one-quarter of the screen. With one PS3 system, approximately 2.1 million pixels would be displayed, but with this special high-resolution display, approximately 8.3 million pixels were displayed. A separate demo ran with the original resolution but at 240 FPS.[45]

Release with 80 GB PlayStation 3 in Japan

[edit]

On October 9, 2008,Gran Turismo 5 Prologue Spec IIIwas announced to be released for a limited time only, bundled with the new 80GB PS3 model released only in Japan. The new model had a choice of 3 colors; black, silver, and white, and came with the DualShock 3 controller as standard. Spec III introduced gameplay improvements and 3 new cars. The new packaging has also been shown, showing the GT byCitroëncar on the front instead of the Nissan GT-R. The bundle was released on October 30.[46]

Documentary

[edit]

Beyond the Apexis an 18-minute GT-TV documentary included in theBlu-rayversion of the North American release ofGran Turismo 5 Prologue.This documentary was filmed and edited over four months by directorGreg Harvey.[47]It features behind-the-scenes footage of the development of the game along with an interview with series creator,Kazunori Yamauchi.[48]

Soundtrack

[edit]

AGran Turismo 5 Prologuesoundtrack was released in Japan on February 20, 2008. The CD is published by Village Music and includes 18 tracks.

The "Moon Over the Castle" theme song from theGran Turismoseries is featured, arranged and performed byVince DiCola.DiCola stated in an interview withMusic4Gamesthat he recorded two versions of the theme, one for use in-game and the other for the soundtrack album.[49]This new version of the song was re-recorded inLos Angeles.[50]

Reception

[edit]

Gran Turismo 5: Prologuereceived "generally favorable" reviews, according to review aggregatorMetacritic.[51]According to SCEE's ThreeSpeech blog, the game has reached the one million mark in pre-orders from PAL territories making it the first PlayStation 3 game to reach Platinum status before its release.[55]Hyper's Eliot Fish commends the game for "looking and feeling fantastic". However, he criticizes it for having "no damage model".[56]

By April 30, 2008,Gran Turismo 5 Prologuehad shipped 2.23 million worldwide according to Sony Computer Entertainment and Polyphony Digital, with 270,000 units in Japan, 550,000 in North America, 1.38 million in Europe, and 30,000 in Asia.[2]As of August 2009,Gran Turismo 5 Prologuehas shipped 3.94 million copies worldwide, with 690,000 copies in Japan, 820,000 in North America, 2.33 million in Europe, and 100,000 in Southeast Asia.[57]

Gran Turismo 5 Prologuereceived a "Platinum" sales award from theEntertainment and Leisure Software Publishers Association(ELSPA),[58]indicating sales of at least 300,000 copies in the United Kingdom.[59]By December 2011, the games had sold 5.34 million copies; making it the second highest-selling PlayStation 3 title of all time being beaten by its successor,Gran Turismo 5.[60]

References

[edit]
  1. ^abc""Gran Turismo" Series Software Title List ".Polyphony Digital.June 2009. Archived fromthe originalon 2007-02-06.Retrieved2009-08-12.
  2. ^ab"Gran Turismo Series Shipment Exceeds 50 Million Units Worldwide"(Press release).Sony Computer Entertainment.2008-05-09. Archived fromthe originalon 2008-09-16.Retrieved2008-10-10.
  3. ^Games Release ScheduleArchivedJanuary 13, 2008, at theWayback Machine
  4. ^Bramwell, Tom (2008-03-11)."European GT5 Prologue dated, priced".Eurogamer.Retrieved2008-03-11.[permanent dead link]
  5. ^"Gran Turismo 5 Prologue".PlayStation.Retrieved2020-05-27.
  6. ^"Polyphony Digital Software Title List".Archived fromthe originalon 2007-02-06.Retrieved2009-08-12.
  7. ^Gran Turismo 5 Prologue official website - Introduction
  8. ^"Review: Gran Turismo 5 is Premium Class".27 November 2010.
  9. ^DIGITAL, POLYPHONY."Gran Turismo".
  10. ^"Introduction - Gran Turismo 5 Prologue".Retrieved2010-11-01.
  11. ^"GT5 Online Teams/Leagues".Retrieved2010-11-01.
  12. ^Gran Turismo 4#Online test version
  13. ^Gran Turismo HD Concept#Game modes
  14. ^A Statement from Sony on Gran Turismo 5 Prologue 28 Mar."A Statement from Sony on Gran Turismo 5 Prologue".Threespeech. Archived fromthe originalon 2008-09-20.Retrieved2011-07-18.{{cite web}}:|author=has generic name (help)CS1 maint: numeric names: authors list (link)
  15. ^Jeff Haynes (2008-03-28)."New GT5 Prologue Details".Uk.ps3.ign.Retrieved2011-07-18.
  16. ^"No More Updates for GT5 Prologue".Gtplanet.net. 14 July 2009.Retrieved2011-07-18.
  17. ^abDIGITAL, POLYPHONY."Gran Turismo".
  18. ^"Gran Turismo 5 Prologue official website - TV".Gran-turismo.Retrieved2011-07-18.
  19. ^DIGITAL, POLYPHONY."Gran Turismo".
  20. ^DIGITAL, POLYPHONY."Gran Turismo".
  21. ^DIGITAL, POLYPHONY."Gran Turismo".
  22. ^"Vô liêu thể nghiệm bản オンラインサービス の kết thúc thời kỳ について".Gran-turismo.Retrieved2011-07-18.
  23. ^"Vô liêu thể nghiệm bản オンラインサービス の kết thúc thời kỳ について2007 năm 11 nguyệt 05 ngày".Gran-turismo.Retrieved2011-07-18.
  24. ^"『GT5プロローグ』 thương phẩm điểm chính とスケジュール の ご án nội".Gran-turismo.Retrieved2011-07-18.
  25. ^"Phiên tổ thêm vào “トップ・ギア” ( trong lúc hạn định vô liêu xứng tin ) ".Gran-turismo.Retrieved2011-07-18.
  26. ^"『Spec II』アップデート の ご án nội".Gran-turismo.Retrieved2011-07-18.
  27. ^"Phiên tổ thêm vào “SUPER GT” giới thiệu ムービーなど kế 3 bổn ".Gran-turismo.Retrieved2011-07-18.
  28. ^"Japanese official website - GT-TV".Gran-turismo.Retrieved2011-07-18.
  29. ^"Viewing of Programs Distributed Before The Update".
  30. ^"A Grand Update for Gran Turismo 5 Prologue".
  31. ^Chris Roper (2008-07-17)."E3 2008: Gran Turismo Q&A".Uk.ps3.ign.Retrieved2011-07-18.
  32. ^"Vehicles, Tracks and Additional Features Confirmed for Gran Turismo 5 Prologue in North America".2008-03-06. Archived fromthe originalon March 9, 2008.Retrieved2008-03-17.
  33. ^"Gran Turismo 5 Prologue line-up now confirmed".Archived fromthe originalon 2016-08-18.Retrieved2016-07-19.
  34. ^ab"Gran Turismo 5 Prologue Features Announced".2008-03-06.Retrieved2008-03-17.
  35. ^Anoop Gantayat (2007-12-11)."IGN: Gran Turismo Download Schedule Announced".Ps3.ign.Retrieved2011-07-18.
  36. ^"PlayStation Official Site – PlayStation Console, Games, Accessories".
  37. ^"PlayStation Official Site – PlayStation Console, Games, Accessories".
  38. ^"Setting up the G25 for GT5 Prologue".Boardsus.playstation. 2011-07-10. Archived fromthe originalon 2009-08-14.Retrieved2011-07-18.
  39. ^"Logitech G25 multi-functions of shifting on GT5P".Boardsus.playstation. 2011-07-10. Archived fromthe originalon 2009-08-14.Retrieved2011-07-18.
  40. ^"Gran Turismo 5 Prologue Demo".2007-10-18.Retrieved2008-03-24.
  41. ^""GT5 Prologue" Free Downloadable Demo and Target Release Date Announced ".2007-09-20.Retrieved2008-03-24.
  42. ^"ダウンロード kết thúc と đương サイト の ランキング đổi mới kết thúc の お biết らせ".2007-09-20.Retrieved2008-03-24.
  43. ^"Free Downloadable Demo - Unveiling news (1)".2007-10-23.Retrieved2008-03-24.
  44. ^ab"GT Awards at SEMA Video".Retrieved2008-03-22.[dead link]
  45. ^"Gran Turismo 5 Prologue running at 240fps, 3840x2160".2007-11-09.Retrieved2008-11-20.
  46. ^"GT5 Prologue Spec III included in the new PS3".2008-10-09.Retrieved2008-10-13.
  47. ^"PlayStation Official Site – PlayStation Console, Games, Accessories".
  48. ^"Gran Turismo Behind-the-Scenes, Beyond the Apex".2008-03-21.Retrieved2008-03-22.
  49. ^"Music4Games Interview with Composer Vince DiCola".2008-01-21. Archived fromthe originalon 2009-08-17.Retrieved2008-03-23.
  50. ^"Gran Turismo 5 Prologue Official Soundtrack".2008-01-21.Retrieved2008-03-23.
  51. ^ab"Gran Turismo 5 Prologue (ps3: 2008): Reviews".Metacritic. Archived fromthe originalon 2010-03-31.Retrieved2011-07-18.
  52. ^"EDGE REVIEW: Gran Turismo 5 Prologue - Edge Magazine".Next-gen.biz. 2008-05-14. Archived fromthe originalon 2013-01-15.Retrieved2011-07-18.
  53. ^Tom Bramwell (2008-03-17)."Gran Turismo 5 Prologue".Eurogamer.net.Retrieved2020-01-23.
  54. ^"Gran Turismo 5 Prologue Review".2008-05-09. Archived fromthe originalon 2010-03-27.Retrieved2020-01-23.
  55. ^"Gran Turismo 5 Prologue Set To Be PS3's First Pre-release Platinum Title".Threespeech. Archived fromthe originalon 2008-10-02.Retrieved2011-07-18.
  56. ^Fish, Eliot (June 2008). "Gran Turismo 5 Prologue".Hyper(176).Next Media:56.ISSN1320-7458.
  57. ^"Gran Turismo 5 Prologue close to selling 4 million units".Carthusiast.Retrieved2011-07-18.
  58. ^"ELSPA Sales Awards: Platinum".Entertainment and Leisure Software Publishers Association.Archived fromthe originalon May 15, 2009.
  59. ^Caoili, Eric (November 26, 2008)."ELSPA:Wii Fit,Mario KartReach Diamond Status In UK ".Gamasutra.Archived fromthe originalon September 18, 2017.
  60. ^"Polyphony Digital Inc. - Software Title List".Polyphony.co.jp. Archived fromthe originalon 2007-02-06.Retrieved2011-07-18.
[edit]