IRIS GL
Appearance
Developer(s) | Silicon Graphics |
---|---|
Stable release | n/a
/ 1992 |
Operating system | IRIX |
Type | API |
License | Various proprietary |
IRIS GL(IntegratedRasterImagingSystemGraphicsLibrary) is a proprietary graphicsAPIcreated bySilicon Graphics(SGI) in the early 1980s for producing 2D and 3D computer graphics on theirIRIX-based IRIS graphical workstations.[1][2]Later SGI removed their proprietary code, reworked various system calls, and released IRIS GL as the industry standardOpenGL.[1][3][4][5]
See also
[edit]- Silicon Graphics Imagefor file extension
.iris
- SGI IRIS
- IrisVision- first port to PCs
References
[edit]- ^abSeddon, Chris (2005)."History of OpenGL".OpenGL Game Development.Wordware. p. 43.ISBN1-55622-989-5.
- ^Kilgard, Mark (2008)."OpenGL Prehistory: IRIS GL (slide from SIGGRAPH talk)".slideshare.net.
- ^"SGI – OpenGL Overview".Archivedfrom the original on October 31, 2004.RetrievedAugust 20,2024.
- ^Peddie, Jon (July 2012)."Who's the Fairest of Them All?".Computer Graphics World.RetrievedAugust 20,2024.
- ^"OpenGL ARB to Pass Control of OpenGL Specification to Khronos Group".The Khronos Group.July 31, 2006.RetrievedAugust 20,2024.
- Clark, James (July 1982)."The Geometry Engine: A VLSI Geometry System for Graphics"(PDF).Proceedings of the 9th annual conference on Computer graphics and interactive techniques.pp. 127–133.