Namco System 11
Manufacturer | Namco Sony Computer Entertainment |
---|---|
Type | Arcade system board |
Release date | September 1994 |
Discontinued | February 1999 |
Operating system | 512 KB |
CPU | MIPSR3000A32-bit |
Predecessor | Namco System 22 |
Successor | Namco System 12 (System 11 Upgrade) |
TheNamco System 11[a]is a32-bitarcade system boarddeveloped jointly byNamcoandSony Computer Entertainment.Released in 1994, the System 11 is based on a prototype of thePlayStation,Sony's firsthome video game console,[1]using a 512KBoperating systemand several custom processors. The Namco System 12[b]is an upgraded version of the System 11 that was released in 1996, featuring faster processing power.
History
[edit]Namco's research managing director Shegeichi Nakamura met withSony Computer EntertainmentheadKen Kutaragiin 1993 to discuss the preliminary PlayStation specifications, with Namco subsequently developing the System 11 arcade board based on PlayStation hardware andTekkenas their answer toSega's popularVirtua Fighter.Tekkenwas initially planned for theNamco System 22,after Namco heard Sega was developingVirtua Fighter 2for their newSega Model 2board, before the development ofTekkenwas later moved to the System 11 after the meeting with Kutaragi.[2]Tekkenwas the first game to use the System 11, and was initially released forarcadesin September 1994,[3]several months before the PlayStation's Japanese release in December 1994.
Although the System 11 was technically inferior to the Sega Model 2 arcade board, its lower price made it an attractive prospect for smaller arcades.[4][5]According to the June 1995 issue ofEdge:
Namco took a significant risk in basing itsTekkencoin-op on raw PlayStation hardware, considering that it would be competing directly with Sega's Model 2-poweredVirtua Fighter 2... For once, a home system can boast an identical conversion of a cutting-edge coin-op... Namco's research section managing director, Shegeichi Nakamura... explains: "When Sony came along we decided to go for a low-cost system—in short, we've left the big arcade stores to Sega andVF2andTekkenhas been sold to smaller arcade centres "... Namco has a further four titles planned for System 11, all of which are likely to make the jump to the PlayStation.[4]
Technical specifications
[edit]- MainCPU:MIPSR3000A32-bitRISC processor @ 33.8688 MHz, Operating performance - 30 MIPS, Instruction Cache - 4KB
- BUS: 132 MB/s.
- OS ROM: 512 KB
- Sound CPU: Namco C76 (MitsubishiM37702)
- Sound chip: Namco C352
- MainRAM:2 MB
- VideoVRAM:2 MB
- SoundRAM:512 kB
- Graphical Processor: 360,000polygons/s,sprite/BG drawing, adjustableframebuffer,No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, simultaneous backgrounds (parallax scrolling)
- Sprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and Horizontal Line Scroll
- Resolution: 256x224 - 640x480
- Colors: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
- Other Features: custom geometry engine, custom polygon engine, MJPEG decoder
Games
[edit]Year | Title | Genre | Ref. | |
---|---|---|---|---|
1994 | Tekken | Fighting | [6] | |
1995 | Tekken 2 | Fighting | [7] | |
Tekken 2 Ver.β | Fighting | |||
Soul Edge | Fighting | [8] | ||
1996 | Dunk Mania | Sports | [9] | |
Xevious 3D/G | Vertical-scrolling shooter | [9] | ||
Dancing Eyes | Puzzle | [10] | ||
Soul Edge Ver. II | Fighting | |||
J-League Soccer: Prime Goal EX | Sports | |||
1997 | Star Sweep | Sports | ||
Pocket Racer | Racing | |||
1998 | Point Blank 2 | Lightgun shooter | [11] | |
Family Bowl | Sports | |||
Kosodate Quiz My Angel 3: My Little Pet | Quiz |
Year | Title | Genre | |
---|---|---|---|
1997 | Tekken 3 | Fighting | |
LiberoGrande | Sports | ||
1998 | Soulcalibur | Fighting | |
Techno Drive | Driving simulator | ||
Super World Stadium '98 | Sports | ||
Fighting Layer | Fighting | ||
Derby Quiz: My Dream Horse | Quiz | ||
Tenkomori Shooting | Vertical-scrolling shooter | ||
1999 | Tekken Tag Tournament | Fighting | |
Mr. Driller | Puzzle | ||
Aqua Rush | Puzzle | ||
Golgo 13 | Lightgun shooter | ||
Super World Stadium '99 | Sports | ||
Ghoul Panic | Lightgun shooter | ||
Um Jammer Lammy NOW! | Rhythm | ||
Kaiun Quiz | Quiz | ||
2000 | Golgo 13 Kiseki no Dandou | Lightgun shooter | |
Point Blank 3 | Lightgun shooter | ||
Super World Stadium 2000 | Sports | ||
Truck Kyosokyoku | Driving simulator | ||
2001 | Golgo 13 Juusei no Requiem | Lightgun shooter | |
Super World Stadium 2001 | Sports |
Notes
[edit]References
[edit]- ^Pettus, Sam; Munoz, David; Williams, Kevin; Barroso, Ivan (20 December 2013).Service Games: The Rise and Fall of SEGA: Enhanced Edition.Smashwords. p. 198.ISBN978-1-311-08082-0.
- ^"System 11: Namco's PlayStation coin-op".Edge.Vol. 3, no. 21. June 1995. p. 68.
- ^"Tekken (Registration Number PA0000704272)".United States Copyright Office.Retrieved8 October2021.
- ^ab"Tekken".Edge.Vol. 3, no. 21. Imagine Media. June 1995. pp. 66–70.
- ^Tokyo Drifter (April 2002). "Virtua Fight Club".GamePro.Vol. 14, no. 163. pp. 48–50.
- ^"Tekken".GamePro.No. 68.IDG.March 1995. p. 38.
- ^"Tekken 2".Maximum: The Video Game Magazine(1).Emap International Limited:21. October 1995.
- ^"Soul Edge".Next Generation(12).Imagine Media:123. December 1995.
- ^ab"The 1996 AOU Coin-Op Show: 3D Arcade Gaming Enters the Next Level!".Maximum: The Video Game Magazine(5).Emap International Limited:116–7. April 1996.
- ^Ylärakkola, Arttu (2 February 2007)."'Arcade Obscurities' - Namco's Dancing Eyes ".GameSetWatch.Game Network. Archived fromthe originalon 11 January 2019.Retrieved26 March2020.
- ^https:// highwaygames /arcade-machines/point-blank-6185/[bare URL]