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PenTile matrix family

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PenTile matrixis a family of patentedsubpixelmatrix schemes used inelectronic device displays.PenTile is a trademark ofSamsung.PenTile matrices are used inAMOLEDandLCDdisplays.

Thesesubpixel layoutsare specifically designed to operate with proprietaryalgorithmsforsubpixel renderingembedded in the display driver, allowingplug and playcompatibility with conventionalRGB(Red-Green-Blue) stripe panels.

Overview

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Prototypic five subpixel repeat cell geometry of PenTile Matrix (magnified diagram)

"PenTile Matrix" (aneologismfrompenta-,meaning "five" in Greek andtile) describes the geometric layout of the prototypical subpixel arrangement developed in the early 1990s.[1]The layout consists of aquincunxcomprising tworedsubpixels, twogreensubpixels, and one centralbluesubpixel in each unit cell. It was inspired bybiomimicryof the humanretina,which has nearly equal numbers of L and M typecone cells,but significantly fewer S cones. As the S cones are primarily responsible for perceiving blue colors, which do not appreciably affect the perception ofluminance,reducing the number of blue subpixels with respect to the red and green subpixels in a display does not reduce the image quality.[2][verification needed]However, the layout may cause color leakage image distortion, which can be reduced by filters.[3][4]In some cases the layout causes reduced moiré and blockiness compared to conventional RGB layouts.[5]The PenTile layout is specifically designed to work with and be dependent upon subpixel rendering that uses only one and a quarter subpixel per pixel, on average, to render an image. That is, that any given input pixel is mapped to either a red-centered logical pixel, or a green-centered logical pixel.

History

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PenTile was invented by Candice H. Brown Elliott, for which she was awarded theSociety for Information Display's Otto Schade Prize in 2014.[6]The technology was licensed by the company Clairvoyante from 2000 until 2008, during which time several prototype PenTile displays were developed by a number of Asianliquid crystal display(LCD) manufacturers. In March 2008, Samsung Electronics acquired Clairvoyante's PenTile IP assets. Samsung then funded a new company, Nouvoyance, Inc. to continue development of the PenTile technology.[7]

PenTile RGBG

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Magnified image of theAMOLEDscreen on the GoogleNexus Onesmartphone using the RGBG system of the PenTile matrix family

PenTile RGBG layout used inAMOLEDandplasma[8]displays uses green pixels interleaved with alternating red and blue pixels. Thehuman eyeis most sensitive to green, especially for high resolution luminance information. The green subpixels are mapped to input pixels on a one-to-one basis. The red and blue subpixels are subsampled, reconstructing the chroma signal at a lower resolution. The luminance signal is processed using adaptive subpixel rendering filters to optimize reconstruction of high spatial frequencies from the input image, wherein the green subpixels provide the majority of the reconstruction. The red and blue subpixels are capable of reconstructing the horizontal and vertical spatial frequencies, but not the highest of the diagonal. Diagonal high spatial frequency information in the red and blue channels of the input image are transferred to the green subpixels for image reconstruction. Thus the RG-BG scheme creates a color display with one third fewer subpixels than a traditional RGB-RGB scheme but with the same measured luminancedisplay resolution.[9][10]This is similar to theBayer filtercommonly used indigital cameras.

Devices

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As of 2021, "almost all OLED screens in portable consumer devices use some form of Pentile subpixel layout."[11]

PenTile RGBW

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Magnified image of the RGBW unit

PenTile RGBW technology, used in LCD, adds an extra subpixel to the traditional red, green and blue subpixels that is a clear area without color filtering material and with the only purpose of lettingbacklightcome through,[24]hence W forwhite.This makes it possible to produce a brighter image compared to an RGB-matrix while using the same amount of power, or produce an equally bright image while using less power.[25]

The PenTile RGBW layout uses each red, green, blue and white subpixel to present high-resolutionluminanceinformation to the human eyes' red-sensing and green-sensingcone cells,while using the combined effect of all the color subpixels to present lower-resolutionchroma(color) information to all three cone cell types. Combined, this optimizes the match of display technology to the biological mechanisms of human vision.[26]The layout uses one third fewer subpixels for the same resolution as the RGB stripe (RGB-RGB) layout, in spite of having four color primaries instead of the conventional three, using subpixel rendering combined withmetamerrendering. Metamer rendering optimizes the energy distribution between the white subpixel and the combined red, green, and blue subpixels: W <> RGB, to improve image sharpness.

The display driver chip has an RGB to RGBW color vector space converter andgamut mappingalgorithm, followed by metamer andsubpixel renderingalgorithms. In order to maintainsaturatedcolor quality, to avoid simultaneous contrast error between saturated colors and peak white brightness, while simultaneously reducing backlight power requirements, the display backlight brightness is under control of the PenTile driver engine.[27]When the image is mostly desaturated colors, those near white orgrey,the backlight brightness is significantly reduced, often to less than 50% peak, while the LCD levels are increased to compensate. When the image has very bright saturated colors, the backlight brightness is maintained at higher levels. The PenTile RGBW also has an optional high brightness mode that doubles the brightness of the desaturated color image areas, such as black&white text, for improved outdoor view-ability.

Devices

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Controversy

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An ongoing controversy regarding the definition or measurement of resolution of color subpixelated flat panel displays led many people[32][33][34]to question the resolution claims of PenTile display products.[35]Journalists have noted that in "just about every flat-panel TV in existence, each pixel is composed of one red, one green, and one blue subpixel (RGB), all of uniform size".[8]In traditional flat-panel screens, the resolution is defined by the number of red, green, and blue subpixels, in groups of three, in an array in each axis. As a result, each pixel or group of subpixels can render any colour on the screen, regardless of neighbouring pixels. This is not the case with PenTile screens.

The Video Electronics Standards Association (VESA) method of measuring and defining resolution in color displays is to measure the contrast of line pairs, requiring a minimum of 50%Michelson contrastfor displays intended for rendering text.[36]The developers of PenTile displays use this VESA criterion for contrast of line pairs to calculate the resolutions specified.[37]In the RGBG layout the alternate red and blue subpixels are 'shared' or sub-sampled with neighboring pixels. Due to the one third lower subpixel density on PenTile displays[38]the pixel structure may be more visible when compared to RGB stripe displays with the same pixel density.[39][40]The loss of subpixels for a given resolution specification has led some journalists to describe the use of PenTile as "shady practice"[41]and "sort of cheating".[42]

For a given size and resolution specification, the PenTile screen can appear grainy, pixelated, speckled, with blurred text on some saturated colors and backgrounds when compared to RGB stripe color.[43]This effect is understood to be caused by the restriction of the number of subpixels that may participate in the image reconstruction when colors are highly saturated to primaries. In the RGBW case, this is caused as the W subpixel will not be available in order to maintain the saturated color. In the RGBG case, this effect will occur when the color boundary is primarily red or blue, as the fully populated (one green per pixel) sub-pixel cannot contribute. For all other cases, text and especially full color images are effectively reconstructed.[27]

Advantages and disadvantages

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The PenTile layout reduces the number of subpixels needed to create a specified resolution. Consequently it is possible to achieve an HD resolution on a PenTile AMOLED screen at lower cost than other technologies, and most reviewers note that "300 ppi" (as per VESA - not full pixels) resolution displays (such asSamsung Galaxy S III) make the PenTile effect less obvious than lower resolution PenTile displays (Droid Razr). The second advantage is lower power consumption: theHTC One S's use of a PenTile display makes it more energy efficient and thinner than equivalent LCD screens, giving it better battery life than theHTC One X's IPS LCD.[44][45][46][47]A PenTile AMOLED screen is also cheaper than an RGB stripe AMOLED.[48]

According to Samsung, PenTile AMOLED displays have a longer life span due to having fewer blue subpixels.[49]

Most PenTile displays use rectangular grids of alternating green and blue/red pixels. However theSamsung Galaxy S4uses a PenTile Diamond Pixel array, where the green pixels are oval and repeat in a single line, while red and blue pixels are larger and alternate between the lines of green, ensuring more uniform colours with fewer aberrations compared to the earlier generation PenTile display on the Galaxy S III.[50]

Reception

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PenTile displays for smartphones have received a mixed reception. For instance theMotorola Atrix 4G's display had "inaccurate colours and poor viewing angles, not to mention practically unreadable text at its furthest zoom". Also in a comparison between the originalDroid Razrand the cheaperRAZR V,the RAZR V's TN TFT LCD (a low-end LCD, compared to the higher-endIPS panelLCD) was found to be much crisper than the Droid Razr's Super AMOLED Advanced PenTile despite both screens using the same 'resolution'.[51][52]

See also

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References

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  1. ^Sanjay."Pentile Matrix: 50% Flat Panel Power Saving Now, More to Come".Retrieved2011-08-02.{{cite web}}:CS1 maint: url-status (link)
  2. ^Brown Elliott, C.H. (December 1999)."Reducing Pixel Count without Reducing Image Quality".Information Display Magazine.Archived fromthe originalon 2012-03-02.Retrieved2011-08-09.
  3. ^Chae, Sung-Ho; Yoo, Cheol-Hwan; Sun, Jee-Young; Kang, Mun-Cheon; Ko, Sung-Jea (November 2017)."Subpixel rendering for the pentile display based on the human visual system".IEEE Transactions on Consumer Electronics.63(4): 401–409.doi:10.1109/TCE.2017.015103.ISSN0098-3063.S2CID20161486.
  4. ^Elliott, C. H. Brown; Credelle, T. L.; Han, S.; Im, M. H.; Higgins, M. F.; Higgins, P. (2003)."Development of the PenTile Matrix™ color AMLCD subpixel architecture and rendering algorithms".Journal of the Society for Information Display.11(1): 89.doi:10.1889/1.1831725.S2CID62614305.
  5. ^Elliott, Candice Hellen Brown. "PenTile Display Technology."
  6. ^Information Display Magazine."2014 SID Honors and Awards".Archived fromthe originalon 2014-04-16.Retrieved2014-04-08.
  7. ^Nouvoyance."Press Release: Samsung Electronics Acquires Clairvoyante's IP Assets".Archived fromthe originalon 2012-02-27.Retrieved2010-08-19.
  8. ^ab"Samsung F5500 series plasma review".CNET.RetrievedJuly 23,2013.
  9. ^"Measuring Display Resolution with Contrast Modulation Methodology"(PDF).Nouvoyance. Archived fromthe original(PDF)on July 14, 2011.RetrievedMarch 6,2012.
  10. ^Samsung Mobile Display."Visual(=Pentile) Technology".Retrieved2010-03-03.
  11. ^Byford, Sam (2021-10-08)."The OLED Nintendo Switch doesn't have a Pentile screen".The Verge.Retrieved2022-01-25.
  12. ^flatpanelshd."iPhone X is Apple's first with OLED and HDR".Retrieved2017-11-01.
  13. ^Preslav Kateliev."Lawsuit says Apple lied about the new iPhone XS screen size and resolution, but it's wrong".Retrieved2018-12-22.
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  20. ^Team, GSMArena."Samsung I8190 review".GSMArena.GSMArena.Retrieved11 May2014.
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  23. ^"Xiaomi Mi A3 Hands-On: It's Not a Downgrade".19 July 2019.
  24. ^[1][dead link]
  25. ^Nouvoyance."PenTile RGBW Technology, What does it do?".Archived fromthe originalon 2012-07-23.Retrieved2010-03-03.
  26. ^Nouvoyance."PenTile RGBW Technology".Archived fromthe originalon 2010-02-10.Retrieved2010-03-03.
  27. ^abBrown Elliott, Candice, Chapter 12, "Image Reconstruction on Color Subpixelated Displays",Mobile Displays: Technology and Applications,Wiley, 2008,ISBN978-0-470-72374-6
  28. ^Motorola."Motorola MC65 Specifications".
  29. ^Motorola."Motorola MC55 Specifications".
  30. ^Motorola."Motorola es400 Specifications".Retrieved2010-08-24.
  31. ^Insight Media."Display Daily – The World's Most Significant New Smart Phone".Archived fromthe originalon 2011-01-23.Retrieved2011-01-21.
  32. ^"Super AMOLED Plus vs Super AMOLED: to the PenTile matrix and back".12 May 2011.Retrieved3 November2013.
  33. ^Klug, Inofuentes (October 21, 2011)."Confirmed: Galaxy Nexus Includes PenTile".AnandTech.
  34. ^"Forum Thread: iPhone 5 is officially the worlds most powerful phone".
  35. ^DisplayBlog."Nexus One" Resolution "Debate Continues".Retrieved2011-07-06.
  36. ^Society for Information Display."International Committee for Display Metrology".Retrieved2011-07-06.
  37. ^Nouvoyance."PenTile Technology Whitepapers"(PDF).Archived fromthe original(PDF)on 14 July 2011.Retrieved6 March2012.
  38. ^Nouvoyance."Display Design and the Human Vision System".Archived fromthe originalon 2010-02-10.Retrieved2012-04-16.
  39. ^Taylor Martin (18 July 2011)."Motorola DROID 3 Review by Taylor".Retrieved2012-04-16.
  40. ^Droid-Life."Comparison of Pentile vs RGB stripe".Retrieved2012-04-16.
  41. ^Savov (April 2, 2012)."HTC One S review".Retrieved3 November2013.
  42. ^Philippides (April 18, 2012)."Display shootout: HTC One X vs. Galaxy Nexus (vs. iPad 3) screen comparison".Retrieved3 November2013.
  43. ^Tested Blog."How PenTile Displays Are Brighter But Not Always Better".Retrieved2011-07-27.
  44. ^"HTC One S review".MobileSyrup.2012-05-30.Retrieved2013-07-26.
  45. ^Molen, Brad (2012-04-05)."HTC One X vs. One S: which phone is The One for you?".Engadget.Retrieved2013-07-26.
  46. ^Boxall, Andy (2012-05-04)."The Samsung Galaxy S III has a PenTile display: What is it, and why should you care?".Digital Trends.Retrieved2013-07-26.
  47. ^Vlad Savov (2012-04-02)."HTC One S review".The Verge.Retrieved2013-07-26.
  48. ^Sakr, Sharif (2011-11-03)."Nokia Lumia 800 review".Engadget.Retrieved2013-07-26.
  49. ^"Galaxy S III has PenTile AMOLED because it lasts longer".GSMArena.Retrieved2022-01-04.
  50. ^"Samsung Galaxy S4 Review (Video)".MobileSyrup.2013-05-01.Retrieved2013-07-26.
  51. ^"Review: Motorola RAZR V".Neowin.Retrieved2013-07-26.
  52. ^"Revisited: the Motorola Atrix".MobileSyrup.2011-12-11.Retrieved2013-07-26.