Jump to content

Psionic Power

From Wikipedia, the free encyclopedia
Psionic Power
GenreRole-playing game
PublisherWizards of the Coast
Publication date
2010
Media typePrint
ISBN978-0786955602

Psionic Poweris a supplement to the4th editionof theDungeons & Dragonsrole-playing game.

Contents

[edit]

Psionic Poweradds new options for ardents, battleminds,monks,and psions. Supplementing thePlayer's Handbook 3isPsionic Power,aD&Dsupplement that explores the psionic power source in more detail. This supplement presents hundreds of new options forD&Dcharacters, specifically focusing on heroes who channel the power of the mind. It provides new builds for the ardent, battlemind, monk, and psion classes, including new character powers, feats, paragon paths, and epic destinies.

Publication history

[edit]

Psionic Powerwas written byAri Marmell,Stephen Radney-MacFarland,Peter Schaefer,Stephen Schubert,Robert J. Schwalb,and published in 2010. The book features art byRalph Beisner,Eric Belisle,Steven Belledin,Kerem Beyit,Leon Cortez,Thomas Denmark,Wayne England,Kate Irwin,McLean Kendree,Roberto Marchesi,Sean V. Murray,William O'Connor,Héctor Ortiz,Lucio Parrillo,Mike Schley,Chris Seaman,Keven Smith,John Stanko,Emi Tanji,Matias Tapia,andBen Wootten.

Shannon Appelcline commented that the first product line for Fourth EditionDungeons & Dragonswas "a set of 'power' books, beginning withMartial Power(2008), which offered new options for players, organised by the new power sources ofD&D.Primal Power(2009) andPsionic Power(2010) would focus on new power sources, after each had been introduced in thePlayer’s Handbookpublished earlier the same year. "[1]: 300 

Reception

[edit]

Viktor Coble listed the entirePowerseries - includingMartial Power,Martial Power 2,Divine Power,Arcane Power,Psionic Power,andPrimal Power- as #2 onCBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "What sets the power series apart – besides their updated rules – is how they translate really well to 5e. Whereas, the" Complete "series needs a little more work. The rules have both been pared down and expanded upon in this guide, which makes picking up a copy for whatever type of character is most in favor worth it."[2]

References

[edit]
  1. ^Shannon Appelcline (2011).Designers & Dragons.Mongoose Publishing.ISBN978-1-907702-58-7.
  2. ^Coble, Viktor (2021-12-17)."D&D: 10 Best Supplemental Handbooks".CBR.Retrieved2022-04-28.