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Softimage 3D

From Wikipedia, the free encyclopedia
Softimage Creative Environment
Developer(s)Softimage, Co.
Initial releaseJanuary 1989;35 years ago(1989-01)[a]
Stable release
4.0 / August 2001;23 years ago(2001-08)
Operating systemWindows NT,IRIX
Type3D computer graphics
LicenseProprietary
Websitesoftimage

Softimage|3Dis a discontinued high-end 3D graphics application developed bySoftimage, Co.,which was used predominantly in thefilm,broadcasting,gaming,andadvertisingindustries for the production of 3D animation. It was superseded bySoftimage XSIin 2000.

History

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In 1986,National Film Board of CanadafilmmakerDaniel Langlois,in partnership with software engineers Richard Mercille and Laurent Lauzon, began developing an integrated 3D modeling, animation, and rendering package with a graphical interface targeted at visual artists. The software was initially demonstrated atSIGGRAPHin 1988 and was released forSilicon Graphicsworkstations the following year as the Softimage Creative Environment™.[1]

Softimage Creative Environment was adopted by major visual effects studios likeIndustrial Light & MagicandDigital Domainfor use in their production pipelines, which also typically included software fromAlias Research,Big Idea Productions,Kroyer Films,Angel Studios,Walt Disney Feature Animation Inc.,andPixar Animation Studios Inc.as well as a variety of custom tools. Its character animation toolset expanded substantially with the addition ofinverse kinematicsin version 2, which was used to animate the dinosaurs inJurassic Park.[2]In 1994,MicrosoftacquiredSoftimage, Co.with the intention of introducing high-end 3D animation software to itsWindows NTplatform, and subsequently renamed it "Softimage|3D."[3]In January 1995, Softimage|3D was announced as the official 3D development tool for theSega Saturn.[4]

The first Windows port of Softimage|3D, version 3.0, was released in early 1996.[5]Softimage|3D Extreme 3.5, released later that year, includedparticle effectsand themental rayrenderer, which offered area lights,ray tracing,and other advanced features.[6]3D paint functionality was added a year later in version 3.7.[7]

In the late 1990s, Softimage Co. began developing a successor to Softimage|3D codenamed "Sumatra," which was designed with a more modern and extensible architecture to compete with other major packages like Alias|Wavefront's Maya.[8]Development was delayed during a 1998 acquisition byAvid Technology,and in the summer of 2000 Softimage|3D's successor was finally released asSoftimage XSI.[9][10]Because of Softimage|3D's entrenched user base, minor revisions continued until the final version of Softimage|3D, version 4.0, was released in 2002.[11]

Release history

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Version Platform Release date Price Notes
Softimage Creative Environment 1.0 SGI Jan 1989 Beta debuted at Siggraph '88, v1.0 commercial release in 1989[12]
Softimage Creative Environment 1.5 1989
Softimage Creative Environment 1.65 1989 Addedtexture mapping
Softimage Creative Environment 2.0 1991 $30,000 Introduced Actor module, IK,constraints,deformation lattices
Softimage Creative Environment 2.5 1991
Softimage Creative Environment 2.6 1993 Added clusters, weighted envelopes. Used inJurassic Park[13]
Softimage Creative Environment 2.65 1994
Softimage 3D 3.0 SGI / WinNT Jan 1996 $7,995 First Windows release
Softimage 3D 3.5 May 1996 $7,995, $13,995 (Extreme) Introduced Extreme edition (metaballs, mental ray)
Softimage 3D 3.7 Apr 1997 $7,995, $13,995 (Extreme) Added 3D paint, NURBS surface blending
Softimage 3D 3.7 SP1 Aug 1997 $7,995, $13,995 (Extreme) New selection & viewing tools, RenderMap,Nintendo 64support
Softimage 3D 3.8 Jul 1998 $4,995 Added animation sequencer, polygon/color reduction tools
Softimage 3D 3.8 SP1 Jan 1999 $4,995 First release by Avid Technology, Plus & Performance options
Softimage 3D 3.8 SP2 Aug 1999 Mental Ray 2.1, Surface Continuity Manager, DropPoints & SlidePoints, GoWithTheFlow
Softimage 3D 3.9 Mar 2000 $1,995, $3,995 (Extreme) Improved envelope weighting, updatedGUI
Softimage 3D 3.9.1 May 2000
Softimage 3D 3.9.2 Dec 2000
Softimage 3D 3.9.2.2 May 2001
Softimage 3D 4.0 May 2002 $1,495, $2,495 (Extreme) Added multi-UV texturing, vertex colors. Final release

Features

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The Softimage|3D feature set was divided between five menu sets: Model, Motion, Actor, Matter and Tools, each corresponding to a different part of the 3D production process:[14]

Softimage Creative Environment 2.66 - Matter module with Render Setup dialogue box

Model:Tools for creating spline, polygon, patch, andNURBSprimitives (later releases also includedMetaballs).Boolean operations,extrusions, revolves, and bevels, as well as lattice deformations and relational modeling tools.Subdivision surfacemodeling was available via a third-party plugin from Phoenix Tools called MetaMesh.

Motion:Animation of objects and parameters viakeyframes,constraints,mathematical expressions,paths, and function curves. Animatable cluster and lattice deformations.Motion capturethrough a variety of input devices.

Actor:Rigging and animation of digital characters usingskeletons,as well as dynamics tools for physics simulations of object interactions. Includedinverse kinematicsand weighted / rigid skinning.

Matter:Creation of materials and rendering images for output. Standard features included 2D and 3D textures, field rendering, fog,motion blur,and raytracing.

Tools:Utilities for viewing, editing, andcompositingrendered image sequences, color reduction, and importing/exporting images and 3D geometry.

Notes

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  1. ^The beta version was released inSIGGRAPHin 1988.

References

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  1. ^Softimage: 16 Years of Leadership and Innovation,Softimage, archived fromthe originalon 2002-10-15.
  2. ^3D Software Reviews: Softimage,Jeremy Birn.
  3. ^"An Acquisition by Microsoft",The New York Times,Feb 15, 1994.
  4. ^"Sega and Sony Announced their 32-Bit Systems for the U.S.".Electronic Gaming Monthly.No. 68.Ziff Davis.March 1995. p. 89.
  5. ^Microsoft Delivers High-End 3-D Animation Software for Microsoft Windows NT(press release), Microsoft, Jan 16, 1996, archived fromthe originalon 2011-12-29,retrieved2009-10-10.
  6. ^Microsoft Introduces Major Upgrade to Softimage 3D(press release),Microsoft,May 16, 1996.
  7. ^Softimage 3D Version 3.7 for Windows NT and IRIX Platforms Now Shipping(press release),Microsoft,Apr 7, 1997, archived fromthe originalon 2009-05-02,retrieved2007-10-13
  8. ^Softimage's Next-Generation 3D System, SUMATRA, Introduces Non-Linear Animation(press release), 1999
  9. ^The Long and Lonely Death of Softimage,DigitalArts
  10. ^"Softimage Co. Announces First Customer Shipment of SOFTIMAGE/XSI Version 1.0; Softimage Grants 17,000 Licenses of Next-Generation 3-D Animation Software",Business Wire,Find articles, May 30, 2000.
  11. ^Softimage Slashes 3D price,Broadcast now, Jun 12, 2002
  12. ^Helen Shortal (Apr 1992),Private Revolution: SOFTIMAGE Animation Software Breaks New Ground
  13. ^Remembering Softimage,fxguide, Mar 4, 2014
  14. ^On Powerful Wings, Imagination Soars(PDF)(brochure),Microsoft,1996.
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