Spectre(1982 video game)
Appearance
Spectre | |
---|---|
Developer(s) | Bob Flanagan Scott Miller[1] |
Publisher(s) | Datamost |
Platform(s) | Apple II |
Release | 1982 |
Genre(s) | Maze |
Mode(s) | Single-player |
Spectreis avideo gamefor theApple IIwritten by Bob Flanagan[2]and Scott Miller and published byDatamostin 1982.[1][3]
Spectre is aPac-Manvariant with a goal of collecting dots while avoiding "Questers." The player navigates the maze with a 3D view on the left side of the screen and a top-down representation on the right.
ASpectreadvertisement reads:
You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you. Think fast, act faster if you hope to survive! OnlySpectrebrings you a fantastic 3-D maze action... and a special enemy locator-screen[3]
References
[edit]- ^abHague, James."The Giant List of Classic Game Programmers".
- ^Bissell, Kathy (June 1984)."Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon".Computer Games.Vol. 3, no. 2. Carnegie Publications. p. 25.Retrieved2016-05-05.
- ^ab"Spectre (Game)".Giant Bomb.Retrieved2016-05-05.
External links
[edit]- Spectrecan be played for free in the browser at theInternet Archive
- SpectreonYouTube