Jump to content

Zone of the Enders: The 2nd Runner

From Wikipedia, the free encyclopedia
Zone of the Enders: The 2nd Runner
Developer(s)Konami Computer Entertainment Japan[a]
Publisher(s)Konami
Director(s)Shuyo Murata
Producer(s)Hideo Kojima
Artist(s)Yoji Shinkawa
Nobuyoshi Nishimura
Writer(s)Shuyo Murata
Ryosaku Ueno
Kensuke Yoshitomi
Composer(s)Maki Kirioka
Akihiro Honda
Toshiyuki Kakuta
Norihiko Hibino
SeriesZone of the Enders
Platform(s)PlayStation 2
PlayStation 3(HD)
Xbox 360(HD)
Microsoft Windows
PlayStation 4
Release
February 13, 2003
  • PlayStation 2
    Initial release
    • JP:February 13, 2003
    • NA:March 11, 2003[1]
    Special Edition
    • EU:September 26, 2003
    • JP:January 15, 2004
    HD Collection
    PlayStation 3,Xbox 360
    • JP:October 25, 2012[2]
    • NA:October 30, 2012
    • EU:November 30, 2012[3]
    • AU:December 6, 2012
    Remaster
    Microsoft Windows,PlayStation 4
    • NA:September 4, 2018[4]
    • WW:September 6, 2018[4]
Genre(s)Third-person shooter,hack and slash
Mode(s)Single-player,Multiplayer

Zone of the Enders: The 2nd Runner,known in Japan asAnubis: Zone of the Enders[b],is athird-person shooterhack and slashvideo gamethat wasdevelopedandpublishedbyKonamifor thePlayStation 2in 2003. The sequel toZone of the Endersis based aroundmechacombat with the player once again controlling the "Orbital Frame" Jehuty. Unlike its predecessor, the game is now centered on action elements with the player not needing to protect civilians in need and instead Jehuty contains more weaponry than in the previous game.

The plot is set two years after the events fromZone of the Endersand focuses on Dingo Egret, a former member from Mars' military organization BAHRAM whose leader Ridley "Nohman" Hardiman wants back with him. Nohman shoots Dingo following his rejection but the agent Ken Marinaris saves Dingo by connecting his body to Jehuty and forces to work in order to defeat BAHRAM. The game had a new director, Shuyo Murata, who producerHideo Kojimaappointed in order to provide a different experience. The team worked to cover the criticism the originalZone of the Endersreceived resulted inThe 2nd Runnerhaving more action elements.

The game received generally favorable critical response due to the improvements it has in comparison to the previous game. Critics praised the game's graphics and gameplay elements but criticized its short length and presentation. Despite the positive critical reaction, the game suffered mediocre sales.The 2nd Runnerwas released onPlayStation 3andXbox 360as a part of theZone of the Enders HD Collectionin 2012. A remaster,The 2nd Runner M∀RS,was released in September 2018 forMicrosoft WindowsandPlayStation 4.It features enhanced graphics with 4K resolution andVRheadset support, as well as an updated sound design supporting surround sound.

Gameplay

[edit]
Jehuty shielding against the attack of a Boss enemy. Enemy health is indicated on the top of theHUD,while player health, energy, and sub-weapon are below.

ThroughoutZone of the Enders: The 2nd Runner,the player controls Jehuty, the Orbital Frame piloted by Dingo, from a normally behind-the-back third-person viewpoint that centers itself between the player and enemy when locked on. Jehuty now possesses the ability to attack several enemies at the same time and interact with the environment by grabbing objects and use them as weaponry.[5]The gameplay is linear, eschewing the "world map" ofZone of the Endersin favor of consecutive stages in which the player must defeat large numbers of robotic enemies, as well as other Orbital Frames and combat vehicles. The player can fully repair Jehuty by collecting Metatron, and save their progress at the beginning of each stage. The player can level up by destroying enemies, and collects "sub-weapons" by defeating Boss es. Depending on the player's storyline progress, the capabilities of Jehuty can change. After certain missions, the player's performance is ranked with a letter rating; the entire game is given a score as well.

The player can unlock "Extra Missions" during the course of the game, as well as replaying the game with any incarnation of Jehuty. The game also includes a single- andmultiplayerversus mode.[5]

Zone of the Enders: The 2nd Runneralso includes an unlockable 3Dremakeof the originalGradiusarcade video game calledZoradius.[6]InZoradius,the player uses the Vic Viper in fighter mode, flying through a tunnel and shooting down various non-humanoid enemies from the game to gather powerups to increase the Viper's firepower and shields. Roughly halfway through the stage, the player has to fight through an area full of ring-shootingMoaiheads, also a staple of the Gradius series. The game ends in a Boss fight against the Train Boss, also from the main game. The music and sound effects used in Zoradius are taken from the firstGradiusarcade game, composed byMiki Higashino.

Plot

[edit]

The game is set in the year 2174, two years after the events ofZone of the Enders.It follows Dingo Egret, a miner working onCallisto.He inadvertently discovers the Orbital Frame, Jehuty, hidden. When he is attacked by BAHRAM forces who have come to seize it, Dingo climbs into Jehuty and engages the attackers, which include a female Orbital Frame runner named Ken Marinaris.[7]During the battle, Dingo enters the BAHRAM battleship, seemingly defeating Nephtis, an Orbital Frame controlled by anAIprogram based on Viola's fighting style, but is subdued by Anubis, Jehuty's superior counterpart controlled by Col. Ridley "Nohman" Hardiman, leader of BAHRAM.[8][9]Nohman requests Dingo to join him once again.[10]When Dingo refuses as his comrades were sacrificed by Nohman years ago, Nohman shoots him and leaves him to die.[11]

However, Ken has Dingo revived and placed inside Jehuty. As Jehuty is acting as a life-support system, if Dingo leaves Jehuty, he will die.[12]She then tells him that she is a UNSF spy, working undercover and needs Dingo's help.[13]Helped by Ken, Dingo escapes the battleship with Taper, a soldier with the UNSF who was hiding within the ship, and heads for Mars.[14]On Mars, Dingo confronts UNSF pilot Leo Stenbuck who is Jehuty's former pilot. Leo reveals the AI A.D.A. is programmed to self-destruct Jehuty in BAHRAM's base Aumaan which forces Dingo to join Leo in his quest to destroy Aumann.[15]After several battles on the planet, Dingo runs into Nephtis once more and battles her. The A.I. within Nephtis possesses Ardjet, forcing Dingo to disable the Orbital Frame to purge the computer virus.[16]Ken climbs into Jehuty and, together, they seek out Lloyd, a BAHRAM scientist who can upgrade Jehuty, allowing it to stand a chance against Anubis.[17]

In a secured complex, Dingo and Ken find Lloyd who tells Dingo to fight him if he wants Jehuty's upgrade.[18]After defeating Lloyd in combat, he has Ken's help to upgrade Jehuty.[19]While Jehuty is being upgraded, Nohman flies in and attacks Dingo. Lloyd helps Dingo able to escape but is killed by Nohman in the process.[20]As Ken is left behind Dingo learns she is actually a BAHRAM member whose father was one of Dingo's former comrades and that his death resulted in her wish to get revenge on Nohman.

Dingo meets up with Leo again, and they travel to Aumaan. Once there, they battle what they think to be Anubis, but it is later revealed to be a decoy with Ken inside. Nohman cripples Jehuty and flees the facility, destroying it. Ken tells Dingo and Leo that Aumaan is actually on Phobos, the largest moon of Mars. The three enter compressed space, where Dingo battles Anubis along the way. Upon reaching Phobos, Dingo does battle with Nohman again, this time destroying Anubis, but not before Nohman can activate Aumaan.[21]Dingo manages to prevent the detonation by throwing Anubis' head into the core, and escapes with Leo.[22]After the battle, Dingo is nursed back to health.[23]

Development

[edit]

AlthoughZone of the Endershad an open ended ending, director Noriaki Okamura claimed there were no plans for a sequel to the original game.[24]However, in May 2002 Konami announcedZone of the Enders: The 2nd Runner.[25]The team behindThe 2nd Runnerhad a different director, scriptwriter and game designer. This was done to create a "whole new Z.O.E."[26]Shuyo Murata, who previously did the cinematics forZone of the Enders,wrote an idea for the sequel which involved Jehuty surviving to an addiction to Metatron, the game's energy. ProducerHideo Kojimaliked this idea so much that he appointed Murata as the sequel's director. However, no elements from Murata's plan were used in the game. Kojima stated that most of the game's credit is owed to Murata.[27]

The Konami staff worked in the game's graphics to make it stand out within other games released for the PlayStation 2.[27]Several staff members from theMetal Gearseries worked in the special effects. In order to give it an "animefeel, "the team implemented a" quasi-toon-shade "to the explosions.[26]The action was improved so that the player could fight several enemies at the same time unlike in the prequel where fights were one-on-one. In order to the deliver this action feature properly, the team spent a year working on a new 3D camera. In response to criticism, the team avoided backtracking and went through a more linear game design. The variety of enemies also were increased to avoid monotonous gameplay.[26]The game offers several missions in which the player is assisted by non-playable characters in the form of LEVs. This feature was originally intended to be used in the prequel but it only appeared in the form of cutscenes. ForThe 2nd Runnerthe team managed to implement this feature during gameplay.[28]The new main character Dingo Egret was made a former soldier in order to contrast with the previous games protagonist Leo Stenbuck who was a reluctant hero.[26]Kojima referred to theme of the game as "Awakening."[26]

Most mecha were designed byYoji Shinkawa,the character and mechanical designer for theMetal Gearseries who had previously worked in the prequel. For the previous, Shinkawa had made rough sketches of a coffin-shape mech. As Murata liked the designed, he requested Shinkawa to develop it as Ken's Frame.[29]Leo's new mech, Vic Viper, was based on thespace ship with the same namefrom theGradiusscrolling shooter games. Shinkawa had the idea of making Vic Viper being Leo's mech and that it would be able to transform which Murata was approved.[30]Additionally, the character Lloyd and the Frame Inhert were designed byKazuma KanekoofMegami Tenseifame.[31]The character illustrations and select mecha illustrations were created by Tsubasa Masao. The character designs were made by Nobuyoshi Nishimura who advised the team in doing the special effects.[26]

Prior to the game's release, a Japanese demo was packaged with an issue ofDengeki PlayStationmagazine in January 2003.[32]The game was released in Japan in both a regular edition and a limited edition.[33]A variety of weapons, enemies, and Boss battles have been added to the game. The "Special Edition"PALandNTSC-Jversions of the game featured a variety of additions and extras to the game, including new VR Training options, added scenarios, more difficulties, a music video featuring a remixed "Beyond the Bounds" theme, improved anti-aliasing and graphical optimizations, and new Orbital Frames for Versus Mode, among other improvements to the game.[34]This version was released in Japan asAnubis Zone of Enders Special Editionon January 15, 2004 alongside a CD soundtrack.[35]

Music

[edit]
ANUBIS Zone of the Enders Original Soundtrack
Soundtrack albumby
ReleasedMarch 19, 2003
GenreElectronica,J-pop
Length68:43
LabelKonami Music Entertainment
ProducerKonami Music Entertainment
Zone of the Enderschronology
Zone of the Enders Z.O.E Original Soundtrack
(2000)
ANUBIS Zone of the Enders Original Soundtrack
(2003)

The soundtrack toZone of the Enders: The 2nd Runnerwas released on March 19, 2003 on the albumANUBIS Zone of the Enders Original SoundtrackbyKonami Music Entertainment.The album was composed by the same artists as the previous album,Norihiko Hibino,Maki Kirioka, Akihiro Honda, Toshiyuki Kakuta and Shuichi Kobori. It was also released in Europe around the same date the European version was released.[36]

The game's theme song, "Beyond the Bounds," was composed by Maki Kirioka and performed by Maki Kimura. In creating the song Kirioka discussed with Murata the idea of creating an upbeat song to fit the story. While not feeling sure about being able to sing it, Kirioka felt she could do it after meeting singer Maki Kimura. A CD single was distributed inTokyo Game Show2002.[37]Aremixof the song, titled "Beyond the Bounds (Mitsuto Suzuki 020203 Mix feat.Sana)" also included on the soundtrack, is played during a music video extra in the PAL and NTSC-J "Special Edition" versions of the game, and appears onPop'n Music8. Non-English parts of the lyrics of "Beyond the Bounds" were influenced by theFinnish language.[37]

Reception

[edit]

The game received positive reviews from game sites earning an 82 out of 100 inMetacritic.[38]Video game publications noted it had several improvements over the originalZone of the EnderswithGameSpotcalling it "what the original Zone of the Enders should have been."[6][41]This was due to the faster combat, the increase of Jehuty's abilities and the variety of the enemy number.[41][40]A reviewer fromElectronic Gaming Monthlycalled it "the best game I've played sinceMetroid Prime"praising Jehuty's fast movements and its challenging difficulty.[39]However, the gameplay also attracted criticism withGameSpyfinding it underdeveloped and having several scripted Boss battles.[42]GameRevolutionagreed on simplistic gameplay core referring to it as a "fairly straightforward shooter with no customization and little ship development."[5]The game's short length was also a common subject of criticism.[40]Critics offered different opinions regarding the replay value. WhileEurogamerwas disappointed with its short length and expected a future sequel to solve this problem,[40]GameSpot believed it was worth replaying due to its combat and extra content.[41]In theJapan Game Awardsfrom 2002,The 2nd Runnerreceived the "Award for Excellence."[43]

The game's presentation was well received when it came to graphics. Critics enjoyed the mix between 3D elements and anime-like characters.[6]GameRevolution noted that while it the framerate sometimes has issues resulting in slowdowns, it is still one of the best looking games from its console.[5]Similarly, IGN came listed it as one of the best looking PlayStation 2 games of all time.[44]The story has been praised for its bigger focus on action rather than philosophy with Dingo Egret being better received than the prequel's lead Leo Stenbuck.[5][6][41]However, the English dub has often been criticized with GameSpy referring to it as "atrocious" while a reviewer fromElectronic Game Monthlyfound that Dingo had the worst deliveries in the entire game.[42][39]Additionally, the script has been criticized for often repeating the same words.[41][39]

Despite its favorable reception,The 2nd Runnergot mediocre sales.[45]In 2003, it was the 130th best-selling game in Japan, selling 97,296 copies.[46]Producer Hideo Kojima blamed himself due to issues with the release time frame. He considered the game a "medium success" and believed it could have ended up "a major Kojima Productions title to followMGS"as a series. As a result, Kojima mentioned he devised as a game plan and method for sales should eventually develop another sequel.[45]

In late 2012,The 2nd Runnerwas ported to theXbox 360andPlayStation 3alongside its predecessor as part of theZone of the Enders HD Collection.The release included a demo for the upcomingMetal Gear Rising: Revengeance.[47][48]Since 2008,Zone of the Enders 3has been in concept development by Hideo Kojima, but was kept away from game development until all the big titles were completed. On May 25, 2012, Kojima confirmed that work on the next installment in theZone of the Endersseries had begun.[49]However, the project was cancelled afterKojima Productionsacknowledged issues within theZone of the Enders HD collection.[50]

AtTokyo Game Show2017,Zone of the Enders: The 2nd Runner M∀RSwas announced, featuring enhanced graphics, 4K resolution support,VRheadset support, and an updated sound design supporting surround sound.[51]It was released in September 2018 forPlayStation 4andMicrosoft Windows.The game sold a combined 158,691 units for the PS2 and PS4 in Japan.[52]

Notes

[edit]
  1. ^A remastered version for the PlayStation 3 and Xbox 360 was ported byHigh Voltage Software.The patch for the PS3 version was handled byHexaDrive.The 2nd Runner M∀RSwas developed byCygames.
  2. ^Japanese:ANUBIS ZONE OF THE ENDERS(アヌビス ゾーン オブ エンダーズ),Hepburn:Anubisu Zōn obu Endāzu

References

[edit]
  1. ^"Konami Ships Zone of The Enders: The 2nd Runner for Playstation 2".GameZone.2012-05-04.Archivedfrom the original on 2023-03-04.Retrieved2023-03-04.
  2. ^Vaugh.H (May 25, 2012)."Zone of the Enders HD Dated".TheGamersHub.net. Archived fromthe originalon June 5, 2012.RetrievedJune 25,2012.
  3. ^"News" Zone of the Enders HD Collection gets UK release date! "- Konami".uk.games.konami-europe.Archived fromthe originalon 23 January 2013.Retrieved12 January2022.
  4. ^abMcWhertor, Mike (May 15, 2018)."Zone of the Enders 2 remaster coming in September (update)".Polygon.Archivedfrom the original on May 16, 2018.RetrievedMay 15,2018.
  5. ^abcdefSanders, Shawn (March 1, 2003)."Zone of the Enders: The 2nd Runner review".GameRevolution.Archivedfrom the original on October 25, 2004.RetrievedOctober 2,2013.
  6. ^abcdeDunham, Jeremy (March 10, 2003)."Zone of the Enders: The 2nd Runner review".IGN.Archivedfrom the original on June 30, 2013.RetrievedOctober 2,2013.
  7. ^Konami.Zone of the Enders: The 2nd Runner.Ken:Since I found Jehuty, you'll have to give it to me. /Dingo:What does BAHRAM want with Callisto?
  8. ^Konami.Zone of the Enders: The 2nd Runner.ADA:Perhaps you are speaking to a battle A.I. /Dingo:She's an A.I.? Hey, Viola!
  9. ^Konami.Zone of the Enders: The 2nd Runner.Dingo:Long time no see, Nohman. /Nohman:How have you been? /Dingo:I've been on vacation. /Nohman:You get off and come to my room.
  10. ^Konami.Zone of the Enders: The 2nd Runner.'Dingo:Do you realize how many of my comrades died back there? Say it. You killed them /Nohman:I wouldn't know. /Dingo:You devil! /Nohman:Dingo!! Come back. I like you. /Dingo:You make me sick.
  11. ^Konami.Zone of the Enders: The 2nd Runner.Nohman:You dispose of the body /Ken:...Help me if you want to live.
  12. ^Konami.Zone of the Enders: The 2nd Runner.Ken:The machine supplements your heart and lungs. That power comes from Jehuty. /... /Ken:You'll die if you leave Jehuty.
  13. ^Konami.Zone of the Enders: The 2nd Runner.Dingo:Don't be ridiculous. How can I follow BAHRAM? /... /Ken:Quite the opposite, I'm with the Space Force.
  14. ^Konami.Zone of the Enders: The 2nd Runner.Taper:It's enough if you take me as far as the Shooter to Mars with you. I know where my comrades are when I get to Mars.
  15. ^Konami.Zone of the Enders: The 2nd Runner.Leo:Do you know that ADA intends to self-destruct Jehuty on Aumaan? /Dingo:Are you sure? /ADA:It is true. /... /Dingo:Alright. I get rid of Aumaan. Then you don't need to blow up Jehuty.
  16. ^Konami.Zone of the Enders: The 2nd Runner.Ken:The A.I. has taken possession. What should I do now? /Dingo:Shut up, just shut up! ADA I'm stopping that Frame. /ADA:Control of the target appears to be in the hands of a stand alone battle A.I. You have no choice but to delete the A.I.
  17. ^Konami.Zone of the Enders: The 2nd Runner.Dingo:Anubis is far too speedy, just a moment. I need a function to resist that. /Ken:But... /Dingo:I'll ask Lloyd for his cooperation. He's a system engineer for Orbital Frames.
  18. ^Konami.Zone of the Enders: The 2nd Runner.Lloyd:I cannot give you the programm. /Dingo:What? /Lloyd:If you want it, fight me first.
  19. ^Konami.Zone of the Enders: The 2nd Runner.Dingo:Old man, where is the program? /Lloyd:I want to give it to you but I cannot move by myself. I think I have suffered some injury. /Ken:I will help you. Let me get off.
  20. ^Konami.Zone of the Enders: The 2nd Runner.Lloyd:I entrust it you, Dingo... /Nohman:You can't even die right!
  21. ^Konami.Zone of the Enders: The 2nd Runner.Dingo:On my last mission, you sacrificed us. Understand? You've killed my comrades! /Nohman:Hmm, hmm, hmm, hmm, hmm... So what? Those scums die so ungracefully, I want to see it with my own eyes. /Dingo:They're waiting for you, now!
  22. ^Konami.Zone of the Enders: The 2nd Runner.Dingo:I used Anubis. If Jehuty and Anubis were even the ignition power would be even too. That thing is better suited for that role.
  23. ^Konami.Zone of the Enders: The 2nd Runner.Dingo:This time make my body normal. /Ken:Don't you like it as it is? /Dingo:That's way too big.
  24. ^"Z.O.E.: In The Director's Seat".IGN. December 13, 2000.Archivedfrom the original on September 30, 2013.RetrievedSeptember 25,2013.
  25. ^"New Metal Gear, Z.O.E Announced".IGN. March 9, 2002.Archivedfrom the original on September 30, 2013.RetrievedSeptember 26,2013.
  26. ^abcdef"E3 2002: Z.O.E 2 Q&A".IGN. May 22, 2002.Archivedfrom the original on November 3, 2023.RetrievedSeptember 30,2013.
  27. ^ab"Features Zone Of The Enders: The 2nd Runner - A Future Classic".Retro Gamer Magazine.January 4, 2012.Archivedfrom the original on June 25, 2013.RetrievedSeptember 30,2013.
  28. ^"Interview Segment 6 About LEVs".Konami.Archivedfrom the original on September 28, 2013.RetrievedSeptember 25,2013.
  29. ^"Interview Segment 5 New Orbital Frame" Ardjet "".Konami.Archivedfrom the original on May 7, 2015.RetrievedSeptember 30,2013.
  30. ^"Interview Segment 7 Vic Viper".Konami.Archivedfrom the original on May 7, 2015.RetrievedSeptember 30,2013.
  31. ^"Zone Of The Enders: The Second Runner".IGN.September 25, 2012.Archivedfrom the original on November 3, 2023.RetrievedSeptember 30,2013.
  32. ^"Z.O.E 2 Demo Dated".IGN. January 8, 2003.Archivedfrom the original on November 3, 2023.RetrievedSeptember 30,2013.
  33. ^"Z.O.E 2 Limited Edition".IGN. December 13, 2002.Archivedfrom the original on November 3, 2023.RetrievedSeptember 30,2013.
  34. ^Calvert, Justin (March 24, 2003)."ZOE: The 2nd Runner enhanced for Europe".GameSpot.Archivedfrom the original on November 3, 2023.RetrievedSeptember 30,2013.
  35. ^"Anubis Special Edition Details".IGN. November 17, 2003.Archivedfrom the original on March 5, 2013.RetrievedSeptember 30,2013.
  36. ^Calvert, Justin (August 8, 2003)."ZOE: The 2nd Runner soundtrack for Europe".GameSpot.Archivedfrom the original on November 3, 2023.RetrievedSeptember 30,2013.
  37. ^ab"News (Archived via Wayback machine)".Konami. Archived from the original on February 15, 2018.RetrievedFebruary 24,2023.{{cite web}}:CS1 maint: bot: original URL status unknown (link)
  38. ^ab"Zone of the Enders: The 2nd Runner".Metacritic.Archivedfrom the original on November 3, 2023.RetrievedOctober 1,2013.
  39. ^abcd"Zone of the Enders: The 2nd Runner".Electronic Gaming Monthly.May 1 – September 2, 2003. Archived fromthe originalon March 1, 2004.RetrievedApril 10,2010.
  40. ^abcdFahey, Rob (October 13, 2003)."Zone of the Enders: The 2nd Runner Review".Eurogamer.Archivedfrom the original on December 19, 2013.RetrievedOctober 3,2013.
  41. ^abcdefVaranini, Giancarlo."Zone of the Enders: The 2nd Runner review".GameSpot.Archivedfrom the original on March 24, 2013.RetrievedOctober 2,2013.
  42. ^abcVreeland, Michael (March 22, 2003)."Zone of the Enders 2".GameSpy.Archivedfrom the original on September 8, 2015.RetrievedOctober 2,2013.
  43. ^ab"GAME AWARDS 2001-2002 Awarded Games".Japan Game Awards.Archivedfrom the original on July 7, 2011.RetrievedAugust 31,2013.
  44. ^"The Top 10 Best Looking PS2 Games of All Time".IGN.May 7, 2010.Archivedfrom the original on July 6, 2013.RetrievedSeptember 10,2013.
  45. ^abWelsh, Oil (October 20, 2009)."Kojima promises Zone of the Enders 3".Eurogamer.Archivedfrom the original on February 13, 2012.RetrievedSeptember 30,2013.
  46. ^"2003 năm テレビゲームソフト bán り thượng げTOP300"(in Japanese). Gemin. Archived fromthe originalon June 27, 2015.RetrievedSeptember 10,2013.
  47. ^Magrino, Tom (June 2, 2011)."Metal Gear Solid, Zone of the Enders HD remakes coming to PS3, 360".GameSpot.Archivedfrom the original on October 2, 2013.RetrievedSeptember 26,2013.
  48. ^Hilliard, Kyle (September 28, 2012)."Zone Of The Enders HD Getting A Limited Edition".Game Informer. Archived fromthe originalon October 1, 2012.RetrievedSeptember 30,2012.
  49. ^"Kojima Productions Begins Zone of the Enders Sequel Project".Andriasang. 2012-05-25.Archivedfrom the original on 2013-01-01.Retrieved25 May2012.
  50. ^Gaston, Martin (May 3, 2013)."Kojima axes Zone of the Enders sequel".GameSpot.Archivedfrom the original on October 1, 2013.RetrievedSeptember 26,2013.
  51. ^Skrebels, Joe (September 19, 2017)."Zone of the Enders: The 2nd Runner remaster with VR support announced".IGN.Archivedfrom the original on September 22, 2017.RetrievedSeptember 22,2017.
  52. ^"Game Search".Game Data Library.Famitsu.Archivedfrom the original on 24 April 2019.Retrieved15 November2021.
[edit]