A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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Updated
Nov 9, 2024 - JavaScript
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Source code for Game Physics Cookbook
Fastest Integer Compression
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
Set() as it should be.
A C++ library to compress and intersect sorted lists of integers using SIMD instructions
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…
This library is inspired by functional programming - Clojure
A general library for geometry operations of union, intersections, difference, and xor
Speed-optimized BitSet implementation for modern browsers and JavaScript engines
A library for idiomatic use of IntersectionObserver with Angular
Intervene: a tool for intersection and visualization of multiple genomic region and gene sets
Svelte action that leverages the Intersection Observer API to trigger reveal on scroll transitions.
Computes the intersection between two SVG paths.
An Awesome List of Cognitive Science Resources
Awesome Embodied Navigation: Concept, Paradigm and State-of-the-arts
[ICCV 2023] INT2: Interactive Trajectory Prediction at Intersections
Implementation for the clipper library in rhino and grasshopper.
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