Super Mario Maker
Super Mario Maker | |
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Developer(s) | Nintendo EPD |
Publisher(s) | Nintendo |
Director(s) | Yosuke Oshino |
Producer(s) | Takashi Tezuka Hiroyuki Kimura |
Designer(s) | Shigefumi Hino Yasuhisa Yamamura |
Programmer(s) | Fumiya Nakano |
Artist(s) | Ryota Akutsu |
Composer(s) |
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Series | Super Mario |
Engine | LunchPack![]() |
Platform(s) | Wii U,Nintendo 3DS |
Release | Wii U: Nintendo 3DS:
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Genre(s) | Level editor,platformer |
Mode(s) | Single-player,multiplayer |
Super Mario Makeris aside-scrollingplatformcreationvideo gamedeveloped and published byNintendofor theWii U.It was released inJapanon September 10, 2015, inNorth AmericaandEuropeon September 11, 2015, and inAustraliaon September 12, 2015. Players are able to create and play their own custom levels, based onSuper Mario Bros.,Super Mario Bros. 3,Super Mario World,andNew Super Mario Bros. U,share them online, and download and play courses designed by other players.
Super Mario Makerreceived positive reviews upon its release, with reviewers praising the game'suser interfaceand course editing tools. By May 2016, over seven million courses had been created by players worldwide, which had been played over 600 million times. An adapted port of the game for theNintendo 3DS,titledSuper Mario Maker for Nintendo 3DS,was released on December 1, 2016 and on Nintendo Selects on June 29, 2018, nearly eight months before a sequel, titledSuper Mario Maker 2,for theNintendo Switchwas announced on February 13, 2019 and released on June 28 of the same year.