‡a
caseforusingpersonallyrelevantandemotionallystimulatinggamblingmessagesasagamblingharmminimisationstrategy
‡A
The Case for Using Personally Relevant and Emotionally Stimulating Gambling Messages as a Gambling Harm-Minimisation Strategy.
‡9
1
‡a
relationshipbetweengamblingeventfrequencymotorresponseinhibitionarousalanddissociativeexperience
‡A
The Relationship Between Gambling Event Frequency, Motor Response Inhibition, Arousal, and Dissociative Experience
‡9
1
‡a
impactofspeedofplayingamblingonpsychologicalandbehaviouralfactorsacriticalreview
‡A
The Impact of Speed of Play in Gambling on Psychological and Behavioural Factors: A Critical Review
‡9
1