IMDb RATING
8.6/10
1.7K
YOUR RATING
A female spy named Joanna Dark who received the highest grade ever from her spy training at Carrington Institute is sent to rescue a Doctor Caroll who sent a distress call to Carrington a fe... Read allA female spy named Joanna Dark who received the highest grade ever from her spy training at Carrington Institute is sent to rescue a Doctor Caroll who sent a distress call to Carrington a few days before.A female spy named Joanna Dark who received the highest grade ever from her spy training at Carrington Institute is sent to rescue a Doctor Caroll who sent a distress call to Carrington a few days before.
- Won 1 BAFTA Award
- 2 wins total
Eveline Novakovic
- Agent Joanna Dark
- (voice)
- (as Eveline Fischer)
- …
Chris Seavor
- Dr. Carroll
- (voice)
John Silke
- DataDyne Guards
- (voice)
Ben Cullum
- Doctor
- (voice)
Duncan Botwood
- Mr. Blonde
- (voice)
- …
B. Jones
- Cassandra De Vries
- (voice)
Steve Malpass
- Jonathan
- (voice)
- …
- Director
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Storyline
Did you know
- TriviaInside the Area 51 level, the player can hear pagings over an intercom system for Lieutenant Deal, Doctor Francis, Captain Santiago, Doctor Lovering and Nurse Robinson. These refer to the members of the American rock band The Pixies (Kim Deal, Charles "Black Francis" Thompson IV, Joey Santiago, David Lovering) and producer/engineer Mike Robinson.
- GoofsIn the mission 'Mr. Blonde's Revenge', several guards can be heard saying "Get her!". The problem is, in this mission the player plays a man.
- Crazy creditsAfter the credits finish a line reads "Perfect Dark is Forever". After that the words Perfect Dark move across the screen to music and will not end unless the player presses a button.
- Alternate versionsThe character model for Joanna Dark was somewhat modified for the Japanese version to make her more Asian in appearance.
- ConnectionsEdited into Naqoyqatsi (2002)
Featured review
Special Agent Joanna Dark works with the Carrington Institute. When the Institute recieves a distress signal from Dr Caroll, Joanna is sent into the headquaters of sinister corporation DataDyne Inc to rescue him. With him in tow they find that DataDyne has made deadly connections with an alien race that seeks to bring it's rule to earth. With the lives of earth and other planets in the balance Joanna works to stop the alliance.
This "sequel" to Goldeneye uses the same engine to drive it and looks similar in style - the controls being identical in fact. However the graphics are considerably better, everything moves much faster, speech is involved in both the game and the cut sequences and the cinema scenes are longer. The game isn't just a shoot 'em up - it's not just a matter of shooting constantly. Some levels are, but the majority require some thought and plenty of stealth tactics. In some levels silencers must be used to avoid setting off the alarm, while in others you must capture staff alive in order to complete your objectives. With three difficulty levels on each stage (not only increasing the ability of your opponents but adding more objectives) and a range of challenges on each this will last you for a long time. Some of the levels are really difficult and you almost need to slowly work your way through by stealth. Even when you finish the level - for many if you complete it within a set time then you get a cheat (some of these are really hard).
Outside of the game you have the traditional multi player game. The degree to which you can tweak this is astonishing - you can set all types of weapons, all types of games (combat, king of the hill etc - not just games where you shoot everything in sight), time, scores and a set of 30 challenges to play against. This will keep the game alive for long after you finish the main game and, unlike Goldeneye - you can still play it even if you're alone!
The game has a gradual learning curve in both the game and the challenges, meaning that you will occassionally get stuck but not to the point of frustration.
Overall this is a perfect game - I'm sure the graphics etc will be superseeded with time, but the heart of the game is strong.
This "sequel" to Goldeneye uses the same engine to drive it and looks similar in style - the controls being identical in fact. However the graphics are considerably better, everything moves much faster, speech is involved in both the game and the cut sequences and the cinema scenes are longer. The game isn't just a shoot 'em up - it's not just a matter of shooting constantly. Some levels are, but the majority require some thought and plenty of stealth tactics. In some levels silencers must be used to avoid setting off the alarm, while in others you must capture staff alive in order to complete your objectives. With three difficulty levels on each stage (not only increasing the ability of your opponents but adding more objectives) and a range of challenges on each this will last you for a long time. Some of the levels are really difficult and you almost need to slowly work your way through by stealth. Even when you finish the level - for many if you complete it within a set time then you get a cheat (some of these are really hard).
Outside of the game you have the traditional multi player game. The degree to which you can tweak this is astonishing - you can set all types of weapons, all types of games (combat, king of the hill etc - not just games where you shoot everything in sight), time, scores and a set of 30 challenges to play against. This will keep the game alive for long after you finish the main game and, unlike Goldeneye - you can still play it even if you're alone!
The game has a gradual learning curve in both the game and the challenges, meaning that you will occassionally get stuck but not to the point of frustration.
Overall this is a perfect game - I'm sure the graphics etc will be superseeded with time, but the heart of the game is strong.
- bob the moo
- Feb 7, 2002
- Permalink
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